Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 21:12:07 Player: Alexlascribe Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2008) 2008 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 5618 Bonus ------- High Alert Combat Kills 25 Cogmind --------- Core Integrity 0/850 Matter 208/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Coolant Injector Medium Storage Unit Focal Shield Thermal Shield > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Plasma Cannon Light Assault Rifle > --- INVENTORY -------- Advanced Treads Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] Grenade Launcher [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon Flak Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 4 | . . 1 . . 2 1 Weapon 2 | . . 1 . 1 . . Parts Attached 79 | 7 12 10 . 17 20 13 Power 9 | 1 3 . . 1 3 1 Engine 6 | 1 3 . . . 2 . Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 20 | 2 4 4 . 3 3 4 Treads 5 | . . . . . 1 4 Leg 11 | 2 4 2 . 3 . . Wheel 3 | . . 2 . . 1 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 17 | 2 1 3 . 2 5 4 Device 10 | 1 1 . . . 5 3 Storage 3 | 1 . 1 . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . 2 . 2 . . Artifact . | . . . . . . . Weapon 33 | 2 4 3 . 11 9 4 Energy Gun 2 | . . . . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 20 | 2 4 3 . 7 4 . Ballistic Cannon 8 | . . . . 4 4 . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 39 | . 1 . . 10 10 18 Power 3 | . . . . 1 . 2 Propulsion 10 | . . . . 2 4 4 Utility 12 | . 1 . . 1 3 7 Weapon 14 | . . . . 6 3 5 Highest Loss Streak 15 | . 1 . . 10 6 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 88 93 100 95 66 72 Engine 5 | . 12 11 11 . 2 4 Core 2 | . . . . 6 4 1 Treads 3 | . . . . . 3 14 Leg 12 | . 21 13 22 26 5 . Device 13 | . 12 11 11 9 11 26 Storage 8 | . 14 11 11 9 7 6 Protection 5 | . . 10 11 9 1 . Ballistic Gun 18 | . 26 32 33 27 4 4 Ballistic Cannon 8 | . . . . 7 23 1 Peak Build Rating 53 | 7 9 16 16 24 29 53 Average Rating 19 | 4 7 13 16 21 21 36 On Entrance 12 | . 7 8 16 16 22 20 Naked Turns . | . . . . . . . Heaviest Build 50 | 14 14 26 26 38 50 46 Greatest Support 66 | 20 20 26 26 36 33 66 Greatest Overweight (x) 15 | . 1 2 . 1 15 3 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 Most Carried 10 | 2 4 9 9 10 7 6 Average Carried 4 | 1 2 5 9 7 3 3 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 9 | 2 3 9 9 6 3 . Class Distribution -------------------- 40% | Tank 21% | Mutant 18% | Scavenger-Tank 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2143 | 154 187 523 34 512 477 256 Remotely . | . . . . . . . Salvage Created 2070 | 18 88 387 54 514 286 723 Parts 99 | 3 2 32 9 20 11 22 Haulers Intercepted 2 | . . 1 . . . 1 Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 38 | . 2 10 3 10 9 4 Guns 27 | . 2 10 3 9 2 1 Cannons 10 | . . . . 1 7 2 AOE 1 | . . . . . . 1 Classes Destroyed 12 | 1 1 6 . 2 2 . Worker 11 | . . 1 1 1 2 6 Builder 9 | . . 3 . . . 6 Tunneler 1 | 1 . . . . . . Hauler 2 | . . 1 . . . 1 Recycler 5 | . . . . 1 1 3 Watcher 3 | . . 2 . . . 1 Swarmer 10 | . . 6 3 . 1 . Grunt 20 | . 2 3 . 6 5 4 Duelist 1 | . . . . . 1 . Sentry 5 | . . 1 . 3 1 . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 11 | 1 1 5 4 4 5 11 Combat Bots Only 4 | . 1 4 3 4 4 3 Max Kills in Single Turn 7 | 1 1 2 2 1 1 7 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 547 | . 22 52 11 126 76 260 Missed 159 | . 5 14 5 38 16 81 Damage Taken 5564 | . 257 388 46 1252 1104 2517 Core 1403 | . 33 44 . 154 317 855 Absorbed by Shields . | . . . . . . . Redirected to Shielding 13 | . . 10 3 . . . Ignored by Resistances 365 | . . . . . . 365 Regen/Repaired (Parts) 59 | . 59 . . . . . Core Remaining (%) 80 | 100 86 . 89 72 54 . Volleys Fired 141 | 1 14 29 3 36 30 28 Largest 4 | 2 2 3 3 4 4 4 Hottest 229 | 40 40 69 69 176 176 229 Shots Fired 431 | 2 27 87 9 124 97 85 Gun 300 | 2 27 87 9 108 13 54 Cannon 130 | . . . . 16 84 30 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 377 | 2 27 87 9 124 97 31 Thermal 43 | . . . . . . 43 Explosive 1 | . . . . . . 1 Electromagnetic 10 | . . . . . . 10 Robot Hit Streak 17 | . 9 8 2 17 12 12 Robot Miss Streak 14 | 2 3 8 3 14 14 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 . 4 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 277 | . 16 52 7 90 71 41 Core Hits 189 | 1 5 28 5 41 57 52 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6060 | 11 167 825 95 1213 1129 2620 Guns 2604 | 11 167 825 95 1065 76 365 Cannons 1671 | . . . . 148 1053 470 Explosions 1785 | . . . . . . 1785 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3707 | 11 167 825 95 1213 1129 267 Thermal 627 | . . . . . . 627 Explosive 1580 | . . . . . . 1580 Electromagnetic 146 | . . . . . . 146 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 . Average Corruption 1 | . . . . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 2 2 . Message Errors 2 | . . . . 1 1 . Matter Fused 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 187 | . . . . 1 . 186 Projectiles 1 | . . . . 1 . . Explosions 186 | . . . . . . 186 Melee . | . . . . . . . Knockbacks 51 | . . . . 6 39 6 Impact . | . . . . . . . Kinetic 49 | . . . . 6 37 6 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 84 | . . . . . . 84 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 625 | . 24 . . 96 625 183 Average Temperature 108 | . 12 . . 20 200 55 Received Heat Transfer 1876 | . 147 120 . 477 351 781 Effects 9 | . . . . . 9 . Shutdowns 2 | . . . . . 2 . Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . . 5 Heat Transferred 1220 | . . . . . . 1220 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 764 | 5 43 211 172 328 119 764 Initial 82 | . 3 17 82 66 58 39 Average 119 | . 32 82 153 155 54 319 Maximum Alert Level 3 | . . 1 . 1 . 3 Low Security (%) 81 | 100 100 79 100 63 100 51 Level 1 11 | . . 20 . 36 . . Level 2 3 | . . . . . . 25 Level 3 3 | . . . . . . 22 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 1 . 3 1 4 Investigation 3 | . . 1 . 2 . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . . . 1 . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . . 2 . 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 2 22 4 17 12 19 Peak Tracking Total 10 | . 2 6 4 8 4 10 Tactical Retreats 6 | . . 1 1 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 11 | . 4 1 . . 2 4 Indirectly 4 | . . . . . . 4 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 38 | . . . . . . 38 Max in Single Turn 9 | . . . . . . 9 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 9 | . 1 3 . 4 . 1 Terminals 7 | . . 3 . 4 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 25 | . 3 9 . 10 . 3 Successful 12 | . 2 5 . 4 . 1 Failed 13 | . 1 4 . 6 . 2 Catastrophic 4 | . . 3 . 1 . . Database Lockouts . | . . . . . . . Manual 19 | . . 9 . 10 . . Terminals 19 | . . 9 . 10 . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 2 | . . 1 . 1 . . Level Access Points 1 | . . . . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 7 | . . 4 . 3 . . Terminals 7 | . . 4 . 3 . . Operators 1 | . . 1 . . . . Skim 6 | . . 3 . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 3 . 4 . 1 Full Trace Events 2 | . . . . 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 20 | . . . . . 20 . Highest-Rated Ally 20 | . . . . . 20 . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . 3 . Total Damage 24 | . . . . . 24 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2668 | 62 218 654 104 466 767 397 Spaces Moved 1149 | 39 79 310 76 208 267 170 Core 53 | 5 . . . . 14 34 Treads 263 | . . . . . 145 118 Legs 726 | 34 79 265 76 208 64 . Wheels 107 | . . 45 . . 44 18 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 95 120 120 110 125 Average Speed 160 | 111 129 148 120 132 227 154 Slowest Speed 800 | 120 190 260 120 190 800 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 4 15 28 26 28 5 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 33 | . . . . . . 33 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 33 | . . . . . . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1656 | 52 165 438 82 317 359 243 Wait 234 | 4 59 70 4 45 29 23 Move 1143 | 38 78 309 75 207 266 170 Hop . | . . . . . . . Pick Up 34 | 2 2 11 . 8 7 4 Fast Attach 40 | 7 10 6 . 3 6 8 Attach 27 | . 1 . . 9 10 7 Detach . | . . . . . . . Swap 15 | . 1 4 . 5 4 1 Drop 20 | . . 9 . 4 5 2 Fire 141 | 1 14 29 3 36 30 28 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Repaired Aluminum Leg 219 | -10/Materials | Discovered new exit (range 5) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 596 | -9/Materials | Build established: Tank 916 | -9/Materials | Discovered new exit (range 12) 935 | -9/Materials | Entered Mines 943 | -9/Mines | Learned Materials trap positions 1033 | -9/Mines | Discovered new exit (range 6) 1039 | -9/Mines | Entered Materials 1039 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1040 | -8/Materials | Loaded intel: 10 trap records 1164 | -8/Materials | Identified exit to Factory 1440 | -8/Materials | Lost 10 parts (1p2n1u6w) 1505 | -8/Materials | Entered Factory 1505 | -7/Factory | Evolved 2 slots: Utility x2 1739 | -7/Factory | Lost 6 parts (3n3u) 1995 | -7/Factory | Build established: Gunner 2038 | -7/Factory | Discovered new exit (range 16) 2202 | -7/Factory | Lost 4 parts (1n3w) 2272 | -7/Factory | Entered another Factory area 2272 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2590 | -6/Factory | Spotted B-75 Beast 2647 | -6/Factory | Core integrity fell below 50% 2650 | -6/Factory | Lost 15 parts (2p4n5u4w) 2666 | -6/Factory | Core integrity fell below 20% 2669 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 02607_ Y-54 Guardian heat damages core (-11). 02610_ Focal Shield destroyed. 02616_ Y-54 Guardian heat spikes uncontrollably. 02616_ U-05 Engineer lays Concrete. 02618_ Y-54 Guardian heat damages Gatling Laser. 02618_ U-05 Engineer lays Concrete. 02619_ Coolant Injector destroyed. 02621_ U-05 Engineer lays Concrete. 02622_ Slug penetrates Wall. 02622_ G-50 Soldier destroyed. 02643_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02646_ Penetrated by Slug. 02650_ Slug penetrates G-50 Soldier. 02656_ Penetrated by Slug. 02662_ Slug penetrates Wall. 02666_ Slug penetrates H-61 Shepherd. 02666_ Slug penetrates Wall. 02669_ Med. Storage Unit destroyed. 02669_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ????????????????????? #########????????????? | | ???????????????????# """ "" # #????????????? | | ???????????????????# """ "" # #????????????? | | ???????????????????# """ "" # #????????????? | | ???????????????????# S ; +????????????? | | ???????????????????# """ ""m# #????????????? | | ???????????????????# """ "" # hh #????????????? | | ???????????????????# """ "" ; H H #????????????? | | ???????????????????# %@g ;## ###????????????? | | ???????????????????########## # #??????????????? | | ?????????????????????????????#" #??????????????? | | ??????????????????????????????# "??????????????? | | ??????????????????????????????# "#####?????????? | | ? ????????????????????????????# #?????????? | | ?# ??????????????????????????# #?????????? | | ?# ??????????????????????????# #?????????? | | ?# ????????????????????????###### #?????????? | | ?# #???????????????????????????# ########### | | ?# #????##?????????????????????# | | ?# #???? #?????????????????????# | | ?# #####+####??????????????????# % | | ?# # #??????????????????#### ######### | | # # "" #?????????????????????# #??????# | | # # " #?????????????????????# #########" | | # # #??????????############ # ] | | # # ##???????? # # """ "" | | # # #????????""" # # """ """ | | # # #???????#""" """ # # """ """ | | # # ! ##??????#"S """ #%# "" "" | | ?# #% = #??????#""" """ # # "" "" | | ## ###/#### ###??????# "" # # | | [ % ###????????# """ # # ! ! | | ##?????????# ^ """ + ##+####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingDataCompressor Manual? 0 Play Time 00:28:55 Cumulative 43.4 hours Start 2024.09.15 @ 20:30:05 End 2024.09.15 @ 21:12:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 56 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32e66275-109b-4608-9bcb-1c687b50040c