Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 03:26:19 Player: BVrutally Odd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (191) 955 Value Destroyed (6653) 6653 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (4400) 4400 TOTAL SCORE: 22508 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1292/1600 Matter 267/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Gravity Neutralizer 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite Launcher Guidance Computer Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Launcher Guidance Computer Advanced Reaction Control System Advanced Phase Shifter Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Fusion Bomb Launcher Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Gravity Neutralizer Micro-nuke Launcher [Rating: 141] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Hacking Suite Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . 1 1 Utility 11 | . . . . . . 2 2 . . . . 2 . 2 . . . . . . 2 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 214 | 8 5 1 1 10 14 16 5 10 13 7 28 3 6 2 . 11 5 4 10 2 25 10 18 Power 20 | 2 . . . 1 1 1 . 1 . 1 1 . . . . 1 . . 2 . 3 2 4 Engine 8 | 2 . . . 1 . . . . . 1 . . . . . 1 . . 1 . 2 . . Core 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 Reactor 8 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 3 Propulsion 48 | 2 . . . 2 5 3 . . 7 1 3 . 2 . . 3 . 1 2 . 8 5 4 Treads 22 | 2 . . . 2 4 3 . . 7 1 2 . . . . 1 . . . . . . . Leg 6 | . . . . . 1 . . . . . 1 . . . . . . . 2 . 2 . . Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hover 18 | . . . . . . . . . . . . . 2 . . 1 . . . . 6 5 4 Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 67 | 1 1 1 1 1 1 5 2 2 5 4 7 3 4 . . 6 1 1 6 . 8 2 5 Device 30 | . . 1 . 1 1 3 1 1 2 2 2 1 . . . 2 . . 4 . 4 2 3 Storage 5 | 1 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . Processor 10 | . . . . . . . 1 . 1 1 1 . . . . 2 1 . . . 3 . . Hackware 14 | . . . . . . . . . . . 2 2 4 . . 2 . 1 . . 1 . 2 Protection 8 | . . . . . . 2 . 1 1 1 2 . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 3 4 . . 6 7 7 3 7 1 1 17 . . 2 . 1 4 2 . 2 6 1 5 Energy Gun 13 | 2 . . . . 1 4 1 3 . . 2 . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . 1 2 . . 3 . . 1 . . . . . . . . . Ballistic Gun 24 | 1 4 . . 3 4 3 1 2 1 1 4 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Launcher 17 | . . . . 3 . . . . . . 2 . . 1 . . 2 2 . 2 2 . 3 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . . . . . . . . . 1 1 . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 14 | . 1 . . . . 2 . . . 1 2 . . . . . . . 6 . 2 . . Parts Lost 64 | . . . . 2 1 2 . 2 3 . 19 . 5 2 . . 1 . . . 3 8 16 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Propulsion 21 | . . . . 1 . . . . 1 . 7 . 1 . . . 1 . . . 1 5 4 Utility 29 | . . . . 1 . 1 . 1 2 . 8 . 3 2 . . . . . . 1 3 7 Weapon 11 | . . . . . 1 . . 1 . . 4 . 1 . . . . . . . . . 4 Highest Loss Streak 16 | . . . . 1 1 1 . 2 2 . 10 . 4 2 . . 1 . . . 1 8 16 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 84 86 100 96 100 98 91 99 99 99 78 41 49 30 21 44 76 77 77 78 78 89 75 Engine 5 | . 14 14 14 14 . . . . . 5 5 . . . . 1 5 5 4 5 3 . . Core 1 | . . . . . 8 6 6 1 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 4 6 . . . . . . . . . . . . 3 6 Treads 19 | . 28 28 28 27 29 30 26 26 26 26 15 . . . . . 5 5 5 5 1 . . Leg 1 | . . . . . 6 . . . . . 2 . . . . . . . 7 10 5 . . Hover 1 | . . . . . . . . . . . . . 3 . . 2 . . . . 6 20 13 Device 9 | . . 1 14 11 9 14 13 19 17 12 8 5 . . . 1 5 5 4 5 4 7 7 Storage 6 | . 14 14 14 14 9 7 6 6 7 6 5 . . . . . . . . . . . . Processor 6 | . . . . . . . 4 6 6 13 5 5 5 5 5 6 21 15 15 15 22 20 15 Hackware 6 | . . . . . . . . . . . . 23 35 24 15 21 26 30 31 31 24 26 25 Protection 2 | . . . . . . 6 6 6 6 5 6 . . . . . . . . . . . . Energy Gun 6 | . 13 . . . 5 19 9 7 13 13 7 . . . . . . . . . . . . Ballistic Gun 13 | . 14 28 28 27 30 10 15 18 13 13 7 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 14 21 22 52 61 67 75 80 88 83 74 91 4 3 9 . 12 32 21 13 21 42 34 63 Greatest Support 91 | 40 40 40 40 40 82 91 91 91 91 91 91 3 24 3 3 12 12 12 69 12 48 60 57 Greatest Overweight (x) 3 | . . . 1 2 1 . . . . . 3 1 . 2 . 1 2 1 3 1 3 2 1 Average Overweight (x) . | . . . . 1 . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 6 9 10 11 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 8 10 10 12 15 20 20 20 20 20 20 4 5 5 5 5 5 5 5 5 5 5 4 Average Carried 12 | 1 6 8 9 11 9 19 19 18 19 19 15 2 4 4 4 4 4 4 5 4 4 4 3 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 8 10 10 12 15 20 18 18 20 20 5 3 5 4 5 5 5 5 5 5 4 4 2 Class Distribution -------------------- 23% | Mutant 22% | Wizard-Mutant 22% | Scavenger-Tank 20% | Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Tank | -5/Proximity Caves Hacker-Mutant | -5/Factory Wizard-Mutant | -5/DSF Wizard-Mutant | -4/Factory Hacker-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4869 | 280 68 78 20 288 587 464 19 403 296 60 491 . . . . 370 143 193 . 35 551 259 264 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7771 | 113 552 50 . 546 809 756 234 548 475 . 996 . . . . 373 177 52 . 67 974 531 518 Parts 385 | 5 36 6 . 52 46 36 14 21 22 . 33 . . . . 10 4 7 . 2 40 23 28 Haulers Intercepted 7 | . . . . . 2 1 . . . . . . . . . 1 . . . . 3 . . Recyclers Shooed 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . 18 20 . 26 . . . . . . 7 . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 137 | . 5 3 . 21 10 12 3 10 8 . 27 . . . . . 5 8 . 4 11 1 9 Melee 5 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 Guns 55 | . 5 3 . 8 10 11 2 5 7 . 4 . . . . . . . . . . . . Cannons 11 | . . . . . . . 1 1 . . 9 . . . . . . . . . . . . AOE 58 | . . . . 13 . . . 2 . . 10 . . . . . 5 8 . 4 8 . 8 Classes Destroyed 18 | 2 4 1 . 2 4 1 . 1 1 . 2 . . . . . . . . . . . . Worker 11 | 1 2 . . 2 . 1 . . . . . . . . . 1 . . . . 2 . 2 Builder 7 | . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 3 Hauler 7 | . . . . . 2 1 . . . . . . . . . 1 . . . . 3 . . Recycler 15 | 1 2 . . . 1 1 1 . . . . . . . . 2 . . . . 3 3 1 Operator 4 | . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 10 | . 2 . . . 3 1 . . . . . . . . . . . . . . 1 . 3 Swarmer 51 | . . 3 . 14 . 3 2 1 2 . 3 . . . . . 1 8 . 1 8 . 5 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 46 | . 5 . . 5 5 3 . 5 1 . 15 . . . . . 3 . . 1 . . 3 Brawler 4 | . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . Duelist 4 | . . . . 1 1 . . . . . 2 . . . . . . . . . . . . Sentry 11 | . . . . . 1 3 1 1 1 . 2 . . . . . 1 . . . . 1 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . 1 1 . 2 3 . . . . . . . . . . . . . 1 Programmer 7 | . . . . . . 2 . . . . . . . . . . . . . 2 3 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . Best Kill Streak 10 | 1 5 3 . 8 8 3 4 4 3 . 6 . . . . 1 5 5 . 4 8 2 10 Combat Bots Only 8 | . 2 3 . 8 5 3 2 4 2 . 6 . . . . . 5 5 . 4 4 1 5 Max Kills in Single Turn 5 | 1 2 1 . 5 2 2 3 2 1 . 2 . . . . 1 2 4 . 1 3 1 3 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . 5 . . . 1 . . 2 . . . . . 2 4 . 1 3 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 881 | . 21 12 . 43 60 106 . 72 99 . 144 . 27 55 . . 13 26 . 19 60 32 92 Missed 298 | . 8 4 . 9 19 36 . 14 22 . 53 . 10 23 . . 3 12 . 7 35 8 35 Damage Taken 10351 | . 162 62 . 400 462 543 . 694 900 . 2145 . 674 909 . 8 304 149 . 304 600 938 1097 Core 2781 | . 56 12 . 63 41 22 . 36 26 . 314 . 391 834 . 2 45 48 . 71 15 497 308 Absorbed by Shields 676 | . . . . 24 156 172 . 156 168 . . . . . . . . . . . . . . Ignored by Resistances 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Regen/Repaired (Parts) 137 | . . . . . . . . . . . . . . . . 48 . . . . . 43 46 Core Remaining (%) 66 | 100 . . . 47 92 96 . . . . 16 . 60 . . . . . . 13 98 65 80 Volleys Fired 288 | 3 30 4 . 38 36 43 9 18 22 . 41 . . 4 . . 4 4 . 11 12 1 8 Largest 4 | 2 2 2 . 2 4 4 4 4 4 . 4 . . 1 . . 2 1 . 1 1 1 1 Hottest 181 | 80 80 46 . 59 146 88 101 156 176 . 181 . . 98 . . 98 49 . 49 52 10 52 Shots Fired 713 | 6 60 8 . 57 144 121 29 61 84 . 95 . . 4 . . 8 4 . 11 12 1 8 Gun 599 | 6 60 8 . 44 144 121 28 58 84 . 46 . . . . . . . . . . . . Cannon 52 | . . . . . . . 1 3 . . 44 . . 4 . . . . . . . . . Launcher 56 | . . . . 13 . . . . . . 5 . . . . . 8 4 . 11 8 . 7 Special 6 | . . . . . . . . . . . . . . . . . . . . . 4 1 1 Kinetic 430 | . 24 8 . 44 129 48 23 48 44 . 62 . . . . . . . . . . . . Thermal 179 | . . . . . 15 73 6 13 40 . 28 . . 4 . . . . . . . . . Explosive 43 | . . . . . . . . . . . 5 . . . . . 8 4 . 11 8 . 7 Electromagnetic 55 | 6 36 . . 13 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 1 10 5 . 18 14 16 7 12 15 . 13 . . 1 . . 6 . . 11 15 . 2 Robot Miss Streak 7 | 4 7 1 . 3 3 4 2 6 3 . 3 . . 2 . . . . . . 2 . 1 Penetration Max 1 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Secondary Targets 13 | . 1 . . 2 4 1 1 2 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 495 | 1 36 6 . 42 98 78 20 32 54 . 56 . . 1 . 14 12 1 . 5 23 5 11 Core Hits 297 | 2 19 3 . 27 37 32 8 16 16 . 36 . . . . 5 13 10 . 11 28 3 31 Critical Kills 5 | . . . . . . . . 2 . . 3 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . . . . . 3 3 . 3 2 . 13 . . . . 1 . . . . 2 1 3 Burn 9 | . . . . . 1 3 . . 2 . 3 . . . . . . . . . . . . Meltdown 5 | . . . . . . . . 2 . . 3 . . . . . . . . . . . . Destroy 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 Melee Attacks 100 | . . . . . 4 . . . . . . . . . . 23 6 1 . . 25 18 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . 4 . . . . . . . . . . 23 4 . . . 24 . . Piercing 41 | . . . . . . . . . . . . . . . . . . . . . . 18 23 Sneak Attacks 22 | . . . . . . . . . . . . . . . . 6 6 . . . 5 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20900 | 27 573 86 . 1122 1485 1486 466 998 1087 . 3905 . . 42 . 872 1469 817 . 944 2594 572 2355 Guns 6648 | 27 573 86 . 574 1485 1486 383 385 1087 . 562 . . . . . . . . . . . . Cannons 2096 | . . . . . . . 83 342 . . 1638 . . 33 . . . . . . . . . Explosions 8896 | . . . . 548 . . . 271 . . 1705 . . . . . 1125 817 . 944 1580 . 1906 Melee 3215 | . . . . . . . . . . . . . . . . 855 344 . . . 995 572 449 Ramming 45 | . . . . . . . . . . . . . . 9 . 17 . . . . 19 . . Kinetic 4894 | . 305 86 . 574 1318 420 363 327 437 . 1064 . . . . . . . . . . . . Thermal 5197 | . . . . 154 167 1066 103 671 650 . 2353 . . 33 . . . . . . . . . Explosive 6860 | . . . . . . . . . . . 488 . . . . . 1125 817 . 944 1580 . 1906 Electromagnetic 689 | 27 268 . . 394 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2194 | . . . . . . . . . . . . . . . . 855 344 . . . 995 . . Piercing 1021 | . . . . . . . . . . . . . . . . . . . . . . 572 449 Highest Corruption 17 | . . . . 2 . 1 . . . . 17 . . 3 3 4 4 4 4 4 . . . Average Corruption 5 | . . . . 2 . 1 . . . . 16 . . 2 3 3 4 4 4 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . 3 5 . . Effects 99 | . . . . 16 . 8 . . . . 41 . . . . 13 5 8 3 5 . . . Message Errors 27 | . . . . 6 . 3 . . . . 6 . . . . 5 3 3 . 1 . . . Matter Fused 21 | . . . . 3 . 3 . . . . 10 . . . . 2 1 1 1 . . . . Heat Flow Errors 10 | . . . . 2 . . . . . . 3 . . . . 2 . 1 1 1 . . . Energy Discharges 13 | . . . . 3 . 1 . . . . 6 . . . . 2 . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 12 | . . . . 1 . . . . . . 4 . . . . 1 1 2 1 2 . . . Data Loss (major) 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Alerts 6 | . . . . . . 1 . . . . 3 . . . . 1 . . . 1 . . . Weapon Failures 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Overload Shots 6 | . . . . . . . . . 2 . 4 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 1381 | . . . . 16 . . . 81 . . 173 . . . . 128 282 66 . 16 156 176 287 Projectiles 202 | . . . . . . . . 81 . . 121 . . . . . . . . . . . . Explosions 358 | . . . . 16 . . . . . . 52 . . . . . 91 66 . 16 46 . 71 Melee 821 | . . . . . . . . . . . . . . . . 128 191 . . . 110 176 216 Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . 40 . . . . . . 84 . . 4 . 8 82 . . . 55 . 91 Shots 8 | . . . . 2 . . . . . . 1 . . . . . 3 . . . 1 . 1 Rammed 9 | . . . . . . . . . . . . . . 3 . 4 . . . . 2 . . Targets Rammed 9 | . . . . . . . . . . . . . . 3 . 4 . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | 36 174 . . 230 312 40 45 84 194 . 388 . . 48 . 164 38 172 193 116 . . . Average Temperature 63 | 15 51 . . 69 77 12 18 28 64 . 104 . . 24 . 89 25 100 103 60 . . . Received Heat Transfer 1057 | . 87 . . 98 127 124 . 78 93 . 306 . . 45 . . 18 9 . 36 18 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 . 2 1 . 4 . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . 1 . 2 1 . 4 . . . . . . . . . . . . Parts Melted 26 | . . . . . . 12 . 5 4 . 5 . . . . . . . . . . . . Heat Transferred 7628 | . . . . 150 370 2220 117 671 1358 . 2692 . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 328 | 10 193 88 . 190 304 252 105 . . . . 301 220 181 121 140 . . . . 255 208 328 Initial 301 | . 6 18 . . 48 121 25 . . . . 301 210 115 61 84 . . . . 101 143 . Average 88 | 4 75 39 . 68 154 83 38 . . . . 301 203 141 89 87 . . . . 91 98 140 Maximum Alert Level 1 | . . . . . 1 1 . . . . . 1 1 . . . . . . . 1 1 1 Low Security (%) 92 | 100 100 100 . 100 67 99 100 . . . . . 24 100 100 100 . . . . 94 96 50 Level 1 7 | . . . . . 32 . . . . . . 100 75 . . . . . . . 5 3 49 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 5 . . 1 3 4 1 . . . 1 . 1 . . 1 . . . . 5 2 1 Investigation 8 | . 2 . . 1 . 2 . . . . . . . . . 1 . . . . 1 1 . Extermination 6 | . . . . . . 2 . . . . . . . . . . . . . . 3 1 . Reinforcement 10 | . 3 . . . 3 . 1 . . . . . 1 . . . . . . . 1 . 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 13 | . 1 . . . 1 1 . . . . . . . 1 . . . . . . 5 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 15 3 . 16 16 16 2 8 11 . 30 . 8 12 6 2 5 11 . 8 15 7 17 Peak Tracking Total 11 | . 4 3 . 6 4 3 2 4 4 . 6 . 8 11 6 1 5 5 . 4 6 6 8 Tactical Retreats 20 | . 1 . . . 1 . . . 1 . 1 . 2 . . . . 2 . 1 5 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . 3 . . . . 1 . . . . . . 1 1 . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 9 | . . . . . . . . . . . 2 . . . . . 1 . . . 1 . 5 Max in Single Turn 2 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 49 | . 3 1 1 1 3 7 1 1 1 1 1 1 . . . 4 . 1 5 . 7 5 5 Terminals 25 | . 2 . . 1 3 3 . . . . . 1 . . . 3 . . . . 6 4 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Total Hacks 155 | . 6 1 1 4 7 22 2 1 1 7 1 1 . . . 15 . 1 15 . 31 25 14 Successful 100 | . 2 1 1 2 2 8 . 1 1 7 1 1 . . . 8 . 1 15 . 22 18 9 Failed 55 | . 4 . . 2 5 14 2 . . . . . . . . 7 . . . . 9 7 5 Catastrophic 9 | . 1 . . . 2 5 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . . . 1 . 3 7 1 . . . . . . . . 9 . . . . 14 15 4 Terminals 98 | . 5 . . 4 7 12 . . . . . 1 . . . 12 . . . . 27 21 9 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . . 5 . . . . . . . . . 3 . . . . . 4 3 Recycling Units 5 | . 1 . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . . . . . . . . . . . . . 4 . 2 Terminal Hacks 69 | . 2 1 1 2 1 3 . 1 1 7 1 1 . . . 3 . 1 15 . 16 11 2 Record 5 | . . . . 1 . . . . . . 1 . . . . . . . 3 . . . . Part Schematic 12 | . . . . . . . . . . 7 . . . . . . . . 4 . . 1 . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis 7 | . . . . . . 2 . . . . . . . . . . . . 4 . . 1 . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . Open Door 4 | . . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . Locate Traps 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 2 . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . 2 . . . . . . . . . 3 . . . . . 3 3 Scan Component 6 | . . . . . . 2 . . . . . . . . . 1 . . . . . 2 1 Repair 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Refit 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 16 | . . . . . 1 2 . . . . . . . . . 2 . . . . 5 4 2 Terminals 16 | . . . . . 1 2 . . . . . . . . . 2 . . . . 5 4 2 Botnet 16 | . . . . . 1 2 . . . . . . . . . 2 . . . . 5 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 32 | . 3 . . 1 2 6 1 . . . . 1 . . . 3 . . . . 7 5 3 Full Trace Events 5 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 7 . . . . . . . . 4 . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Time 164 | . . . . . . . . . . . . . . . . 103 . . . . . 43 18 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . 1 . . . 4 . 1 Non-combat 6 | . . . . . . . . . . . . . . . . . 1 . . . 4 . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . 1 . . . 5 . 1 parse_system 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 no_distress 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Highest-Rated Group 49 | . . . . . . . . . . . . . . . . . 49 . . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . . . . . . . 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 7 | . . . . . . 2 . . . . . . . . . . . . 4 . . 1 . Derelict Logs Recovered 9 | . . 1 . 1 . . . 1 2 2 1 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 120 | . . . . . . . . . . . . 1 2 5 . . . . . . 45 35 32 Items 118 | . . . . . . . . . . . . 1 2 3 . . . . . . 45 35 32 Machines 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 15824 | 114 684 872 768 1647 741 1660 231 985 1252 1359 1550 29 94 207 40 538 179 378 123 275 1004 589 505 Spaces Moved 10516 | 55 317 418 462 546 228 810 104 576 663 806 684 25 126 312 75 829 261 553 184 433 925 406 718 Core 3448 | 3 . . . . . . . . . . 140 25 124 312 75 829 261 553 173 433 508 . 12 Treads 5526 | 52 317 418 462 546 228 810 104 576 663 806 544 . . . . . . . . . . . . Legs 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1531 | . . . . . . . . . . . . . 2 . . . . . . . 417 406 706 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 160 160 160 240 156 156 156 156 156 165 50 100 50 50 50 50 50 50 50 50 48 44 48 Average Speed 117 | 154 160 160 165 240 212 156 156 156 162 165 193 100 50 52 50 50 56 50 55 50 49 45 50 Slowest Speed 400 | 160 160 160 240 320 240 156 156 156 165 165 400 100 60 150 50 100 150 100 200 100 200 180 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 53 81 90 98 22 21 5 85 83 87 84 1 96 10 74 16 57 72 62 53 25 13 16 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . 1 . . 1 1 . 1 . . . . . . . 1 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 . 1 1 . . 1 . . . . 1 1 1 1 . . . . Scrap Searched 21 | . . 1 . 2 . . . 3 2 4 2 . . . . . 3 3 . 1 . . . Spaces Dug 110 | . . . . . 4 . . . . . 32 . . . . 4 39 . . . 7 13 11 Terrain Destroyed 658 | . . . . 25 4 . . 22 2 . 124 . . 3 . 4 97 67 . 138 109 13 50 Melee 39 | . . . . . 4 . . . . . . . . . . 4 . . . . 7 13 11 Projectile 23 | . . . . . . . . 1 2 . 17 . . 3 . . . . . . . . . AOE 596 | . . . . 25 . . . 21 . . 107 . . . . . 97 67 . 138 102 . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 13270 | 75 433 613 466 817 386 1134 154 621 784 838 817 29 153 351 77 916 278 651 204 478 1419 772 804 Wait 1950 | 6 75 187 . 224 95 238 29 6 73 13 44 . 3 29 . 39 . 81 . 31 414 334 29 Move 10494 | 54 316 417 461 545 227 809 103 575 662 805 683 25 125 312 74 828 260 552 183 432 924 405 717 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 64 | 3 4 3 1 . 5 11 2 4 7 3 1 . 3 . 1 5 . 3 . . 4 2 2 Fast Attach 103 | 7 5 1 . 2 5 11 2 . 2 5 6 . 6 1 . 7 1 2 11 . 17 6 6 Attach 70 | . . . . . 5 1 3 8 3 . 18 3 . 1 . 4 3 2 . 2 6 3 8 Detach 35 | . . . . . 1 1 2 4 . . 8 1 . . 1 2 3 2 . 2 3 1 4 Swap 43 | 1 . . 1 8 4 4 . 2 8 2 5 . . . . . 1 . . . 2 1 4 Drop 99 | 1 3 1 3 . 4 16 4 4 7 10 11 . 1 1 1 4 . 4 10 . 10 1 3 Fire 288 | 3 30 4 . 38 36 43 9 18 22 . 41 . . 4 . . 4 4 . 11 12 1 8 Melee 100 | . . . . . 4 . . . . . . . . . . 23 6 1 . . 25 18 23 Ram 9 | . . . . . . . . . . . . . . 3 . 4 . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 10) 530 | -10/Materials | Identified exit to Mines 799 | -10/Materials | Entered Mines 915 | -10/Mines | Discovered new exit (range 5) 1026 | -10/Mines | Assembled infested the area 1099 | -10/Mines | Discovered new exit (range 2) 1370 | -10/Mines | Learned location of Mines (-9) 1372 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1664 | -10/Mines | Discovered new exit (range 5) 1671 | -10/Mines | Entered Exiles 1711 | -10/Exiles | Met 8R-AWN 1739 | -10/Exiles | Met EX-HEX 1785 | -10/Exiles | Met EX-BIN 1804 | -10/Exiles | Aligned with FarCom system 1806 | -10/Exiles | Given EX-Vault access code 1891 | -10/Exiles | Opened EX-Vault 1901 | -10/Exiles | Found YOLO Cannon 1934 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1979 | -10/Exiles | Met EX-DEC 2071 | -10/Exiles | Visited The Gauntlet 2405 | -10/Exiles | Discovered new exit (range 14) 2439 | -10/Exiles | Left Exiles lab with YOLO Cannon 2439 | -10/Exiles | Entered Mines 2740 | -9/Mines | Build established: Skirmisher 3184 | -9/Mines | Build established: Mutant 3398 | -9/Mines | Destroyed 8 combat bots 3440 | -9/Mines | Learned location of Zion (-6) 4009 | -9/Mines | Discovered new exit (range 6) 4042 | -9/Mines | Discovered new exit (range 9) 4069 | -9/Mines | Core integrity fell below 50% 4086 | -9/Mines | Entered Materials 4086 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 4388 | -8/Materials | Build established: Skirmisher 4690 | -8/Materials | Discovered new exit (range 16) 4827 | -8/Materials | Entered Factory 4827 | -7/Factory | Evolved 2 slots: Utility x2 5176 | -7/Factory | Build established: Tank 5898 | -7/Factory | Discovered new exit (range 5) 6258 | -7/Factory | Identified exit to Factory 6487 | -7/Factory | Entered another Factory area 6487 | -6/Factory | Evolved 2 slots: Utility x2 6621 | -6/Factory | Discovered new exit (range 21) 6718 | -6/Factory | Entered Lower Caves 6740 | -6/Lower Caves | Encountered a Warlord checkpoint 6892 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7045 | -6/Lower Caves | Spotted B-75 Beast 7154 | -6/Lower Caves | Destroyed B-75 Beast 7281 | -6/Lower Caves | Build established: Scavenger-Tank 7554 | -6/Lower Caves | Learned Factory machine intel 7570 | -6/Lower Caves | Discovered new exit (range 8) 7703 | -6/Lower Caves | Entered another Lower Caves area 7814 | -6/Lower Caves | Build established: Tank 7829 | -6/Lower Caves | Encountered a Warlord checkpoint 7937 | -6/Lower Caves | Lost 3 allies 7977 | -6/Lower Caves | Discovered new exit (range 8) 8255 | -6/Lower Caves | Build established: Scavenger-Tank 8598 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8664 | -6/Lower Caves | Learned Factory terminal intel 8848 | -6/Lower Caves | Discovered new exit (range 6) 8863 | -6/Lower Caves | Identified exit to Zion 8955 | -6/Lower Caves | Entered Zion 9109 | -6/Zion | Learned Factory trap positions 9257 | -6/Zion | Found Prototype Device 9257 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9308 | -6/Zion | Received a visual enhancement algorithm 9560 | -6/Zion | Learned Factory emergency access door positions 9874 | -6/Zion | Given A8's code to call for help 9963 | -6/Zion | Rebuked by Imprinter 10245 | -6/Zion | Discovered new exit (range 14) 10275 | -6/Zion | Given the Hacking Drone Bay 10275 | -6/Zion | Found Prototype Device 10313 | -6/Zion | Identified exit to Proximity Caves 10314 | -6/Zion | Entered Proximity Caves 10317 | -5/Proximity Caves | Spotter reported a threat 10658 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10697 | -5/Proximity Caves | Spotter reported a threat 10954 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10973 | -5/Proximity Caves | System corruption reached 10% 11022 | -5/Proximity Caves | Lost 10 parts (3n5u2w) 11204 | -5/Proximity Caves | Core integrity fell below 50% 11234 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 11416 | -5/Proximity Caves | Found Alien Artifact 11416 | -5/Proximity Caves | Identified Dimensional Node Initializer 11416 | -5/Proximity Caves | Initialized slip node 11513 | -5/Proximity Caves | Build established: Tank 11741 | -5/Proximity Caves | Spotted B-75 Beast 11757 | -5/Proximity Caves | Identified Hacking Drone Bay 11793 | -5/Proximity Caves | Core integrity fell below 20% 11858 | -5/Proximity Caves | Discovered new exit (range 14) 11864 | -5/Proximity Caves | Entered Factory 11864 | -5/Factory | Evolved 2 slots: Utility x2 11865 | -5/Factory | Identified exit to Upper Caves 11866 | -5/Factory | Loaded intel: 107 trap records 11868 | -5/Factory | Loaded intel: 257 machine locations 11869 | -5/Factory | Loaded intel: 26 terminal locations 11893 | -5/Factory | Identified exit to DSF 11893 | -5/Factory | Entered DSF 11917 | -5/DSF | Additional patrols routed to DSF 11961 | -5/DSF | Discovered new exit (range 14) 11987 | -5/DSF | Entered Factory 11987 | -4/Factory | Evolved 2 slots: Utility x2 12015 | -4/Factory | Lost 4 parts (1n2u1w) 12180 | -4/Factory | Core integrity fell below 50% 12194 | -4/Factory | Sucked down chute 12194 | -4/Factory | Entered Waste 12203 | -4/Waste | Spotted C-40 Crusher 12206 | -4/Waste | Spotted C-40 Crusher 12209 | -4/Waste | Spotted C-40 Crusher 12220 | -4/Waste | Spotted C-40 Crusher 12222 | -4/Waste | Spotted C-40 Crusher 12222 | -4/Waste | Spotted C-40 Crusher 12227 | -4/Waste | Discovered new exit (range 11) 12234 | -4/Waste | Entered Factory 12251 | -4/Factory | Discovered new exit (range 8) 12255 | -4/Factory | Discovered new exit (range 6) 12363 | -4/Factory | Identified exit to Research 12566 | -4/Factory | Repaired Broken Adv. Phase Shifter? 12764 | -4/Factory | Build established: Wizard-Mutant 12772 | -4/Factory | Entered Upper Caves 12773 | -4/Upper Caves | Encountered a Warlord checkpoint 12803 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12944 | -4/Upper Caves | Discovered new exit (range 13) 12951 | -4/Upper Caves | Entered another Upper Caves area 13171 | -4/Upper Caves | Encountered a Warlord checkpoint 13206 | -4/Upper Caves | Core integrity fell below 20% 13281 | -4/Upper Caves | Spotted B-86 Titan 13310 | -4/Upper Caves | Discovered new exit (range 16) 13329 | -4/Upper Caves | Entered Zhirov 13329 | -4/Zhirov | Discovered new exit (range 3) 13339 | -4/Zhirov | Met Zhirov 13416 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13424 | -4/Zhirov | Found Alien Artifact 13424 | -4/Zhirov | Identified Integrated Dissipator 13424 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13452 | -4/Zhirov | Entered Proximity Caves 13695 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13723 | -3/Proximity Caves | Discovered exit to Research (range 10) 13727 | -3/Proximity Caves | Entered Research 13727 | -3/Research | Evolved 2 slots: Utility x2 14096 | -3/Research | Identified exit to Testing 14567 | -3/Research | Found Fusion Bomb Launcher 14646 | -3/Research | Identified exit to Research 14659 | -3/Research | Found Enh. Force Lance 14717 | -3/Research | Spotted B-86 Titan 14731 | -3/Research | Entered another Research area 14731 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14781 | -2/Research | Repaired Broken Imp. Antigrav System 14792 | -2/Research | Identified exit to Access 14934 | -2/Research | Spotted B-90 Cyclops 15320 | -2/Research | Entered Access 15320 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 15344 | -1/Access | Lost 8 parts (5n3u) 15372 | -1/Access | Identified exit to Command 15425 | -1/Access | Repaired Antigrav System 15802 | -1/Access | Spotted B-99 Colossus 15805 | -1/Access | Spotted B-99 Colossus 15821 | -1/Access | Discovered new exit (range 3) 15825 | *** | Escaped! Last Messages --------------- 15809_ Slug penetrates Sealed Heavy Doors. 15809_ Penetrated by Slug. 15809_ Slug penetrates Sealed Heavy Doors. 15812_ Enh. Force Lance destroyed. 15812_ Lgt. Quantum Reactor destroyed. 15812_ Knocked back. 15812_ Slug penetrates Sealed Heavy Doors. 15812_ Penetrated by Slug. 15812_ Slug penetrates Sealed Barrier. 15816_ Knocked back. 15816_ Slug penetrates Sealed Heavy Doors. 15816_ Penetrated by Slug. 15816_ Slug penetrates Sealed Barrier. 15817_ B-99 Colossus activates siege mode. 15821_ Micro-nuke Launcher destroyed. 15821_ Destroyed Micro-nuke Launcher. 15821_ Main Access Shell breached. 15821_ EXIT=FOUND 15822_ >> DECODED: Antigrav Array location. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # ! #????????????????#+???????????????????????? | | # #???????????????? ????????????????????? | | # #??????????????? ????????????????????? | | # #??????????????? ????????????????????? | | # #??????????????? ?????????????????????? | | # #??????????????? #?????????????????????? | | #"######??????????????? #?????????????????????? | | #"###??????????????#### ####??????????????????? | | #??###########?# #??????????????????? | | #??# #?# #??????????????????? | | " #??# ! #?# #??????????????????? | | "" #### " #?# #??????????????????? | | G # # """ #?# BB #??????????????????? | | "" # + """ ### BB BB #??????????????????? | | " # # " "## %BB #??????????????????? | | + # # #% """"""""???????????????????? | | # # ##"" "??????????????????????????? | | ##### #############" "??????????????????????????? | | ##### #???????????#" """"""""???????????????????? | | #???????????# h%% #??????????????????? | | #???????????# """""" #??????????????????? | | ########???????????# " "?????????????????????? | | ##############?????# " "" "??#????][????????????? | | # #?????# " "@ "? #?????!????????????? | | # #?????# " " #??????????????????? | | # """ #?????# " #??????????????????? | | # [""" #?????# #??????????????????? | | # "" #?????# #??????????????????? | | # "S #?????""""""""""""??????????????????? | | # " #?????????? #??????????????????? | | #???????" #??????????????????? | | # ###?????" #??????????????????? | | #????T #??????????????????? | | #????"" #??????????????????? | | # #????"" #??????????????????? | | # # # # ######" ##?????????????????? | | %%% ??????????????? | | ?????H????????? | | % ###########?????????????????????? | | """ " " ######??????????????????????????? | | """ " """" #??????????????????????????? | | """"" """""" #??????????????????????????? | | """"" """""" #??????????????????????????? | | """"" """""" #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ###########+############?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 45 Energy Capacity 440 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Corruption Block 15 Armor Coverage 375 Resistance: TH 30 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 24 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 68 Defensive Hacking 33 Item Schematics ----------------- Hvy. Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Riot Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Aerolev Unit | -2/Research | Hacked Robot Schematics ------------------ S-43 Plague | -3/Research | Hacked W-44 Eye | -3/Research | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- Decoder Ring I Was Wrong! Challenges ------------ None Game ------ Seed CargoPrecisionCompactor Manual? 0 Play Time 02:48:12 Cumulative 133.8 hours Start 2024.07.06 @ 00:03:36 End 2024.07.07 @ 03:26:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 27 Adventurer 16 Explorer 25 Win Type 0 Total 23 Types 16/5/0/1/0/0/0/1/0 Lore% 75 Gallery% 81 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff015cda-9482-4546-9abb-b832d07e9f17