Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 21:50:53 Player: Jack Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (8) 40 Value Destroyed (164) 164 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3844 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 670/700 Matter 5/300 Energy 99/100 System Corruption 14% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Hacking Suite Hacking Suite Mining Laser Heavy Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Heavy Mace > --- INVENTORY -------- Light Ion Engine Structural Scanner Sensor Array Hacking Suite Mining Laser [Rating: 11] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 13 | 2 5 3 2 . 1 . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | . 3 1 . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . 3 1 . . . . . Utility 4 | . 2 . 1 . 1 . . Device 3 | . 1 . 1 . 1 . . Storage . | . . . . . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 5 | 2 . 2 1 . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 7 | . 2 2 . 2 . . 1 Power . | . . . . . . . . Propulsion 4 | . 1 2 . 1 . . . Utility 2 | . . . . 1 . . 1 Weapon 1 | . 1 . . . . . . Highest Loss Streak 1 | . 1 1 . 1 . . 1 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 3 4 4 4 4 5 5 Power . | . 1 1 1 1 1 1 1 Propulsion . | . . . . . . . . Utility 1 | . 1 3 2 2 1 2 2 Weapon . | . . . 1 1 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . . . 4 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 38 | . 48 50 40 26 23 23 23 Flight 11 | . 20 19 9 1 . . . Device 10 | . 3 11 13 15 15 15 15 Processor 6 | . . 11 9 9 7 7 7 Ballistic Gun 8 | . 22 5 3 . . . . Peak Build Rating 11 | 2 5 9 11 9 4 4 4 Average Rating 4 | 1 3 6 8 3 3 4 4 On Entrance 4 | . 2 4 8 9 2 4 4 Naked Turns . | . . . . . . . . Heaviest Build 5 | 4 5 5 5 5 2 2 2 Greatest Support 9 | 3 8 9 5 5 3 3 3 Greatest Overweight (x) 1 | 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 Average Carried 3 | . 3 4 4 4 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 4 5 5 5 5 Class Distribution -------------------- 58% | Mutant 41% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -8/Garrison Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Matter Collected 186 | . 69 117 . . . . . Remotely . | . . . . . . . . Salvage Created 154 | 22 68 64 . . . . . Parts 15 | 5 7 3 . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Combat Hostiles Destroyed 5 | . 3 2 . . . . . Guns 3 | . 3 . . . . . . AOE 2 | . . 2 . . . . . Classes Destroyed 5 | 1 2 2 . . . . . Tunneler 1 | 1 . . . . . . . Operator 2 | . 1 1 . . . . . Swarmer 3 | . 3 . . . . . . Grunt 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Best Kill Streak 2 | 1 2 1 . . . . . Combat Bots Only 2 | . 2 1 . . . . . Max Kills in Single Turn 1 | 1 1 1 . . . . . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Hostile Shots Fired 173 | . 25 31 4 104 . . 9 Missed 72 | . 6 20 2 42 . . 2 Hits 101 | . 19 11 2 62 . . 7 Projectile 101 | . 19 11 2 62 . . 7 Critical Strikes 1 | . . . . 1 . . . Damage Taken 1000 | . 278 172 34 457 . . 59 Core 576 | . 48 68 17 413 . . 30 Absorbed by Shields 85 | . . . . 85 . . . Core Remaining (%) 71 | 100 80 83 . 21 . . . Volleys Fired 30 | 2 14 14 . . . . . Largest 2 | 2 2 1 . . . . . Hottest 40 | 40 40 33 . . . . . Shots Fired 46 | 4 28 14 . . . . . Gun 37 | 4 28 5 . . . . . Cannon . | . . . . . . . . Launcher 9 | . . 9 . . . . . Special . | . . . . . . . . Kinetic 37 | 4 28 5 . . . . . Thermal . | . . . . . . . . Explosive 9 | . . 9 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 4 | 1 4 4 . . . . . Robot Miss Streak 2 | 1 2 2 . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 22 | 2 13 7 . . . . . Core Hits 13 | 1 7 5 . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 2 | . 2 . . . . . . Destroy 2 | . 2 . . . . . . Melee Attacks 9 | . . . 9 . . . . Impact 9 | . . . 9 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 499 | 24 192 283 . . . . . Guns 232 | 24 168 40 . . . . . Cannons . | . . . . . . . . Explosions 243 | . . 243 . . . . . Melee . | . . . . . . . . Ramming 24 | . 24 . . . . . . Kinetic 232 | 24 168 40 . . . . . Thermal . | . . . . . . . . Explosive 243 | . . 243 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . 14 14 Average Corruption 7 | . . . . . . 6 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . 3 . Message Errors 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 15 | . . 15 . . . . . Projectiles . | . . . . . . . . Explosions 15 | . . 15 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 64 | . 24 40 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 216 | . 5 . . . . 216 . Average Temperature 81 | . 4 . . . . 114 . Received Heat Transfer 267 | . 126 57 18 48 . . 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 180 | 5 150 180 71 118 61 . . Initial 71 | . . 59 71 33 61 . . Average 54 | 1 71 103 59 53 26 . . Influence Increases 651 | 5 300 221 20 105 . . . Destroy 0b10 Robot/C 100 | . 60 40 . . . . . Destroy 0b10 Robot/NC 10 | 5 5 . . . . . . Destroy Leader 20 | . 10 10 . . . . . Successful Hack 39 | . . 35 4 . . . . Disable Machine 45 | . 15 15 15 . . . . Destroy Structure 62 | . . 61 1 . . . . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 360 | . 210 60 . 90 . . . Influence Decreases 651 | 5 160 191 139 38 118 . . Entered New Map 255 | . . 81 99 18 57 . . Time Decay 326 | 5 130 90 40 . 61 . . Lost Part 60 | . 20 20 . 20 . . . Lost Ally 10 | . 10 . . . . . . Squads Dispatched 4 | . 2 . 1 . 1 . . Investigation 3 | . 2 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 20 15 5 16 2 6 1 Peak Tracking Total 17 | . 6 9 3 17 2 6 1 Tactical Retreats 9 | . 6 2 . 1 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Traps Triggered 6 | . 2 . . 3 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Machines Disabled 3 | . 1 1 1 . . . . Max in Single Turn 1 | . 1 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Machines Accessed 9 | . 2 2 2 1 2 . . Terminals 5 | . 1 1 1 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 22 | . 9 5 3 1 4 . . Successful 16 | . 8 5 1 . 2 . . Failed 6 | . 1 . 2 1 2 . . Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 6 | . 1 3 1 1 . . . Terminals 7 | . 1 3 1 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 11 | . 8 . . . 3 . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 3 | . . 2 . . 1 . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . Garrison Index 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . 7 . . . 1 . . Recycle Component 2 | . 2 . . . . . . Process 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 3 | . 2 . . . 1 . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 2 | . 1 1 . . . . . Terminals 2 | . 1 1 . . . . . Assimilate 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 2 2 1 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . 2 . . . . . . Recycled Matter 40 | . 40 . . . . . . Retrieved Matter 40 | . 40 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Total Allies 2 | . 1 1 . . . . . Largest Group 1 | . 1 1 . . . . . Highest-Rated Group 10 | . 10 10 . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . Total Orders 1 | . 1 . . . . . . STAY 1 | . 1 . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Active Infowar (turns) 749 | . 80 192 92 80 164 125 16 Sensors 725 | . 80 192 92 56 164 125 16 Structural 444 | . . . 59 80 164 125 16 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Turns Passed 1034 | 45 320 192 92 80 164 125 16 Spaces Moved 1914 | 40 603 400 154 128 323 235 31 Core 795 | 40 50 . . 116 323 235 31 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1119 | . 553 400 154 12 . . . Fastest Speed 37 | 50 37 37 40 40 50 50 50 Average Speed 45 | 90 42 37 40 49 50 50 50 Slowest Speed 100 | 100 100 40 40 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . 7 1 2 . . . . Potential Cave-ins 2 | . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 76 34 15 32 13 89 2 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 86 | . . 85 1 . . . . Melee 1 | . . . 1 . . . . Projectile . | . . . . . . . . AOE 85 | . . 85 . . . . . Terrain Rammed 1 | . 1 . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled 1 | . 1 . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Total 2005 | 44 630 424 166 144 325 241 31 Wait 18 | . 5 4 2 . . 7 . Move 1888 | 39 588 397 150 126 323 234 31 Hop 10 | . 7 1 2 . . . . Pick Up 13 | 1 8 3 . . 1 . . Fast Attach 6 | 2 2 1 1 . . . . Attach 7 | . 3 2 1 . 1 . . Detach 2 | . 1 . . 1 . . . Swap 1 | . . 1 . . . . . Drop 3 | . 1 1 1 . . . . Fire 30 | 2 14 14 . . . . . Melee 9 | . . . 9 . . . . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 17 | . . . . 17 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 11) 143 | -10/Materials | Discovered new exit (range 5) 195 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 351 | -10/Materials | Identified exit to Mines 361 | -10/Materials | Identified exit to Materials 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x2 385 | -9/Materials | Identified exit to Materials 519 | -9/Materials | Discovered new exit (range 13) 526 | -9/Materials | Identified exit to Mines 558 | -9/Materials | Entered another Materials area 558 | -8/Materials | Evolved 2 slots: Utility x2 650 | -8/Materials | Identified exit to Garrison 650 | -8/Materials | Entered Garrison 682 | -8/Garrison | Installed Relay Interface Framework 689 | -8/Garrison | Triggered checkpoint 714 | -8/Garrison | Core integrity fell below 50% 723 | -8/Garrison | Discovered new exit (range 13) 729 | -8/Garrison | Identified exit to Factory 730 | -8/Garrison | Entered Factory 730 | -7/Factory | Evolved 2 slots: Utility x2 894 | -7/Factory | Sucked down chute 894 | -7/Factory | Entered Waste 904 | -7/Waste | Spotted C-40 Crusher 909 | -7/Waste | EMP discharged 913 | -7/Waste | Spotted C-40 Crusher 934 | -7/Waste | Spotted C-40 Crusher 958 | -7/Waste | Spotted C-40 Crusher 967 | -7/Waste | Spotted C-40 Crusher 1002 | -7/Waste | Spotted C-40 Crusher 1009 | -7/Waste | EMP discharged 1009 | -7/Waste | System corruption reached 10% 1011 | -7/Waste | Discovered new exit (range 13) 1017 | -7/Waste | Build established: Scout 1017 | -7/Waste | Identified exit to Factory 1019 | -7/Waste | Entered Factory 1035 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Connecting with DSF Access... Triggered Chute Trap. A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE ALERT: Foreign system detected. Charging EMP. Imp. Particle Charger fried beyond repair. Linear Gravjet fried beyond repair. System corrupted (+6). System corrupted: Matter fused (-6). System corrupted: Heat flow error (+250). >|HRA:3R/UH6K 0S45O QJITL& ALERT: Foreign system detected. Charging EMP. System corrupted (+8). EXIT=FOUND EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????? #???? | | ?????????????????#######??#+####???? | | ?????????????###?#######?? ##???? | | ?????????????## ! # ? ##???? | | ?????????????## x ?Y ##???? | | ????????????? + """ "" # ? ##???? | | ?????????????## """ "" # ##???? | | ?????????????## """ T" ## ##????? | | ?????????????## "" ## ##????? | | ?????????????## "" ## ##????? | | ???############ ## ###???? | | ???################+###### ###???? | | ?? u ### ] ##???? | | ?? ### ##???? | | ?? ][ @ T ##???? | | ???#### ![ ### ##???? | | ???#### ###! ##???? | | ?????## #####+####???? | | ?????## ### #???? | | ?????## """ ### ?????????? | | ?????## """"" ### ?????????? | | ?????## [ """"" ""# ?????????? | | ?????## ""# ?????????? | | ?????## """" [ !!""# ?????????? | | ?????## """" !] T##?????????? | | ???? """" ""##?????????? | | ??????## "" ""##?????????? | | ?????? # " """ ""##?????????? | | ?????? # "F """"" ####?????????? | | ?????? # "" """"" # ?????????? | | ?????? + # ???????????? | | ?????? # # ???????????? | | ?????? # #### # ???????????? | | ?????? # ? #### # ???????????? | | ?????? # ????## # ???????????? | | ?????????????## + ???????????? | | ?????????????## # ???????????? | | ?????????????## # ???????????? | | ?????????????#### # ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 80 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceCoreTriangulator Manual? 0 Play Time 00:14:30 Cumulative 86.1 hours Start 2025.05.06 @ 21:36:32 End 2025.05.06 @ 21:50:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 13 Adventurer 86 Explorer 6 Win Type - Total 18 Types 4/0/7/0/2/0/4/1/0/0 Lore% 35 Gallery% 33 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38247e92-33cc-44bb-a919-f313d6574943