Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.12 @ 20:49:53 Player: Mushboom Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (569) 569 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2554 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 154/300 Energy 265/265 System Corruption 0% Temperature Critical (532) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Spread Laser Beam Cannon Improved Light Cannon > --- INVENTORY (8) ---- Ion Engine Heavy Ion Engine Cooled Ion Engine Improved Aluminum Leg Medium Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Beam Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Nuclear Core Improved Aluminum Leg Medium Armor Plating Small Laser [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 19 | 6 3 6 . 4 Power 5 | 1 1 1 . 2 Engine 4 | 1 1 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 2 . . Device . | . . . . . Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 2 1 3 . 1 Energy Gun 5 | 2 . 2 . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 5 | . 1 . . 4 Power 2 | . 1 . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 4 | . 1 . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 87 94 100 97 Engine 10 | . 10 11 11 10 Treads 24 | . 28 22 22 25 Storage 11 | . 14 11 11 9 Processor 9 | . 5 10 11 9 Protection 6 | . . 9 11 9 Energy Gun 14 | . 22 11 11 9 Energy Cannon 9 | . 5 11 11 9 Ballistic Cannon 6 | . . 7 11 9 Naked Turns . | . . . . . Heaviest Build 40 | 10 14 30 30 40 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 7 8 7 7 Average Carried 5 | 3 4 5 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 4 4 7 7 6 Class Distribution -------------------- 52% | Mutant 36% | Gunner 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 430 | 216 74 93 . 47 Remotely . | . . . . . Salvage Created 528 | . 206 88 . 234 Parts 31 | . 8 9 . 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 10 | . 4 2 . 4 Guns 5 | . 4 . . 1 Cannons 3 | . . 2 . 1 AOE 2 | . . . . 2 Classes Destroyed 6 | . 2 1 . 3 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 4 | . 2 2 . . Grunt 9 | . 4 2 . 3 Sentry 1 | . . . . 1 Best Kill Streak 6 | . 2 2 . 6 Combat Bots Only 4 | . 2 1 . 4 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 1368 | . 262 43 . 1063 Core 643 | . 53 . . 590 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 78 . 100 . Volleys Fired 64 | . 33 16 . 15 Largest 3 | . 2 3 . 3 Hottest 164 | . 100 144 . 164 Shots Fired 135 | . 64 37 . 34 Gun 76 | . 50 15 . 11 Cannon 59 | . 14 22 . 23 Launcher . | . . . . . Special . | . . . . . Kinetic 23 | . . 11 . 12 Thermal 101 | . 64 25 . 12 Explosive . | . . . . . Electromagnetic 11 | . . 1 . 10 Robot Hit Streak 15 | . 14 10 . 15 Robot Miss Streak 4 | . 4 2 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 92 | . 41 24 . 27 Core Hits 33 | . 13 7 . 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1466 | . 508 356 . 602 Guns 661 | . 404 108 . 149 Cannons 713 | . 104 248 . 361 Explosions 92 | . . . . 92 Melee . | . . . . . Ramming . | . . . . . Kinetic 330 | . . 144 . 186 Thermal 974 | . 508 192 . 274 Explosive . | . . . . . Electromagnetic 162 | . . 20 . 142 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks 8 | . . 3 . 5 Impact . | . . . . . Kinetic 8 | . . 3 . 5 Secondary . | . . . . . Self-Inflicted Damage 39 | . . . . 39 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 846 | . 364 381 . 846 Average Temperature 226 | . 129 148 . 572 Received Heat Transfer 387 | . 213 30 . 144 Effects 46 | . . 4 . 42 Shutdowns 9 | . . . . 9 Energy Bleed 2 | . . 1 . 1 Interference 12 | . . 3 . 9 Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 5 | . . . . 5 Damage (major) 8 | . . . . 8 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 2024 | . 1122 422 . 480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 254 | . 156 139 2 254 Initial 55 | . . 55 2 . Average 51 | . 53 80 2 75 Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 69 Level 1 3 | . . . . 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 10 6 . 7 Peak Tracking Total 5 | . 4 3 . 5 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 9 | . 5 2 . 2 Terminals 6 | . 4 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 22 | . 12 6 . 4 Successful 10 | . 4 4 . 2 Failed 12 | . 8 2 . 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 4 | . . 4 . . Terminals 15 | . 10 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 3 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 7 | . 4 2 . 1 Record 2 | . 2 . . . Prototype ID Bank 2 | . 1 . . 1 Branch Access Points 1 | . . 1 . . Alert Level 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Retrieve Components 2 | . . 2 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1226 | 73 355 427 250 121 Spaces Moved 631 | 43 158 228 157 45 Core 10 | 10 . . . . Treads 621 | 33 158 228 157 45 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 134 160 160 160 161 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 34 22 48 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 739 | 58 196 263 156 66 Wait . | . . . . . Move 627 | 42 157 227 156 45 Hop . | . . . . . Pick Up 24 | 10 3 9 . 2 Fast Attach . | . . . . . Attach 17 | 6 3 5 . 3 Detach 1 | . . 1 . . Swap 2 | . . 1 . 1 Drop 4 | . . 4 . . Fire 64 | . 33 16 . 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 453 | -9/Materials | Identified exit to Mines 856 | -9/Materials | Entered Mines 1048 | -9/Mines | Discovered new exit (range 7) 1056 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1090 | -9/Mines | Build established: Gunner 1106 | -9/Mines | Entered Materials 1106 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1107 | -8/Materials | Identified exit to Storage 1164 | -8/Materials | Identified exit to Garrison 1194 | -8/Materials | Core integrity fell below 50% 1205 | -8/Materials | Core integrity fell below 20% 1228 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Imp. Targeting Computer damaged (-4). Overheating: Sml. Storage Unit damaged (-27). U-05 Engineer lays Concrete. Penetrated by Slug. Lgt. Nuclear Core destroyed. U-05 Engineer knocked back. Overheating: Matter decay (-43). R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger destroyed. Power failure, Rnf. Ion Engine shutdown. Overheating: System interference. Imp. Light Cannon temporarily disabled. Penetrated by Slug. Overheating: System interference. Beam Cannon temporarily disabled. Spread Laser temporarily disabled. Overheating: Spread Laser damaged (-25). Penetrated by Slug. Lgt. Treads destroyed. Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????? ???????????????????????? | | ???????????????? Y ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ????????????????# t???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ???????????? ???# #??????????????????????? | | ????????###? #??# #????????????>?????????? | | ????????# #?# u#??????????????????????? | | ????????# #?# r/??????????????????????? | | ????????+ T #?# @#??????????????????????? | | ????????? ??# #############??????????? | | ????????? ! ??# [[% #??????????? | | ?????????# #??# [[[ #??????????? | | ?????????# #??# *[[[ +??????????? | | ?????????# #??# =%! #??????????? | | ?????????# #??# *%% % #??????????? | | ?????????# #??# =%[*=% #??????????? | | ?????????# #??# !==%! #??????????? | | ?????##### #### =%!= " #??????????? | | ?????# " !! h "" #??????????? | | ?????# "" "" ?????????? | | ?????# ??????????? | | ?########+####### u % ??????????? | | ?# #????# ##############?????????? | | ?# "" #????# #??????????????????????? | | ?# """ T" #????# +??????????????????????? | | ?# """ "" #????# #??????????????????????? | | ?# """ #????# #??????????????????????? | | ?# +???? #??????????????????????? | | ?# #????## ##??????????????????????? | | ?# #?????# #???????????????????????? | | ?###########?????# #???????????????????????? | | ?????????????????? #???????????????????????? | | ??????????????????+#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricCentriumMediator Manual? 0 Play Time 00:16:12 Cumulative 2.0 hours Start 2023.03.12 @ 20:36:11 End 2023.03.12 @ 20:49:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d062107c-fd0f-4ba6-af06-50a1aca74b2c