Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 16:20:01 Player: Jamuson Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (794) 794 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2124 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 260/300 Energy 78/100 System Corruption 0% Temperature Cool (6) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Light Treads Armored Treads Aluminum Leg Aluminum Leg Cooling System Field Laser Light EM Pulse Cannon Assault Rifle Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Armored Treads Aluminum Leg Aluminum Leg Field Laser Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Rocket Launcher Mining Claw [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 22 | . 12 1 9 Power 3 | . 3 . . Engine 3 | . 3 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 4 . . Treads . | . . . . Leg . | . . . . Wheel 4 | . 4 . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device . | . . . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | . 3 1 7 Energy Gun 1 | . . 1 . Energy Cannon 7 | . 1 . 6 Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . 1 . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 4 | . 3 . 1 Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 100 97 Engine 12 | . 13 14 11 Wheel 25 | . 27 28 22 Storage 13 | . 14 14 11 Processor 11 | . 11 14 11 Protection 3 | . . . 9 Energy Gun 9 | . 10 13 7 Energy Cannon 12 | . 3 14 24 Ballistic Gun 7 | . 13 . . Naked Turns . | . . . . Heaviest Build 45 | 14 34 35 45 Greatest Support 32 | 20 32 26 26 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 12 | . 10 15 15 Most Carried 13 | . 10 11 13 Average Carried 9 | . 7 10 11 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 6 7 11 12 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 485 | 200 205 30 50 Remotely . | . . . . Salvage Created 1158 | . 394 . 764 Parts 80 | . 31 . 49 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 12 . 14 Guns 10 | . 9 . 1 Cannons 16 | . 3 . 13 Classes Destroyed 7 | . 3 . 4 Worker 1 | . . . 1 Recycler 2 | . . . 2 Watcher 5 | . 2 . 3 Swarmer 10 | . 6 . 4 Grunt 13 | . 6 . 7 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 6 | . 4 . 6 Combat Bots Only 4 | . 4 . 4 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 874 | . 631 . 243 Core 177 | . 155 . 22 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 82 | . 82 . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 73 | . 43 . 30 Largest 3 | . 2 . 3 Hottest 168 | . 76 . 168 Shots Fired 150 | . 83 . 67 Gun 92 | . 80 . 12 Cannon 58 | . 3 . 55 Launcher . | . . . . Special . | . . . . Kinetic 40 | . 40 . . Thermal 40 | . 40 . . Explosive . | . . . . Electromagnetic 70 | . 3 . 67 Robot Hit Streak 11 | . 10 . 11 Robot Miss Streak 2 | . 2 . 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 92 | . 54 . 38 Core Hits 39 | . 18 . 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 . 2 Burn 2 | . 2 . . Corrupt 2 | . . . 2 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1657 | . 739 . 918 Guns 785 | . 664 . 121 Cannons 872 | . 75 . 797 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 327 | . 327 . . Thermal 337 | . 337 . . Explosive . | . . . . Electromagnetic 993 | . 75 . 918 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 350 | . 168 . 350 Average Temperature 100 | . 50 . 140 Received Heat Transfer 330 | . 279 . 51 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1110 | . 1110 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 229 | . 229 . 193 Initial . | . . . . Average 84 | . 97 . 108 Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | . 86 100 100 Level 1 6 | . 13 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 1 3 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 17 . 20 Peak Tracking Total 6 | . 4 . 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 6 1 6 Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 18 1 19 Successful 22 | . 12 1 9 Failed 14 | . 5 . 9 Catastrophic 2 | . . . 2 Database Lockouts 2 | . 1 . 1 Manual 30 | . 11 . 19 Terminals 34 | . 15 . 19 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 1 3 Robot Analysis 3 | . 2 . 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 2 | . 1 . 1 Unreport Threat 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 5 . 6 Terminals 10 | . 4 . 6 Assimilate 1 | . . . 1 Botnet 8 | . 4 . 4 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 . 6 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 51 | . 51 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1636 | . 829 268 539 Spaces Moved 1273 | 1 639 251 382 Core . | . . . . Treads . | . . . . Legs 1 | 1 . . . Wheels 1272 | . 639 251 382 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 90 105 105 Average Speed 100 | 120 95 105 105 Slowest Speed 120 | 120 115 105 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 2 96 61 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1482 | . 770 255 457 Wait 97 | . 66 . 31 Move 1270 | . 638 250 382 Hop . | . . . . Pick Up 11 | . 5 3 3 Fast Attach 11 | . 5 1 5 Attach 4 | . 2 . 2 Detach 1 | . . 1 . Swap 7 | . 5 . 2 Drop 6 | . 6 . . Fire 73 | . 43 . 30 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 4) 285 | -10/Materials | Discovered new exit (range 9) 291 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 12) 454 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Core integrity fell below 50% 746 | -10/Materials | Repaired Cld. Ion Engine 762 | -10/Materials | Discovered new exit (range 6) 830 | -10/Materials | Entered Mines 833 | -10/Mines | Met a Derelict shopkeep closing up shop 941 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 988 | -10/Mines | Learned Materials terminal intel 1087 | -10/Mines | Learned location of Zion (-7) 1092 | -10/Mines | Discovered new exit (range 6) 1098 | -10/Mines | Entered Materials 1098 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1099 | -9/Materials | Loaded intel: 12 terminal locations 1436 | -9/Materials | Discovered new exit (range 3) 1581 | -9/Materials | Central database locked down 1637 | -9/Materials | Self-destructed Last Messages --------------- System interface override in place. 01610_ Destroyed Hover Unit. 01613_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01626_ Triggered Blade Trap. 01626_ Massive razor-sharp blades shoot up from within the floor. 01626_ Lgt. EM Pulse Cannon severed. 01626_ Hrd. Light Armor Plating severed. 01628_ Acquired Hrd. Light Armor Plating. 01630_ Acquired Lgt. EM Pulse Cannon. 01632_ Triggered Blade Trap. 01632_ Massive razor-sharp blades shoot up from within the floor. 01632_ Lgt. EM Pulse Cannon severed. 01632_ Cld. Ion Engine severed. 01632_ Lgt. EM Pulse Cannon severed. 01633_ Acquired Lgt. EM Pulse Cannon. 01635_ Triggered Blade Trap. 01635_ Massive razor-sharp blades shoot up from within the floor. 01635_ Hrd. Light Armor Plating severed. 01636_ Acquired Lgt. EM Pulse Cannon. 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