Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 09:46:00 Player: Afromullet Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1241) 1241 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4186 Bonus ------- None Cogmind --------- Core Integrity 527/700 Matter 290/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Sensor Array > --- WEAPON (4) ------- Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit ECM Suite Reactive Plating Heavy Particle Gun Particle Cannon Particle Cannon Plasma Cannon Light Assault Rifle Light Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit ECM Suite Reactive Plating Heavy Particle Gun Particle Cannon Particle Cannon Plasma Cannon Light Assault Rifle Light Assault Rifle Gauss Rifle [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 1 1 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 50 | 6 6 . 15 11 2 10 Power 9 | 2 1 . 2 1 . 3 Engine 9 | 2 1 . 2 1 . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 1 4 . 4 Treads 7 | 2 . . 1 4 . . Leg 4 | . . . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 3 . 6 2 1 2 Device 5 | . 1 . 2 1 . 1 Storage 3 | . 2 . . 1 . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . . . 3 . 1 1 Artifact . | . . . . . . . Weapon 16 | 2 2 . 6 4 1 1 Energy Gun 6 | 1 2 . 1 1 1 . Energy Cannon 4 | . . . 3 1 . . Ballistic Gun 4 | 1 . . 1 1 . 1 Ballistic Cannon 2 | . . . 1 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 17 | . 1 . 3 2 . 11 Power 3 | . . . . . . 3 Propulsion 5 | . . . 1 2 . 2 Utility 5 | . . . 1 . . 4 Weapon 4 | . 1 . 1 . . 2 Highest Loss Streak 8 | . 1 . 2 1 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 97 99 100 94 Engine 10 | . 14 14 11 9 7 6 Treads 22 | . 28 28 22 26 23 9 Leg 1 | . . . . . . 12 Device 17 | . 12 14 9 27 23 21 Storage 10 | . 14 14 11 9 7 7 Protection 4 | . . . 9 . 7 6 Energy Gun 7 | . 13 14 9 . 7 6 Energy Cannon 8 | . . . 9 11 15 14 Ballistic Gun 8 | . 14 14 11 8 . . Ballistic Cannon 4 | . . . 3 6 7 6 Peak Build Rating 24 | 5 9 9 14 22 23 24 Average Rating 14 | 3 6 9 13 17 22 21 On Entrance 11 | . 5 9 9 14 20 23 Naked Turns . | . . . . . . . Heaviest Build 64 | 9 21 20 31 60 64 64 Greatest Support 60 | 40 40 40 40 60 60 60 Greatest Overweight (x) 6 | 1 . . . 1 1 6 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 5 10 10 10 20 20 20 Average Capacity 14 | 5 9 10 10 19 20 20 Most Carried 17 | 5 10 10 10 17 15 17 Average Carried 10 | 2 7 10 9 12 14 15 Final Capacity 20 | 5 10 10 10 20 20 20 Final Carried 16 | 5 10 10 10 16 15 14 Class Distribution -------------------- 48% | Scavenger-Skirmisher 26% | Mutant 16% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 901 | 160 88 . 124 224 . 305 Remotely . | . . . . . . . Salvage Created 1322 | . 152 . 543 244 . 383 Parts 91 | . 15 . 50 11 . 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 33 | . 8 . 12 5 . 8 Guns 17 | . 8 . 8 . . 1 Cannons 15 | . . . 3 5 . 7 AOE 1 | . . . 1 . . . Classes Destroyed 11 | . 2 . 7 1 . 1 Worker 1 | . . . 1 . . . Builder 1 | . . . . . . 1 Tunneler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 3 | . . . 3 . . . Swarmer 12 | . 8 . 4 . . . Grunt 10 | . . . 3 1 . 6 Brawler 1 | . . . 1 . . . Sentry 9 | . . . 4 3 . 2 Hunter 1 | . . . . 1 . . Best Kill Streak 7 | . 5 . 7 1 . 5 Combat Bots Only 5 | . 5 . 4 1 . 3 Max Kills in Single Turn 6 | . 1 . 6 1 . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 231 | . 33 . 30 43 . 125 Missed 59 | . 10 . 5 12 . 32 Damage Taken 2673 | . 192 . 571 635 . 1275 Core 374 | . 26 . 22 153 . 173 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . . . . 50 Core Remaining (%) 88 | 100 . 89 94 72 . . Volleys Fired 76 | . 15 . 22 13 . 26 Largest 4 | . 2 . 3 3 . 4 Hottest 195 | . 60 . 133 156 . 195 Shots Fired 210 | . 27 . 66 39 . 78 Gun 92 | . 27 . 48 13 . 4 Cannon 118 | . . . 18 26 . 74 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 93 | . 15 . 28 20 . 30 Thermal 80 | . 1 . 12 19 . 48 Explosive . | . . . . . . . Electromagnetic 37 | . 11 . 26 . . . Robot Hit Streak 14 | . 4 . 11 14 . 10 Robot Miss Streak 3 | . 2 . 2 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 143 | . 18 . 41 33 . 51 Core Hits 63 | . 10 . 19 14 . 20 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . . 1 . 1 Destroy 1 | . 1 . . . . . Blast 2 | . . . . 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2751 | . 214 . 993 554 . 990 Guns 840 | . 207 . 466 145 . 22 Cannons 1551 | . . . 183 400 . 968 Explosions 344 | . . . 344 . . . Melee . | . . . . . . . Ramming 16 | . 7 . . 9 . . Kinetic 1067 | . 149 . 305 276 . 337 Thermal 1380 | . 10 . 448 269 . 653 Explosive . | . . . . . . . Electromagnetic 288 | . 48 . 240 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 152 | . . . 150 2 . . Projectiles 2 | . . . . 2 . . Explosions 150 | . . . 150 . . . Melee . | . . . . . . . Knockbacks 11 | . . . . 3 . 8 Impact . | . . . . . . . Kinetic 9 | . . . . 3 . 6 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 222 | . . . 222 . . . Shots 3 | . . . 3 . . . Rammed 7 | . 3 . 1 2 1 . Targets Rammed 7 | . 3 . 1 2 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 306 | . . . 306 63 . 225 Average Temperature 76 | . . . 90 22 . 79 Received Heat Transfer 630 | . . . 69 159 . 402 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 1 . 2 Heat Transferred 2125 | . 25 . 435 481 . 1184 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 359 | . 155 60 359 227 62 227 Initial 146 | . . 60 23 146 62 27 Average 137 | . 69 60 243 143 62 126 Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 77 | 100 100 100 26 91 100 88 Level 1 22 | . . . 73 8 . 11 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 2 1 . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . . 2 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 7 | . 1 . 5 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 20 . 18 8 . 15 Peak Tracking Total 8 | . 5 . 4 3 1 8 Tactical Retreats 7 | . 4 . 2 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 9 | . 1 . 7 . . 1 Max in Single Turn 7 | . 1 . 7 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 2560 | 83 564 32 630 682 179 390 Spaces Moved 1160 | 54 297 21 312 297 73 106 Core 17 | 17 . . . . . . Treads 1082 | 37 297 21 312 297 73 45 Legs 61 | . . . . . . 61 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 190 Average Speed 172 | 130 160 160 160 161 240 253 Slowest Speed 540 | 160 160 160 160 240 240 540 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 42 12 37 32 2 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . 56 . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 56 | . . . 56 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 1541 | 63 357 20 392 467 76 166 Wait 207 | . 26 . 27 135 . 19 Move 1154 | 53 296 20 311 296 72 106 Hop . | . . . . . . . Pick Up 30 | 4 8 . 6 8 1 3 Fast Attach 18 | 5 1 . 6 . . 6 Attach 16 | . 2 . 3 5 2 4 Detach 2 | . . . 1 1 . . Swap 16 | 1 3 . 6 6 . . Drop 15 | . 3 . 9 1 . 2 Fire 76 | . 15 . 22 13 . 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . 3 . 1 2 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 8) 648 | -10/Materials | Entered Mines 671 | -10/Mines | Discovered new exit (range 7) 680 | -10/Mines | Entered Materials 680 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1164 | -9/Materials | Build established: Tank 1265 | -9/Materials | Discovered new exit (range 15) 1310 | -9/Materials | Entered another Materials area 1310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1614 | -8/Materials | Build established: Scavenger-Skirmisher 1976 | -8/Materials | Discovered new exit (range 8) 1992 | -8/Materials | Entered Factory 1992 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2117 | -7/Factory | Discovered new exit (range 13) 2171 | -7/Factory | Entered Storage 2360 | -7/Storage | Lost 3 parts (1p1n1u) 2561 | -7/Storage | Self-destructed Last Messages --------------- Component Storage disabled. R-06 Scavenger collects Gatling Laser. Weapon Shielding destroyed. Hvy. EM Pulse Gun destroyed. G-47 Trooper knocked back. G-47 Trooper destroyed. Adv. Beam Cannon severed. Aluminum Leg destroyed. Particle Cannon destroyed. Acquired 45 matter. K-01 Serf cleans the Repair Station. Lgt. Ion Engine severed. Acquired Aluminum Leg. Acquired Lgt. Ion Engine. Lgt. Ion Engine destroyed. Acquired 2 matter. Heat Sink destroyed. K-01 Serf collects debris. Imp. Light Cannon severed. Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#"""""#????????????????????? | | ????????????????????###""T""###??????????????????? | | ????????????????????# #??????????????????? | | ??????????????????### #??????????????????? | | ??????????????????""" #??????????????????? | | ??????????????????"R #??????????????????? | | ?????????????????#""" """"" ##?????????????????? | | ?????????????????# "" """"" #?????????????????? | | ???????????????????## "" %"% #??????????????????? | | ???????????????????#; @lk #??????????????????? | | ???????????????????######Y######## #???????????? | | ???????????#############gg=% |%= ????????? | | ???????????# + g * ????????? | | ???????????# ### ????????? | | ???????????# #?# ########+####?????????? | | ???????????# #?# a#?????????????????????? | | ???????????# #?# #?????????????????????? | | ???????????# #?# #?????????????????????? | | ???????????# #?# T?????????????????????? | | ???????????# % #?# ##????????????????????? | | #####??????#####/#####?# k#?????????????????????? | | ########## #???# #?????????????????????? | | % #???#^ ^#?????????????????????? | | T % T #???# #?????????????????????? | | %% % #???#u #?????????????????????? | | #####/#### #???? "?????????????????????? | | ### ###/###???? ??????????????????????? | | #?# """ " #? ????? ??????????????????????? | | #?# """"" #? ?????????????????????????????? | | #?# " """ ## ????????????????????????????? | | #?# ## [???????????????????????????? | | #?# "" ## ! ??????????????????????????? | | #?# "" % ## = #?????????????????????????? | | #?# "Y ##! #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicGravmagManipulator Manual? 0 Play Time 00:23:08 Cumulative 33.9 hours Start 2024.08.19 @ 14:36:22 End 2024.09.18 @ 09:46:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 99 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ead724d-37d9-4e8f-9688-eb7964948781