Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 02:41:15 Player: Tanner Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (953) 953 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3873 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core System Shield Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Beam Rifle Latent Energy Streamer > --- INVENTORY -------- Nuclear Core System Shield Small Laser Heavy Assault Rifle Rocket Launcher Mining Laser Plasma Cutter [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 44 | 6 1 5 13 6 1 . 12 Power 4 | 1 . . 3 . . . . Engine 4 | 1 . . 3 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 4 4 4 . . 2 Treads 2 | . . . 2 . . . . Leg 14 | 2 . 4 2 4 . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 1 . 1 . . . 4 Device . | . . . . . . . . Storage 3 | 1 . . . . . . 2 Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . . . . . 1 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 . 1 5 2 1 . 6 Energy Gun 6 | . . . 2 1 . . 3 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 5 | 2 . 1 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 1 . . 1 Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . Parts Lost 25 | . . 1 7 . . . 17 Power 2 | . . 1 . . . . 1 Propulsion 9 | . . . 4 . . . 5 Utility 4 | . . . 1 . . . 3 Weapon 10 | . . . 2 . . . 8 Highest Loss Streak 9 | . . 1 6 . . . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 93 95 75 96 100 100 81 Engine 8 | . 14 10 1 11 11 11 6 Treads 1 | . . . 5 14 . . . Leg 32 | . 28 28 28 26 44 44 24 Storage 11 | . 14 14 11 11 11 11 8 Processor 6 | . . . 2 11 11 11 7 Hackware 1 | . . . . . . . 9 Protection 4 | . 8 14 7 . . . . Energy Gun 12 | . . . 8 17 19 11 17 Energy Cannon 2 | . . . . . 2 11 8 Ballistic Gun 8 | . 28 28 10 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 64 | 13 14 15 19 19 26 26 64 Greatest Support 40 | 20 20 20 40 40 40 40 40 Greatest Overweight (x) 3 | 1 . . 2 . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 Average Capacity 8 | 7 8 8 8 8 8 8 8 Most Carried 8 | 6 3 8 8 8 8 8 8 Average Carried 6 | 2 1 4 6 6 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 1 3 7 6 7 8 8 2 Class Distribution -------------------- 43% | Scavenger-Mutant 39% | Mutant 12% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 906 | 223 32 155 182 101 . . 213 Remotely . | . . . . . . . . Salvage Created 1007 | . 47 212 217 142 . . 389 Parts 61 | . 8 11 17 6 . . 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 3 7 5 4 . . 12 Guns 22 | . 3 7 1 2 . . 9 AOE 9 | . . . 4 2 . . 3 Classes Destroyed 6 | . 1 1 2 1 . . 1 Worker 1 | . . . 1 . . . . Swarmer 13 | . 3 3 . . . . 7 Grunt 9 | . . 4 2 3 . . . Duelist 1 | . . . . 1 . . . Sentry 7 | . . . 3 . . . 4 Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | . 3 3 5 2 . . 4 Combat Bots Only 5 | . 3 3 5 2 . . 4 Max Kills in Single Turn 2 | . 1 1 2 1 . . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 324 | . 29 74 70 8 . . 143 Missed 105 | . 9 29 26 2 . . 39 Damage Taken 3162 | . 227 528 684 112 . . 1611 Core 888 | . 71 109 134 12 . . 562 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . 15 23 13 . . . . Regen/Repaired (Parts) 113 | . . . 113 . . . . Core Remaining (%) 63 | 100 . 28 . . . 63 . Volleys Fired 88 | . 7 27 17 5 . . 32 Largest 3 | . 2 2 2 2 . . 3 Hottest 172 | . 40 45 65 89 . . 172 Shots Fired 166 | . 14 54 29 10 . . 59 Gun 159 | . 14 54 27 8 . . 56 Cannon 2 | . . . . . . . 2 Launcher 4 | . . . 2 2 . . . Special 1 | . . . . . . . 1 Kinetic 86 | . 14 54 15 3 . . . Thermal 62 | . . . . 5 . . 57 Explosive 4 | . . . 2 2 . . . Electromagnetic 14 | . . . 12 . . . 2 Robot Hit Streak 13 | . 2 4 8 4 . . 13 Robot Miss Streak 4 | . 2 4 2 2 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 100 | . 6 29 21 6 . . 38 Core Hits 64 | . 4 14 11 6 . . 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . . . . . 8 Burn 8 | . . . . . . . 8 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2055 | . 65 400 465 199 . . 926 Guns 1374 | . 65 400 295 77 . . 537 Cannons 10 | . . . . . . . 10 Explosions 619 | . . . 170 122 . . 327 Melee . | . . . . . . . . Ramming 52 | . . . . . . . 52 Kinetic 718 | . 65 400 204 49 . . . Thermal 565 | . . . . 28 . . 537 Explosive 292 | . . . 170 122 . . . Electromagnetic 428 | . . . 91 . . . 337 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . 1 1 1 1 10 Average Corruption 2 | . . . 1 1 1 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . 6 . 4 . 20 Message Errors 4 | . . . 1 . . . 3 Matter Fused 11 | . . . 2 . 1 . 8 Heat Flow Errors 3 | . . . 2 . . . 1 Energy Discharges 5 | . . . 1 . 2 . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 . 4 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . 52 Shots 1 | . . . . . . . 1 Rammed 13 | . . . . . . . 13 Targets Rammed 13 | . . . . . . . 13 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 457 | . 9 26 457 33 . . 152 Average Temperature 59 | . 9 10 105 17 . . 53 Received Heat Transfer 1305 | . 81 243 279 27 . . 675 Effects 5 | . . . 5 . . . . Matter Decay 1 | . . . 1 . . . . Damage (major) 4 | . . . 4 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . 1 . . . . 9 Heat Transferred 2036 | . . . . 74 . . 1962 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 400 | . . . . . . . 400 LE Corruption 6 | . . . . . . . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 404 | . 85 217 130 182 . . 404 Initial 50 | . . 33 14 50 . . . Average 128 | . 28 120 54 154 . . 284 Maximum Alert Level 2 | . . 1 . . . . 2 Low Security (%) 76 | 100 100 97 100 100 . 100 14 Level 1 22 | . . 2 . . . . 83 Level 2 . | . . . . . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . 2 . . . . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 7 13 10 5 . . 17 Peak Tracking Total 7 | . 4 4 7 3 . . 4 Tactical Retreats 6 | . . 2 3 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . . . . . 6 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 1 1 3 . 4 . 1 Terminals 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 64 | . 3 1 6 . 49 . 5 Successful 57 | . 1 1 3 . 49 . 3 Failed 6 | . 2 . 3 . . . 1 Catastrophic 2 | . 1 . 1 . . . . Database Lockouts 1 | . . . . . . . 1 Manual 1 | . . . . . 1 . . Terminals 6 | . . . 1 . . . 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 6 | . 3 . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 54 | . . 1 1 . 49 . 3 Record 52 | . . . . . 49 . 3 Open Door 1 | . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 2 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . 17 . . . . . Total Damage 230 | . . 230 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3362 | 76 209 498 649 150 981 161 638 Spaces Moved 2153 | 58 155 334 403 83 816 48 256 Core 69 | 23 . . 20 . . . 26 Treads 88 | . . . 83 5 . . . Legs 1996 | 35 155 334 300 78 816 48 230 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 124 | 110 120 120 129 122 120 120 146 Slowest Speed 260 | 120 120 120 160 160 120 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 30 73 20 21 93 16 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 152 | . . . 18 22 . . 112 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 152 | . . . 18 22 . . 112 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2680 | 70 165 386 508 123 817 151 460 Wait 328 | . . 9 57 21 . 104 137 Move 2146 | 57 154 333 402 82 815 47 256 Hop . | . . . . . . . . Pick Up 46 | 7 3 8 13 6 1 . 8 Fast Attach . | . . . . . . . . Attach 34 | 6 1 . 13 4 . . 10 Detach 1 | . . . 1 . . . . Swap 10 | . . 5 . 2 1 . 2 Drop 14 | . . 4 5 3 . . 2 Fire 88 | . 7 27 17 5 . . 32 Melee . | . . . . . . . . Ram 13 | . . . . . . . 13 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 8) 286 | -10/Materials | Entered Mines 292 | -10/Mines | Met a Derelict testing a Signal Generator 303 | -10/Mines | Build established: Mutant 307 | -10/Mines | Met a Derelict bent on vengeance 535 | -10/Mines | Met a Derelict shopkeep closing up shop 562 | -10/Mines | Core integrity fell below 50% 770 | -10/Mines | Discovered new exit (range 9) 784 | -10/Mines | Entered Materials 784 | -9/Materials | Evolved 2 slots: Propulsion x2 1023 | -9/Materials | Repaired Minigun 1143 | -9/Materials | Discovered new exit (range 13) 1263 | -9/Materials | Lost 6 parts (3n1u2w) 1433 | -9/Materials | Entered Mines 1555 | -9/Mines | Build established: Scavenger-Mutant 1575 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1576 | -9/Mines | Discovered new exit (range 5) 1583 | -9/Mines | Entered Exiles 1623 | -9/Exiles | Met 8R-AWN 1653 | -9/Exiles | Met EX-HEX 1721 | -9/Exiles | Met EX-DEC 1787 | -9/Exiles | Visited The Gauntlet 1997 | -9/Exiles | Learned location of Zion (-7) 2060 | -9/Exiles | Discovered new exit (range 15) 2198 | -9/Exiles | Met EX-BIN 2239 | -9/Exiles | Aligned with FarCom system 2240 | -9/Exiles | Given EX-Vault access code 2300 | -9/Exiles | Opened EX-Vault 2308 | -9/Exiles | Found Prototype Energy Cannon 2310 | -9/Exiles | Identified Latent Energy Streamer 2354 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2564 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2564 | -9/Exiles | Entered Mines 2714 | -8/Mines | Discovered new exit (range 9) 2725 | -8/Mines | Entered Materials 2725 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3011 | -8/Materials | Build established: Scavenger-Skirmisher 3182 | -8/Materials | Lost 6 parts (1p3n2w) 3221 | -8/Materials | Central database locked down 3353 | -8/Materials | Core integrity fell below 50% 3359 | -8/Materials | Core integrity fell below 20% 3362 | -8/Materials | System corruption reached 10% 3363 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Beam Rifle destroyed. YA6KH=2/3=NUZY<8WVIQZKKKCJYM6%R>MLU%Q6 Beam Rifle destroyed. Critical hit (Burn: +37). Mining Laser destroyed. Critical hit (Burn: +37). Plasma Cutter destroyed. Slammed into G-47 Trooper. Adv. Visual Processing Unit broken. Destabilizing: Short circuit. Slammed into G-47 Trooper. G-47 Trooper knocked back. Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). Slammed into G-47 Trooper. Hacking Suite destroyed. System corrupted by crushing effect (+4). [Achievement: System Compromised] Slammed into G-50 Soldier. Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ?????????????###/###??????????+????????w?????????? | | ?????????????# #?????????? ??????????????????? | | ????????????? #?????????? ?#????????????????? | | ?????????????# #???????##? # ????????????????? | | ?????????????# #?##???? # # ???????????????? | | ???????##????? #?# ####### """???????????????? | | ???????# ###### #??# ||! !# ?????#?????????? | | ???????# # #??# |]! # % ?? /#?????????? | | ???????# " # #??# |]g # ? #?????????? | | ???????# T /% #??# %%%# ? #?????????? | | ???????# " # #??#! 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