Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:54:04 Player: SunoPerson Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1318) 1318 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3158 Bonus ------- None Cogmind --------- Core Integrity 411/550 Matter 141/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Core Shielding Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Autogun > --- INVENTORY (15) --- Heat Sink Improved Heat Sink Huge Storage Unit Heavy EM Pulse Gun Improved EM Shotgun Beam Rifle Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun High-powered Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Heat Sink Huge Storage Unit Heavy EM Pulse Gun Improved EM Shotgun Beam Rifle Beam Cannon Heavy Assault Rifle Autogun Autogun [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device ECM Suite Storage Huge Storage Unit Protection Core Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 35 | 7 1 22 5 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 7 | 2 . 5 . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 4 2 Device 2 | . 1 1 . Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 14 | 3 . 8 3 Energy Gun 4 | 1 . 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 2 . 2 3 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 17 | . . 11 6 Power 3 | . . 2 1 Propulsion 4 | . . 2 2 Utility 3 | . . 2 1 Weapon 7 | . . 5 2 Highest Loss Streak 7 | . . 7 3 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 87 71 85 Engine 4 | . 14 2 4 Treads 13 | . 28 7 30 Leg 12 | . . 17 . Device 1 | . 2 2 . Storage 11 | . 14 11 9 Protection 8 | . . 8 16 Energy Gun 10 | . 14 11 1 Energy Cannon 1 | . . 1 . Ballistic Gun 10 | . 14 7 23 Naked Turns . | . . . . Heaviest Build 90 | 12 14 90 36 Greatest Support 86 | 40 40 86 86 Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) 1 | . . 1 . Largest Inventory Capacity 25 | 8 8 25 15 Average Capacity 17 | 6 8 20 15 Most Carried 12 | 1 5 12 12 Average Carried 7 | . 3 7 10 Final Capacity 15 | 8 8 15 15 Final Carried 12 | 1 5 10 12 Class Distribution -------------------- 79% | Mutant 10% | Scavenger-Mutant 7% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 863 | 205 119 345 194 Remotely . | . . . . Salvage Created 1401 | . 225 707 469 Parts 74 | . 12 41 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 5 20 9 Guns 23 | . 5 9 9 Cannons 9 | . . 9 . AOE 2 | . . 2 . Classes Destroyed 7 | . 2 4 1 Builder 1 | . . 1 . Recycler 1 | . . 1 . Watcher 4 | . 1 1 2 Swarmer 7 | . . 7 . Grunt 20 | . 5 9 6 Sentry 5 | . . 4 1 Hunter 2 | . . . 2 Best Kill Streak 8 | . 3 8 8 Combat Bots Only 8 | . 3 8 7 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 314 | . 23 192 99 Missed 103 | . 3 66 34 Damage Taken 2770 | . 268 1459 1043 Core 552 | . 49 364 139 Absorbed by Shields . | . . . . Redirected to Shielding 41 | . . 10 31 Core Remaining (%) 63 | 100 80 9 . Volleys Fired 110 | . 19 56 35 Largest 3 | . 2 2 3 Hottest 105 | . 70 105 93 Shots Fired 235 | . 38 95 102 Gun 198 | . 38 58 102 Cannon 33 | . . 33 . Launcher 4 | . . 4 . Special . | . . . . Kinetic 164 | . 19 44 101 Thermal 46 | . 19 27 . Explosive 4 | . . 4 . Electromagnetic 21 | . . 20 1 Robot Hit Streak 9 | . 8 9 7 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 160 | . 27 61 72 Core Hits 81 | . 14 36 31 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 1 2 Critical Strikes 6 | . 2 2 2 Burn 2 | . 2 . . Destroy 3 | . . 1 2 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2732 | . 345 1242 1145 Guns 2037 | . 345 562 1130 Cannons 373 | . . 373 . Explosions 286 | . . 286 . Melee . | . . . . Ramming 36 | . . 21 15 Kinetic 1739 | . 170 439 1130 Thermal 444 | . 175 269 . Explosive 286 | . . 286 . Electromagnetic 227 | . . 227 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . . 4 1 Targets Rammed 7 | . . 5 2 Kicked 1 | . . 1 . Crushed 1 | . . . 1 Highest Temperature 197 | . 117 197 42 Average Temperature 40 | . 50 49 12 Received Heat Transfer 1191 | . 156 630 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1332 | . 666 666 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 385 | . 117 385 342 Initial 49 | . . 49 29 Average 121 | . 46 126 191 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 84 48 Level 1 17 | . . 15 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 9 27 24 Peak Tracking Total 8 | . 4 8 6 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 4 3 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 31 | . 7 14 10 Successful 11 | . 4 4 3 Failed 20 | . 3 10 7 Catastrophic 6 | . 1 2 3 Database Lockouts . | . . . . Manual 21 | . 5 10 6 Terminals 28 | . 7 14 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 11 | . 4 4 3 Record 9 | . 2 4 3 Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 4 3 Full Trace Events 6 | . . 3 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2607 | 55 359 1836 357 Spaces Moved 951 | 32 176 598 145 Core 9 | 5 . 4 . Treads 526 | 27 176 178 145 Legs 416 | . . 416 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 160 Average Speed 228 | 142 160 270 160 Slowest Speed 400 | 160 160 400 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 29 49 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . 15 . Melee . | . . . . Projectile . | . . . . AOE 15 | . . 15 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1156 | 38 215 711 192 Wait 35 | . 16 17 2 Move 948 | 31 175 597 145 Hop . | . . . . Pick Up 18 | . 4 11 3 Fast Attach 17 | 6 1 7 3 Attach 7 | . . 6 1 Detach . | . . . . Swap 11 | 1 . 9 1 Drop 3 | . . 3 . Fire 110 | . 19 56 35 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush 6 | . . 4 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 3) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x2 554 | -9/Materials | Core integrity fell below 50% 592 | -9/Materials | Lost 7 parts (1p2n1u3w) 601 | -9/Materials | Destroyed 8 combat bots 908 | -9/Materials | Discovered new exit (range 10) 1627 | -9/Materials | Discovered new exit (range 5) 1783 | -9/Materials | Core integrity fell below 20% 2251 | -9/Materials | Entered another Materials area 2251 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2253 | -8/Materials | Discovered new exit (range 13) 2468 | -8/Materials | Lost 3 parts (1p1n1u) 2480 | -8/Materials | Destroyed 7 combat bots 2579 | -8/Materials | Discovered new exit (range 16) 2608 | -8/Materials | Self-destructed Last Messages --------------- Acquired Gauss Rifle. Acquired 44 matter. Crushed W-25 Informer. W-25 Informer destroyed. Acquired 14 matter. Slammed into W-25 Informer. Connecting with Garrison Access... Destroyed Lgt. Nuclear Core. Imp. Treads destroyed. G-47 Trooper destroyed. Acquired 41 matter. Acquired Imp. Heat Sink. EXIT=FOUND W-25 Informer sends out distress signal. K-01 Serf collects debris. Connecting with Terminal... ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. Imp. Assault Rifle destroyed. Critical hit (Burn: +37). 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"" # """??????? | | ??????????? < = + """??????? | | ??????????? # ????????? | | ????????????##+########## ##??????????? | | ????????????????????????###+####### #???????????? | | ????????????????????????? ??????# #??????#+#??? | | ????????????????????????# "??????# #??????# #??? | | ????????????????????????# "??????# #??????# #??? | | ????????????????????????# "??????#+######## #??? | | ????????????????????????# "??????# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingNullKinecellerator Manual? 0 Play Time 00:21:51 Cumulative 6.5 hours Start 2024.04.01 @ 21:36:00 End 2024.04.01 @ 21:54:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ef0fe93-4104-4bb7-8c1d-36d8af0a57ac