Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.14 @ 16:07:51 Player: Jack Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (31) 155 Value Destroyed (547) 547 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1239) 1239 TOTAL SCORE: 7121 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 472 Friendly Fire -233 Cogmind --------- Core Integrity 952/1000 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -5/Warlord Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved VTOL Module Cooled Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY (10) ----- Structural Scanner Improved Sensor Array Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Improved Sensor Array Chainsword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Improved Sensor Array Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Vortex Rifle Vortex Rifle > --- INVENTORY -------- Light Ion Engine Xenon Bombardment Thruster Improved Sensor Array Chainsword [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Antimatter Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Processor Terrain Scan Processor Hackware Hacking Suite Weapon Chainsword Energy Gun Vortex Rifle Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 8 | . . . 1 . . . 1 2 2 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 54 | . 5 1 . 1 . 2 8 9 16 2 2 . 8 Power 7 | . . . . . . . 1 1 3 . . . 2 Engine 6 | . . . . . . . 1 1 3 . . . 1 Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 13 | . 2 1 . 1 . 1 3 1 2 1 . . 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . 2 1 . 1 . 1 3 1 2 1 . . 1 Utility 22 | . 1 . . . . . 1 5 11 1 2 . 1 Device 5 | . . . . . . . . 2 3 . . . . Storage . | . . . . . . . . . . . . . . Processor 8 | . 1 . . . . . . 1 2 1 2 . 1 Hackware 9 | . . . . . . . 1 2 6 . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 12 | . 2 . . . . 1 3 2 . . . . 4 Energy Gun 2 | . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | . 2 . . . . 1 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 1 . . . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . Parts Lost 25 | . . 1 1 2 . 2 7 5 1 . . . 6 Power 3 | . . . . . . . 1 1 . . . . 1 Propulsion 9 | . . 1 1 1 . 1 2 2 . . . . 1 Utility 5 | . . . . . . . . 2 1 . . . 2 Weapon 8 | . . . . 1 . 1 4 . . . . . 2 Highest Loss Streak 4 | . . 1 1 3 . 2 4 4 1 . . . 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 3 | 2 2 3 2 3 5 4 3 3 4 4 4 4 3 Power . | . . 1 1 1 1 1 1 1 . . . . . Propulsion . | . . 1 . . . . . . . . 1 1 . Utility 1 | . . . . . . . . 1 3 2 2 2 1 Weapon 1 | 2 1 1 1 2 4 3 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . . . 1 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 42 64 54 31 33 27 39 60 67 80 94 94 92 Engine 3 | . . . . . . . 3 5 3 5 5 5 5 Flight 17 | . 18 21 21 8 11 5 13 14 13 17 23 23 21 Device 10 | . . . . . . . . 10 11 12 17 17 15 Processor 13 | . 2 14 11 11 11 11 9 8 16 13 17 17 15 Hackware 15 | . . . . . . . 7 12 15 23 23 23 23 Ballistic Gun 3 | . 21 28 22 12 11 11 6 . . . . . . Slashing Weapon 3 | . . . . . . . . 5 6 5 5 5 4 Peak Build Rating 70 | . 5 5 5 4 3 5 9 29 43 51 55 55 70 Average Rating 35 | . 3 4 4 2 3 2 7 20 33 42 51 54 59 On Entrance 18 | . . 5 5 4 3 3 5 6 23 41 51 55 55 Naked Turns 19 | . 19 . . . . . . . . . . . . Heaviest Build 21 | . 2 2 2 1 1 1 7 8 8 9 9 9 21 Greatest Support 24 | 3 8 8 8 4 4 5 12 13 17 24 18 18 24 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 3 2 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 2 2 2 4 5 4 2 3 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 2 2 5 5 4 3 5 4 5 5 5 3 Class Distribution -------------------- 54% | Hacker-Scout 21% | Mutant 8% | Hacker-Mutant 6% | Scavenger-Scout 4% | Hacker-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Matter Collected 801 | 200 44 . . 35 . 28 35 15 184 44 96 20 100 Remotely . | . . . . . . . . . . . . . . Salvage Created 777 | . 44 . . 58 . 49 91 15 153 63 59 23 222 Parts 65 | . 6 . . 6 . 3 5 2 23 12 . 1 7 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 19 | . 3 . . 4 . 3 4 . . . . 1 4 Melee 1 | . . . . . . . . . . . . 1 . Guns 18 | . 3 . . 4 . 3 4 . . . . . 4 Classes Destroyed 8 | . 1 . . . . . 1 1 2 1 . . 2 Worker 1 | . . . . . . . . . . 1 . . . Builder 7 | . . . . . . . . 1 4 2 . . . Tunneler 1 | . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . 2 . . . . Swarmer 14 | . 3 . . 4 . 3 3 . . . . 1 . Grunt 3 | . . . . . . . 1 . . . . . 2 Duelist 1 | . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . 1 Best Kill Streak 4 | . 3 . . 4 . 3 2 1 2 2 . 1 1 Combat Bots Only 4 | . 3 . . 4 . 3 2 . . . . 1 1 Max Kills in Single Turn 1 | . 1 . . 1 . 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 320 | . 17 2 38 24 . 54 99 29 6 . 1 5 45 Missed 143 | . 11 . 20 4 . 20 41 17 1 . 1 4 24 Hits 177 | . 6 2 18 20 . 34 58 12 5 . . 1 21 Projectile 177 | . 6 2 18 20 . 34 58 12 5 . . 1 21 Critical Strikes 6 | . . . . . . 1 3 . . . . . 2 Damage Taken 1964 | . 44 21 196 123 . 205 638 317 64 . . 14 342 Core 814 | . 13 . 66 86 . 118 236 197 50 . . . 48 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 564 | . 13 7 54 40 . 68 182 77 19 . . 4 100 Core Remaining (%) 74 | 100 . 94 . . . 32 57 71 94 . . . . Volleys Fired 99 | . 4 . 5 9 . 24 25 . . . . . 32 Largest 2 | . 2 . 2 2 . 2 2 . . . . . 2 Hottest 80 | . 40 . 40 40 . 40 40 . . . . . 80 Shots Fired 133 | . 8 . 10 11 . 25 43 . . . . . 36 Gun 133 | . 8 . 10 11 . 25 43 . . . . . 36 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 97 | . 8 . 10 11 . 25 43 . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Entropic 36 | . . . . . . . . . . . . . 36 Robot Hit Streak 24 | . 2 . . 4 . 6 21 . . . . . 24 Robot Miss Streak 3 | . 3 . . 2 . 3 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 109 | . 3 . . 7 . 18 36 2 8 5 1 1 28 Core Hits 44 | . 3 . 1 5 . 5 11 . 5 2 1 1 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . 1 Critical Strikes 2 | . . . . . . . . 1 . . . . 1 Smash 1 | . . . . . . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . 1 Melee Attacks 70 | . . . . . . . . 19 24 18 3 6 . Impact 7 | . . . . . . . . 7 . . . . . Slashing 63 | . . . . . . . . 12 24 18 3 6 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 1 6 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3609 | . 26 . 10 69 . 145 320 164 555 314 60 31 1915 Guns 2120 | . 26 . 10 69 . 145 304 . . . . . 1566 Cannons . | . . . . . . . . . . . . . . Explosions 349 | . . . . . . . . . . . . . 349 Melee 1104 | . . . . . . . . 144 555 314 60 31 . Ramming 36 | . . . . . . . 16 20 . . . . . Kinetic 554 | . 26 . 10 69 . 145 304 . . . . . . Thermal 349 | . . . . . . . . . . . . . 349 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 144 | . . . . . . . . 144 . . . . . Slashing 960 | . . . . . . . . . 555 314 60 31 . Piercing . | . . . . . . . . . . . . . . Entropic 1566 | . . . . . . . . . . . . . 1566 Highest Corruption 5 | . . . . . . . . 5 . . . . . Average Corruption 4 | . . . . . . . . 4 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . . . . . 10 . . . . . Message Errors 3 | . . . . . . . . 3 . . . . . Matter Fused 4 | . . . . . . . . 4 . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 292 | . . . . . . . . 112 106 74 . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 292 | . . . . . . . . 112 106 74 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . 8 9 . . . . . Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . . . . . 3 2 . . . . . Targets Rammed 5 | . . . . . . . 3 2 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 23 | . . . 3 . . . 17 . . . . . 23 Average Temperature 9 | . . . 3 . . . 10 . . . . . 13 Received Heat Transfer 636 | . 21 15 84 . . . 414 . . . . 9 93 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Maximum Alert Level 1 | . . . . . . . 1 1 . . . . . Low Security (%) 96 | 100 100 100 100 100 . 100 82 91 100 100 . . . Level 1 3 | . . . . . . . 17 8 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 370 | . 90 23 59 90 . 50 370 207 69 56 . . . Initial 136 | . . 23 4 14 . . 9 136 46 . . . . Average 64 | . 57 14 34 60 . 16 82 162 19 16 . . . Influence Increases 1582 | . 122 . 120 90 . 60 496 264 165 115 50 20 80 Destroy 0b10 Robot/C 380 | . 60 . . 80 . 60 80 . . . . 20 80 Destroy 0b10 Robot/NC 55 | . . . . . . . . 5 30 15 5 . . Destroy Leader 40 | . 10 . . 10 . . 20 . . . . . . Successful Hack 45 | . 7 . . . . . 6 . 14 18 . . . Disable Machine 36 | . . . . . . . . 36 . . . . . Destroy Structure 51 | . . . . . . . . 13 16 22 . . . Partial Spotted 210 | . . . 45 . . . 60 60 45 . . . . Lose Combat Pursuer 765 | . 45 . 75 . . . 330 150 60 60 45 . . Influence Decreases 1582 | . 50 59 89 84 50 30 176 504 275 83 82 20 80 Entered New Map 452 | . . 49 9 30 50 . 21 214 64 . 15 . . Time Decay 956 | . 50 . 70 40 . 30 95 240 201 83 67 20 60 Lost Part 174 | . . 10 10 14 . . 60 50 10 . . . 20 Squads Dispatched 21 | . . . 1 . . . 5 7 4 4 . . . Investigation 7 | . . . 1 . . . 1 3 1 1 . . . Extermination 4 | . . . . . . . . 2 1 1 . . . Reinforcement 8 | . . . . . . . 2 2 2 2 . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Distress Signals 6 | . 1 . . . . . 1 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 142 | . 11 2 9 4 . 7 39 18 6 3 4 5 34 Peak Tracking Total 22 | . 7 2 6 4 . 4 22 6 4 4 3 4 12 Tactical Retreats 18 | . 2 . 2 . . . 4 7 1 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Traps Triggered 4 | . . . . . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Disabled 4 | . . . . . . . . 4 . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Accessed 21 | . 1 . 1 . . . 1 5 3 4 2 . 4 Terminals 10 | . 1 . 1 . . . 1 1 1 4 1 . . Fabricators 6 | . . . . . . . . 4 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 55 | . 1 . 4 . . . 7 13 11 8 2 . 9 Successful 35 | . 1 . 1 . . . 1 7 10 4 2 . 9 Failed 20 | . . . 3 . . . 6 6 1 4 . . . Catastrophic 5 | . . . 1 . . . 2 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 1 . 4 . . . 7 8 3 3 . . . Terminals 24 | . 1 . 4 . . . 7 2 1 8 1 . . Fabricators 21 | . . . . . . . . 11 10 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 17 | . 1 . 1 . . . 1 . . 3 2 . 9 Record 9 | . . . . . . . . . . . 1 . 8 Part Schematic 1 | . . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 12 | . . . . . . . . 4 8 . . . . Network Status 2 | . . . . . . . . 1 1 . . . . Load Schematic 7 | . . . . . . . . 3 4 . . . . Build 3 | . . . . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . 3 2 1 . . . Terminals 2 | . . . . . . . . . 1 1 . . . Track 1 | . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . 1 . . . . Fabricators 4 | . . . . . . . . 3 1 . . . . Recompile 4 | . . . . . . . . 3 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 . . . 1 3 1 2 1 . . Full Trace Events 3 | . . . 1 . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built 3 | . . . . . . . . . 3 . . . . Authchips 3 | . . . . . . . . . 3 . . . . Time 72 | . . . . . . . . . 72 . . . . Total Part Build Rating 9 | . . . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Active Infowar (turns) 2778 | . . . . . . . . 424 568 223 519 429 615 Sensors 2674 | . . . . . . . . 320 568 223 519 429 615 Terrain 1537 | . . . . . . . . . 52 57 519 429 480 Structural 2550 | . . . . . . . . 386 378 223 519 429 615 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Turns Passed 3667 | 41 110 9 141 91 84 136 218 483 568 223 519 429 615 Spaces Moved 6364 | 76 226 21 308 170 211 207 407 1041 758 550 887 381 1121 Core 180 | 76 33 . . 2 . 69 . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6184 | . 193 21 308 168 211 138 407 1041 758 550 887 381 1121 Fastest Speed 29 | 50 37 37 37 40 40 35 34 32 30 29 34 34 30 Average Speed 35 | 50 38 39 37 40 40 43 34 34 35 30 34 34 33 Slowest Speed 109 | 50 50 40 40 50 40 50 40 37 105 34 34 34 109 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 45 | . 2 . 3 3 . . 25 3 . 5 . . 4 Potential Cave-ins 2 | . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 48 16 30 36 61 58 47 33 21 15 76 53 84 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . . . . . Scrap Searched 6 | . . . . 2 . 1 . . . . 2 1 . Spaces Dug 49 | . . . . . . . . 13 16 13 2 5 . Terrain Destroyed 69 | . . . . . . . . 13 16 13 2 5 20 Melee 49 | . . . . . . . . 13 16 13 2 5 . Projectile 4 | . . . . . . . . . . . . . 4 AOE 16 | . . . . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total 7505 | 78 237 21 322 179 210 232 421 1127 1018 572 1099 671 1318 Wait 878 | . 3 . 13 . . . 2 6 212 6 206 283 147 Move 6276 | 75 221 20 301 163 210 206 367 1035 757 540 886 380 1115 Hop 30 | . 2 . 3 3 . . 14 2 . 4 . . 2 Pick Up 22 | 3 2 . . 3 . . 2 4 3 1 . 1 3 Fast Attach 40 | . 3 . . 1 . 1 5 8 13 2 2 . 5 Attach 16 | . 2 1 . . . 1 3 2 3 1 . . 3 Detach 1 | . . . . . . . . . . . . . 1 Swap 2 | . . . . . . . . . . . . . 2 Drop 19 | . . . . . . . . 2 6 . 2 1 8 Fire 99 | . 4 . 5 9 . 24 25 . . . . . 32 Melee 70 | . . . . . . . . 19 24 18 3 6 . Ram 5 | . . . . . . . 3 2 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . 47 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 10) 115 | -10/Materials | Discovered new exit (range 13) 143 | -10/Materials | Identified exit to Mines 152 | -10/Materials | Entered Mines 154 | -10/Mines | Discovered new exit (range 14) 160 | -10/Mines | Identified exit to Materials 161 | -10/Mines | Entered Materials 161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 196 | -9/Materials | Identified exit to Mines 302 | -9/Materials | Entered Mines 314 | -9/Mines | Build established: Mutant 338 | -9/Mines | Lost 3 parts (2n1w) 342 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 344 | -9/Mines | Discovered new exit (range 14) 391 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 391 | -9/Mines | Discovered new exit (range 5) 392 | -9/Mines | Identified exit to Exiles 393 | -9/Mines | Entered Exiles 393 | -9/Exiles | Found Exiles lab abandoned 474 | -9/Exiles | Discovered new exit (range 10) 477 | -9/Exiles | Identified exit to Mines 477 | -9/Exiles | Entered Mines 538 | -8/Mines | Core integrity fell below 50% 601 | -8/Mines | Discovered new exit (range 10) 612 | -8/Mines | Identified exit to Materials 613 | -8/Mines | Entered Materials 613 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 717 | -8/Materials | Garrison activated, responded to threat 780 | -8/Materials | Lost 4 parts (1n3w) 829 | -8/Materials | Discovered new exit (range 5) 831 | -8/Materials | Entered Factory 831 | -7/Factory | Evolved 2 slots: Utility x2 940 | -7/Factory | Discovered new exit (range 8) 944 | -7/Factory | Identified exit to Factory 1004 | -7/Factory | Discovered new exit (range 6) 1005 | -7/Factory | Identified exit to Storage 1082 | -7/Factory | Discovered exit to Storage (range 16) 1112 | -7/Factory | Discovered exit to Factory (range 6) 1307 | -7/Factory | Lost 4 parts (1p1n2u) 1314 | -7/Factory | Entered another Factory area 1314 | -6/Factory | Evolved 2 slots: Utility x2 1742 | -6/Factory | Discovered new exit (range 10) 1747 | -6/Factory | Identified exit to Factory 1811 | -6/Factory | Fabricated Hacking Suite (x1) 1837 | -6/Factory | Fabricated Hacking Suite (x1) 1862 | -6/Factory | Fabricated Hacking Suite (x1) 1882 | -6/Factory | Entered another Factory area 1882 | -5/Factory | Evolved 2 slots: Utility x2 1929 | -5/Factory | Identified exit to Upper Caves 2105 | -5/Factory | Entered Upper Caves 2128 | -5/Upper Caves | Build established: Hacker-Scout 2464 | -5/Upper Caves | Learned Factory terminal intel 2501 | -5/Upper Caves | Learned Factory emergency access door positions 2612 | -5/Upper Caves | Discovered new exit (range 5) 2614 | -5/Upper Caves | Identified exit to Upper Caves 2624 | -5/Upper Caves | Entered another Upper Caves area 3049 | -5/Upper Caves | Discovered new exit (range 9) 3053 | -5/Upper Caves | Identified exit to Warlord 3053 | -5/Upper Caves | Entered Warlord 3137 | -5/Warlord | Visited the Vortex Lab 3140 | -5/Warlord | Met EX-DEC 3143 | -5/Warlord | Found Prototype Piercing Weapon 3143 | -5/Warlord | Identified Vortex Lance 3146 | -5/Warlord | Found Vortex Lance 3159 | -5/Warlord | Warlord's base attacked by MAIN.C 3244 | -5/Warlord | Learned Research trap positions 3244 | -5/Warlord | Learned 4 Research zone layouts 3244 | -5/Warlord | Learned 4 Research zone layouts 3245 | -5/Warlord | Learned Factory fabricator intel 3245 | -5/Warlord | Learned Armory terminal intel 3245 | -5/Warlord | Learned Research recycling unit intel 3283 | -5/Warlord | Met Warlord 3375 | -5/Warlord | Found Prototype Energy Gun 3375 | -5/Warlord | Identified Vortex Rifle 3376 | -5/Warlord | Found Vortex Rifle 3415 | -5/Warlord | Spotted B-86 Titan 3429 | -5/Warlord | Spotted B-75 Beast 3494 | -5/Warlord | Spotted B-86 Titan 3501 | -5/Warlord | Destroyed B-86 Titan 3503 | -5/Warlord | Spotted B-75 Beast 3509 | -5/Warlord | Warlord forces counterattacked 3566 | -5/Warlord | Lost 3 parts (1n2u) 3567 | -5/Warlord | Spotted Striker 3633 | -5/Warlord | Lost 10 allies 3659 | -5/Warlord | Spotted Executioner 3659 | -5/Warlord | Spotted Striker 3668 | -5/Warlord | Self-destructed Last Messages --------------- Slug penetrates J2-C92(g). J2-C92(g) destroyed. S-27 Virus suffers critical hit (Burn). S-27 Virus destroyed. Slug penetrates Wall. G-50 Soldier destroyed. Slug penetrates ZX-9IC(g). ZX-9IC(g) destroyed. Slug penetrates 1P-CD8(g). 1P-CD8(g) destroyed. L9-SXB(g) knocked back. Slug penetrates H-66 Slayer. Vortex Rifle destroyed. Slug penetrates IK-6Q6(g). H-66 Slayer suffers critical hit (Burn). E6-Z10(g) destroyed. Slug penetrates IK-6Q6(g). IK-6Q6(g) destroyed. Slug penetrates 10-MSZ(g). 10-MSZ(g) destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????? | | #??#?????????????????????????????? | | #????????????????????????????????? | | ?????????????????????????????????? | | ?#?#?????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?#???????????????????????????????? | | ?#???????????????????????????????? | | ?????????????????????????????????? | | ??#??????????????####### ????????? | | ?????????????????### ### ????????? | | ##?##????????????##;;# ????????? | | ?##?#?#????##???? ?????????? | | ?###???#??#?????? ##; ###??????? | | ###???#???#?????? ####??????? | | #######?#??#???#??? ;;## ?????? | | ######?##???????#?# ;## ?????? | | #########????#??#### ;;# ?? ### | | ############?#????##" ;##?? ### | | ####################"" ![###? ## | | " ############ ""[!%*##% ### | | " """""### "#!=[# g#### | | =% ! ==%# ;;*;=##g%hKh g < | | ! %%[[???##[%%[=gg%@E[ pp < | | =%% !% [%=%g=gM[% %gg!g=## g ##?? | | ! % !*! % %[=*=gM[g%=[*[;### ##?? | | [ ==%*%%/!%%!#*;;!% !####? ###? | | %=[! =%%## #;%![##### ###? | | % """""#####[[ ##### ##? | | # ########## ##"# # ##? | | # #### # ########### # " ##? | | ############?##?### ### ### | | #############??### ##" ##?? | | #########??????### ###" ##?? | | ########??##??### ##### ###?# | | ###??###?#?#?#?## ##?### ##??# | | ##########??##?## ####?## ###?? | | ?####?#???#???### ####?### ###?? | | #?##?#??#???##### ######## ##?? | | ##?#?????#?#?### ###### ##?? | | ##???????###### #### ##?? | | #???????####### ## ### ##?# | | ##??????### # #### ## ###? | | ##??#???## #### ## ##?? | | ###??#??## #### ## ###?# | | #????#?### ## #### ####? | | #???????####### ###### ###??? | | ##?#????###### ##############??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 260 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 50 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatFocalStrikerail Manual? 0 Play Time 00:49:58 Cumulative 130.5 hours Start 2025.05.14 @ 07:05:36 End 2025.05.14 @ 16:07:51 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 147 Rogue 18 Adventurer 118 Explorer 11 Win Type - Total 29 Types 9/0/11/0/4/0/4/1/0/0 Lore% 39 Gallery% 42 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a698e94-2b4c-4377-913e-c546819fd954