Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 16:36:36 Player: Mediocre Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (618) 3090 Value Destroyed (32718) 32718 Prototype IDs (290) 5800 Alien Tech Used (1) 200 Bonus (50977) 50977 TOTAL SCORE: 104885 Bonus ------- High Alert Combat Kills 11011 Follower Combat Kills 5048 Entered Garrisons 2400 Used RIF Installer 7000 Met Data Miner 300 Used Data Conduit 3000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -782 Cogmind --------- Core Integrity 1384/1600 Matter 300/300 Energy 572/600 System Corruption 0% Temperature Cool (13) Movement Treading (155) Location 0b11 Command Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (10) ----- Experimental Coolant Injector Active Sensor Suite Experimental Core Analyzer Experimental Core Analyzer Precision Matter Filter Improved Kinecellerator Advanced Weapon Cycler Advanced Force Field > --- WEAPON (5) ------- Multirail Multirail Multirail Multirail Multirail > --- INVENTORY (5) ---- Advanced Force Field Heavy Neutron Cannon Advanced Datajack Molecular Scythe Plasma Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Experimental Optical Array Active Sensor Suite Advanced Salvage Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Precision Matter Filter Advanced Force Field > --- WEAPON ----------- Multirail Multirail Multirail Multirail Multirail > --- INVENTORY -------- Advanced Force Field Heavy Neutron Cannon KE Penetrator Advanced Datajack Molecular Scythe [Rating: 245] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Core Analyzer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [C] Protection Improved Medium Armor Plating Weapon Multirail Energy Gun Heavy Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Multirail Ballistic Cannon Compact Linear Accelerator Launcher Precision Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . 2 . . . . 2 . . . 2 . . . 2 . . . 2 . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 8 | . . . . . . . 2 . . 1 . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . 1 . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 517 | 6 14 3 19 . 3 . 19 25 13 1 30 4 11 13 10 5 6 15 8 22 8 30 8 19 3 29 7 14 1 27 11 8 4 10 1 11 26 73 Power 31 | 1 3 1 1 . . . 2 4 . . 1 . . . . . . . . 2 . 3 1 2 . 2 . 1 . 1 . 1 . 1 . 1 1 2 Engine 10 | 1 1 1 1 . . . 2 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Core 5 | . 2 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . 1 . . . . . . . . . . 2 1 2 . 2 . 1 . 1 . 1 . 1 . 1 1 2 Propulsion 75 | 2 3 . 8 . . . 5 2 1 1 1 3 . 2 2 . 1 1 2 4 2 7 . 2 . 3 . 2 . 5 2 1 . 2 . 1 3 7 Treads 65 | 1 2 . 5 . . . 5 2 1 1 1 3 . 2 2 . 1 1 . 3 . 7 . 2 . 3 . 2 . 5 2 1 . 2 . 1 3 7 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 1 . 3 . . . . . . . . . . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 6 . 4 . . . 7 5 3 . 10 1 2 2 4 . 2 1 . 6 3 10 3 9 1 7 4 4 . 9 6 3 1 3 . 3 14 31 Device 107 | . 4 . 1 . . . 3 5 2 . 6 . 2 1 2 . 1 . . 6 2 6 1 7 . 6 2 4 . 7 6 2 . 3 . 2 9 17 Storage 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Processor 10 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 5 Hackware 26 | . . . . . . . 1 . 1 . 3 . . 1 . . . 1 . . 1 . 2 . 1 . . . . 1 . . 1 . . . 4 9 Protection 17 | . 1 . 2 . . . 2 . . . 1 1 . . 1 . 1 . . . . 4 . 2 . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 246 | 2 2 2 6 . 3 . 5 14 9 . 18 . 9 9 4 5 3 13 6 10 3 10 4 6 2 17 3 7 1 12 3 3 3 4 1 6 8 33 Energy Gun 14 | 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . . 1 . 4 1 1 Energy Cannon 13 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 7 . . . . . 1 . . . . 3 . Ballistic Gun 107 | 1 2 1 6 . 2 . 4 8 6 . 8 . 4 4 3 1 3 4 3 5 1 2 2 1 . 4 1 2 1 2 2 . 1 1 . . 1 21 Ballistic Cannon 28 | . . . . . . . . . . . . . . . . . . . . 1 . 5 . 2 . 4 1 2 . 6 1 1 1 1 . . 1 2 Launcher 9 | . . . . . . . . 1 . . . . . 2 1 . . 4 1 . . . . . . . . . . . . . . . . . . . Special Weapon 34 | . . 1 . . . . . 1 . . 2 . 1 2 . 2 . 3 1 . 2 . 2 3 1 1 . 1 . 2 . . 1 . . 1 2 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 30 | . . . . . . . 1 2 2 . 7 . 4 1 . 2 . 1 1 3 . 1 . . . . . . . . . . . 1 1 1 . 2 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . 1 . . . . . . Special Melee Weapon 5 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 5 | . . . . . . . 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 56 | . 5 . 2 . . . 2 6 . . . . . . . . 2 4 6 4 1 4 . . . 5 . 1 1 . 2 . 1 . 1 . 6 3 Power 4 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 18 | . 2 . 1 . . . . . . . . . . . . . 1 3 3 3 1 2 . . . 1 . . . . 1 . . . . . . . Utility 22 | . . . 1 . . . 1 3 . . . . . . . . 1 . 1 1 . 2 . . . 4 . 1 1 . . . 1 . 1 . 3 1 Weapon 12 | . 1 . . . . . 1 3 . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . 2 2 Highest Loss Streak 5 | . 2 . 1 . . . 1 3 . . . . . . . . 2 3 5 1 1 2 . . . 2 . 1 1 . 1 . 1 . 1 . 2 2 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 95 100 98 100 100 100 94 97 99 92 99 100 100 99 99 100 98 91 65 63 65 82 81 81 84 82 79 86 89 85 80 78 77 77 74 76 76 77 Engine 2 | . 8 11 11 11 11 11 9 7 . . . . . . . . . . . 4 5 2 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 5 7 7 6 6 6 6 6 2 . . 2 9 10 10 10 9 8 9 9 8 8 8 8 8 8 8 8 Treads 21 | . 22 14 27 33 33 33 27 27 26 30 30 30 30 39 40 40 39 31 16 12 9 15 15 15 15 15 14 15 19 14 15 17 17 17 17 17 15 15 Device 14 | . 9 . . 11 11 11 15 15 9 7 14 15 15 9 5 6 5 6 2 10 13 13 15 19 20 22 21 22 22 22 22 22 18 20 18 17 15 16 Storage 5 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 2 Processor 7 | . . . . . . . . 9 9 7 7 7 7 6 13 13 13 9 5 5 5 5 5 5 5 5 9 14 14 14 11 8 8 8 8 8 9 8 Hackware 3 | . . . . . . . 5 . 8 7 3 . . 2 . . . 2 5 5 10 6 7 5 5 3 . . . . . . 2 . . . 3 6 Protection 2 | . 1 14 9 . . . . . . . 3 7 7 6 6 6 5 6 5 1 . 3 5 4 5 4 . . . . . . . . . 3 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 4 5 . . . 5 5 4 5 . . . . . 1 1 . . . 5 1 Ballistic Gun 15 | . 24 27 33 33 28 33 26 25 21 23 21 23 21 18 19 19 6 12 9 3 4 5 9 5 3 1 9 8 9 7 6 8 11 12 13 13 11 17 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 4 5 8 . 3 5 8 7 8 9 9 10 6 3 1 . . . . Peak Build Rating 245 | 6 11 11 17 17 17 17 39 48 52 53 61 62 63 71 74 70 68 67 61 88 81 124 141 147 146 154 163 163 152 166 185 185 182 187 181 182 200 245 Average Rating 115 | 4 8 9 14 17 16 17 31 37 48 53 59 60 62 68 68 68 65 61 52 71 75 95 134 143 145 149 153 158 150 162 176 180 177 183 177 178 190 216 On Entrance 91 | . 6 11 9 17 17 17 17 38 44 50 53 60 62 62 70 68 66 66 59 47 73 78 124 135 146 145 145 163 151 146 163 185 182 175 181 174 180 188 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 252 | 13 30 30 59 58 58 58 60 67 67 66 81 85 85 85 82 80 80 82 82 101 89 96 105 126 127 132 127 127 115 129 129 240 225 222 220 235 252 235 Greatest Support 310 | 16 40 10 60 60 60 60 60 67 67 87 87 87 87 135 138 138 138 138 83 108 88 215 215 235 230 235 235 235 216 235 265 265 265 310 310 310 300 290 Greatest Overweight (x) 8 | . 2 2 5 . . . . . . . . . . . . . . 1 6 6 8 4 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 2 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 Average Capacity 20 | 6 11 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 30 30 30 30 30 19 Most Carried 30 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 28 30 30 30 Average Carried 19 | 3 8 14 17 19 20 20 19 19 19 19 19 20 19 19 19 19 18 19 20 19 18 19 18 19 20 19 19 19 19 19 19 24 29 29 28 29 28 17 Final Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 5 Final Carried 30 | 4 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 19 20 20 20 20 19 20 19 20 20 20 30 29 28 28 30 28 5 Class Distribution -------------------- 35% | Botlord-Gunner 12% | Bothacker-Gunner 10% | Scavenger-Tank 8% | Botlord-Tank 6% | Bothacker-Tank 5% | Scavenger-Skirmisher 5% | Bothacker-Skirmisher 4% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Skirmisher | -6/Lower Caves Bothacker-Skirmisher | -6/Lower Caves Bothacker-Mutant | -6/Data Miner Bothacker-Skirmisher | -5/Proximity Caves Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Garrison Botlord-Gunner | -2/Research Botlord-Tank | -2/Garrison Botlord-Gunner | -2/Research Botlord-Tank | -2/Garrison Botlord-Gunner | -1/Access Botlord-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Matter Collected 26070 | 216 336 55 861 54 20 . 1320 915 373 21 968 . 654 485 650 333 207 848 184 598 114 1286 309 878 129 1297 139 1285 133 2103 1471 1068 263 849 96 592 1394 3566 Remotely 8779 | . 105 . . . . . . . . . . . . . . . . . . . . . . . . . 139 1285 133 1666 1471 1068 263 849 67 . 125 1608 Salvage Created 33548 | . 968 84 1380 104 . . 1962 1230 418 21 856 . 730 954 480 195 271 649 430 922 75 1068 564 697 152 1989 132 1310 213 1762 1471 1731 305 1480 93 810 2557 5485 Parts 1550 | . 57 8 81 10 . . 132 65 24 2 33 . 45 40 17 15 13 22 19 51 4 38 23 30 8 81 6 55 6 62 60 69 7 74 4 37 133 219 Haulers Intercepted 18 | . 1 . 4 . . . 6 . 1 . . . . 1 1 . . . . . . . . . . . . . . . 3 . 1 . . . . . Recyclers Shooed 21 | . 3 . 5 1 . . 4 . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . . . . 16 15 . 16 . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 504 | . 14 2 28 4 . . 26 32 6 . 14 . 16 8 8 6 3 23 6 20 2 26 8 11 1 41 1 25 3 26 17 19 3 28 3 8 26 40 Melee 15 | . . . . . . . . 2 . . . . . . . . . 2 . 6 . 2 . . . 1 . 1 . 1 . . . . . . . . Guns 300 | . 14 2 28 4 . . 26 25 6 . 14 . 16 8 3 6 3 5 3 5 . 6 4 . 1 6 1 8 . 14 5 7 2 25 3 8 16 26 Cannons 161 | . . . . . . . . . . . . . . . . . . 2 . 9 2 18 4 11 . 34 . 16 3 11 12 12 1 3 . . 9 14 AOE 27 | . . . . . . . . 5 . . . . . . 5 . . 14 3 . . . . . . . . . . . . . . . . . . . Classes Destroyed 26 | . 7 1 3 . . . 3 2 1 . . . . 1 1 . . 2 . 1 . 2 . . . . . 1 . . . . . . . . . 1 Worker 25 | . 2 1 1 . . . 4 . . . . . . 2 . . . . 2 . 1 . . . . . . . 1 . 6 . . . . . 4 1 Builder 9 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 5 . Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . 4 . . . 6 . 1 . . . . 1 1 . . . . . . . . . . . . . . . 3 . 1 . . . . . Recycler 15 | . 2 . . 1 . . 3 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . 2 2 Minesweeper 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 16 | . 2 . 4 . . . 3 . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 3 Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 24 | . 3 . 3 . . . 5 . 1 . . . . 1 . . . . 1 . . . . . 2 . 1 1 . . 1 . . . . . . 5 Swarmer 96 | . . . 7 4 . . 3 7 2 . 3 . 4 1 . 5 . 2 . 3 . 8 . . . 10 . 3 . 3 3 4 . 17 3 . . 4 Cutter 8 | . . . . . . . . 2 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 Grunt 181 | . 14 1 15 . . . 12 10 1 . 5 . 8 4 7 . . 15 6 7 1 7 1 2 . 16 . 11 2 9 6 5 . 6 . . 6 4 Brawler 14 | . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 1 . . . 2 . 2 1 . . 1 . . . . . 3 Duelist 7 | . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Sentry 59 | . . . 5 . . . 5 6 3 . 4 . 4 . . 1 . . . . . 3 . 2 . 10 . 3 . 4 2 . . . . 2 4 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 10 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . 2 . . . . . . . 4 Hunter 48 | . . . . . . . 4 3 . . . . . 2 . . . . . 1 . 1 4 1 . 1 . . . 2 2 4 2 2 . 2 8 9 Programmer 47 | . . . . . . . . 3 . . . . . 1 1 . . 1 . 2 . 2 . 3 1 1 . 2 . 2 2 4 1 2 . 2 6 11 Heavy 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 2 1 Behemoth 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 1 1 . 3 . 1 . 1 . 1 . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 1 7 3 . . 8 7 6 1 3 . 5 5 6 3 3 12 10 4 4 5 3 4 1 11 1 8 2 8 6 6 2 5 3 2 9 8 Combat Bots Only 12 | . 3 1 5 3 . . 3 7 3 . 3 . 5 2 5 3 3 12 5 4 2 5 3 4 1 11 1 8 2 8 4 6 2 5 3 2 5 8 Max Kills in Single Turn 4 | . 1 1 2 1 . . 1 4 2 1 1 . 1 1 3 2 1 3 2 1 1 1 1 1 1 2 1 2 1 1 2 2 1 2 2 1 4 2 Gunslinging 1 | . . . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . . Exploded 4 | . . . . . . . . 4 . . . . . . 2 . . 3 2 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Hostile Shots Fired 2469 | . 89 5 92 13 . . 91 128 47 . 120 . 84 45 18 36 37 75 39 85 7 110 78 73 8 288 3 63 11 124 61 59 41 97 34 54 186 168 Missed 696 | . 19 4 25 4 . . 28 33 12 . 41 . 23 15 5 21 7 22 14 15 . 25 27 12 1 80 . 14 5 21 11 8 9 38 10 12 73 62 Damage Taken 29427 | . 900 15 841 51 . . 804 1241 445 . 575 . 348 363 134 88 1380 1018 589 1169 131 1324 995 1447 112 2887 . 769 163 2046 1250 726 552 686 392 716 2855 2415 Core 1973 | . 135 . 64 7 . . 63 130 71 . 18 . 12 34 12 14 90 103 43 89 . 65 70 34 . 139 . 25 18 128 220 55 14 46 46 12 129 87 Absorbed by Shields 8197 | . . . 15 20 . . 274 29 . . 341 . 345 206 110 69 . . . 336 . 268 . 109 115 1557 . 535 . 624 427 567 192 628 150 512 353 415 Reduced by Siege Mode 2374 | . . . . . . . . . . . . . . . . . . . . 51 20 81 115 230 . 307 . 235 . 469 161 147 96 39 . 127 175 121 Ignored by Resistances 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 5 . Regen/Repaired (Parts) 571 | . . . . . . . . . . . . . . . . . . . . . . . 482 . . . . . . . . . 40 11 38 . . . Core Remaining (%) 77 | 100 . 46 . . . 82 . . 52 . . . 95 . . . . 70 . . . 80 . . . 78 . . . 86 . . . . . 72 . 86 Volleys Fired 1591 | . 108 16 88 6 . . 104 68 29 1 56 . 44 44 28 12 19 33 13 51 14 52 31 63 14 102 3 50 11 85 53 53 11 40 10 33 82 164 Largest 5 | . 2 2 3 3 . . 3 3 3 3 3 . 3 3 3 3 3 3 3 3 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 Hottest 391 | . 70 100 69 69 . . 73 102 112 83 83 . 73 91 91 83 83 143 143 152 111 155 138 175 175 280 211 205 205 240 243 266 266 208 208 208 354 391 Shots Fired 4650 | . 216 27 264 18 . . 306 189 69 3 160 . 124 118 74 35 57 56 31 96 23 134 79 123 36 251 12 173 24 267 200 154 42 146 37 106 288 712 Gun 3425 | . 216 22 264 18 . . 306 187 69 3 158 . 120 111 69 35 57 28 18 61 9 57 50 37 11 46 7 85 9 113 83 94 28 133 37 104 186 594 Cannon 1118 | . . . . . . . . . . . . . . . . . . 9 9 35 9 77 26 74 24 203 5 85 15 144 117 60 13 13 . . 95 105 Launcher 29 | . . . . . . . . 2 . . . . . . 5 . . 18 4 . . . . . . . . . . . . . . . . . . . Special 78 | . . 5 . . . . . . . . 2 . 4 7 . . . 1 . . 5 . 3 12 1 2 . 3 . 10 . . 1 . . 2 7 13 Kinetic 4019 | . 194 22 264 18 . . 306 184 58 3 158 . 120 111 69 35 57 28 18 55 18 128 50 64 22 154 11 170 24 257 200 153 39 130 27 80 196 596 Thermal 511 | . 22 5 . . . . . 3 11 . . . . . . . . 9 9 41 . 6 26 47 13 95 1 . . . . 1 2 16 10 24 85 85 Explosive 29 | . . . . . . . . 2 . . . . . . 5 . . 18 4 . . . . . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 57 | . 22 3 11 5 . . 18 19 16 6 24 . 15 12 8 5 23 14 4 26 28 17 24 14 6 33 8 47 6 28 21 39 19 15 4 24 16 57 Robot Miss Streak 10 | . 4 2 7 4 . . 10 4 3 1 6 . 4 4 5 5 2 2 3 2 2 4 3 2 4 3 1 2 2 2 5 3 2 4 6 3 6 9 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 . 1 . . . 1 . 1 . . 1 . 2 . 1 2 1 1 1 1 1 1 1 Secondary Targets 42 | . 1 . 5 1 . . 4 3 3 . 3 . 5 3 . 1 1 . . . . . . . . 2 . . . . . 1 . 4 2 3 . . Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 1 . 1 . 1 1 . 1 1 . . . . . . . . 1 . . . . . 1 . 1 2 1 . . Shots Hit Robots 3025 | . 157 13 146 9 3 . 193 123 37 2 112 . 85 76 39 19 46 38 13 61 18 91 55 78 16 171 8 131 11 178 132 121 30 90 15 92 153 463 Core Hits 1491 | . 58 7 63 6 . . 83 57 14 2 52 . 39 36 34 10 20 55 22 32 7 38 23 23 7 75 6 56 6 67 61 55 11 53 4 27 72 310 Critical Kills 16 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 2 . 1 3 3 Critical Parts Destroyed 43 | . 1 . . . . . . 1 1 . 1 . . 1 . . 2 2 . . . . 1 . . 2 . 3 . 3 1 3 1 1 2 3 4 10 Critical Strikes 110 | . 2 1 1 . . . . 1 1 . 1 . . 1 . . 2 2 . 1 2 3 1 2 . 9 . 7 . 13 8 6 2 4 2 12 9 17 Burn 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 72 | . 1 1 1 . . . . 1 1 . 1 . . 1 . . 2 2 . . . . 1 . . 2 . 3 . 6 5 3 1 4 2 11 7 16 Blast 32 | . . . . . . . . . . . . . . . . . . . . 1 2 3 . 2 . 6 . 4 . 6 3 2 1 . . . 1 1 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Melee Attacks 167 | . . . . . 3 . 1 3 8 . 11 . 8 1 . 1 23 3 1 22 . 13 . . . . . 4 . 16 . 37 . 1 1 6 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . . . . 1 3 6 . 8 . 8 1 . 1 23 3 1 22 . 11 . . . . . . . . . . . 1 1 6 . 2 Piercing 59 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . 16 . 37 . . . . . . Sneak Attacks 23 | . . . . . 3 . . . . . 3 . . . . . 1 3 . . . 5 . . . . . . . 7 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 92213 | . 1366 109 2066 208 . . 3108 2301 747 42 1662 . 1381 1406 1672 371 1039 2953 1432 2781 874 3874 1502 2359 772 7018 264 4651 437 6874 5042 5019 969 2934 546 3059 6052 15323 Guns 52025 | . 1348 109 2045 137 . . 3042 1848 712 42 1662 . 1381 1386 774 371 974 373 280 756 178 858 710 615 143 898 130 2206 170 2291 2133 2275 585 2640 525 2499 3905 12024 Cannons 30926 | . . . . . . . . . . . . . . . . . . 197 197 1706 696 2498 789 1744 479 6119 134 2445 255 3354 2871 1674 347 294 . . 2145 2982 Explosions 4422 | . . . . . . . . 385 . . . . . . 898 . . 2176 955 . . . . . . . . . . . . . . . . . . 8 Melee 4179 | . . . . . . . . 68 . . . . . . . . 65 207 . 319 . 490 . . . . . . . 1229 . 1070 . . . 560 . 171 Ramming 661 | . 18 . 21 71 . . 66 . 35 . . . . 20 . . . . . . . 28 3 . 150 1 . . 12 . 38 . 37 . 21 . 2 138 Kinetic 71082 | . 1173 109 2045 137 . . 3042 1834 595 42 1662 . 1381 1386 774 371 974 373 280 1841 874 3207 710 1482 419 4443 264 4651 425 5645 5004 3949 843 2664 360 1795 4050 12278 Thermal 11561 | . 175 . . . . . . 14 117 . . . . . . . . 197 197 621 . 149 789 877 203 2574 . . . . . . 89 270 165 704 2000 2420 Explosive 4422 | . . . . . . . . 385 . . . . . . 898 . . 2176 955 . . . . . . . . . . . . . . . . . . 8 Electromagnetic 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1719 | . . . . . . . . 68 . . . . . . . . 65 207 . 319 . 329 . . . . . . . . . . . . . 560 . 171 Piercing 2460 | . . . . . . . . . . . . . . . . . . . . . . 161 . . . . . . . 1229 . 1070 . . . . . . Highest Corruption 11 | . 1 1 . . . . 4 7 7 . . . . . 1 1 1 3 . . . 4 . . . . . 1 1 5 2 3 5 7 7 11 3 5 Average Corruption 3 | . 1 1 . . . . 3 5 7 . . . . . 1 1 1 2 . . . 3 . . . . . 1 1 4 2 2 3 6 7 9 2 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 301 | . 8 1 . . . . 31 41 14 . . . . . 4 2 3 11 . . . 21 . . . . . 5 1 29 6 12 2 24 7 21 10 48 Message Errors 66 | . 3 . . . . . 12 9 4 . . . . . . . . 5 . . . 2 . . . . . 1 1 6 . . . 6 . 7 2 8 Matter Fused 68 | . . 1 . . . . 2 8 1 . . . . . 1 1 1 1 . . . 6 . . . . . 3 . 7 4 5 1 6 2 4 4 10 Heat Flow Errors 43 | . 1 . . . . . 7 7 2 . . . . . . . . 2 . . . 1 . . . . . . . 6 . 2 . 3 . 1 1 10 Energy Discharges 31 | . 2 . . . . . 1 7 2 . . . . . 1 . 1 1 . . . 1 . . . . . 1 . 1 . 1 . 2 . 3 1 6 Parts Rejected 4 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Parts Fused 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 2 Data Loss (minor) 28 | . 1 . . . . . 1 3 . . . . . . 2 . 1 1 . . . 4 . . . . . . . 5 . 2 . 2 . 2 . 4 Data Loss (major) 13 | . . . . . . . 1 1 2 . . . . . . . . 1 . . . 3 . . . . . . . . . . . . 1 1 . 3 Misfires 18 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . 2 . . . . . . . 2 . 1 1 2 1 1 1 3 Alerts 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . 1 Weapon Failures 16 | . . . . . . . 4 3 . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . 2 1 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1068 | . . . . . . . . 35 . . . . . . . . . 27 6 139 118 185 . 38 28 57 . 11 . 57 119 53 1 . . 3 72 119 Projectiles 952 | . . . . . . . . . . . . . . . . . . . . 133 118 185 . 38 9 57 . 11 . 57 119 53 1 . . . 72 99 Explosions 68 | . . . . . . . . 35 . . . . . . . . . 27 6 . . . . . . . . . . . . . . . . . . . Melee 48 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 19 . . . . . . . . . . 3 . 20 Knockbacks 91 | . . . . 1 . . 1 . 1 . . . . . . . . . . 10 4 9 1 3 4 12 . 2 . 14 16 3 3 1 . . 2 4 Impact 7 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 Kinetic 77 | . . . . . . . . . . . . . . . . . . . . 8 4 8 . 3 2 11 . 2 . 12 16 3 2 1 . . 2 3 Secondary 7 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . 2 . . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 59 | . 9 . 5 6 . . 5 . 3 . 1 . . 3 . . . . . . . 2 1 . 10 . . . 1 . 3 . 2 . 2 . 1 5 Targets Rammed 63 | . 9 . 5 7 . . 6 . 3 . 1 . . 3 . . . . . . . 2 1 . 10 1 . . 2 . 3 . 2 . 2 . 1 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Highest Temperature 421 | . 134 126 163 9 . . 249 235 208 2 51 . 6 . 100 122 199 329 226 108 30 298 330 421 246 364 115 250 37 168 120 130 130 183 . 114 178 373 Average Temperature 67 | . 27 36 39 3 . . 67 52 40 1 21 . 3 . 42 45 92 102 85 36 12 93 126 133 92 115 54 48 22 40 41 31 78 111 . 68 57 83 Received Heat Transfer 4420 | . 558 . 200 . . . 185 357 117 . 135 . 136 61 50 12 . 406 208 267 81 222 . 184 12 351 . 106 30 214 69 41 . 53 . 87 186 92 Effects 6 | . . . . . . . 3 . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 71 | . . . . . . . . . . . . . . . . . . . . 6 1 7 3 2 . 11 1 6 . 6 6 8 2 3 . 2 4 3 Total Turns 1245 | . . . . . . . . . . . . . . . . . . . . 86 27 91 42 62 . 230 6 127 . 127 71 105 36 57 . 36 61 81 Longest Duration 61 | . . . . . . . . . . . . . . . . . . . . 21 27 19 20 42 . 61 6 35 . 36 38 26 25 37 . 21 35 45 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 13 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . 3 . . . . . . . . . . 3 4 Heat Transferred 11626 | . 592 . . . . . . 37 296 . . . . . . . . 222 222 962 . 148 777 832 185 2664 . . . . . . 74 296 185 740 1628 1766 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Peak Influence 1501 | . 289 131 660 294 . . 543 1103 552 142 859 450 1115 640 . . . . 521 1007 528 1083 705 765 560 1232 738 1100 900 1501 1311 1487 948 1265 790 964 969 955 Initial 983 | . . 89 50 213 . . . 163 537 137 99 450 315 585 . . . . 373 359 528 245 568 348 401 366 693 553 618 675 843 983 836 711 711 592 578 540 Average 649 | . 141 115 328 207 . . 300 644 373 140 504 450 821 539 . . . . 452 682 310 651 552 571 477 726 713 835 732 1093 1103 1295 893 974 760 766 824 800 Maximum Alert Level 5 | . 1 . 2 1 . . 2 4 2 . 3 2 4 2 . . . . 2 3 2 3 3 3 2 4 3 4 3 4 4 4 3 4 3 3 3 5 Low Security (%) 9 | 100 77 100 21 44 . 100 30 5 . 100 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 12 | . 22 . 52 55 . . 36 12 57 . 25 . 1 10 . . . . 43 12 87 11 3 23 . 10 . . . . . . . . . . . . Level 2 22 | . . . 25 . . . 32 36 42 . 39 100 26 89 . . . . 56 31 12 39 72 46 100 39 25 25 39 7 . . . . . 48 13 3 Level 3 32 | . . . . . . . . 31 . . 30 . 62 . . . . . . 55 . 48 23 29 . 46 74 69 60 40 52 14 100 80 100 51 86 30 Level 4 8 | . . . . . . . . 13 . . . . 8 . . . . . . . . . . . . 3 . 5 . 52 47 85 . 19 . . . 2 Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 . 9 . . . 4 . 2 . . . . 3 . . . 1 . . . . 2 . . . . . 1 . 2 . . . . . 7 14 Investigation 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . 2 5 Reinforcement 20 | . 2 . 6 . . . 2 . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 4 Assault 10 | . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 5 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Distress Signals 35 | . 1 . 3 . . . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . 1 . 2 . . . . . 3 21 Communications Jammed 284 | . . . . . . . . . 18 . 87 . . . . . . . . . . . 2 . 9 . . . . . 11 . 18 . . . 135 4 Distress Signals 266 | . . . . . . . . . 17 . 87 . . . . . . . . . . . . . 9 . . . . . 4 . 18 . . . 127 4 Times Spotted 706 | . 27 2 35 4 . . 37 33 9 . 21 . 24 19 7 5 4 23 8 18 7 24 11 20 8 46 2 23 11 30 24 17 4 25 3 13 47 115 Peak Tracking Total 9 | . 4 2 5 3 . . 4 7 4 . 7 . 4 4 4 3 3 9 6 5 2 5 4 8 3 7 1 5 5 5 4 4 3 4 3 2 8 9 Tactical Retreats 33 | . 2 1 . . . . 2 2 . . 1 . 1 1 . . . 2 . 2 2 1 1 . . 4 . 2 . 2 . . . 1 . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Traps Triggered 30 | . 2 . . . . . 3 2 1 . 4 . 1 . . . . . 2 1 . 4 . 4 . 1 . 1 1 1 . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Machines Disabled 49 | . . . . . . . 1 3 . . 4 . . 1 . 1 . 1 . 4 1 3 1 1 1 1 . 3 1 3 4 1 . 3 1 2 1 7 Max in Single Turn 2 | . . . . . . . 1 1 . . 1 . . 1 . 1 . 1 . 1 1 1 1 1 1 1 . 1 . 1 1 1 . 1 1 1 1 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Relay 11 | . . . . . . . . 2 . . 3 . . . . . . . . 1 . 2 . 1 . . . . . . . 1 . . . 1 . . Phase Generator 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Machines Accessed 60 | . 7 . 3 1 1 . 10 2 1 1 2 1 1 1 . 1 3 . 1 . 1 . 2 . 1 1 2 4 2 1 1 2 1 1 1 . . 4 Terminals 39 | . 5 . 1 1 . . 9 2 1 . 2 . 1 1 . . . . . . . . 1 . . 1 1 4 1 1 . 2 . 1 . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 151 | . 24 . 6 3 1 . 29 3 3 1 3 1 1 4 . 1 27 . 1 . 1 . 7 . 1 3 3 10 3 2 1 2 1 1 1 . . 7 Successful 86 | . 14 . 6 1 1 . 12 1 2 1 . 1 . 2 . 1 27 . 1 . 1 . 3 . 1 . 1 3 1 . 1 1 1 1 1 . . 1 Failed 64 | . 9 . . 2 . . 17 2 1 . 3 . 1 2 . . . . . . . . 4 . . 3 2 7 2 2 . 1 . . . . . 6 Catastrophic 13 | . . . . . . . 5 1 . . 1 . . 1 . . . . . . . . . . . . 2 1 1 . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 22 . 6 3 . . 28 . 3 . 2 . . 3 . . . . . . . . 5 . . 3 2 4 . . . 1 . . . . . 6 Terminals 104 | . 20 . 4 3 . . 28 3 3 . 3 . 1 4 . . . . . . . . 6 . . 3 2 10 2 2 . 2 . 1 . . . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 49 | . 3 . . 1 1 . 4 1 2 . . . . 2 . 1 27 . . . . . 2 . . . . 2 . . . 1 . 1 . . . 1 Record 8 | . . . . . 1 . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . 2 . 2 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 12 | . . . . . . . 1 . . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 25 | . 11 . 6 . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminals 20 | . 8 . 4 . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 1 1 . . 10 2 1 . 2 . 1 1 . . . . . . . . 1 . . 1 2 4 2 1 . 2 1 . 1 . . 3 Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Used RIF Installer 14 | . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 2 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Command Fork 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 59 | . . . . . 3 . . . 1 . 2 . . 4 . . . 1 . . 1 . 3 3 1 1 . . . . . . 1 . . . 11 27 Non-combat 7 | . . . . . 3 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Combat 52 | . . . . . . . . . 1 . 1 . . 4 . . . 1 . . . . 2 3 1 1 . . . . . . . . . . 11 27 Autooverrided 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 14 Robot Hacks Applied 45 | . . . . . 3 . . . 2 . 2 . . 5 . . . 1 . . 3 . 3 3 1 2 . . . . . . 1 . . . 6 13 parse_system 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_garrison 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 reboot_system 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 2 overwrite_iff 7 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . 3 . . . . . . . . . . . . . 1 formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . formatsys_high 18 | . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 5 8 Relay Couplers Released 55 | . . . . . . . . 8 4 . 12 . . . . . . . . 4 . 10 . 5 . . . . . . . 7 . . . 5 . . Machine Destruction 51 | . . . . . . . . 8 4 . 12 . . . . . . . . 4 . 10 . 5 . . . . . . . 3 . . . 5 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Attached 22 | . . . . . . . . . 1 . 3 . . 1 . . . 1 . . 1 . 2 . 1 . . . . . . . 1 . . . 4 7 Crosswired 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . 3 . 3 . . . . . . . . . . 4 . . . 3 . 5 . . . . . 2 . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Total Allies 75 | . . . . . . . . . 1 . 5 . 3 3 . . . 1 . . . . 1 7 1 . . 3 . 5 . . 1 . . 2 11 31 Largest Group 7 | . . . . . . . . . 1 . 3 2 5 4 1 1 1 1 . . . . 1 3 2 . . . 3 7 1 . 1 1 1 3 4 7 Highest-Rated Group 912 | . . . . . . . . . 15 . 90 74 134 140 40 40 40 64 . . . . 14 138 116 . . . 267 477 116 . 36 36 36 268 352 912 Highest-Rated Ally 219 | . . . . . . . . . 15 . 40 40 40 47 40 40 40 64 . . . . 14 47 116 . . . 89 116 116 . 36 36 36 116 219 219 Total Orders 73 | . . . . . . . . . . . 12 2 8 2 2 . 1 . . . . . 1 2 . . . . . 9 . . 3 10 1 7 . 13 STAY 33 | . . . . . . . . . . . 6 1 3 1 1 . 1 . . . . . . 1 . . . . . 5 . . 1 4 . 3 . 6 FOLLOW 30 | . . . . . . . . . . . 4 1 4 1 1 . . . . . . . . 1 . . . . . 4 . . 1 3 . 3 . 7 GUARD 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . AID 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 1 1 . . Ally Attacks 624 | . . . . . . . . . 4 . 18 . 24 21 . . . 2 . . . . . 44 21 . . . 41 74 16 . . . . 16 54 289 Total Damage 23231 | . . . . . . . . . 74 . 417 . 1310 534 . . . 30 . . . . . 1057 111 . . . 1153 2196 1132 . . . . 1177 1857 12183 Kills 126 | . . . . . . . . . 1 . 5 . 16 3 . . . . . . . . . 5 1 . . . 8 8 4 . . . . 4 8 63 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Robot Analysis Total 147 | . 1 . . 1 . . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Turns Passed 33114 | 42 1196 327 1228 715 323 147 1593 1514 492 224 1754 73 1182 739 775 374 400 773 228 1313 215 1239 285 947 207 1454 116 877 211 1296 691 1168 172 701 169 656 909 6389 Spaces Moved 16067 | 39 578 224 568 426 197 92 735 736 210 127 872 39 602 363 402 200 158 362 105 560 90 591 111 487 101 672 55 414 113 609 289 492 58 288 77 293 315 3417 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15014 | . 284 . 324 426 197 92 735 736 210 127 872 39 602 363 402 200 158 362 55 481 71 487 111 487 101 672 55 414 113 609 289 492 58 288 77 293 315 3417 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1033 | 19 294 224 244 . . . . . . . . . . . . . . . 50 79 19 104 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 125 160 160 160 160 170 170 170 170 170 170 168 166 166 165 164 125 165 140 125 158 150 150 150 155 155 160 150 161 166 170 165 165 162 162 155 Average Speed 161 | 74 134 110 150 160 160 160 166 170 170 170 170 170 170 168 167 166 165 179 160 166 165 160 158 152 150 153 155 156 160 151 163 168 170 167 165 163 163 162 Slowest Speed 400 | 100 240 110 240 160 160 160 170 170 170 170 170 170 170 170 168 166 166 246 245 250 250 400 158 158 150 158 155 160 160 161 166 170 170 170 165 165 165 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 94 54 45 63 58 33 71 76 35 7 89 2 73 10 57 38 80 46 7 62 7 59 6 63 7 70 3 63 6 56 17 69 5 53 5 53 10 79 Regions Visited 38 Branch Regions 9 Pre-discovered Areas 31 | . 1 . 2 . 1 . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 18 | . . 1 . . . . 1 . 1 1 . 1 . 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 12 | . . 2 . 1 . . . . . . . . . . 4 3 . 2 . . . . . . . . . . . . . . . . . . . . Spaces Dug 117 | . . . . . . . 1 . 7 . 1 . 4 1 . . . . 1 2 . 1 1 4 2 3 . 5 4 9 6 22 . 1 1 . 39 2 Terrain Destroyed 674 | . . 2 . . . . 1 6 36 . 2 . 4 2 43 . 4 48 17 4 1 27 5 17 11 31 2 25 8 49 47 36 9 19 10 5 79 124 Melee 39 | . . . . . . . 1 . 5 . 1 . 4 1 . . . . 1 2 . . . . . . . 3 . . . 19 . 1 1 . . . Projectile 449 | . . 2 . . . . . . 31 . 1 . . 1 14 . 4 2 4 2 1 27 5 17 11 31 2 22 8 49 47 17 9 17 9 5 54 57 AOE 175 | . . . . . . . . 6 . . . . . . 29 . . 46 12 . . . . . . . . . . . . . . . . . 25 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Acc Com Total 20409 | 49 814 271 760 443 202 93 967 895 281 134 1042 49 692 432 458 221 233 431 136 832 136 784 175 638 133 968 81 564 130 849 420 713 105 409 92 395 531 3851 Wait 1427 | . 83 26 39 . . . 59 22 10 2 24 . 24 . 6 2 21 13 9 149 22 62 21 46 4 145 10 72 2 88 57 90 30 62 1 43 96 87 Move 16040 | 38 577 223 567 425 196 91 735 735 209 127 871 39 601 362 401 199 157 361 105 559 90 590 111 486 101 671 55 413 113 608 289 491 58 287 77 292 314 3416 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 223 | 5 15 2 19 3 . 1 15 15 3 2 16 1 2 4 5 1 3 4 . 11 1 11 2 9 . 8 2 6 1 6 4 18 . 3 . 4 4 17 Fast Attach 146 | 5 5 . 5 . . . 7 10 3 . 6 . . 3 3 . 1 1 3 9 2 17 . 5 1 4 4 3 . 5 4 3 . 1 . 4 6 26 Attach 71 | 1 5 . 3 . . . 3 2 . 1 1 . . 2 2 . 2 2 . 4 3 5 2 2 . 3 1 4 . 2 3 1 1 3 . . 7 6 Detach 48 | . 3 . 2 . . . 3 . 1 . 3 . . 1 . . . 1 . 3 1 . 1 . . . 1 . . 2 1 2 . 3 . . 4 16 Swap 301 | . 4 3 11 . 3 . 9 13 10 . 23 4 11 8 5 5 4 12 5 9 3 8 6 12 2 22 2 7 1 20 4 4 3 6 1 7 13 41 Drop 259 | . 5 1 21 2 . 1 25 18 5 1 18 5 2 4 8 1 2 1 . 15 . 22 . 15 1 12 3 5 . 16 2 14 . 3 . 6 4 21 Fire 1591 | . 108 16 88 6 . . 104 68 29 1 56 . 44 44 28 12 19 33 13 51 14 52 31 63 14 102 3 50 11 85 53 53 11 40 10 33 82 164 Melee 167 | . . . . . 3 . 1 3 8 . 11 . 8 1 . 1 23 3 1 22 . 13 . . . . . 4 . 16 . 37 . 1 1 6 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 63 | . 9 . 5 7 . . 6 . 3 . 1 . . 3 . . . . . . . 2 1 . 10 1 . . 2 . 3 . 2 . 2 . 1 5 Escape Stasis 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Trap 45 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 44 Miscellaneous 18 | . . . . . . . . 9 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 4 exits: *Res x3 / *Res) -3/Research -3/Garrison -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 4 exits: [*Acc x3] / *Res) -2/Research -2/Garrison -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 6) 559 | -10/Materials | Discovered new exit (range 8) 848 | -10/Materials | Core integrity fell below 50% 942 | -10/Materials | Discovered new exit (range 7) 1056 | -10/Materials | Central database locked down 1130 | -10/Materials | Discovered new exit (range 15) 1227 | -10/Materials | Learned location of 2 exits from Subcaves 1239 | -10/Materials | Entered Mines 1240 | -10/Mines | Identified exit to Materials 1309 | -10/Mines | Excavation squad dispatched 1309 | -10/Mines | A large section of the Mines collapsed 1566 | -10/Mines | Entered Materials 1566 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1981 | -9/Materials | Build established: Scavenger-Tank 2557 | -9/Materials | Discovered new exit (range 11) 2663 | -9/Materials | Discovered new exit (range 5) 2766 | -9/Materials | First assault squad dispatched 2794 | -9/Materials | Entered Mines 2880 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3096 | -9/Mines | Learned 2 Materials zone layouts 3197 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3197 | -9/Mines | Discovered new exit (range 5) 3278 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3311 | -9/Mines | Discovered new exit (range 5) 3435 | -9/Mines | Assembled infested the area 3509 | -9/Mines | Entered Exiles 3549 | -9/Exiles | Met 8R-AWN 3575 | -9/Exiles | Met EX-HEX 3628 | -9/Exiles | Met EX-BIN 3685 | -9/Exiles | Met EX-DEC 3725 | -9/Exiles | Learned location of Zion (-7) 3811 | -9/Exiles | Discovered new exit (range 14) 3832 | -9/Exiles | Entered Mines 3961 | -8/Mines | Discovered new exit (range 10) 3979 | -8/Mines | Entered Materials 3979 | -8/Materials | Evolved 2 slots: Utility x2 3980 | -8/Materials | Identified exit to Factory 4768 | -8/Materials | Discovered exit to Factory (range 10) 5056 | -8/Materials | Discovered exit to Factory (range 10) 5572 | -8/Materials | Identified exit to Garrison 5572 | -8/Materials | Entered Garrison 5624 | -8/Garrison | Triggered checkpoint 5743 | -8/Garrison | Garrison Relay disabled 5771 | -8/Garrison | Build established: Gunner 5830 | -8/Garrison | Triggered checkpoint 5831 | -8/Garrison | Triggered checkpoint 5872 | -8/Garrison | Destroyed 7 combat bots 5926 | -8/Garrison | Discovered new exit (range 15) 6000 | -8/Garrison | Triggered checkpoint 6041 | -8/Garrison | Garrison Relay disabled 6258 | -8/Garrison | Phase Generator disabled 6285 | -8/Garrison | Installed Relay Interface Framework 6319 | -8/Garrison | Discovered new exit (range 7) 6404 | -8/Garrison | Triggered checkpoint 6608 | -8/Garrison | Build established: Bothacker-Gunner 6660 | -8/Garrison | Triggered checkpoint 6772 | -8/Garrison | Triggered checkpoint 6826 | -8/Garrison | Triggered checkpoint 6839 | -8/Garrison | Lost 3 parts (1u2w) 6931 | -8/Garrison | Discovered new exit (range 13) 7086 | -8/Garrison | Entered Materials 7556 | -8/Materials | Discovered exit to Factory (range 6) 7578 | -8/Materials | Entered Factory 7578 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7802 | -7/Factory | Identified exit to Garrison 7802 | -7/Factory | Entered Garrison 7832 | -7/Garrison | Triggered checkpoint 7870 | -7/Garrison | Triggered checkpoint 8278 | -7/Garrison | Triggered checkpoint 8280 | -7/Garrison | Triggered checkpoint 8535 | -7/Garrison | Discovered new exit (range 13) 8574 | -7/Garrison | Triggered checkpoint 8594 | -7/Garrison | Garrison Relay disabled 8712 | -7/Garrison | Phase Generator disabled 8992 | -7/Garrison | Triggered checkpoint 9016 | -7/Garrison | Garrison Relay disabled 9051 | -7/Garrison | Build established: Bothacker-Tank 9053 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9113 | -7/Garrison | Discovered new exit (range 13) 9278 | -7/Garrison | Triggered checkpoint 9303 | -7/Garrison | Garrison Relay disabled 9523 | -7/Garrison | Discovered new exit (range 15) 9556 | -7/Garrison | Entered Factory 9556 | -7/Factory | Accompanied by 2 allies 9629 | -7/Factory | Identified exit to Garrison 9629 | -7/Factory | Entered Garrison 9629 | -7/Garrison | Accompanied by 2 allies 9647 | -7/Garrison | Triggered checkpoint 9685 | -7/Garrison | Triggered checkpoint 10017 | -7/Garrison | Triggered checkpoint 10019 | -7/Garrison | Triggered checkpoint 10189 | -7/Garrison | Expanded RIF knowledge: Program Shield 10223 | -7/Garrison | Discovered new exit (range 12) 10263 | -7/Garrison | Triggered checkpoint 10443 | -7/Garrison | Triggered checkpoint 10509 | -7/Garrison | Triggered checkpoint 10523 | -7/Garrison | Discovered new exit (range 15) 10673 | -7/Garrison | Triggered checkpoint 10755 | -7/Garrison | Discovered new exit (range 8) 10811 | -7/Garrison | Entered Factory 10811 | -6/Factory | Accompanied by 1 ally 10811 | -6/Factory | Evolved 2 slots: Propulsion x2 11137 | -6/Factory | Identified exit to Lower Caves 11161 | -6/Factory | First assault squad dispatched 11335 | -6/Factory | Build established: Bothacker-Gunner 11550 | -6/Factory | Entered Lower Caves 11550 | -6/Lower Caves | Accompanied by 1 ally 11787 | -6/Lower Caves | Encountered a Warlord checkpoint 11844 | -6/Lower Caves | Build established: Bothacker-Skirmisher 12187 | -6/Lower Caves | Found Imp. Powered Armor 12297 | -6/Lower Caves | Discovered new exit (range 12) 12320 | -6/Lower Caves | Identified exit to Lower Caves 12325 | -6/Lower Caves | Entered another Lower Caves area 12325 | -6/Lower Caves | Accompanied by 1 ally 12477 | -6/Lower Caves | Found Alien Artifact 12529 | -6/Lower Caves | Encountered a Warlord checkpoint 12624 | -6/Lower Caves | Discovered new exit (range 14) 12641 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12693 | -6/Lower Caves | Identified exit to Data Miner 12699 | -6/Lower Caves | Entered Data Miner 12699 | -6/Data Miner | Accompanied by 1 ally 12699 | -6/Data Miner | Discovered new exit (range 6) 12731 | -6/Data Miner | Met Data Miner 12776 | -6/Data Miner | Learned location of Section 7 (-2) 12776 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12801 | -6/Data Miner | Received God Mode back door access code from Data Miner 12818 | -6/Data Miner | Interfaced with the Data Conduit 12836 | -6/Data Miner | Identified Dimensional Node Initializer 12836 | -6/Data Miner | Initialized slip node 13098 | -6/Data Miner | Identified exit to Proximity Caves 13099 | -6/Data Miner | Entered Proximity Caves 13188 | -5/Proximity Caves | Spotter reported a threat 13304 | -5/Proximity Caves | Destroyed 7 combat bots 13511 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13564 | -5/Proximity Caves | Lost 3 parts (3n) 13599 | -5/Proximity Caves | Destroyed 12 combat bots 13819 | -5/Proximity Caves | Discovered new exit (range 6) 13872 | -5/Proximity Caves | Entered Factory 13872 | -5/Factory | Evolved 2 slots: Utility x2 13873 | -5/Factory | Loaded intel: 250 machine locations 14017 | -5/Factory | Lost 5 parts (1p2n1u1w) 14100 | -5/Factory | Identified exit to Garrison 14100 | -5/Factory | Entered Garrison 14101 | -5/Garrison | Loaded intel: 37 machine locations 14224 | -5/Garrison | Triggered checkpoint 14268 | -5/Garrison | Build established: Bothacker-Gunner 14382 | -5/Garrison | Garrison Relay disabled 14524 | -5/Garrison | Triggered checkpoint 14582 | -5/Garrison | Triggered checkpoint 14637 | -5/Garrison | Expanded RIF knowledge: Structural Interface 14665 | -5/Garrison | Triggered checkpoint 14784 | -5/Garrison | Spotted B-75 Beast 14786 | -5/Garrison | Destroyed B-75 Beast 15168 | -5/Garrison | Found Relay Coupler [Proto] 15173 | -5/Garrison | Found Relay Coupler [Proto] 15176 | -5/Garrison | Found Relay Coupler [Proto] 15180 | -5/Garrison | Found Relay Coupler [Proto] 15248 | -5/Garrison | Discovered new exit (range 12) 15380 | -5/Garrison | Discovered new exit (range 3) 15413 | -5/Garrison | Entered Factory 15414 | -5/Factory | Loaded intel: 215 machine locations 15626 | -5/Factory | Build established: Botlord-Gunner 15628 | -5/Factory | Identified exit to Garrison 15628 | -5/Factory | Entered Garrison 15629 | -5/Garrison | Loaded intel: 27 machine locations 15682 | -5/Garrison | Triggered checkpoint 15768 | -5/Garrison | Garrison Relay disabled 15808 | -5/Garrison | Expanded RIF knowledge: Autooverride 15846 | -5/Garrison | Destroyed Striker 15871 | -5/Garrison | Destroyed Striker 16014 | -5/Garrison | Triggered checkpoint 16244 | -5/Garrison | Discovered new exit (range 10) 16444 | -5/Garrison | Triggered checkpoint 16640 | -5/Garrison | Triggered checkpoint 16664 | -5/Garrison | Discovered new exit (range 15) 16712 | -5/Garrison | Triggered checkpoint 16735 | -5/Garrison | Garrison Relay disabled 16867 | -5/Garrison | Entered Factory 16867 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16868 | -4/Factory | Loaded intel: 261 machine locations 17101 | -4/Factory | Discovered new exit (range 5) 17152 | -4/Factory | Identified exit to Garrison 17152 | -4/Factory | Entered Garrison 17153 | -4/Garrison | Loaded intel: 26 machine locations 17346 | -4/Garrison | Spotted B-86 Titan 17360 | -4/Garrison | Triggered checkpoint 17365 | -4/Garrison | Destroyed B-86 Titan 17382 | -4/Garrison | Spotted B-86 Titan 17397 | -4/Garrison | Destroyed B-86 Titan 17413 | -4/Garrison | Discovered new exit (range 14) 17588 | -4/Garrison | Garrison Relay disabled 17756 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 17808 | -4/Garrison | Triggered checkpoint 17814 | -4/Garrison | Triggered checkpoint 17858 | -4/Garrison | Build established: Botlord-Tank 17868 | -4/Garrison | Triggered checkpoint 17952 | -4/Garrison | Discovered new exit (range 12) 17970 | -4/Garrison | Expanded RIF knowledge: Command Fork 18099 | -4/Garrison | Entered Factory 18099 | -4/Factory | Accompanied by 2 allies 18100 | -4/Factory | Loaded intel: 231 machine locations 18289 | -4/Factory | Spotted B-86 Titan 18295 | -4/Factory | Assimilated Titan 7a with formatsys_high 18302 | -4/Factory | Identified exit to Garrison 18306 | -4/Factory | Entered Garrison 18307 | -4/Garrison | Loaded intel: 36 machine locations 18327 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 18612 | -4/Garrison | Spotted B-86 Titan 18690 | -4/Garrison | Destroyed B-86 Titan 18806 | -4/Garrison | Triggered checkpoint 18828 | -4/Garrison | Triggered checkpoint 18894 | -4/Garrison | Destroyed 8 combat bots 19007 | -4/Garrison | Triggered checkpoint 19334 | -4/Garrison | Discovered new exit (range 3) 19374 | -4/Garrison | Phase Generator disabled 19576 | -4/Garrison | Triggered checkpoint 19713 | -4/Garrison | Triggered checkpoint 19736 | -4/Garrison | Discovered new exit (range 12) 19760 | -4/Garrison | Entered Research 19760 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19761 | -3/Research | Loaded intel: 99 machine locations 19761 | -3/Research | Destroyed 11 combat bots 19833 | -3/Research | Spotted B-86 Titan 19845 | -3/Research | Destroyed B-86 Titan 19876 | -3/Research | Identified exit to Garrison 19876 | -3/Research | Entered Garrison 19877 | -3/Garrison | Loaded intel: 39 machine locations 19946 | -3/Garrison | Learned Research security intel 19999 | -3/Garrison | Build established: Botlord-Gunner 20011 | -3/Garrison | Spotted B-86 Titan 20055 | -3/Garrison | Destroyed B-86 Titan 20098 | -3/Garrison | Triggered checkpoint 20122 | -3/Garrison | Triggered checkpoint 20154 | -3/Garrison | Destroyed 7 combat bots 20226 | -3/Garrison | Discovered new exit (range 14) 20281 | -3/Garrison | Identified exit to Research 20296 | -3/Garrison | Discovered exit to Research (range 75) 20296 | -3/Garrison | Discovered exit to Research (range 52) 20296 | -3/Garrison | Discovered exit to Research (range 4) 20296 | -3/Garrison | Discovered new exit (range 70) 20371 | -3/Garrison | Triggered checkpoint 20445 | -3/Garrison | Expanded RIF knowledge: Autooverride 20702 | -3/Garrison | Triggered checkpoint 20727 | -3/Garrison | Destroyed 8 combat bots 20742 | -3/Garrison | Identified exit to Research 20753 | -3/Garrison | Entered Research 20753 | -3/Research | Accompanied by 3 allies 20755 | -3/Research | Loaded intel: 110 machine locations 20964 | -3/Research | Identified exit to Garrison 20964 | -3/Research | Entered Garrison 20964 | -3/Garrison | Accompanied by 3 allies 20965 | -3/Garrison | Loaded intel: 45 machine locations 21062 | -3/Garrison | Spotted B-86 Titan 21089 | -3/Garrison | Destroyed B-86 Titan 21158 | -3/Garrison | Triggered checkpoint 21372 | -3/Garrison | Triggered checkpoint 21471 | -3/Garrison | Spotted B-86 Titan 21511 | -3/Garrison | Allies destroyed B-86 Titan 21542 | -3/Garrison | Triggered checkpoint 21552 | -3/Garrison | Triggered checkpoint 21588 | -3/Garrison | Lost 5 allies 21596 | -3/Garrison | Triggered checkpoint 21619 | -3/Garrison | Destroyed 8 combat bots 21802 | -3/Garrison | Discovered exit to Research (range 11) 21860 | -3/Garrison | Triggered checkpoint 21930 | -3/Garrison | Spotted B-86 Titan 21951 | -3/Garrison | Destroyed B-86 Titan 21995 | -3/Garrison | Expanded RIF knowledge: Code Merge 22087 | -3/Garrison | Spotted B-75 Beast 22092 | -3/Garrison | Rewired B-86 Titan 22102 | -3/Garrison | Allies destroyed B-75 Beast 22141 | -3/Garrison | Destroyed B-90 Cyclops 22260 | -3/Garrison | Entered Research 22260 | -2/Research | Accompanied by 1 ally 22260 | -2/Research | Evolved 2 slots: Propulsion x2 22261 | -2/Research | Loaded intel: 98 machine locations 22495 | -2/Research | Spotted B-90 Cyclops 22951 | -2/Research | Identified exit to Garrison 22951 | -2/Research | Entered Garrison 22952 | -2/Garrison | Loaded intel: 27 machine locations 23007 | -2/Garrison | Triggered checkpoint 23080 | -2/Garrison | Discovered new exit (range 79) 23080 | -2/Garrison | Discovered new exit (range 40) 23080 | -2/Garrison | Discovered new exit (range 72) 23175 | -2/Garrison | Spotted B-90 Cyclops 23217 | -2/Garrison | Destroyed B-90 Cyclops 23363 | -2/Garrison | Triggered checkpoint 24015 | -2/Garrison | Expanded RIF knowledge: Crosswire 24072 | -2/Garrison | Garrison Relay disabled 24119 | -2/Garrison | Entered Research 24120 | -2/Research | Loaded intel: 95 machine locations 24291 | -2/Research | Identified exit to Garrison 24291 | -2/Research | Entered Garrison 24291 | -2/Garrison | Accompanied by 1 ally 24292 | -2/Garrison | Loaded intel: 38 machine locations 24336 | -2/Garrison | QS Assembler disabled 24337 | -2/Garrison | Triggered checkpoint 24554 | -2/Garrison | Spotted B-90 Cyclops 24569 | -2/Garrison | Destroyed B-90 Cyclops 24679 | -2/Garrison | Triggered checkpoint 24706 | -2/Garrison | Build established: Botlord-Tank 24743 | -2/Garrison | Expanded RIF knowledge: Command Fork 24771 | -2/Garrison | Discovered new exit (range 12) 24805 | -2/Garrison | Discovered new exit (range 53) 24805 | -2/Garrison | Discovered new exit (range 65) 24805 | -2/Garrison | Discovered new exit (range 23) 24805 | -2/Garrison | Discovered new exit (range 55) 24956 | -2/Garrison | Triggered checkpoint 24992 | -2/Garrison | Entered Research 24992 | -2/Research | Accompanied by 1 ally 24993 | -2/Research | Loaded intel: 113 machine locations 25161 | -2/Research | Identified exit to Garrison 25161 | -2/Research | Entered Garrison 25161 | -2/Garrison | Accompanied by 1 ally 25161 | -2/Garrison | Spotted B-86 Titan 25162 | -2/Garrison | Loaded intel: 36 machine locations 25189 | -2/Garrison | Expanded RIF knowledge: Robot Detection 25229 | -2/Garrison | Spotted B-86 Titan 25235 | -2/Garrison | Rewired B-86 Titan 25236 | -2/Garrison | Rewired B-86 Titan 25245 | -2/Garrison | Allies destroyed B-86 Titan 25256 | -2/Garrison | Allies destroyed B-86 Titan 25260 | -2/Garrison | Build established: Botlord-Gunner 25441 | -2/Garrison | Spotted B-90 Cyclops 25477 | -2/Garrison | Destroyed B-90 Cyclops 25515 | -2/Garrison | Triggered checkpoint 25522 | -2/Garrison | System corruption reached 10% 25523 | -2/Garrison | Triggered checkpoint 25633 | -2/Garrison | Build established: Botlord-Tank 25642 | -2/Garrison | Expanded RIF knowledge: Threat Obfuscation 25679 | -2/Garrison | Triggered checkpoint 25711 | -2/Garrison | Garrison Relay disabled 25772 | -2/Garrison | Discovered new exit (range 19) 25817 | -2/Garrison | Entered Access 25817 | -1/Access | Accompanied by 2 allies 25817 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25818 | -1/Access | Loaded intel: 104 machine locations 26102 | -1/Access | First assault squad dispatched 26200 | -1/Access | Build established: Botlord-Gunner 26401 | -1/Access | Energy Cycler disabled 26529 | -1/Access | Spotted B-99 Colossus 26547 | -1/Access | Assimilated Colossus 10a with formatsys_high 26638 | -1/Access | Discovered new exit (range 8) 26726 | -1/Access | Entered Command 26726 | -1/Command | Accompanied by 2 allies 26727 | -1/Command | Loaded intel: 56 machine locations 27022 | -1/Command | First assault squad dispatched 27060 | -1/Command | Found Prototype Ballistic Gun 27060 | -1/Command | Identified Multirail 27069 | -1/Command | Found Multirail 27283 | -1/Command | Spotted B-99 Colossus 27289 | -1/Command | Assimilated Colossus 10b with formatsys_high 27497 | -1/Command | Found Multirail 27658 | -1/Command | Lost 3 allies 28609 | -1/Command | Spotted Combat Programmer 28610 | -1/Command | Spotted Combat Programmer 28612 | -1/Command | Assimilated Combat Programmer with formatsys_high 28615 | -1/Command | Assimilated Combat Programmer with formatsys_high 28616 | -1/Command | Spotted M Guard 28616 | -1/Command | Spotted M Guard 28617 | -1/Command | Assimilated M Guard with formatsys_high 28617 | -1/Command | Assimilated M Guard with formatsys_high 28729 | -1/Command | Met MAIN.C 28730 | -1/Command | 0b10 Conduit disabled 28741 | -1/Command | Allies destroyed MAIN.C Shell 28743 | -1/Command | MAIN.C activated Command garrisons 28788 | -1/Command | Destroyed MAIN.C 28810 | -1/Command | Discovered new exit (range 43) 28810 | -1/Command | Discovered new exit (range 100) 28810 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28973 | -1/Command | Destroyed 8 combat bots 29047 | -1/Command | Combat Programmer assimilated hostile X-87 Electro 29083 | -1/Command | Lost 4 allies 29780 | -1/Command | Found Exp. Core Analyzer 29786 | -1/Command | Found Exp. Core Analyzer 29816 | -1/Command | Found Exp. Core Analyzer 30080 | -1/Command | Build established: Scavenger-Gunner 30360 | -1/Command | Found Active Sensor Suite 30661 | -1/Command | Build established: Scavenger-Skirmisher 31816 | -1/Command | Found Multirail 31822 | -1/Command | Found Multirail 32507 | -1/Command | Build established: Scavenger-Gunner 32875 | -1/Command | Phase Generator disabled 33109 | -1/Command | Identified exit to Surface 33115 | *** | Establishing 0b11! Last Messages --------------- 32761_ Field strength at 37. 32762_ Field strength at 30. 32763_ Field strength at 23. 32764_ Field strength at 16. 32765_ Field strength at 9. 32766_ Field strength at 2. 32767_ Stasis field depleted. 32781_ Acquired Plasma Lance. 32861_ Triggered Alarm Trap. 32861_ An alarm sounds. 32861_ ALERT: Alarm triggered, dispatching investigation squad. 32871_ Slug penetrates Phase Generator. 32871_ Slug penetrates Wall. 32871_ Slug penetrates Phase Generator. 32875_ Phase Generator explodes. 32879_ The unstable cave ceiling collapses. 32905_ Acquired 15 matter. 33043_ The unstable cave ceiling collapses. 33109_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | %= #*#????????????????????????????????????# | | ##[ # #%#????????????????????????????????????# | | *%[ % %*#????????########????????????????????# | | [=!=%=!!#????????# #????????????????????# | | ! ![%!! #????????# #????????????????????# | | % %**%[! #????????# #????????????????????# | | ! !!!!= #????????# #????????????????????# | | [%== #????????# #????????????????????? | | % ![[ #????????# #????????????????????? | | *%% ###?###### #???????????????###### | | ==%!!* = #"### # #???????????????# | | ![=*!%[ "T # #???????????????# | | [%*%=!!!=* "" + #???????????????# | | [=[!*!!!%! ##### # = #???????????????# | | #![################### #???????????????# | | #%=#????# ! #???# #???????????????# | | =!=#????# #???########???????????????###### | | %[[#????# #################???????????????# | | [/*#????# #################???????????????# | | [[%#????# ### !] *!###########????### | | #%[#????# ### ! =%!###########????# + | | #*%#????# ### ^^^^^^]^=!#%#%%%# %"#????# # | | #%=######!! ### ^ ^%! ! ###### # | | #=!=[%[%#!= ### ^ ^! ^% ^^ ^^ + # | | #=/==!*!+[! ### ^ "" ^%%%^ =^!^^^^+ # | | #=!%=[[=#%! ### ^ @" ^ %%^^^^ ^^^^+ % + | | #[*= *#== ### ^ pY ^ ^^^%^^=^^ + == # | | # / # ### ^ ^ %%^^^^^^^ ###%[ # | | # # = ### ^^^^^ ^^ *!;%# # ###?#[![ # | | # #[% ### %*%;;########?#%== # | | # # * ### Y ###########?#=! # | | # # [! #########;##;####??????????#[ # | | # #*=%[[ #################??????????#=/ !# | | # !!=###"########????????????????????????#=%=%= | | # !! ##![ %!!*||#????????????????????????#%! | | # != ##[=|!=!!|!#??????????????####??????# | | # ##%[%!=*%!!#??????????????#T"#??????# | | # ##/![=%!![*################ ######## | | # ######=##+##*!=!% % [%!%=!%= | | # #????#==%=%![[%*! % !*[%![= | | #"##################!==[[ !!!=% | | !% #??????#!%!% =*= | | = #??????############################### | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 53 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 15 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Core Analysis 12 Recoil Reduction 8 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 24 Relay Coupler Types 7 Relay Coupler Value 80 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Rnf. Fission Core | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticMiniMembrane Manual? 0 Play Time 03:37:51 Cumulative 543.3 hours Start 2024.12.10 @ 23:06:02 End 2024.12.11 @ 16:36:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 311 Adventurer 1 Explorer 0 Win Type 1 Total 128 Types 106/10/5/4/0/0/0/1/2 Lore% 77 Gallery% 80 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac6d97a7-e6a8-4c6c-b3dd-dc9064090b9f