Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.03 @ 23:14:44 Player: Crud Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (190) 950 Value Destroyed (6145) 6145 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 11585 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 111 Friendly Fire -31 Cogmind --------- Core Integrity 0/850 Matter 472/500 Energy 400/400 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -6/Extension Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Melee Analysis Suite > --- WEAPON (3) ------- Heavy Laser Plasma Rifle Autogun > --- INVENTORY (10) --- Light Nuclear Core Light Treads Carbon-fiber Leg Advanced Heat Sink Improved Light Armor Plating Autogun Flak Gun Ripper Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Battery Precision Matter Filter Improved Particle Charger Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Compact Ion Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Fission Core Light Treads Aluminum Leg Improved Heat Sink High-capacity Battery Compact Battery High-capacity Matter Pod Improved Terrain Scanner Medium Reflective Plating Force Field Advanced Force Field Cooled Pulse Rifle Cooled Particle Cannon Gauss Cannon Precision Grenade Launcher Improved Datajack Remote Datajack [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Battery Device Improved Heat Sink Storage High-capacity Battery Processor Advanced Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 . 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 5 | . . 1 2 . 1 . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 203 | 7 9 22 18 31 17 12 11 18 58 Power 19 | 1 1 3 3 2 . 1 . 2 6 Engine 10 | 1 1 1 1 1 . . . 1 4 Core 9 | . . 2 2 1 . 1 . 1 2 Reactor . | . . . . . . . . . . Propulsion 54 | 2 . 8 4 6 1 3 5 5 20 Treads 32 | . . 7 4 6 1 3 2 3 6 Leg 21 | 2 . 1 . . . . 3 2 13 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 60 | 2 3 4 3 12 6 6 1 7 16 Device 38 | 1 2 3 2 8 4 5 1 3 9 Storage 9 | 1 1 . . 2 . . . 1 4 Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 12 | . . 1 1 2 2 1 . 3 2 Artifact . | . . . . . . . . . . Weapon 70 | 2 5 7 8 11 10 2 5 4 16 Energy Gun 26 | 2 3 4 4 5 1 . . 2 5 Energy Cannon 9 | . . 1 1 1 1 . 2 . 3 Ballistic Gun 7 | . 1 . . 3 1 . . . 2 Ballistic Cannon 8 | . . . . . 3 1 . 2 2 Launcher 14 | . 1 1 2 1 3 . 3 . 3 Special Weapon 2 | . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . 1 1 1 . . . . . Unidentified Prototypes 12 | . . 2 2 3 3 1 . 1 . Parts Lost 69 | . 2 1 3 7 1 2 7 4 42 Power 6 | . . . . . . 1 1 . 4 Propulsion 25 | . . . 3 1 . 1 4 1 15 Utility 24 | . 1 . . 5 1 . 1 3 13 Weapon 14 | . 1 1 . 1 . . 1 . 10 Highest Loss Streak 15 | . 2 1 2 2 1 1 3 1 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 96 99 98 99 99 99 95 98 78 Engine 3 | . 14 3 . 6 7 4 . . . Core 4 | . . 6 9 2 . 2 4 5 5 Treads 21 | . . 28 25 26 30 29 21 9 2 Leg 5 | . 28 3 . . . . 7 16 7 Device 22 | . 10 18 27 28 25 19 22 23 17 Storage 13 | . 14 11 9 10 15 15 15 13 19 Protection 5 | . . 3 8 5 4 10 7 7 2 Energy Gun 7 | . 18 15 16 12 . . . 5 5 Energy Cannon 4 | . . 2 . 3 9 7 6 6 3 Ballistic Gun 1 | . 8 3 . 2 1 . . . 3 Ballistic Cannon 2 | . . . . . 2 6 4 . 2 Launcher 1 | . . . . . . . 3 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 132 | 12 34 37 41 108 118 127 117 132 93 Greatest Support 88 | 20 20 60 60 66 88 88 86 30 80 Greatest Overweight (x) 16 | 2 1 1 1 1 1 1 11 6 16 Average Overweight (x) 1 | . . . . . 1 1 1 4 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 20 Average Capacity 20 | 7 13 15 15 23 25 25 25 24 9 Most Carried 25 | 8 15 15 15 25 25 25 25 25 20 Average Carried 19 | 4 11 14 14 21 24 24 24 23 8 Final Capacity 25 | 8 15 15 15 25 25 25 25 20 10 Final Carried 25 | 7 15 15 15 24 25 25 25 20 8 Class Distribution -------------------- 53% | Mutant 27% | Scavenger-Mutant 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Matter Collected 4207 | 343 162 333 465 414 240 511 351 142 1246 Remotely 1155 | 159 144 244 365 193 50 . . . . Salvage Created 6886 | 125 274 1338 910 1567 286 329 308 229 1520 Parts 356 | 11 14 70 58 67 27 8 26 11 64 Haulers Intercepted 3 | . . 1 1 . . 1 . . . Recyclers Shooed 5 | . 2 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 8 27 . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Combat Hostiles Destroyed 148 | . 3 32 19 30 10 6 14 6 28 Melee 3 | . . . . . . . . . 3 Guns 70 | . 2 27 11 23 . . . . 7 Cannons 30 | . . 2 . 2 3 6 2 2 13 AOE 45 | . 1 3 8 5 7 . 12 4 5 Classes Destroyed 14 | 3 1 5 3 1 1 . . . . Worker 5 | 1 . 1 1 1 1 . . . . Builder 9 | . . . 2 1 3 . . 1 2 Tunneler 3 | 2 . 1 . . . . . . . Hauler 3 | . . 1 1 . . 1 . . . Recycler 12 | 1 3 3 1 1 . . . . 3 Operator 3 | . . . 2 1 . . . . . Watcher 7 | . . 1 1 2 1 . . . 2 Swarmer 51 | . . 13 4 6 7 . 10 . 11 Grunt 64 | . 3 12 8 17 . 5 4 3 12 Brawler 2 | . . 2 . . . . . . . Duelist 2 | . . . . 2 . . . . . Sentry 19 | . . 5 3 4 1 . . 1 5 Hunter 6 | . . . 4 1 . 1 . . . Programmer 4 | . . . . . 2 . . 2 . Best Kill Streak 10 | 2 2 9 10 5 7 4 7 3 6 Combat Bots Only 8 | . 1 7 8 5 4 4 7 3 6 Max Kills in Single Turn 4 | 1 1 3 3 3 4 1 4 1 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . 1 3 2 3 3 . 4 1 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Damage Taken 10225 | . 208 872 1381 1468 367 362 1020 488 4059 Core 1492 | . 35 76 204 156 21 42 91 10 857 Absorbed by Shields 799 | . . . . 88 164 112 280 155 . Regen/Repaired (Parts) 285 | . . 81 204 . . . . . . Core Remaining (%) 75 | 100 86 81 . 34 . . 78 . . Volleys Fired 399 | 16 21 76 51 74 20 27 14 16 84 Largest 3 | 2 2 2 2 2 2 2 2 3 3 Hottest 188 | 80 90 113 113 140 138 138 138 188 188 Shots Fired 799 | 18 38 145 100 148 40 53 29 39 189 Gun 500 | 18 36 133 82 124 1 . . 11 95 Cannon 249 | . . 10 4 22 34 52 20 17 90 Launcher 48 | . 2 2 14 2 4 . 9 11 4 Special 2 | . . . . . 1 1 . . . Kinetic 181 | . 11 31 . 19 7 26 11 5 71 Thermal 394 | 16 21 74 37 72 28 26 9 12 99 Explosive 48 | . 2 2 14 2 4 . 9 11 4 Electromagnetic 174 | 2 4 38 49 55 . . . 11 15 Robot Hit Streak 17 | 4 7 13 14 17 8 12 8 8 11 Robot Miss Streak 9 | 4 9 6 6 5 2 3 4 2 9 Penetration Max 1 | . . . . 1 . . . . 1 Secondary Targets 3 | . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 562 | 11 25 122 83 115 24 30 11 26 115 Core Hits 438 | 5 20 116 72 72 14 14 19 21 85 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 15 | . 1 . 1 2 . 2 1 . 8 Burn 3 | . . . 1 2 . . . . . Destroy 5 | . . . . . . . . . 5 Blast 5 | . . . . . . 2 1 . 2 Corrupt 1 | . 1 . . . . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 15 | . . 3 3 3 . . . . 6 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . . . 6 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . 3 3 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15380 | 135 402 2174 2256 2712 1300 781 1064 1125 3431 Guns 6359 | 135 347 1730 1102 1796 . . . 72 1177 Cannons 4122 | . . 157 83 432 588 781 286 407 1388 Explosions 4655 | . 55 287 1063 484 702 . 778 646 640 Melee 226 | . . . . . . . . . 226 Ramming 18 | . . . 8 . 10 . . . . Kinetic 2329 | . 91 276 . 302 96 339 150 65 1010 Thermal 6627 | 135 214 1116 730 1353 676 442 136 342 1483 Explosive 3635 | . 55 140 804 165 518 . 778 646 529 Electromagnetic 2545 | . 42 642 714 892 . . . 72 183 Impact . | . . . . . . . . . . Slashing 226 | . . . . . . . . . 226 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 4 . 1 2 2 2 2 2 Average Corruption 1 | . . 3 . 1 1 2 2 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . 4 . 12 4 14 24 8 25 Message Errors 28 | . . 2 . 2 . 4 8 4 8 Matter Fused 22 | . . . . 4 2 1 8 1 6 Heat Flow Errors 7 | . . . . 2 . 1 1 2 1 Energy Discharges 8 | . . 1 . 2 . 1 1 1 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 11 | . . 1 . . . 3 5 . 2 Data Loss (major) 7 | . . . . 1 1 4 . . 1 Misfires 3 | . . . . 1 1 . 1 . . Alerts 3 | . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 254 | . . 9 38 23 83 4 20 60 17 Projectiles 103 | . . 9 . . 45 4 3 40 2 Explosions 144 | . . . 38 23 38 . 17 20 8 Melee 7 | . . . . . . . . . 7 Knockbacks 13 | . . . . . 1 4 1 2 5 Impact . | . . . . . . . . . . Kinetic 13 | . . . . . 1 4 1 2 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 780 | . 14 64 148 222 . . 73 233 26 Shots 28 | . 1 3 7 7 . . 2 7 1 Rammed 3 | . . . 2 . 1 . . . . Targets Rammed 3 | . . . 2 . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 601 | 36 232 306 14 302 18 440 184 482 601 Average Temperature 120 | 20 90 82 7 93 8 169 44 190 164 Received Heat Transfer 3284 | . 108 255 441 554 58 75 388 68 1337 Effects 22 | . 2 . . . . 2 . 7 11 Shutdowns 3 | . . . . . . 1 . . 2 Energy Bleed 2 | . . . . . . . . . 2 Interference 9 | . 2 . . . . . . 7 . Matter Decay 2 | . . . . . . 1 . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . 3 1 2 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . 1 . 2 3 . . 1 3 Heat Transferred 10224 | 300 384 1574 1172 2535 779 592 185 370 2333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 13 | . . 3 3 6 . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Peak Influence 654 | 20 143 654 645 612 406 . . 107 264 Initial 272 | . 13 59 266 272 181 . . . 2 Average 262 | 5 82 439 416 397 185 . . 14 97 Maximum Alert Level 2 | . . 2 2 2 2 . . . 1 Low Security (%) 40 | 100 100 9 . . 60 . . 100 80 Level 1 35 | . . 34 44 66 38 . . . 19 Level 2 24 | . . 55 55 33 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 1 5 5 5 4 . . 2 2 Investigation 9 | . 1 3 1 2 2 . . . . Extermination 3 | . . . . . 1 . . 2 . Reinforcement 9 | . . 1 4 1 1 . . . 2 Assault 3 | . . 1 . 2 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . 1 2 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Distress Signals 12 | . 1 2 2 2 1 . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 223 | . 5 44 30 42 16 10 22 7 47 Peak Tracking Total 7 | . 3 6 7 5 4 5 7 3 7 Tactical Retreats 14 | . 1 1 . 3 . 3 . . 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Traps Triggered 6 | . 1 2 1 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Machines Disabled 22 | . . 2 6 5 6 . 2 1 . Max in Single Turn 5 | . . 2 1 2 5 . 2 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Machines Accessed 32 | . 2 6 2 10 6 . . 1 5 Terminals 24 | . 2 4 . 10 4 . . . 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . Recycling Units 5 | . . 1 1 . 1 . . 1 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 88 | . 8 18 9 25 12 . . 2 14 Successful 51 | . 3 9 7 15 6 . . 2 9 Failed 37 | . 5 9 2 10 6 . . . 5 Catastrophic 5 | . . 2 . 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 35 | . 5 14 . 5 7 . . . 4 Terminals 67 | . 8 13 . 25 8 . . . 13 Fabricators . | . . . . . . . . . . Repair Stations 11 | . . 3 8 . . . . . . Recycling Units 9 | . . 2 1 . 3 . . 2 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 28 | . 2 5 . 13 3 . . . 5 Record 5 | . . . . 2 1 . . . 2 Part Schematic 3 | . . . . 3 . . . . . Robot Analysis 4 | . 2 2 . . . . . . . Open Door 4 | . . . . 3 . . . . 1 Open DSF 1 | . . . . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . . . . Alert Level 3 | . . 1 . 1 . . . . 1 Unreport Threat 2 | . . . . 2 . . . . . Locate Traps 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 3 | . . . . 1 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . 2 6 . . . . . . Scan Component 4 | . . 1 3 . . . . . . Repair 4 | . . 1 3 . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . 2 1 Retrieve Matter 2 | . . . . . . . . 1 1 Retrieve Components 2 | . . . 1 . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 1 2 . 2 3 . . . 3 Terminals 9 | . 1 2 . 2 1 . . . 3 Track 2 | . . 1 . . . . . . 1 Assimilate 2 | . . . . 1 . . . . 1 Botnet 5 | . 1 1 . 1 1 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Reprogram 1 | . . . . . 1 . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 27 | . 2 5 1 9 5 . . . 5 Full Trace Events 5 | . . 3 . 1 1 . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 1 3 . . . . . . Time 116 | . . 26 90 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . 1 1 . 1 1 . . . Non-combat 4 | . . 1 1 . 1 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 7 | . . 2 3 . 1 1 . . . parse_system 4 | . . 1 1 . 1 1 . . . no_distress 2 | . . 1 1 . . . . . . find_recycling 1 | . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Total Allies 4 | . . . . 2 1 . . . 1 Largest Group 2 | . . . . 2 1 . . . 1 Highest-Rated Group 62 | . . . . 62 54 . . . 31 Highest-Rated Ally 54 | . . . . 31 54 . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 30 | . . . . 12 9 . . . 9 Total Damage 601 | . . . . 230 262 . . . 109 Kills 5 | . . . . 3 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Robot Analysis Total 4 | . 2 2 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Turns Passed 11792 | 121 340 1394 993 2274 889 1199 1898 1229 1455 Spaces Moved 3889 | 73 159 537 354 779 313 444 662 245 323 Core 39 | 31 . . . . . . . . 8 Treads 2935 | . . 501 354 779 313 444 475 2 67 Legs 858 | 42 159 36 . . . . 187 243 191 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 57 | . . . . . . . . . 57 Fastest Speed 50 | 50 120 160 160 145 225 225 228 260 120 Average Speed 235 | 94 161 162 162 217 225 227 273 453 330 Slowest Speed 890 | 150 190 190 240 240 225 228 890 640 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 25 41 31 83 10 58 58 7 36 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 4 3 . . Spaces Dug 10 | . . . . 5 . . 5 . . Terrain Destroyed 345 | . 12 12 69 50 43 12 65 37 45 Melee . | . . . . . . . . . . Projectile 58 | . . . . 3 4 12 7 5 27 AOE 287 | . 12 12 69 47 39 . 58 32 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Total 5736 | 104 206 916 670 1212 460 579 722 334 533 Wait 1009 | . . 245 221 288 81 84 28 34 28 Move 3880 | 72 158 536 353 778 312 443 661 244 323 Hop . | . . . . . . . . . . Pick Up 135 | 9 12 17 12 24 14 8 6 12 21 Fast Attach 38 | 5 . 1 3 3 3 . 2 3 18 Attach 69 | 2 3 4 3 9 3 4 4 7 30 Detach 7 | . 1 . . 1 1 . . 1 3 Swap 97 | . 6 17 12 19 11 9 5 8 10 Drop 82 | . 5 17 10 11 14 4 2 9 10 Fire 399 | 16 21 76 51 74 20 27 14 16 84 Melee 15 | . . 3 3 3 . . . . 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . 2 . 1 . . . . Escape Stasis 2 | . . . . 2 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 3) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 635 | -9/Materials | Destroyed 7 combat bots 1146 | -9/Materials | Discovered new exit (range 7) 1662 | -9/Materials | First assault squad dispatched 1754 | -9/Materials | Repaired Lgt. Treads 1856 | -9/Materials | Entered another Materials area 1856 | -8/Materials | Evolved 2 slots: Utility x2 2051 | -8/Materials | Discovered new exit (range 13) 2392 | -8/Materials | Repaired Lgt. Treads 2420 | -8/Materials | Repaired Lgt. Treads 2462 | -8/Materials | Repaired Imp. Light Armor Plating 2786 | -8/Materials | Destroyed 8 combat bots 2849 | -8/Materials | Entered Storage 3160 | -8/Storage | Core integrity fell below 50% 3771 | -8/Storage | Build established: Scavenger-Mutant 4637 | -8/Storage | Met a pair of Derelict thieves 5060 | -8/Storage | Discovered new exit (range 5) 5084 | -8/Storage | Build established: Mutant 5123 | -8/Storage | Entered Factory 5123 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5362 | -7/Factory | Identified exit to DSF 5787 | -7/Factory | Build established: Scavenger-Mutant 5882 | -7/Factory | Discovered new exit (range 10) 5898 | -7/Factory | Discovered new exit (range 9) 6012 | -7/Factory | Entered Lower Caves 6193 | -7/Lower Caves | Build established: Mutant 6969 | -7/Lower Caves | Discovered new exit (range 6) 7016 | -7/Lower Caves | Encountered a Warlord checkpoint 7211 | -7/Lower Caves | Entered another Lower Caves area 7272 | -7/Lower Caves | Discovered new exit (range 10) 7784 | -7/Lower Caves | Encountered a Warlord checkpoint 8178 | -7/Lower Caves | Learned Factory stockpile data 8354 | -7/Lower Caves | Attracted the attention of an 0b10 base 8390 | -7/Lower Caves | Destroyed 7 combat bots 8396 | -7/Lower Caves | Lost 3 parts (1p1n1w) 8688 | -7/Lower Caves | Build established: Scavenger-Mutant 9109 | -7/Lower Caves | Entered Factory 9109 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9399 | -6/Factory | Build established: Scavenger-Tank 10279 | -6/Factory | Discovered new exit (range 4) 10338 | -6/Factory | Entered Extension 10519 | -6/Extension | Lost 5 parts (3n1u1w) 10755 | -6/Extension | Lost 15 parts (2p6n3u4w) 10932 | -6/Extension | Rescued a captive Derelict 11338 | -6/Extension | Disrupted transfer network 11503 | -6/Extension | Core integrity fell below 50% 11593 | -6/Extension | Lost 5 parts (1n2u2w) 11648 | -6/Extension | Core integrity fell below 20% 11660 | -6/Extension | Lost 12 parts (2p3n5u2w) 11723 | -6/Extension | Lost 3 parts (2n1w) 11782 | -6/Extension | Spotted B-75 Beast 11793 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 11715_ Acquired Lgt. Treads. 11718_ Acquired Imp. Heat Sink. 11719_ Acquired 20 matter. 11724_ Acquired Lgt. Angular Momentum Engine. 11729_ Acquired Lgt. Treads. 11730_ Acquired 20 matter. 11734_ Acquired Plasma Rifle. 11736_ Acquired 20 matter. 11739_ W-25 Informer destroyed. 11744_ S-27 Virus destroyed. 11747_ System corrupted: Matter fused (-10). 11747_ Acquired Adv. Heat Sink. 11753_ Acquired Adv. Melee Analysis Suite. 11756_ Acquired Flak Gun. 11757_ Acquired 40 matter. 11767_ Acquired Lgt. Treads. 11772_ Acquired Imp. Light Armor Plating. 11775_ Acquired Autogun. 11776_ System corrupted: Matter fused (-8). 11791_ Acquired Autogun. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#?????????????###???????????????????????????????? | | #??#??????#????## #####??????????????????????????? | | ???????+ ! T #???????#??????????????????? | | ? ????????????## #?#????????????????????????? | | # ?????#??????##! !! ????????????#???#??????????? | | ?? ??????????#?# !! !???????????????????????????? | | ? ?###?###??????! !! #??????????????????????????? | | #?????????#####? ?#??#???????????#???????????? | | # ########"T"#####+#######??????????????????????? | | # o #??????#???????????????? | | # ####=#???????????? ?????????? | | # " #?##%#?#????????????????????? | | %" #??#=####????#??????????????? | | # " #??#[##?##??????????????????? | | ############# #?## #??????????????????????? | | ???#?######## % #??# #?#??????#?????????????? | | ############# %%= #?## ###?#??#???????????????? | | =!= =*== !! |= #?## ##????#????????????????? | | ################## #?##%#??????????????????????? | | ?##??##?###??#???## ##?##@##??????????###????????? | | ????#?##?#??#?#?#?#%#??## #??#???????????????????? | | ##?#??????##???####+##### ##?????#?#????#????????? | | #????#?????????# !%% *%# #??????????????????????? | | ?#????#?????#?## % %%= ;!#??#???????#???????????? | | ?###?#????##??## !%%#=#??????????????????????? | | #????#????#???## !% #=#??????????????????????? | | ????#????#??#??##########!#??#???????????????????? | | ??#????##???#?#?#??##?#?#%#??????????????????????? | | ????????#???????????????# #????????#?????????????? | | ??#??#??????##??????????# #??????????????????????? | | ?????##???#?????????????" "???? ?????????????????? | | #????#?##??????#????????" "????? ????????????????? | | #????#?????????????????? ??????????????????????? | | ?????????????????#????#? ??? ?? ???????????????? | | ??????????#????????????? ??????????????????????? | | ????????? ???????? ???? ??????????????????????? | | ????????????????????? ?? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????? ?? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????#??? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 21 Energy Capacity 1010 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 15 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Particle Charging 20 Item Schematics ----------------- Flexi-carbon Leg | -8/Storage | Hacked Titanium Leg | -8/Storage | Hacked System Guard | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSupersonicField Manual? 0 Play Time 02:19:57 Cumulative 26.9 hours Start 2022.11.03 @ 20:27:28 End 2022.11.03 @ 23:14:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 066437a3-55ce-4e88-b9b5-1bba68374c51