Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.06 @ 09:49:54 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2292) 2292 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6367 Bonus ------- None Cogmind --------- Core Integrity 524/1000 Matter 218/450 Energy 96/100 System Corruption 3% Temperature Critical (587) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Large Matter Pod Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Fusion Compressor Advanced Terrain Scanner System Restoration Module System Restoration Module Heavy Hammer Heavy Hammer Makeshift Axe Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Structural Scanner Advanced Signal Interpreter Targeting Computer System Restoration Module > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Improved Sensor Array Advanced Terrain Scanner Light Armor Plating System Restoration Module Magnetic Acceleration Cannon Rocket Launcher Heavy Hammer Heavy Hammer [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Barrage Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Slots Evolved 10 | . . . 4 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 . 1 1 Utility 4 | . . . 2 1 . 1 Weapon 2 | . . . 1 1 . . Parts Attached 69 | 7 12 7 4 5 21 13 Power 10 | 1 2 . 1 . 5 1 Engine 7 | 1 2 . 1 . 3 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 2 3 . 6 2 Treads 4 | . . . . . 4 . Leg 3 | . . . . . 2 1 Wheel 8 | 2 . 2 3 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 4 . . 2 4 5 Device 9 | 1 3 . . 1 2 2 Storage 4 | 1 1 . . . . 2 Processor 3 | . . . . 1 2 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 27 | 2 6 5 . 3 6 5 Energy Gun 4 | 2 1 . . . 1 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 13 | . 3 2 . 1 3 4 Ballistic Cannon 4 | . 1 . . 1 2 . Launcher 3 | . . 2 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . . 2 . . 4 15 Power 2 | . . 1 . . . 1 Propulsion 8 | . . 1 . . 2 5 Utility 5 | . . . . . 1 4 Weapon 6 | . . . . . 1 5 Highest Loss Streak 15 | . . 2 . . 1 15 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 8 10 9 9 9 9 Power 1 | . 2 1 . . . 2 Propulsion . | . 1 1 . . . . Utility 4 | . 3 4 4 4 4 3 Weapon 3 | . 2 4 3 4 3 4 Tool/Special . | . . . . . . . Unused Backups 21 | . 7 4 2 1 3 4 Power 3 | . 1 . . . 1 1 Propulsion 3 | . 1 1 . 1 . . Utility 7 | . 3 . 2 . . 2 Weapon 6 | . 2 2 . . 1 1 Tool/Special 2 | . . 1 . . 1 . Average Slot Usage (%) 96 | . 100 95 96 99 96 96 Engine 8 | . 14 11 8 7 8 2 Core 2 | . . . . . 3 7 Treads 6 | . . . . . 12 16 Wheel 17 | . 28 25 24 23 10 5 Device 15 | . 14 14 26 23 17 8 Storage 9 | . 14 14 9 7 6 7 Processor 5 | . . . . 7 8 10 Energy Gun 1 | . 9 . . . 1 . Ballistic Gun 13 | . 14 15 17 15 10 14 Ballistic Cannon 3 | . . . . 6 7 3 Launcher 2 | . . 9 . . . . Impact Weapon 2 | . . . . 6 5 2 Slashing Weapon 1 | . . 2 9 . . 1 Peak Build Rating 63 | 7 10 15 23 28 53 63 Average Rating 29 | 5 8 11 22 26 41 56 On Entrance 18 | . 7 10 11 23 27 53 Naked Turns . | . . . . . . . Heaviest Build 58 | 13 18 20 27 35 51 58 Greatest Support 32 | 20 20 20 32 32 32 22 Greatest Overweight (x) 4 | 1 . 1 1 1 4 4 Average Overweight (x) 1 | . . . . 1 2 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 7 10 10 10 10 10 8 Class Distribution -------------------- 38% | Mutant 22% | Skirmisher 21% | Scavenger-Skirmisher 7% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Matter Collected 2589 | 270 343 321 127 414 745 369 Remotely . | . . . . . . . Salvage Created 2615 | 130 341 220 56 587 840 441 Parts 133 | 8 27 9 1 24 39 25 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Combat Hostiles Destroyed 48 | . 10 6 1 7 17 7 Guns 30 | . 10 3 1 4 8 4 Cannons 15 | . . . . 3 9 3 AOE 3 | . . 3 . . . . Classes Destroyed 14 | 2 4 1 . 4 2 1 Worker 1 | . . . . . . 1 Builder 2 | . . . . 1 1 . Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 5 | 1 . . . 4 . . Operator 2 | . . . . . 1 1 Watcher 5 | . 1 . . 1 1 2 Swarmer 14 | . 6 . . 1 7 . Grunt 16 | . 4 . 1 3 5 3 Duelist 2 | . . . . . 2 . Sentry 2 | . . . . 1 1 . Hunter 1 | . . . . 1 . . Programmer 7 | . . . . 1 2 4 Subdweller 6 | . . 6 . . . . Best Kill Streak 4 | 3 3 2 1 4 4 3 Combat Bots Only 4 | . 3 2 1 2 4 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Hostile Shots Fired 351 | . 34 18 . 48 95 156 Missed 89 | . 8 5 . 19 29 28 Hits 262 | . 26 13 . 29 66 128 Melee 3 | . . . . . 3 . Projectile 259 | . 26 13 . 29 63 128 AOE 3 | . . 3 . . . . Critical Strikes 7 | . . . . . 4 3 Part Disruptions 1 | . . . . . 1 . Damage Taken 3662 | 8 178 298 . 268 833 2077 Core 767 | . 45 117 . 50 79 476 Absorbed by Shields . | . . . . . . . Ignored by Resistances 993 | 3 60 82 . 82 237 529 Core Remaining (%) 83 | 100 . 35 100 92 90 . Volleys Fired 148 | 4 28 19 3 27 47 20 Largest 4 | 2 2 2 2 3 4 4 Hottest 152 | 80 80 58 56 96 152 138 Shots Fired 410 | 8 56 39 6 81 145 75 Gun 293 | 8 56 31 6 54 82 56 Cannon 105 | . . . . 27 63 15 Launcher 12 | . . 8 . . . 4 Special . | . . . . . . . Kinetic 362 | . 39 31 6 81 134 71 Thermal 16 | . 5 . . . 11 . Explosive 12 | . . 8 . . . 4 Electromagnetic 20 | 8 12 . . . . . Robot Hit Streak 20 | 3 12 17 16 9 18 20 Robot Miss Streak 5 | 1 3 1 . 5 3 3 Penetration Max 1 | . . . . 1 1 . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 290 | 4 41 30 6 50 106 53 Core Hits 118 | 3 19 13 3 19 40 21 Critical Kills 3 | . . . . 1 . 2 Critical Parts Destroyed 5 | . 1 . . 1 1 2 Critical Strikes 13 | . 2 . . 3 2 6 Burn 1 | . 1 . . . . . Destroy 7 | . 1 . . 3 . 3 Blast 3 | . . . . . 1 2 Smash 2 | . . . . . 1 1 Melee Attacks 69 | . . 25 1 3 21 19 Impact 32 | . . . . 3 21 8 Slashing 37 | . . 25 1 . . 11 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 1 1 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6926 | 81 418 779 106 1114 2833 1595 Guns 3440 | 54 418 380 106 598 1215 669 Cannons 1957 | . . . . 398 1174 385 Explosions 667 | 27 . 399 . . 42 199 Melee 862 | . . . . 118 402 342 Ramming . | . . . . . . . Kinetic 4928 | . 252 380 106 996 2140 1054 Thermal 326 | 27 50 . . . 249 . Explosive 598 | . . 399 . . . 199 Electromagnetic 212 | 54 116 . . . 42 . Impact 572 | . . . . 118 402 52 Slashing 290 | . . . . . . 290 Piercing . | . . . . . . . Highest Corruption 3 | . 2 2 . 2 . 3 Average Corruption 1 | . 1 2 . 1 . 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 13 | . 2 9 . 1 . 1 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . 2 1 . . . . Heat Flow Errors 2 | . . 1 . 1 . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 5 | . . 5 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 424 | . . . . 106 224 94 Projectiles 82 | . . . . 28 38 16 Explosions . | . . . . . . . Melee 342 | . . . . 78 186 78 Knockbacks 27 | . . . . 3 21 3 Impact 3 | . . . . 1 1 1 Kinetic 22 | . . . . 2 18 2 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 26 | 8 . . . . . 18 Shots 2 | 1 . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 517 | 48 101 229 4 300 352 517 Average Temperature 101 | 21 48 129 3 48 96 195 Received Heat Transfer 1092 | . 57 30 . 87 264 654 Effects 9 | . . . . . 2 7 Shutdowns 3 | . . . . . 1 2 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . 1 . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . 1 3 1 Combat Hostiles . | . . . . . . . Parts Fried 4 | . 1 . . 2 1 . Impact Corruptions 10 | . . . . 3 5 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 797 | 50 222 . . . 525 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 140 | 5 140 . 20 105 105 86 Initial 39 | . . . . . 39 . Average 24 | 1 40 . 1 33 28 10 Influence Increases 1401 | 15 319 . 27 266 500 274 Destroy 0b10 Robot/C 840 | . 200 . 20 140 340 140 Destroy 0b10 Robot/NC 105 | 15 10 . . 30 30 20 Destroy Leader 164 | . 34 . . 32 64 34 Successful Hack 38 | . 15 . 7 12 4 . Disable Machine 72 | . . . . 27 27 18 Destroy Structure 92 | . . . . 10 20 62 Lose Combat Pursuer 90 | . 60 . . 15 15 . Influence Decreases 1401 | 15 251 68 27 171 595 274 Entered New Map 94 | . . 38 . . 56 . Time Decay 1189 | 15 251 30 27 171 499 196 Lost Part 118 | . . . . . 40 78 Squads Dispatched 14 | . . . 1 3 4 6 Investigation 2 | . . . 1 . 1 . Extermination 5 | . . . . 1 2 2 Reinforcement 6 | . . . . 2 1 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Distress Signals 4 | . 1 . 1 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 17 6 2 21 20 14 Peak Tracking Total 6 | . 3 2 1 6 4 5 Tactical Retreats 5 | . 3 . . 1 1 . Traps | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Traps Triggered 5 | . 2 . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Machines Disabled 8 | . . . . 3 3 2 Max in Single Turn 1 | . . . . 1 1 1 Garrison Access 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Machines Accessed 16 | . 8 . 2 1 3 2 Terminals 12 | . 7 . 2 1 1 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 50 | . 30 . 8 2 7 3 Successful 29 | . 17 . 6 1 5 . Failed 20 | . 12 . 2 1 2 3 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts 1 | . 1 . . . . . Manual 34 | . 24 . 5 1 2 2 Terminals 44 | . 28 . 8 2 4 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 12 | . 8 . 2 . 2 . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 4 | . 2 . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Seal Access 2 | . . . . . 2 . Unauthorized Hacks 14 | . 8 . 4 1 1 . Terminals 13 | . 7 . 4 1 1 . Botnet 6 | . 2 . 2 1 1 . Skim 7 | . 5 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 13 | . 7 . 2 1 1 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 5 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Active Infowar (turns) 5514 | 12 758 1431 305 480 1501 1027 Sensors 73 | . . . . . . 73 Terrain 3637 | . 105 732 301 480 1501 518 Structural 4164 | . 152 699 305 480 1501 1027 Seismic 2242 | 12 501 . 302 480 947 . Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Turns Passed 5594 | 80 758 1431 305 480 1501 1039 Spaces Moved 4501 | 64 666 1565 293 358 937 618 Core 5 | 5 . . . . . . Treads 1 | . . . . . 1 . Legs . | . . . . . . . Wheels 4495 | 59 666 1565 293 358 936 618 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 83 98 98 115 Average Speed 101 | 79 80 82 85 98 128 145 Slowest Speed 305 | 100 80 95 95 98 305 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 87 77 29 14 18 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 6 | . . 6 . . . . Spaces Dug 22 | . . 1 . 2 10 9 Terrain Destroyed 126 | 6 . 43 . 10 22 45 Melee 22 | . . 1 . 2 10 9 Projectile 23 | . . . . 8 12 3 AOE 81 | 6 . 42 . . . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Total 5149 | 81 852 1655 342 430 1100 689 Wait 249 | . 118 19 28 28 51 5 Move 4495 | 63 665 1564 292 357 936 618 Hop . | . . . . . . . Pick Up 45 | 7 11 7 7 4 6 3 Fast Attach 23 | 7 4 . 2 1 7 2 Attach 13 | . . . 4 2 3 4 Detach 2 | . . . . 1 . 1 Swap 46 | . 9 11 1 2 13 10 Drop 59 | . 17 10 4 5 16 7 Fire 148 | 4 28 19 3 27 47 20 Melee 69 | . . 25 1 3 21 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Discovered new exit (range 10) 794 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Central database locked down 839 | -10/Materials | Entered Subcaves 847 | -10/Subcaves | Learned location of Storage (-8) 858 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 945 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1091 | -10/Subcaves | Disturbed a concealed Subdweller 1187 | -10/Subcaves | Ambushed by Subdweller buried in earth 1227 | -10/Subcaves | Learned location of Zion (-7) 1227 | -10/Subcaves | Met a Zionite searching for "candidates" 1824 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1893 | -10/Subcaves | Discovered new exit (range 12) 1912 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1922 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2045 | -10/Subcaves | Core integrity fell below 50% 2188 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2189 | -10/Subcaves | Discovered new exit (range 7) 2245 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2270 | -10/Subcaves | Entered Materials 2270 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2393 | -8/Materials | Met 7R-MNS 2472 | -8/Materials | Discovered new exit (range 3) 2552 | -8/Materials | Discovered new exit (range 4) 2572 | -8/Materials | Build established: Scavenger-Mutant 2575 | -8/Materials | Entered Factory 2575 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2576 | -7/Factory | Caught up to 7R-MNS 2920 | -7/Factory | Build established: Skirmisher 2927 | -7/Factory | Discovered new exit (range 14) 3055 | -7/Factory | Entered another Factory area 3055 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3267 | -6/Factory | Build established: Scavenger-Skirmisher 4489 | -6/Factory | Build established: Skirmisher 4522 | -6/Factory | Discovered new exit (range 8) 4555 | -6/Factory | Identified exit to Factory 4556 | -6/Factory | Entered another Factory area 4556 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4722 | -5/Factory | Discovered new exit (range 5) 4728 | -5/Factory | Identified exit to Upper Caves 5371 | -5/Factory | Build established: Gunner 5577 | -5/Factory | Garrison activated, responded to threat 5595 | -5/Factory | Self-destructed Last Messages --------------- 05587_ Fission Core destroyed. 05587_ Arm. Wheel destroyed. 05588_ Mic. Fission Core broken. 05588_ Overheating: Short circuit. 05588_ Penetrated by Slug. 05590_ HV Slug penetrates Wall. 05590_ HV Slug penetrates H-71 Marshal. 05590_ HV Slug penetrates Earth. 05590_ Hyp. Coil Gun destroyed. 05591_ U-05 Engineer builds a Wall. 05592_ Overheating: Core damaged (-150). 05592_ Hyp. Coil Gun destroyed. 05593_ Overheating: System interference. 05593_ Hyp. Coil Gun temporarily disabled. 05593_ Adv. Signal Interpreter temporarily disabled. 05593_ U-05 Engineer builds a Wall. 05594_ Hyp. Coil Gun destroyed. 05594_ Magnetic Acceleration Cannon destroyed. 05595_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????########### | | ?????????????????????##########; | | ?????????????????????## # | | ?????????????????????## # | | ?????????????????????## # | | ?????????????????????## % % # | | ?????????????????????##% # | | ?????????????????????## @ # | | ????????????????? # # | | ???????????? [#[[ # | | ??????????? =%xx # | | ??????????? H|!| # | | ???????????? % # | | ??????????? # | | ???????????? ## # | | ???????????? #### # | | ???????? ????#### # # | | ######## ???????## # # | | ######## ???????? ## # | | # ??? ########## # | | # ? ########### ##### | | " # # ##### | | " # # #???? | | ![ " # # """ """ ##???? | | ! " / + """ """ ##???? | | " # # """ """ ##???? | | " # # "" "" ##???? | | " # # "" "" ##???? | | " # # ##???? | | " # # ##???? | | # # ##???? | | /####### # ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 440 Matter Stores 309 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessRecyclingKit Manual? 0 Play Time 00:46:55 Cumulative 61.7 hours Start 2025.05.04 @ 20:53:43 End 2025.05.06 @ 09:49:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 32 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 124b2e90-091b-466d-a13e-93c27e059346