Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 19:57:48

Player: star

Result: Destroyed by as-04596 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (0)        0
Robots Destroyed (1)       5
Value Destroyed (7)        7
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 12

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -11/Scrapyard

 Parts 
-------
>   --- POWER (1) --------
        (None)
>   --- PROPULSION (2) ---
        (None)
>   --- UTILITY (2) ------
        (None)
>   --- WEAPON (2) -------
        (None)
>   --- INVENTORY (5) ----
        (None)

 Peak State 
------------
>   --- POWER ------------
        (None)
>   --- PROPULSION -------
        (None)
>   --- UTILITY ----------
        (None)
>   --- WEAPON -----------
    Assault Rifle
>   --- INVENTORY --------
        (None)
[Rating: 1]

 Favorites 
-----------
Power                      None
Propulsion                 None
Utility                    None
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle

 Build                          | -11 
-------                    Run  | Yrd 
Slots Evolved              .    | .   
  Power                    .    | .   
  Propulsion               .    | .   
  Utility                  .    | .   
  Weapon                   .    | .   
Parts Attached             1    | 1   
  Power                    .    | .   
    Engine                 .    | .   
    Core                   .    | .   
    Reactor                .    | .   
  Propulsion               .    | .   
    Treads                 .    | .   
    Leg                    .    | .   
    Wheel                  .    | .   
    Hover                  .    | .   
    Flight                 .    | .   
  Utility                  .    | .   
    Device                 .    | .   
    Storage                .    | .   
    Processor              .    | .   
    Hackware               .    | .   
    Protection             .    | .   
    Artifact               .    | .   
  Weapon                   1    | 1   
    Energy Gun             .    | .   
    Energy Cannon          .    | .   
    Ballistic Gun          1    | 1   
    Ballistic Cannon       .    | .   
    Launcher               .    | .   
    Special Weapon         .    | .   
    Impact Weapon          .    | .   
    Slashing Weapon        .    | .   
    Piercing Weapon        .    | .   
    Special Melee Weapon   .    | .   
  Unidentified Prototypes  .    | .   
Parts Lost                 1    | 1   
  Power                    .    | .   
  Propulsion               .    | .   
  Utility                  .    | .   
  Weapon                   1    | 1   
  Highest Loss Streak      1    | 1   
  To Critical Strikes      .    | .   
Average Slot Usage (%)     .    | .   
Peak Build Rating          1    | 1   
  Average Rating           .    | .   
  On Entrance              .    | .   
Naked Turns                .    | .   
Heaviest Build             2    | 2   
  Greatest Support         3    | 3   
  Greatest Overweight (x)  .    | .   
  Average Overweight (x)   .    | .   
Largest Inventory Capacity 5    | 5   
  Average Capacity         5    | 5   
  Most Carried             .    | .   
  Average Carried          .    | .   
  Final Capacity           5    | 5   
  Final Carried            .    | .   

 Class Distribution 
--------------------
None

 Dominant Class 
----------------
None

 Resources                      | -11 
-----------                Run  | Yrd 
Matter Collected           204  | 204 
  Remotely                 .    | .   
Salvage Created            19   | 19  
  Parts                    3    | 3   
Haulers Intercepted        .    | .   
Recyclers Shooed           .    | .   
Parts Field Recycled       .    | .   
  Retrieved Matter         .    | .   
Parts Self-Destructed      .    | .   
  Prevented                .    | .   

 Kills                          | -11 
-------                    Run  | Yrd 
Combat Hostiles Destroyed  .    | .   
Classes Destroyed          1    | 1   
  Tunneler                 1    | 1   
Best Kill Streak           1    | 1   
  Combat Bots Only         .    | .   
Max Kills in Single Turn   1    | 1   
  Gunslinging              .    | .   
  Exploded                 .    | .   
  Melee                    .    | .   
Uniques/NPCs Destroyed     .    | .   

 Combat                         | -11 
--------                   Run  | Yrd 
Hostile Shots Fired        14   | 14  
  Missed                   2    | 2   
Damage Taken               353  | 353 
  Core                     253  | 253 
  Absorbed by Shields      .    | .   
Core Remaining (%)         .    | .   
Volleys Fired              1    | 1   
  Largest                  1    | 1   
  Hottest                  20   | 20  
Shots Fired                1    | 1   
  Gun                      1    | 1   
  Cannon                   .    | .   
  Launcher                 .    | .   
  Special                  .    | .   
  Kinetic                  1    | 1   
  Thermal                  .    | .   
  Explosive                .    | .   
  Electromagnetic          .    | .   
  Robot Hit Streak         1    | 1   
  Robot Miss Streak        .    | .   
  Penetration Max          .    | .   
  Secondary Targets        .    | .   
Shots Hit Robots           1    | 1   
  Core Hits                3    | 3   
  Critical Kills           .    | .   
  Critical Parts Destroyed .    | .   
  Critical Strikes         .    | .   
Melee Attacks              .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
  Sneak Attacks            .    | .   
    Combat Hostiles        .    | .   
  Follow-up Attacks        .    | .   
Damage Inflicted           42   | 42  
  Guns                     13   | 13  
  Cannons                  .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
  Ramming                  29   | 29  
  Kinetic                  13   | 13  
  Thermal                  .    | .   
  Explosive                .    | .   
  Electromagnetic          .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
Highest Corruption         .    | .   
  Average Corruption       .    | .   
  Corruption Purged        .    | .   
  Corruption Blocked       .    | .   
Overload Shots             .    | .   
Overflow Damage            .    | .   
  Projectiles              .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
Knockbacks                 1    | 1   
  Impact                   1    | 1   
  Kinetic                  .    | .   
  Secondary                .    | .   
Self-Inflicted Damage      14   | 14  
  Shots                    .    | .   
  Rammed                   3    | 3   
Targets Rammed             3    | 3   
  Kicked                   .    | .   
  Crushed                  .    | .   
Highest Temperature        .    | .   
  Average Temperature      .    | .   
  Received Heat Transfer   20   | 20  
Siege Activations          .    | .   
Robots Corrupted           .    | .   
  Combat Hostiles          .    | .   
  Parts Fried              .    | .   
  Impact Corruptions       .    | .   
Robots Melted              .    | .   
  Combat Hostiles          .    | .   
  Parts Melted             .    | .   
  Heat Transferred         .    | .   
Parts Sabotaged            .    | .   
Parts Stolen               .    | .   
Parts Stripped             .    | .   
Power Chain Reactions      .    | .   

 Alert                          | -11 
-------                    Run  | Yrd 
Peak Influence             15   | 15  
  Initial                  .    | .   
  Average                  1    | 1   
Maximum Alert Level        .    | .   
  Low Security (%)         100  | 100 
  Level 1                  .    | .   
  Level 2                  .    | .   
  Level 3                  .    | .   
  Level 4                  .    | .   
  Level 5                  .    | .   
  High Security            .    | .   
  Max Security             .    | .   
Squads Dispatched          .    | .   
  Investigation            .    | .   
  Extermination            .    | .   
  Reinforcement            .    | .   
  Assault                  .    | .   
  Garrison                 .    | .   
  Intercept                .    | .   
Searches Triggered         .    | .   
Construction Impeded       .    | .   
Haulers Reinforced         .    | .   
Active Scanning Responses  .    | .   
Cargo Convoy Interrupts    .    | .   

 Stealth                        | -11 
---------                  Run  | Yrd 
Distress Signals           .    | .   
Communications Jammed      .    | .   
  Distress Signals         .    | .   
Times Spotted              15   | 15  
  Peak Tracking Total      15   | 15  
  Tactical Retreats        .    | .   

 Traps                          | -11 
-------                    Run  | Yrd 
Traps Triggered            .    | .   
  Indirectly               .    | .   
Trap Hack Attempts         .    | .   
  Triggered                .    | .   
  Disarmed                 .    | .   
  Reprogrammed             .    | .   
  Reused                   .    | .   
Traps Extracted            .    | .   
  Installed                .    | .   
  Triggered                .    | .   

 Machines                       | -11 
----------                 Run  | Yrd 
Machines Disabled          .    | .   
  Max in Single Turn       .    | .   
Machines Repaired          .    | .   
Machines Dismantled        .    | .   
Machines Sabotaged         .    | .   
Overloaded Fab Kills       .    | .   

 Hacking                        | -11 
---------                  Run  | Yrd 
Machines Accessed          .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Total Hacks                .    | .   
  Successful               .    | .   
  Failed                   .    | .   
    Catastrophic           .    | .   
  Database Lockouts        .    | .   
  Manual                   .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Terminal Hacks             .    | .   
Fabricator Hacks           .    | .   
Repair Station Hacks       .    | .   
Recycling Unit Hacks       .    | .   
Scanalyzer                 .    | .   
Garrison Access Hacks      .    | .   
Unauthorized Hacks         .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Data Cores Recovered       .    | .   
  Used                     .    | .   
Hacking Detections         .    | .   
  Full Trace Events        .    | .   
  Feedback Events          .    | .   
  Feedback Blocked         .    | .   
Robot Schematics Acquired  .    | .   
  Robots Built             .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Robot Build Rating .    | .   
Part Schematics Acquired   .    | .   
  Parts Built              .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Part Build Rating  .    | .   
Parts Repaired             .    | .   
  Time                     .    | .   
Parts Recycled             .    | .   
  Recycled Matter          .    | .   
  Retrieved Matter         .    | .   
  Retrieved Components     .    | .   
Parts Scanalyzed           .    | .   
  Part Schematics Acquired .    | .   
  Parts Damaged            .    | .   

 Bothacking                     | -11 
------------               Run  | Yrd 
Used RIF Installer         .    | .   
Robots Hacked              .    | .   
  Non-combat               .    | .   
  Combat                   .    | .   
Robot Hacks Applied        .    | .   
Relay Couplers Released    .    | .   
Fabnet Peak Effective %    .    | .   
Robots Rewired             .    | .   
Allies Hacked              .    | .   
Hacks Repelled             .    | .   

 Allies                         | -11 
--------                   Run  | Yrd 
Total Allies               .    | .   
  Largest Group            .    | .   
  Highest-Rated Group      .    | .   
  Highest-Rated Ally       .    | .   
Total Orders               .    | .   
Ally Attacks               .    | .   
  Total Damage             .    | .   
  Kills                    .    | .   
Allies Corrupted           .    | .   
Allies Melted              .    | .   

 Intel                          | -11 
-------                    Run  | Yrd 
Robot Analysis Total       .    | .   
Derelict Logs Recovered    .    | .   
Drone Launches             .    | .   
  Drone Recoveries         .    | .   

 Exploration                    | -11  
-------------              Run  | Yrd  
Turns Passed               1144 | 1144 
Spaces Moved               78   | 78   
  Core                     78   | 78   
  Treads                   .    | .    
  Legs                     .    | .    
  Wheels                   .    | .    
  Hover                    .    | .    
  Flight                   .    | .    
  Fastest Speed            50   | 50   
  Average Speed            50   | 50   
  Slowest Speed            50   | 50   
  Overloaded Moves         .    | .    
  Propulsion Burnouts      .    | .    
  Robots Hopped            .    | .    
  Cave-ins Triggered       .    | .    
Exploration Rate (%)       16   | 16   
  Regions Visited          .
    Branch Regions         .
  Pre-discovered Areas     .    | .    
  Known Exits Taken        .    | .    
  Unknown Exits Taken      .    | .    
Scrap Searched             .    | .    
Spaces Dug                 .    | .    
Terrain Destroyed          .    | .    
  Melee                    .    | .    
  Projectile               .    | .    
  AOE                      .    | .    
Terrain Rammed             .    | .    
  Walls Destroyed          .    | .    
  Machines Disabled        .    | .    

 Actions                        | -11  
---------                  Run  | Yrd  
Total                      1182 | 1182 
  Wait                     1099 | 1099 
  Move                     78   | 78   
  Hop                      .    | .    
  Pick Up                  .    | .    
  Fast Attach              1    | 1    
  Attach                   .    | .    
  Detach                   .    | .    
  Swap                     .    | .    
  Drop                     .    | .    
  Fire                     1    | 1    
  Melee                    .    | .    
  Ram                      3    | 3    
  Kick                     .    | .    
  Crush                    .    | .    
  Escape Stasis            .    | .    
  Rewire                   .    | .    
  Trap                     .    | .    
  Miscellaneous            .    | .    

 Route 
-------
-11/Scrapyard (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   63 | -11/Scrapyard | Discovered new exit (range 16)
 1121 | -11/Scrapyard | Assembled infested the area
 1135 | -11/Scrapyard | Core integrity fell below 50%
 1144 | -11/Scrapyard | Core integrity fell below 20%
 1145 | -11/Scrapyard | Destroyed by as-04596 with Assembled Rifle

 Last Messages 
---------------
00197_ T-07 Excavator is excavating.
00200_ K-01 Serf collects debris.
00202_ Acquired 19 matter.
00202_ K-01 Serf collects debris.
00204_ Acquired 45 matter.
00204_ K-01 Serf collects debris.
00205_ Acquired 69 matter.
00205_ K-01 Serf collects debris. <x2>
00211_ T-07 Excavator is excavating. <x*>
00532_ K-01 Serf collects debris. <x*>
01121_ ALERT: Infestation in the scrapyard, dispatching Demolisher
  response squad.
[Achievement: Curiosity Killed The Cat]
01130_ C-30 ARC bursts open, deploying its payload.
01130_ D-53 Grenadier unfolds itself.
01133_ Assault Rifle destroyed.
01136_ The unstable cave ceiling collapses. <x2>
01143_ Slammed into as-15506.
01143_ as-15506 knocked back.
01144_ Slammed into as-68696. <x2>

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????#            =                |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          5
Energy Capacity            100
Matter Stores              296
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Curiosity Killed The Cat

 Challenges 
------------
None

 Game 
------
Seed              BladeFrostBlade
  Manual?         0
Play Time         00:07:46
  Cumulative      48.4 hours
  Start           2024.08.10 @ 17:47:47
  End             2024.08.10 @ 19:57:48
Sessions          0
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          86
  Rogue           86
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          42
Achievement%      34
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b01f6418-e6fc-4034-8494-443b5d205286