Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 21:27:23 Player: delto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (4360) 4360 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 8466 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 414 Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 71/350 System Corruption 3% Temperature Cool (18) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Large Battery Improved Field Recycling Unit > --- WEAPON (2) ------- Improved Heavy Machine Gun > --- INVENTORY (20) --- Improved Heat Sink Coolant Injector Trap Scanner Improved Terrain Scanner Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Large Battery Recoil Stabilizer Improved Recalibrator > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Airjet Improved Heat Sink Improved Heat Sink Trap Scanner Improved Terrain Scanner Improved Field Recycling Unit Improved Heavy Machine Gun Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 44] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 2 . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 123 | 7 12 . 31 5 20 12 36 Power 10 | 1 1 . 2 1 1 . 4 Engine 5 | 1 1 . 2 1 . . . Core 5 | . . . . . 1 . 4 Reactor . | . . . . . . . . Propulsion 24 | 2 1 . 4 1 4 1 11 Treads 12 | 1 1 . 3 1 2 1 3 Leg 3 | . . . . . . . 3 Wheel 4 | 1 . . 1 . 2 . . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 62 | 2 5 . 18 . 12 10 15 Device 24 | 1 1 . 8 . 4 3 7 Storage 4 | 1 1 . . . . . 2 Processor 10 | . . . 4 . 2 1 3 Hackware 9 | . . . 3 . 6 . . Protection 15 | . 3 . 3 . . 6 3 Artifact . | . . . . . . . . Weapon 27 | 2 5 . 7 3 3 1 6 Energy Gun 3 | 2 . . 1 . . . . Energy Cannon 6 | . . . 5 . . . 1 Ballistic Gun 11 | . 3 . 1 2 3 . 2 Ballistic Cannon 2 | . 1 . . . . . 1 Launcher 5 | . 1 . . 1 . 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 Parts Lost 55 | . 1 . 10 2 . 3 39 Power 5 | . . . . 1 . . 4 Propulsion 21 | . 1 . 3 1 . 1 15 Utility 16 | . . . 3 . . 2 11 Weapon 13 | . . . 4 . . . 9 Highest Loss Streak 13 | . 1 . 2 1 . 2 13 To Critical Strikes 1 | . . . . 1 . . . Average Backups 17 | 2 11 19 19 19 19 19 17 Power 2 | . 3 7 4 1 2 2 1 Propulsion 1 | . . . 1 . . 2 1 Utility 10 | . 5 10 11 12 12 11 8 Weapon 3 | . 2 2 2 3 3 3 6 Tool/Special . | . . . . . . . . Unused Backups 44 | . 2 2 19 . 5 9 7 Power 13 | . . . 6 . 3 2 2 Propulsion 7 | . 1 . 6 . . . . Utility 14 | . 1 1 4 . 1 5 2 Weapon 9 | . . 1 3 . 1 1 3 Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 97 | . 99 100 98 100 99 99 88 Engine 7 | . 14 14 11 11 3 . . Core 3 | . . . . . 5 9 6 Treads 25 | . 25 28 19 22 34 36 19 Leg 1 | . . . . . . . 8 Wheel 1 | . 2 . 1 . 1 . . Device 20 | . 13 12 28 28 10 22 19 Storage 10 | . 14 14 11 11 9 9 10 Processor 2 | . . . 1 . 7 1 3 Protection 2 | . . 1 3 4 3 3 3 Energy Cannon 5 | . . . 15 1 . . . Ballistic Gun 9 | . 2 . 3 20 18 17 13 Ballistic Cannon 2 | . 11 14 . . . . . Launcher 2 | . 12 14 . . . . . Peak Build Rating 44 | 7 9 9 21 17 28 30 44 Average Rating 19 | 5 7 8 13 16 26 26 33 On Entrance 14 | . 7 9 9 15 17 27 28 Avg Prop Armor Cover (%) 12 | 14 11 . 11 . 13 . 9 Naked Turns . | . . . . . . . . Heaviest Build 85 | 14 52 52 65 61 63 79 85 Greatest Support 100 | 20 40 40 40 40 80 80 100 Greatest Overweight (x) 7 | 3 1 1 3 1 2 . 7 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 Average Carried 17 | 2 11 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 20 20 20 5 Class Distribution -------------------- 40% | Mutant 34% | Scavenger-Mutant 15% | Commander-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 5083 | 257 573 258 1399 190 420 1050 936 Remotely 3296 | . 338 258 1154 190 177 620 559 Salvage Created 4529 | 92 473 187 1546 171 190 631 1239 Parts 270 | 7 30 7 83 22 12 32 77 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled 5 | . . . . . . . 5 Retrieved Matter 16 | . . . . . . . 16 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 100 | . 15 2 30 8 3 13 29 Guns 41 | . 1 . 4 3 3 11 19 Cannons 36 | . 4 1 26 2 . . 3 AOE 23 | . 10 1 . 3 . 2 7 Classes Destroyed 17 | 2 5 . 3 . . 1 6 Worker 8 | . 1 . 1 1 1 1 3 Builder 6 | . . . . . . . 6 Tunneler 3 | 1 . 1 1 . . . . Hauler 1 | . . . . . . . 1 Recycler 8 | 1 1 2 1 . . 2 1 Mechanic 1 | . . . . . . . 1 Operator 2 | . 1 . 1 . . . . Watcher 9 | . 2 . 5 . 1 1 . Swarmer 17 | . 3 . 4 5 . . 5 Grunt 47 | . 12 2 15 3 . 3 12 Brawler 2 | . . . 2 . . . . Duelist 1 | . . . 1 . . . . Protector 1 | . . . . . . . 1 Sentry 19 | . . . 8 . 3 8 . Specialist 3 | . . . . . . . 3 Hunter 7 | . . . . . . 2 5 Programmer 3 | . . . . . . . 3 Best Kill Streak 12 | 2 4 5 5 4 2 4 12 Combat Bots Only 10 | . 3 2 4 3 2 3 10 Max Kills in Single Turn 7 | 1 4 2 2 3 1 2 7 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 . 2 . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 786 | . 34 14 161 54 8 77 438 Missed 208 | . 9 2 48 16 1 21 111 Hits 578 | . 25 12 113 38 7 56 327 Melee 5 | . . . 5 . . . . Projectile 573 | . 25 12 108 38 7 56 327 AOE 2 | . . . . . . . 2 Critical Strikes 21 | . . 1 5 1 . 3 11 Actively Blocked 3 | . . 1 1 . . . 1 Damage Taken 8159 | . 288 206 1576 467 103 855 4664 Core 1241 | . 27 47 273 86 42 59 707 Absorbed by Shields 208 | . . . . . . 8 200 Redirected to Shielding 305 | . 6 16 74 . . . 209 Ignored by Resistances 22 | . . . . . . . 22 Regen/Repaired (Parts) 18 | . . . . . . 18 . Core Remaining (%) 65 | 100 . 70 . 10 . 81 . Volleys Fired 285 | 2 26 12 98 15 18 34 80 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 136 | 90 60 60 136 136 56 66 108 Shots Fired 538 | 4 39 18 192 30 36 68 151 Gun 293 | 4 8 . 64 16 36 58 107 Cannon 199 | . 18 12 126 12 . . 31 Launcher 46 | . 13 6 2 2 . 10 13 Special . | . . . . . . . . Kinetic 337 | . 26 12 73 16 36 58 116 Thermal 155 | 4 . . 117 12 . . 22 Explosive 45 | . 13 6 2 2 . 10 12 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 14 | 3 6 7 14 11 7 11 12 Robot Miss Streak 11 | . 3 1 2 2 9 4 11 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . . 1 . 1 2 Max Gunslinging Chain 1 | . . . . 1 . 1 1 Shots Hit Robots 381 | 3 18 12 121 17 30 59 121 Core Hits 357 | 3 27 10 50 12 24 71 160 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | 1 . . . . . . 1 Burn 1 | 1 . . . . . . . Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9887 | 37 1058 431 2247 502 386 1668 3558 Guns 3898 | 37 60 . 579 96 386 980 1760 Cannons 2689 | . 175 134 1635 184 . . 561 Explosions 3287 | . 823 297 33 222 . 688 1224 Melee . | . . . . . . . . Ramming 13 | . . . . . . . 13 Kinetic 4356 | . 235 134 626 96 386 980 1899 Thermal 2624 | 37 176 . 1588 184 . . 639 Explosive 2675 | . 647 297 33 222 . 688 788 Electromagnetic 219 | . . . . . . . 219 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 1 3 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . 3 7 Message Errors 1 | . . . . . . . 1 Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 188 | . 49 28 24 . . 25 62 Projectiles 34 | . . 10 24 . . . . Explosions 154 | . 49 18 . . . 25 62 Melee . | . . . . . . . . Knockbacks 5 | . . . 3 . . . 2 Impact . | . . . . . . . . Kinetic 3 | . . . 2 . . . 1 Secondary 2 | . . . 1 . . . 1 Self-Inflicted Damage 248 | . 9 39 . 38 . . 162 Shots 11 | . 1 1 . 2 . . 7 Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . . . 3 Kicked 2 | . . . . . . . 2 Crushed 1 | . . . . . . . 1 Highest Temperature 371 | 30 12 18 371 292 4 165 244 Average Temperature 79 | 17 8 10 84 148 4 45 94 Received Heat Transfer 2702 | . 141 69 558 171 36 348 1379 Effects 2 | . . . 2 . . . . Shutdowns 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 4543 | 173 150 . 2886 333 . . 1001 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Maximum Alert Level 2 | . . . 1 . . 2 1 Low Security (%) 84 | 100 100 100 83 100 100 42 85 Level 1 8 | . . . 16 . . 10 14 Level 2 6 | . . . . . . 46 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 586 | 10 176 107 255 157 83 586 275 Initial 245 | . . 57 19 87 33 . 245 Average 107 | 1 60 68 98 111 7 300 92 Influence Increases 3948 | 10 557 93 913 255 124 1057 939 Destroy 0b10 Robot/C 2260 | . 300 40 600 200 60 460 600 Destroy 0b10 Robot/NC 200 | 10 25 15 45 5 10 25 65 Destroy Leader 622 | . 64 10 190 30 32 184 112 Allied During Kill 316 | . . . . 5 . 260 51 Successful Hack 97 | . 12 . 17 . 22 42 4 Disable Machine 225 | . 60 . 45 . . 75 45 Destroy Structure 228 | . 96 28 16 15 . 11 62 Influence Decreases 3753 | 10 410 190 737 393 212 517 1284 Entered New Map 610 | . . 90 31 139 55 . 295 Time Decay 2452 | 10 400 100 620 214 157 467 484 Lost Part 511 | . 10 . 86 20 . 30 365 Lost Ally 180 | . . . . 20 . 20 140 Squads Dispatched 27 | . 3 . 5 . 6 4 9 Investigation 8 | . 3 . 1 . 3 . 1 Extermination 2 | . . . . . . . 2 Reinforcement 13 | . . . 4 . 3 1 5 Assault . | . . . . . . . . Garrison 4 | . . . . . . 3 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . 1 . . . 3 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 11 | . . . 3 . 2 4 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 158 | . 20 3 44 12 7 24 48 Peak Tracking Total 11 | . 3 2 5 3 2 5 11 Tactical Retreats 5 | . . . 3 1 . 1 . ECM-based Alert Blocks 7 | . . . 4 2 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 7 | . 4 . 1 . 1 . 1 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 15 | . 4 . 3 . . 5 3 Max in Single Turn 2 | . 2 . 1 . . 2 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 41 | . 7 . 11 . 8 13 2 Terminals 30 | . 6 . 8 . 4 11 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . Recycling Units 5 | . 1 . 1 . 2 1 . Scanalyzers 4 | . . . 2 . 2 . . Garrison Access . | . . . . . . . . Total Hacks 99 | . 21 . 31 . 18 26 3 Successful 54 | . 8 . 19 . 13 13 1 Failed 45 | . 13 . 12 . 5 13 2 Catastrophic 7 | . 2 . . . 2 3 . Database Lockouts . | . . . . . . . . Manual 68 | . 20 . 17 . 14 16 1 Terminals 70 | . 18 . 20 . 10 21 1 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . . . . . 3 . Recycling Units 12 | . 3 . 2 . 5 2 . Scanalyzers 12 | . . . 9 . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 . 3 . 3 5 . Open Door 4 | . . . . . . 4 . Branch Access Points 4 | . 1 . 1 . 1 1 . Terminal Index 1 | . . . . . 1 . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 11 | . . . 8 . 3 . . Insert Component 4 | . . . 3 . 1 . . Analyze 4 | . . . 3 . 1 . . Retrieve Study 3 | . . . 2 . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 27 | . 7 . 8 . 7 5 . Terminals 19 | . 5 . 6 . 3 5 . Botnet 19 | . 5 . 6 . 3 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 2 . 4 . . Reject 4 | . 1 . 1 . 2 . . Mask 4 | . 1 . 1 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 29 | . 6 . 8 . 4 9 2 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired 1 | . . . . . . 1 . Time 13 | . . . . . . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 143 | . . . . . . 143 . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 11 | . . . . 1 . 10 . Largest Group 10 | . . . . 1 . 10 8 Highest-Rated Group 173 | . . . . 31 . 173 141 Highest-Rated Ally 31 | . . . . 31 . 29 29 Total Orders 2 | . . . . . . 2 . EXPLORE 1 | . . . . . . 1 . RETURN 1 | . . . . . . 1 . Ally Attacks 123 | . . . . 7 . 86 30 Total Damage 1333 | . . . . 83 . 982 268 Kills 17 | . . . . 2 . 13 2 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Active Infowar (turns) 6283 | 20 539 . 2302 419 837 1264 902 Optics 316 | . . . 316 . . . . Terrain 2841 | . . . 416 . 685 842 898 Structural 1617 | . . . 1329 284 4 . . Traps 1966 | . . . . . 64 1098 804 Seismic 829 | 20 539 . 270 . . . . ECM 3007 | . . . 2050 417 150 390 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 9002 | 79 1498 211 2790 454 1228 1319 1423 Spaces Moved 4064 | 60 808 73 1100 193 582 645 603 Core 7 | 7 . . . . . . . Treads 3317 | 2 551 73 964 193 520 645 369 Legs 224 | . . . . . . . 224 Wheels 506 | 51 257 . 136 . 62 . . Hover 10 | . . . . . . . 10 Flight . | . . . . . . . . Fastest Speed 50 | 50 95 240 145 200 115 160 160 Average Speed 183 | 96 171 240 209 200 180 160 176 Slowest Speed 470 | 200 240 240 320 200 200 160 470 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 97 31 80 27 44 92 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 236 | . 95 37 13 17 . 10 64 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 232 | . 95 37 13 17 . 10 60 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 5006 | 73 881 92 1376 228 722 839 795 Wait 119 | . . . 6 . 59 51 3 Move 4057 | 59 807 72 1099 192 581 644 603 Hop . | . . . . . . . . Pick Up 137 | 5 19 3 40 5 19 21 25 Fast Attach 41 | 7 9 . 9 . 6 2 8 Attach 52 | . 2 . 10 2 4 3 31 Detach 13 | . 1 . 6 . 3 1 2 Swap 210 | . 8 2 77 11 16 66 30 Drop 89 | . 9 3 31 3 16 17 10 Fire 285 | 2 26 12 98 15 18 34 80 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 3) 500 | -10/Materials | Discovered new exit (range 12) 593 | -10/Materials | Discovered new exit (range 4) 1059 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Discovered new exit (range 8) 1306 | -10/Materials | Identified exit to Mines 1578 | -10/Materials | Entered Mines 1673 | -10/Mines | Discovered new exit (range 15) 1757 | -10/Mines | Discovered new exit (range 8) 1782 | -10/Mines | Excavation squad dispatched 1782 | -10/Mines | A large section of the Mines collapsed 1789 | -10/Mines | Entered Materials 1789 | -9/Materials | Evolved 2 slots: Utility x2 2455 | -9/Materials | Core integrity fell below 50% 2643 | -9/Materials | Build established: Scavenger-Mutant 3486 | -9/Materials | Identified exit to Mines 3633 | -9/Materials | Discovered new exit (range 15) 4385 | -9/Materials | Discovered new exit (range 15) 4579 | -9/Materials | Entered Mines 4603 | -9/Mines | Core integrity fell below 20% 4755 | -9/Mines | Discovered new exit (range 7) 4888 | -9/Mines | Received a Mining Laser from a helpful Derelict 5033 | -9/Mines | Entered Materials 5033 | -8/Materials | Evolved 2 slots: Propulsion x2 5579 | -8/Materials | Met 7R-MNS 5616 | -8/Materials | Build established: Hacker-Mutant 5677 | -8/Materials | Discovered new exit (range 15) 5826 | -8/Materials | Identified exit to Storage 6163 | -8/Materials | Build established: Mutant 6261 | -8/Materials | Entered Storage 6284 | -8/Storage | Garrison activated, responded to threat 6769 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6935 | -8/Storage | Identified exit to Recycling 7069 | -8/Storage | Build established: Commander-Mutant 7403 | -8/Storage | Discovered new exit (range 14) 7467 | -8/Storage | Repaired Tractor Beam 7580 | -8/Storage | Entered Factory 7580 | -7/Factory | Accompanied by 8 allies 7580 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8115 | -7/Factory | P-60 Hacker assimilated allied Trooper 3g 8145 | -7/Factory | Lost 6 allies 8203 | -7/Factory | Cargo convoy interrupted 8311 | -7/Factory | Lost 12 parts (1p6n5u) 8312 | -7/Factory | Destroyed 7 combat bots 8802 | -7/Factory | Lost 3 parts (1p2w) 8825 | -7/Factory | Garrison activated, responded to threat 8887 | -7/Factory | Core integrity fell below 50% 8920 | -7/Factory | Lost 10 parts (1p3n3u3w) 8929 | -7/Factory | Destroyed 10 combat bots 8987 | -7/Factory | Core integrity fell below 20% 9003 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08986_ Critical hit (Burn: +37). 08986_ M-13 Machinist repairs G-47 Trooper. 08986_ U-05 Engineer builds a Wall. 08986_ Adv. EMP Blaster destroyed. 08987_ Imp. Field Recycling Unit collects Welding Torch, recycling 2 matter... 08990_ Lgt. Nuclear Core destroyed. 08990_ G-47 Trooper destroyed. 08992_ System corrupted: Matter fused (-6). 08993_ Identified Imp. Heavy Machine Gun. 08995_ Imp. Field Recycling Unit collects Imp. Heat Sink, recycling 5 matter... 08995_ M-13 Machinist repairs G-47 Trooper. 08997_ Adv. EMP Blaster destroyed. 08997_ M-13 Machinist repairs G-47 Trooper Imp. Heat Sink. 08999_ Imp. Airjet destroyed. 08999_ Critical hit (Burn: +37). 08999_ M-13 Machinist repairs G-47 Trooper Lgt. Nuclear Core. 09000_ U-05 Engineer lays Concrete. 09002_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ## # #????????????????????????????? | | ## =# #????????????????????????????? | | ?##### # # ? ??? ?? ??????????????????? | | ??##?### #? ??????????????????? | | #?###### #? ?? #???????????????? | | #??#???######/####### ? #???????????????? | | #############%#?##??? ? #???????????????? | | ##???#?# # ######? # ??????????????? | | #?#?#### #%######? ?? #? ?????????????? | | ######## [ # ##?#???? # ? ????????????? | | #####??# # #####?# #???????????????? | | ######## # #?##?##??? #?? ????????????? | | ###??### [ # #?##### ???? ???????????? | | ######## # #############+#######??#??#????????? | | + =# #?######?## +["""?""???????????? | | ############# ####?###?## # """""???"????????? | | ##?# """ # ######### # """""""?"????????? | | ?### " " # ### ### + """"""" ""???????? | | #### + % # ??????? | | #### # ### ###m # ??????? | | #### # # #######ggg # ??????? | | #?## ## ##########!# # ??????? | | ############ # ##[#!* # ##########???????? | | + #### # #?##???#??#?????? | | ############## #### ! = # ##?##?####???????? | | ?###################### #@ # ##?#???#???##????? | | ######?#?#?##############u! !#######?###????????? | | ####????####?### # !|=%# """""???????#????? | | ######?#?#??#### = """ !# """"""???###?????? | | """G????#??# ? """ =|[ # """""?###???????? | | ?""" ?"??#??#? ?""" #!=== # """""" #???#?#???? | | " ??? ???### /*%*% / ##??##????? | | ?? ? ? ???#??? """ #%=![!# #?#???????? | | " ? ?????#?#? ? """ #=!!%!# ###???????? | | ?" ? ??#?##? ?""" #=%%=!# ! #?##??????? | | ? ? ???? #?#???? # ![ # ###??? ???? | | ? ?? ? ??? ????#?#####?# [ ###########???? ???? | | ? ??? ? ??? #???????????#%%% p##??#??????????????? | | ? "?? ???????#??##???#??#% % #?#????#??#????????? | | ??" ? ?????????? ?? ??% % ##???#??????##?????? | | ? ? ?????????????? ??? #????????#??#??????? | | ?????????????????? ??? #?#???????#????????? | | ???????????? ?????? ? !%#?#????????????????? | | ###??? ???????????? =##???#???#?????????? | | ????? ????????????? ##?#??#????????????? | | ?#????? ?????????? ##?????????????????? | | ??? ???? ?????????? ! ?????????????????? | | ??#??????????????????#"## ??????????????????? | | ?? ?? ????#?????????????# ??????????????????? | | "????"???????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 15 Energy Capacity 360 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 825 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Tractor Beam | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Tractor Beam | 28% | -8/Storage Studied --------- Particle Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Construction Begets Destruction Challenges ------------ None Game ------ Seed MicrowarpGrenadeFlamer Manual? 0 Play Time 02:00:17 Cumulative 105.6 hours Start 2026.02.01 @ 17:26:18 End 2026.02.02 @ 21:27:23 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00ae5ce3-87ed-4baa-a423-2d93466dc1d0