Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.19 @ 21:33:27 Player: Noxul Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (182) 910 Value Destroyed (6883) 6883 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3448) 3448 TOTAL SCORE: 16081 Bonus ------- High Alert Combat Kills 2083 Follower Combat Kills 961 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -596 Cogmind --------- Core Integrity 0/1000 Matter 172/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Advanced Cooling System High-capacity Matter Pod (200) Advanced Targeting Computer Layered Heavy Armor Plating Shield Generator Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved Focal Shield > --- WEAPON ----------- Variable Charge Gun Hypervelocity Coil Gun Bore Cannon Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Reinforced Fission Core Advanced Cooling System High-capacity Matter Pod Advanced Targeting Computer Improved Phase Shifter Layered Heavy Armor Plating Shield Generator Tesla Rifle Variable Charge Gun Dispersion Rifle Mass Driver Heavy Flail [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Electrolaser Energy Cannon HERF Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 5 | . . 1 . 2 . . 1 1 . . . Weapon 2 | . . 1 1 . . . . . . . . Parts Attached 130 | 7 4 2 23 43 1 . 7 31 . 2 10 Power 17 | 2 . . 4 4 . . 1 3 . 1 2 Engine 12 | 2 . . 2 4 . . 1 2 . . 1 Core 4 | . . . 2 . . . . . . 1 1 Reactor 1 | . . . . . . . . 1 . . . Propulsion 25 | 2 . . 9 8 1 . 1 2 . . 2 Treads 25 | 2 . . 9 8 1 . 1 2 . . 2 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 1 2 1 2 9 . . 3 11 . . 1 Device 16 | . . . 1 4 . . 3 7 . . 1 Storage 3 | 1 1 1 . . . . . . . . . Processor 4 | . 1 . 1 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . . . 4 . . . 3 . . . Artifact . | . . . . . . . . . . . . Weapon 58 | 2 2 1 8 22 . . 2 15 . 1 5 Energy Gun 25 | 1 . . 3 10 . . . 8 . . 3 Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 20 | 1 2 1 5 8 . . 1 2 . . . Ballistic Cannon 6 | . . . . . . . 1 2 . 1 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . 4 . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 1 1 . 1 . Parts Lost 65 | . 1 . 7 23 . . 1 11 . . 22 Power 6 | . . . 1 1 . . . 2 . . 2 Propulsion 13 | . . . 1 6 . . . 1 . . 5 Utility 15 | . . . 1 4 . . . 4 . . 6 Weapon 31 | . 1 . 4 12 . . 1 4 . . 9 Highest Loss Streak 14 | . 1 . 5 8 . . 1 5 . . 14 Average Slot Usage (%) 94 | . 87 100 98 97 88 92 85 88 94 94 92 Engine 7 | . 14 11 5 7 7 7 6 9 5 5 4 Treads 19 | . 28 22 26 20 11 15 13 12 17 17 19 Device 11 | . . . 6 10 7 7 12 16 23 23 21 Storage 14 | . 14 22 18 15 15 15 13 11 11 11 10 Processor 5 | . 2 11 2 6 7 7 6 4 5 5 5 Protection 3 | . . . . 4 7 7 6 5 . . . Energy Gun 10 | . 12 . 14 8 23 23 17 12 11 9 6 Ballistic Gun 14 | . 15 33 20 19 . . 2 5 11 11 6 Ballistic Cannon 1 | . . . . . . . 3 2 . 1 7 Impact Weapon 1 | . . . . 1 7 7 2 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 12 27 46 54 65 64 64 70 96 84 84 103 Greatest Support 140 | 40 40 40 60 70 90 90 140 140 127 127 127 Greatest Overweight (x) 16 | . . 1 1 3 3 . . . . . 16 Average Overweight (x) . | . . 1 . . 1 . . . . . . Largest Inventory Capacity 16 | 6 12 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 9 15 16 16 16 16 16 16 16 16 15 Most Carried 16 | 4 9 15 16 16 12 16 16 16 13 16 16 Average Carried 13 | 2 8 12 15 14 10 14 12 14 13 14 12 Final Capacity 16 | 6 10 16 16 16 16 16 16 16 16 16 10 Final Carried 16 | 4 7 14 14 10 12 16 13 13 13 16 7 Class Distribution -------------------- 61% | Scavenger-Gunner 20% | Gunner 7% | Mutant 7% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Matter Collected 4750 | 232 146 402 930 1759 25 31 142 706 . 33 344 Remotely . | . . . . . . . . . . . . Salvage Created 8326 | . 177 451 1265 3353 . . 123 2028 . . 929 Parts 390 | . 20 42 75 146 . . 4 71 . . 32 Haulers Intercepted 7 | . 1 2 3 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . . . 75 35 Prevented 7 | . . . . . . . . . . 7 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Combat Hostiles Destroyed 150 | . 7 8 25 56 . . 2 36 . . 16 Guns 126 | . 7 8 23 53 . . 2 25 . . 8 Cannons 9 | . . . . . . . . 3 . . 6 AOE 9 | . . . 2 3 . . . 2 . . 2 Classes Destroyed 16 | . 3 4 2 4 . . . 2 . . 1 Worker 7 | . . 1 2 4 . . . . . . . Builder 2 | . . . 1 1 . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . Hauler 7 | . 1 2 3 1 . . . . . . . Recycler 4 | . . 2 . 2 . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 8 | . 1 1 2 2 . . . 2 . . . Swarmer 45 | . 7 6 10 8 . . . 10 . . 4 Saboteur 1 | . . . . . . . . 1 . . . Grunt 63 | . . 1 11 23 . . 2 19 . . 7 Brawler 8 | . . . . 7 . . . 1 . . . Duelist 6 | . . . . 5 . . . 1 . . . Sentry 11 | . . 1 4 5 . . . 1 . . . Hunter 6 | . . . . 1 . . . 1 . . 4 Programmer 11 | . . . . 9 . . . 2 . . . Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | . 4 3 5 7 . . 1 9 . . 6 Combat Bots Only 9 | . 3 3 4 6 . . 1 9 . . 6 Max Kills in Single Turn 3 | . 2 2 2 3 . . 1 3 . . 3 Gunslinging 1 | . 1 . 1 1 . . . 1 . . . Exploded 2 | . . . 2 2 . . . 2 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Damage Taken 12826 | . 156 139 1528 4114 30 95 235 2486 . . 4043 Core 1630 | . 10 19 123 430 10 . 32 256 . . 750 Absorbed by Shields 54 | . . . . . . . . 54 . . . Reduced by Siege Mode 32 | . . . . . . . . 32 . . . Core Remaining (%) 83 | 100 96 95 77 . . 37 96 . . . . Volleys Fired 378 | . 17 29 77 147 . 1 8 67 . . 32 Largest 4 | . 2 3 4 4 . 2 4 4 . . 4 Hottest 368 | . 73 69 188 226 . 143 196 368 . . 277 Shots Fired 1382 | . 34 87 294 551 2 3 29 259 . . 123 Gun 1285 | . 34 87 294 551 2 3 21 220 . . 73 Cannon 97 | . . . . . . . 8 39 . . 50 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 887 | . 19 87 164 423 . . 15 97 . . 82 Thermal 250 | . 15 . 90 58 2 3 9 34 . . 39 Explosive . | . . . . . . . . . . . . Electromagnetic 245 | . . . 40 70 . . 5 128 . . 2 Robot Hit Streak 31 | . 9 5 26 29 14 1 10 31 . . 24 Robot Miss Streak 8 | . 2 6 4 8 1 5 3 4 . . 4 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 23 | . 2 2 3 10 . . . 6 . . . Max Gunslinging Chain 2 | . 1 1 1 1 . . . 2 . . . Shots Hit Robots 984 | . 20 47 185 420 2 2 22 198 . . 88 Core Hits 453 | . 10 17 61 213 3 . 12 101 . . 36 Critical Hits 28 | . . 1 . 5 . . . 7 . . 15 Critical Kills 9 | . . 1 . . . . . 2 . . 6 Critical Parts Destroyed 19 | . . . . 5 . . . 5 . . 9 Melee Attacks 35 | . . . . 26 . . 1 8 . . . Impact 35 | . . . . 26 . . 1 8 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18179 | . 267 634 2162 8052 65 10 469 4578 . . 1942 Guns 14725 | . 267 634 2028 7167 65 10 335 3146 . . 1073 Cannons 1770 | . . . . . . . 134 933 . . 703 Explosions 1645 | . . . 134 846 . . . 499 . . 166 Melee 39 | . . . . 39 . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 9751 | . 129 634 966 5486 . . 205 1318 . . 1013 Thermal 4134 | . 138 . 670 1164 65 10 172 1008 . . 907 Explosive 632 | . . . . 632 . . . . . . . Electromagnetic 3623 | . . . 526 731 . . 92 2252 . . 22 Impact 39 | . . . . 39 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . 11 11 11 . 12 12 15 . Average Corruption 5 | . . . . 3 11 11 . 8 12 14 . Corruption Purged . | . . . . . . . . . . . . Effects 129 | . . . . 63 8 22 . 33 2 1 . Message Errors 20 | . . . . 11 2 1 . 6 . . . Matter Fused 16 | . . . . 6 2 3 . 4 1 . . Heat Flow Errors 9 | . . . . 6 . 1 . 2 . . . Energy Discharges 11 | . . . . 7 1 2 . 1 . . . Data Loss (minor) 22 | . . . . 11 1 6 . 3 . 1 . Data Loss (major) 2 | . . . . . . 1 . 1 . . . Misfires 5 | . . . . 1 2 1 . 1 . . . Alerts 5 | . . . . . . 1 . 4 . . . Misdirections 9 | . . . . 2 . 6 . . 1 . . Targeting Errors 24 | . . . . 16 . . . 8 . . . Weapon Failures 6 | . . . . 3 . . . 3 . . . Overload Shots 1 | . . . . . . . . 1 . . . Overflow Damage 173 | . . . 3 100 . . . 70 . . . Projectiles . | . . . . . . . . . . . . Explosions 173 | . . . 3 100 . . . 70 . . . Melee . | . . . . . . . . . . . . Knockbacks 37 | . . . . . . . 6 24 . . 7 Impact . | . . . . . . . . . . . . Kinetic 33 | . . . . . . . 6 20 . . 7 Secondary 4 | . . . . . . . . 4 . . . Self-Inflicted Damage 305 | . . . 33 191 . . . 81 . . . Shots 4 | . . . 1 2 . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 443 | . 80 64 443 278 . 234 36 305 . . 54 Average Temperature 67 | . 29 21 111 48 . 73 14 67 . . 19 Received Heat Transfer 2845 | . . . 594 1008 . . 63 604 . . 576 Effects 6 | . . . 1 2 . . . 3 . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . Interference 3 | . . . . . . . . 3 . . . Siege Activations 2 | . . . . . 1 . . 1 . . . Total Turns 47 | . . . . . 1 . . 46 . . . Longest Duration 46 | . . . . . 1 . . 46 . . . Robots Corrupted 6 | . . . . . . . . 6 . . . Combat Hostiles 6 | . . . . . . . . 6 . . . Parts Fried 18 | . . . . . . . . 18 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . 1 . 2 4 . . . . . . 1 Heat Transferred 7312 | . 407 . 1667 2233 150 25 371 1115 . . 1344 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 1 . . . 4 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Peak Influence 1596 | . 169 172 392 1596 566 892 851 808 . . . Average Influence 613 | . 60 57 161 1123 544 531 639 491 . . . Maximum Alert Level 4 | . . . 1 4 2 3 3 3 . . . Low Security (%) 28 | 100 100 100 69 6 . . . . . . . Level 1 12 | . . . 30 2 . 5 26 26 . . . Level 2 21 | . . . . 10 100 74 14 59 . . . Level 3 14 | . . . . 18 . 20 59 13 . . . Level 4 22 | . . . . 62 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 37 | . . 1 3 25 . 1 3 4 . . . Investigation 4 | . . . 3 1 . . . . . . . Extermination 7 | . . . . 6 . . . 1 . . . Reinforcement 6 | . . 1 . 1 . 1 3 . . . . Assault 12 | . . . . 9 . . . 3 . . . Garrison 8 | . . . . 8 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Distress Signals 5 | . 1 2 . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 260 | . 10 15 39 91 1 8 18 54 . 2 22 Peak Tracking Total 8 | . 4 4 5 6 1 4 5 6 . 6 8 Tactical Retreats 14 | . 1 1 1 7 . . . 4 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Traps Triggered 15 | . . . 1 9 . . 3 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 9 7 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Machines Disabled 20 | . . . 1 12 . 1 2 1 . . 3 Max in Single Turn 3 | . . . 1 3 . . . 1 . . 2 Garrison Access 3 | . . . 1 . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Machines Accessed 33 | . 4 2 7 6 . 5 4 5 . . . Terminals 24 | . 4 2 6 5 . 3 3 1 . . . Fabricators 3 | . . . . 1 . . 1 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 4 | . . . 1 . . 2 . 1 . . . Total Hacks 89 | . 17 6 15 11 . 14 8 18 . . . Successful 44 | . 9 2 4 4 . 8 3 14 . . . Failed 45 | . 8 4 11 7 . 6 5 4 . . . Catastrophic 8 | . 1 . 3 1 . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 6 . 6 10 . 9 6 1 . . . Terminals 62 | . 17 6 13 10 . 9 6 1 . . . Fabricators 4 | . . . . 1 . . 2 1 . . . Repair Stations 3 | . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 11 . . . Garrison Access 9 | . . . 2 . . 5 . 2 . . . Terminal Hacks 13 | . 7 2 2 . . 2 . . . . . Record 3 | . 3 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 3 | . . 1 . . . 2 . . . . . Locate Traps 4 | . 1 1 2 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . 1 1 . . . Network Status 1 | . . . . . . . 1 . . . . Build 2 | . . . . 1 . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . 10 . . . Insert Component 5 | . . . . . . . . 5 . . . Analyze 5 | . . . . . . . . 5 . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . . Seal Access 3 | . . . 1 . . 1 . 1 . . . Unauthorized Hacks 41 | . 8 . 4 11 . 11 6 1 . . . Terminals 12 | . 2 . 1 3 . 4 2 . . . . Track 3 | . . . 1 . . 2 . . . . . Botnet 1 | . . . . . . 1 . . . . . Detonate 1 | . . . . 1 . . . . . . . Disrupt 6 | . 1 . . 2 . 1 2 . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 4 2 6 6 . 4 4 2 . . . Full Trace Events 2 | . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . Matter 252 | . . . . 252 . . . . . . . Time 67 | . . . . 67 . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . 1 . . . Matter 234 | . . . . . . . . 234 . . . Time 58 | . . . . . . . . 58 . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 51 | . . . . . . . . 51 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 5 . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Total Allies 23 | . . . . 3 20 . . . . . . Largest Group 20 | . . . . 3 20 18 15 3 . . . Highest-Rated Group 543 | . . . . 60 543 498 401 91 . . . Highest-Rated Ally 35 | . . . . 20 35 35 35 32 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 185 | . . . . 3 10 40 124 8 . . . Total Damage 4156 | . . . . 38 349 1193 2430 146 . . . Kills 40 | . . . . 2 1 13 23 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Turns Passed 10673 | 76 619 745 1406 3286 226 439 698 1651 28 820 679 Spaces Moved 5096 | 43 339 344 645 1445 116 266 378 706 18 487 309 Core 9 | 8 . . . . . . . . . . 1 Treads 5087 | 35 339 344 645 1445 116 266 378 706 18 487 308 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 155 160 160 160 160 163 163 163 Average Speed 165 | 139 160 180 161 169 183 160 160 160 163 163 170 Slowest Speed 850 | 160 160 180 180 220 220 160 160 163 163 163 850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 35 | 4 60 28 54 45 72 14 13 22 7 64 48 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . 3 Spaces Dug 18 | . . . . 13 . . 1 4 . . . Terrain Destroyed 238 | . . . 7 163 . . 1 27 . . 40 Melee 18 | . . . . 13 . . 1 4 . . . Projectile 27 | . . . . . . . . 1 . . 26 AOE 193 | . . . 7 150 . . . 22 . . 14 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp War Pro Total 6465 | 59 386 423 849 1936 129 277 450 1041 17 516 382 Wait 632 | . 18 36 66 211 11 7 49 193 . 11 30 Move 5085 | 42 338 343 644 1444 115 265 377 705 17 486 309 Hop . | . . . . . . . . . . . . Pick Up 127 | 10 7 11 19 33 2 4 4 26 . 10 1 Fast Attach 6 | . . . 4 1 . . . 1 . . . Attach 76 | 6 3 2 9 25 1 . 4 16 . . 10 Detach 1 | . . . . 1 . . . . . . . Swap 48 | 1 1 . 10 17 . . 3 14 . 2 . Drop 66 | . 2 2 20 20 . . 4 11 . 7 . Fire 378 | . 17 29 77 147 . 1 8 67 . . 32 Melee 35 | . . . . 26 . . 1 8 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . 11 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 4) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 984 | -9/Materials | Build established: Gunner 1085 | -9/Materials | Discovered new exit (range 10) 1441 | -9/Materials | Entered another Materials area 1441 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1884 | -8/Materials | Lost 5 parts (1p1n1u2w) 2219 | -8/Materials | Build established: Scavenger-Gunner 2830 | -8/Materials | Discovered new exit (range 11) 2847 | -8/Materials | Entered Factory 2847 | -7/Factory | Evolved 2 slots: Utility x2 3034 | -7/Factory | Fabricated B-48 Gladiator (x3) 3147 | -7/Factory | Local fabrication network quarantined 3282 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4b 3286 | -7/Factory | Garrison activated, responded to threat 3647 | -7/Factory | First assault squad dispatched 3921 | -7/Factory | Build established: Gunner 4063 | -7/Factory | Lost 3 parts (1u2w) 4243 | -7/Factory | Build established: Scavenger-Gunner 5050 | -7/Factory | Garrison activated, responded to threat 5073 | -7/Factory | Core integrity fell below 50% 5602 | -7/Factory | Crushed by falling debris 5603 | -7/Factory | System corruption reached 10% 5802 | -7/Factory | Lost 8 parts (2n2u4w) 6026 | -7/Factory | Garrison activated, responded to threat 6121 | -7/Factory | Build established: Gunner 6133 | -7/Factory | Sucked down chute 6133 | -7/Factory | Entered Waste 6134 | -7/Waste | Joined by Warlord forces that had cleared the area 6323 | -7/Waste | Discovered new exit (range 12) 6340 | -7/Waste | A Compactor rumbled back to life 6340 | -7/Waste | Spotted C-40 Crusher 6343 | -7/Waste | Allies destroyed C-40 Crusher 6359 | -7/Waste | Entered Factory 6359 | -7/Factory | Accompanied by 18 allies 6543 | -7/Factory | Build established: Scavenger-Gunner 6760 | -7/Factory | Discovered new exit (range 12) 6798 | -7/Factory | Entered another Factory area 6798 | -6/Factory | Accompanied by 15 allies 6798 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7257 | -6/Factory | Discovered new exit (range 8) 7496 | -6/Factory | Entered another Factory area 7496 | -5/Factory | Accompanied by 3 allies 7496 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7854 | -5/Factory | Repaired Imp. EM Shotgun 8396 | -5/Factory | First assault squad dispatched 8523 | -5/Factory | Build established: Scavenger-Tank 8638 | -5/Factory | Destroyed 9 combat bots 8659 | -5/Factory | System corruption reached 10% 8703 | -5/Factory | Lost 5 parts (1p1n2u1w) 8815 | -5/Factory | Fabricated HERF Cannon (x1) 9084 | -5/Factory | Discovered new exit (range 10) 9127 | -5/Factory | Build established: Scavenger-Gunner 9147 | -5/Factory | Entered Upper Caves 9155 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9159 | -5/Upper Caves | Learned 4 Factory zone layouts 9175 | -5/Upper Caves | Entered Warlord 9246 | -5/Warlord | System corruption cleaned by Quarantine Array 9464 | -5/Warlord | Met Warlord 9489 | -5/Warlord | Warlord's base attacked by MAIN.C 9839 | -5/Warlord | Warlord forces counterattacked 9979 | -5/Warlord | Discovered new exit (range 12) 9995 | -5/Warlord | Entered Proximity Caves 10015 | -4/Proximity Caves | Spotted B-86 Titan 10020 | -4/Proximity Caves | Learned location of Testing (-2) 10049 | -4/Proximity Caves | Destroyed B-86 Titan 10412 | -4/Proximity Caves | Lost 3 parts (1p2w) 10593 | -4/Proximity Caves | Lost 4 parts (2n2w) 10623 | -4/Proximity Caves | Core integrity fell below 50% 10660 | -4/Proximity Caves | Core integrity fell below 20% 10674 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10630_ Adv. Heat Sink fries itself beyond repair. 10630_ L-61 Swordsman suffers critical hit. 10630_ Destroyed Lgt. Antimatter Reactor. 10630_ L-61 Swordsman knocked back. 10630_ Imp. Phase Shifter destroyed. 10630_ Adv. Heat Sink destroyed. 10631_ L-61 Swordsman destroyed. 10637_ Bore Cannon destroyed. 10639_ Arm. Medium Treads destroyed. 10640_ Tesla Rifle destroyed. 10641_ Plasma Rifle fries itself beyond repair. 10644_ Mass Driver destroyed. 10649_ Unknown Protection fries itself beyond repair. 10649_ Imp. Focal Shield destroyed. 10652_ Adv. Heat Sink destroyed. 10653_ S-27 Virus destroyed. 10657_ Lrg. Storage Unit destroyed. 10659_ VTOL Module fries itself beyond repair. 10662_ Unknown Power Core fries itself beyond repair. 10666_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????? ??? ?????????????????????????? | | ???????????????? ??? ?????????????????????????? | | ???????????????# ??# ????????????????????????? | | ??????????????## ### ??????? ????????????????? | | ?????????????? ?????# ???????????????? | | ???????????????? ????? #???????????????? | | ????????????????? ????? #???????????????? | | ?????????????????? ????? #???????????????? | | ???????????????????# ##??? #???????????????? | | ??????????? ?????# #??? ???????????????? | | ??????????? ### ##?? #???????????????? | | ????????????# %##? #??????###??????? | | ???????????????# ### ##????# #??????? | | ???????????????# @ s## "#???# #??????? | | ????????????????# #### % ;;#?## #???????? | | ??????????????????????##### g* %;### #????????? | | ??????????????????????????##g ## #????????? | | ???????????????????????????#% % #?????????? | | ???????????????????????????## ##????????? | | ???????????????? ??#????????### #????????? | | ???????????????? ? ##????????# ## #????? | | ?????????????### #????????# ;#? #????? | | ?????????????# ? ###??##??# # #?#### #????? | | ????????###### #### #### ###????????????? | | ????????# ?# # ##?????????????? | | ???????? ## ?## ##?#####??????? | | ????????? ??# ### ##?????? | | ?????????? ###"## ## #?????? | | ???????????# ## "" % ### ####?????? | | ????????????# " " %% # ##????????? | | ???????????## # " " ####??????? | | ???????????# "# # ##?????? | | ???????????# ##" #?????? | | ???????????# "" ##?????? | | ???????????????# % % #??????? | | ???????????????# "#### #??????? | | ???????????????# "## ###??# #??????? | | ???????????????# #### ##??## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 50 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Variable Charge Gun | -5/Factory | Scanalyzed Adv. Heat Sink | -5/Factory | Scanalyzed Adv. Targeting Computer | -5/Factory | Scanalyzed Weapon Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded HERF Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Backstab Charge!!! Just What I Needed Oh No You Don't! Part-time Excavator Challenges ------------ None Game ------ Seed GyrokineticDynamicStabilizer Manual? 0 Play Time 02:01:47 Cumulative 17.0 hours Start 2019.11.17 @ 21:26:10 End 2019.11.19 @ 21:33:27 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca572503-5b90-4f26-b212-75c09353459d