Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.17 @ 20:41:36 Player: Demise Result: Destroyed by as-69001 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (190) 950 Value Destroyed (5324) 5324 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (3565) 3565 TOTAL SCORE: 16579 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 766 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -178 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (2450) Ox48 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Humpback System Shield GOLEM Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Improved Cryofiber Web Zionite Biocell (980) Phase Shifter Mobile Refinery Mk. CCLXVII Zionite Laser-M Mini Smartbomb Launcher Remote Datajack Self-destruct Interrupter (50) Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Zionite Weapon Casing Zionite Heavy Carapace Improved Hacking Suite System Shield > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Improved Cryofiber Web Humpback Zionite Biocell Phase Shifter Zionite Weapon Casing Medium Reactive Plating Insulated Plating Mobile Refinery Mk. CCLXVII YOLO Cannon Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Proton Missile Launcher Mini Smartbomb Launcher Remote Datajack Self-destruct Interrupter Self-destruct Interrupter Self-destruct Interrupter [Rating: 93] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . Utility 6 | . . . 2 . . . 2 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 297 | 7 18 3 48 3 6 4 36 18 19 6 2 7 56 10 6 3 45 Power 18 | 1 . 1 3 . . . 1 1 . 1 . . 4 1 . . 5 Engine 7 | 1 . 1 3 . . . 1 . . 1 . . . . . . . Core 5 | . . . . . . . . 1 . . . . 4 . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . 5 Propulsion 30 | 1 2 . 10 . 1 . 1 1 2 . . . 5 . . . 7 Treads 25 | 1 2 . 10 . 1 . 1 1 2 . . . 4 . . . 3 Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 1 | . . . . . . . . . . . . . 1 . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . Utility 105 | 2 4 . 5 1 5 . 17 5 8 1 1 3 23 7 4 1 18 Device 38 | . . . 1 . 1 . 6 1 4 1 . 2 9 3 3 . 7 Storage 18 | 2 4 . 3 . 2 . . 1 . . . . 4 . . 1 1 Processor 1 | . . . . . . . . 1 . . . . . . . . . Hackware 5 | . . . . . . . 3 . . . . . 2 . . . . Protection 43 | . . . 1 1 2 . 8 2 4 . 1 1 8 4 1 . 10 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 144 | 3 12 2 30 2 . 4 17 11 9 4 1 4 24 2 2 2 15 Energy Gun 17 | 2 3 . 3 . . . . 1 . . . . 1 . . . 7 Energy Cannon 27 | . 3 1 . . . . 4 4 1 . . . 12 1 . . 1 Ballistic Gun 54 | 1 2 . 10 . . 3 8 5 5 2 1 2 8 1 1 2 3 Ballistic Cannon 16 | . . . 10 1 . . . . 1 1 . . 3 . . . . Launcher 15 | . 1 1 2 1 . 1 . 1 2 1 . 2 . . 1 . 2 Special Weapon 15 | . 3 . 5 . . . 5 . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . . . 1 1 . . . . 3 . . . 6 Parts Lost 32 | . 2 . 4 . . . . 1 2 . . . . . . . 23 Power 3 | . . . . . . . . 1 . . . . . . . . 2 Propulsion 8 | . . . . . . . . . 1 . . . . . . . 7 Utility 9 | . . . . . . . . . 1 . . . . . . . 8 Weapon 12 | . 2 . 4 . . . . . . . . . . . . . 6 Highest Loss Streak 12 | . 2 . 1 . . . . 1 2 . . . . . . . 12 Average Slot Usage (%) 93 | . 98 100 99 100 89 88 89 91 91 92 92 92 91 93 93 93 86 Engine 6 | . 14 14 10 11 11 11 9 6 . 5 7 7 3 . . . . Core 2 | . . . . . . . . . 7 1 . . 8 13 6 6 1 Reactor 1 | . . . . . . . . . . . . . . . 6 6 10 Treads 15 | . 27 28 21 22 22 22 18 15 15 15 15 15 6 6 6 6 3 Wheel 1 | . . . . . . . . . . . . . 5 6 6 6 2 Device 3 | . . . 2 . . . 2 2 6 7 7 4 7 3 5 6 7 Storage 21 | . 28 28 30 33 24 22 18 15 15 15 15 15 19 20 20 22 14 Processor 2 | . . . . . . . . . 7 7 7 7 6 6 6 6 1 Hackware 9 | . . . . . . . 17 15 15 15 15 15 14 13 13 13 12 Protection 7 | . . . 10 11 10 11 6 19 7 7 7 9 3 9 6 3 9 Energy Gun 2 | . 19 . 1 . . . . . . . . . . . . . 5 Energy Cannon 3 | . 3 27 1 . . . 5 3 . . . . 8 2 . . . Ballistic Gun 8 | . 2 . 13 . . 15 10 11 14 14 7 14 4 9 12 13 3 Ballistic Cannon 2 | . . . 3 21 22 6 . . . . 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 16 77 77 113 113 129 129 142 144 138 145 145 142 148 145 145 158 158 Greatest Support 69 | 20 40 40 46 44 44 44 44 50 51 48 48 48 48 30 28 28 69 Greatest Overweight (x) 48 | . 1 1 2 2 2 2 3 3 2 3 3 2 5 5 5 5 48 Average Overweight (x) 2 | . . 1 1 2 1 2 2 2 2 2 2 2 3 4 4 4 2 Largest Inventory Capacity 40 | 8 20 20 28 28 32 32 32 32 32 32 32 32 32 28 28 36 40 Average Capacity 27 | 6 16 20 26 28 30 32 32 32 32 32 32 32 28 28 28 31 22 Most Carried 36 | 6 20 20 28 28 32 32 32 32 32 32 32 32 32 28 28 36 36 Average Carried 26 | 4 13 19 26 28 28 31 31 31 30 31 32 32 28 27 28 30 20 Final Capacity 40 | 8 20 20 28 28 32 32 32 32 32 32 32 32 28 28 28 36 40 Final Carried 36 | 5 20 20 28 28 32 32 32 31 32 32 32 32 26 28 28 36 10 Class Distribution -------------------- 72% | Hauler-Mutant 10% | Hauler-Skirmisher 7% | Mutant 5% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5653 | 318 253 80 1158 317 67 64 441 537 299 133 . 193 740 210 168 15 660 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7974 | 211 489 304 1683 300 . 9 614 611 324 159 . 66 1021 323 309 . 1551 Parts 411 | 11 29 12 130 28 . 3 49 34 16 14 . 4 39 17 16 . 9 Haulers Intercepted 14 | . 1 . 6 . . . 3 1 . . . . 3 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled 46 | . . . . . . . 39 . . . . . 7 . . . . Retrieved Matter 545 | . . . . . . . 324 . . . . . 221 . . . . Parts Self-Destructed 64 | . . . . . . . . . 17 12 . 13 . 11 11 . . Prevented 15 | . . . . . . . . . . . . . . 10 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 168 | . 12 7 34 18 . 4 11 8 10 5 . 4 8 5 5 . 37 Guns 75 | . 8 . 22 . . . 10 8 6 2 . 1 3 3 4 . 8 Cannons 34 | . . 6 10 14 . . 1 . . . . . 2 1 . . . AOE 53 | . 4 1 2 4 . 4 . . 4 3 . 3 . . 1 . 27 Classes Destroyed 17 | 3 4 . 3 1 . . . 2 1 . . . . . . . 3 Worker 8 | 2 . . 2 . . . . 3 . . . . 1 . . . . Builder 3 | . . . 1 1 . . . . . . . . 1 . . . . Tunneler 7 | 4 . 1 1 . . . . 1 . . . . . . . . . Hauler 14 | . 1 . 6 . . . 3 1 . . . . 3 . . . . Recycler 5 | 1 1 1 . . . . 1 1 . . . . . . . . . Operator 4 | . . . 3 . . . 1 . . . . . . . . . . Watcher 16 | . 3 . 5 . . . 1 2 . . . . 5 . . . . Swarmer 51 | . 6 4 7 12 . 4 6 . 4 3 . 4 . . 1 . . Grunt 50 | . 6 3 18 5 . . 2 3 3 2 . . 2 4 2 . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . . 1 . . Sentry 15 | . . . 9 . . . 3 1 1 . . . . . 1 . . Hunter 6 | . . . . . . . . 2 . . . . 3 1 . . . Programmer 6 | . . . . . . . . 2 1 . . . 3 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 Assembled 28 | . . . . . . . . . . . . . . . . . 28 Golem 8 | . . . . . . . . . . . . . . . . . 8 Best Kill Streak 30 | 3 4 3 6 6 . 4 4 2 6 3 . 4 2 2 5 . 30 Combat Bots Only 30 | . 4 3 5 6 . 4 4 2 6 3 . 4 2 2 5 . 30 Max Kills in Single Turn 5 | 1 2 2 2 3 . 2 1 1 2 3 . 3 2 1 1 . 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 5 | . 2 1 1 3 . 2 . . 2 3 . 3 . . 1 . 5 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 9942 | . 345 167 1136 583 . 109 535 592 553 239 . 286 771 362 523 . 3741 Core 1482 | . 46 28 256 93 . 6 43 36 43 13 . 42 34 31 68 . 743 Absorbed by Shields 218 | . . . 92 . . . . . . . . . . . . . 126 Core Remaining (%) 70 | 100 . 70 . . . 11 92 . . . . 80 . . . . . Volleys Fired 607 | 21 64 13 146 36 . 3 59 67 17 9 . 8 68 15 15 . 66 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 156 | 70 156 112 131 78 . 53 138 129 80 53 . 58 138 103 58 . 120 Shots Fired 1034 | 42 106 23 252 70 . 6 103 125 30 14 . 13 112 27 26 . 85 Gun 651 | 42 80 . 155 . . 4 78 119 23 10 . 9 27 15 22 . 67 Cannon 282 | . 5 20 69 68 . . 10 5 2 3 . . 85 12 . . 3 Launcher 41 | . 4 3 4 2 . 2 . 1 5 1 . 4 . . 4 . 11 Special 60 | . 17 . 24 . . . 15 . . . . . . . . . 4 Kinetic 652 | 21 8 . 179 68 . 4 78 119 24 13 . 9 51 15 22 . 41 Thermal 148 | 12 54 . 44 . . . 15 4 1 . . . . . . . 18 Explosive 26 | . 4 3 4 2 . 2 . 1 5 1 . 4 . . . . . Electromagnetic 193 | 9 40 20 25 . . . 10 1 . . . . 61 12 4 . 11 Phasic 11 | . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 33 | 13 8 9 33 8 . 1 8 9 12 9 . 8 13 13 12 . 10 Robot Miss Streak 9 | 1 2 2 3 3 . 3 4 4 2 3 . 3 9 2 2 . 8 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 2 | . . . 1 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 599 | 33 53 17 148 38 . 1 59 66 17 11 . 8 62 19 16 . 51 Core Hits 440 | 11 26 10 71 21 . 4 27 29 18 15 . 20 31 9 8 . 140 Critical Hits 15 | . 1 . 4 . . . . . . . . . 3 . . . 7 Critical Kills 10 | . . . 3 . . . . . . . . . 1 . . . 6 Critical Parts Destroyed 4 | . . . 1 . . . . . . . . . 2 . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16652 | 334 1093 534 2918 960 . 293 1020 1195 703 424 . 557 2043 564 486 . 3528 Guns 6981 | 334 624 . 1734 . . . 845 1015 324 192 . 155 345 262 364 . 787 Cannons 4081 | . 47 375 829 756 . . 171 51 . 53 . . 1388 302 . . 109 Explosions 5424 | . 398 159 331 204 . 293 . 38 379 179 . 402 287 . 122 . 2632 Melee . | . . . . . . . . . . . . . . . . . . Ramming 118 | . . . . . . . 4 91 . . . . 23 . . . . Kinetic 6543 | 120 57 . 1827 756 . . 845 1015 324 245 . 155 345 262 364 . 228 Thermal 2015 | 111 396 89 413 . . . . 23 . . . . 287 . . . 696 Explosive 2111 | . 265 70 281 204 . 293 . 38 379 179 . 402 . . . . . Electromagnetic 5601 | 103 375 375 397 . . . 171 28 . . . . 1388 302 122 . 2340 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . . . . . . . . 264 Highest Corruption 5 | . . . . . . . . 1 5 . . . 1 . . . . Average Corruption 1 | . . . . . . . . 1 2 . . . 1 . . . . Corruption Purged 7 | . . . . . . . . . 5 . . . 2 . . . . Effects 27 | . . . . . . . . 8 14 . . . 5 . . . . Message Errors 7 | . . . . . . . . 1 5 . . . 1 . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . . . . Energy Discharges 7 | . . . . . . . . 4 . . . . 3 . . . . Data Loss (minor) 6 | . . . . . . . . 1 4 . . . 1 . . . . Targeting Errors 3 | . . . . . . . . 2 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 325 | . . 28 68 8 . 9 8 . . . . . 164 . . . 40 Projectiles 107 | . . 6 40 8 . . 8 . . . . . 45 . . . . Explosions 216 | . . 22 28 . . 9 . . . . . . 117 . . . 40 Melee 2 | . . . . . . . . . . . . . 2 . . . . Knockbacks 14 | . . . 3 11 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . 2 9 . . . . . . . . . . . . . Secondary 3 | . . . 1 2 . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . 66 34 . . 45 . . 29 . . 39 . . 13 . 152 Shots 19 | . . 2 1 . . 2 . . 2 . . 1 . . 2 . 9 Rammed 4 | . . . . . . . 1 1 . . . . 2 . . . . Targets Rammed 6 | . . . . . . . 1 3 . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . . . . . . Highest Temperature 392 | 80 312 111 260 132 . . 189 97 203 13 . 26 319 306 304 . 392 Average Temperature 57 | 29 61 49 40 52 . . 22 27 39 5 . 10 77 99 135 . 118 Received Heat Transfer 2052 | . 129 27 363 87 . . 180 120 65 108 . 63 18 132 108 . 652 Effects 9 | . 1 . 2 . . . . . . . . . 2 . . . 4 Interference 6 | . . . 2 . . . . . . . . . 2 . . . 2 Matter Decay 2 | . 1 . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . 5 1 . . 2 Combat Hostiles 6 | . . . . . . . . . . . . . 3 1 . . 2 Parts Fried 22 | . 1 1 1 . . . . . . . . . 17 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 3285 | 333 953 150 742 . . . . 37 . . . . 200 . . . 870 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 1 . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 636 | 35 157 147 507 636 . 104 151 466 . . . . 290 . . . . Initial 196 | . 22 4 1 196 . . . 62 . . . . . . . . . Average 147 | 14 52 56 214 444 . 34 61 209 . . . . 142 . . . . Maximum Alert Level 2 | . . . 2 2 . . . 2 . . . . 1 . . . . Low Security (%) 68 | 100 100 100 54 . . 100 100 26 . . . . 67 . . . . Level 1 24 | . . . 29 24 . . . 73 . . . . 32 . . . . Level 2 7 | . . . 16 75 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 7 . . . 3 5 . . . . 11 . 1 . . Investigation 8 | . 1 . 3 . . . . . . . . . 4 . . . . Extermination 6 | . . . . . . . . 2 . . . . 4 . . . . Reinforcement 13 | . . . 4 . . . 3 3 . . . . 3 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 1 . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 12 | . 2 . 3 . . . 4 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 19 11 48 18 . 4 29 22 11 9 . 11 21 5 5 . 114 Peak Tracking Total 40 | . 3 3 6 4 . 4 9 3 6 4 . 4 2 4 9 . 40 Tactical Retreats 27 | . 1 1 3 1 . . 3 1 . 1 . . . . 2 . 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . . . 2 . . . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 1 . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 16 | . 1 . 3 1 . . . . 2 . . . 3 . 1 . 5 Max in Single Turn 1 | . 1 . 1 1 . . . . 1 . . . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 57 | . 11 . 15 . 2 . 8 4 . . 4 . 11 1 . 1 . Terminals 31 | . 8 . 9 . . . 6 2 . . . . 6 . . . . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . . . . . 2 . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 218 | . 43 . 41 . 24 . 30 12 . . 27 . 37 1 . 3 . Successful 156 | . 31 . 26 . 24 . 15 9 . . 27 . 20 1 . 3 . Failed 59 | . 11 . 14 . . . 15 3 . . . . 16 . . . . Catastrophic 6 | . 1 . 1 . . . . 2 . . . . 2 . . . . Database Lockouts 3 | . 1 . 1 . . . . . . . . . 1 . . . . Manual 105 | . 22 . 21 . 1 . 25 7 . . . . 23 . . 6 . Terminals 100 | . 33 . 21 . . . 24 4 . . . . 18 . . . . Fabricators 15 | . . . . . . . . 6 . . . . 9 . . . . Repair Stations 17 | . 5 . 10 . . . 2 . . . . . . . . . . Recycling Units 21 | . 5 . 6 . . . 4 . . . . . 6 . . . . Scanalyzers 6 | . . . 4 . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 4 . . . . Terminal Hacks 79 | . 13 . 4 . 24 . 4 . . . 27 . 3 1 . 3 . Record 34 | . . . . . 23 . . . . . 11 . . . . . . Part Schematic 15 | . . . 1 . . . 2 . . . 7 . 2 . . 3 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . . 1 . . . . Locate Traps 4 | . 3 . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . . . . 4 . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 2 . . . . Build 4 | . . . . . . . . 2 . . . . 2 . . . . Repair Station Hacks 14 | . 4 . 8 . . . 2 . . . . . . . . . . Scan Component 7 | . 2 . 4 . . . 1 . . . . . . . . . . Repair 7 | . 2 . 4 . . . 1 . . . . . . . . . . Recycling Unit Hacks 13 | . 3 . 5 . . . 2 . . . . . 3 . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . Report Inventory 7 | . 2 . 2 . . . 1 . . . . . 2 . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . Scanalyzer 6 | . . . 4 . . . . 2 . . . . . . . . . Insert Component 3 | . . . 2 . . . . 1 . . . . . . . . . Analyze 3 | . . . 2 . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 11 . 5 . . . 7 4 . . . . 10 . . . . Terminals 28 | . 9 . 5 . . . 6 2 . . . . 6 . . . . Track 6 | . 2 . 1 . . . 2 . . . . . 1 . . . . Assimilate 5 | . 1 . . . . . 1 . . . . . 3 . . . . Botnet 14 | . 5 . 4 . . . 2 2 . . . . 1 . . . . Operators 3 | . 1 . . . . . 1 . . . . . 1 . . . . Fabricators 4 | . . . . . . . . 2 . . . . 2 . . . . Siphon 2 | . . . . . . . . 1 . . . . 1 . . . . Haulers 2 | . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . . . 1 . . . . Reject 2 | . 1 . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 6 . 13 . . . 5 3 . . . . 7 . . . . Full Trace Events 3 | . . . 1 . . . . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 3 . . . 2 1 . . 7 . 2 . . 3 . Parts Built 4 | . . . . . . . . 2 . . . . 2 . . . . Matter 706 | . . . . . . . . 278 . . . . 428 . . . . Time 414 | . . . . . . . . 198 . . . . 216 . . . . Total Part Build Rating 15 | . . . . . . . . 4 . . . . 11 . . . . Parts Repaired 7 | . 2 . 4 . . . 1 . . . . . . . . . . Time 187 | . 52 . 97 . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 277 | . . . 277 . . . . . . . . . . . . . . Retrieved Matter 429 | . . . 429 . . . . . . . . . . . . . . Retrieved Components 32 | . 3 . 9 . . . 10 . . . . . 10 . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . 3 parse_system 3 | . . . . . . . . . . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 12 | . 1 2 . . . . . . 1 . . 1 3 . 1 2 1 Largest Group 4 | . 1 3 1 . . . . . 1 1 . 1 2 1 1 3 4 Highest-Rated Group 335 | . 10 45 10 . . . . . 20 20 . 94 94 26 29 217 335 Highest-Rated Ally 118 | . 10 31 10 . . . . . 20 20 . 94 94 26 29 94 118 Total Orders 11 | . . 2 4 . . . . . . . . . . 3 . . 2 STAY 6 | . . 1 2 . . . . . . . . . . 2 . . 1 FOLLOW 5 | . . 1 2 . . . . . . . . . . 1 . . 1 Ally Attacks 193 | . . 13 . . . . . . 5 2 . 13 3 . . . 157 Total Damage 9761 | . . 210 . . . . . . 183 . . 470 115 . . . 8783 Kills 45 | . . 3 . . . . . . 1 . . 7 1 . . . 33 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . 1 . . 1 . 2 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 23355 | 165 1751 1126 3030 801 705 422 2596 2205 1143 634 210 831 2833 1174 471 1209 2049 Spaces Moved 10481 | 61 770 588 1185 374 365 219 993 899 492 287 93 385 1137 477 295 817 1044 Core 26 | 10 . . . . . . . . . . . . . . . . 16 Treads 8040 | 51 770 588 1185 374 365 219 993 899 492 287 93 385 859 407 . . 73 Legs 17 | . . . . . . . . . . . . . . . . . 17 Wheels 1861 | . . . . . . . . . . . . . 278 70 295 817 401 Hover 537 | . . . . . . . . . . . . . . . . . 537 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 185 165 185 185 192 192 205 205 205 140 150 140 140 122 Average Speed 187 | 141 177 180 191 185 184 185 193 200 196 205 224 205 213 226 140 144 165 Slowest Speed 2450 | 160 180 180 200 185 185 185 205 205 205 225 225 205 260 240 150 150 2450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 98 97 98 60 70 66 49 15 54 50 75 53 24 75 49 86 90 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 11 | . 1 1 . . 1 . . . 1 . 1 . . 1 2 3 . Known Exits Taken 11 | . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . 2 . . 2 2 . 3 . 2 1 1 . Spaces Dug 51 | . 5 . 13 8 . . 11 . 1 2 . . 11 . . . . Terrain Destroyed 266 | . 26 25 57 18 . 14 14 9 34 14 . 35 14 . . . 6 Melee . | . . . . . . . . . . . . . . . . . . Projectile 69 | . 9 . 18 5 . . 14 . 1 2 . . 14 . . . 6 AOE 197 | . 17 25 39 13 . 14 . 9 33 12 . 35 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 13147 | 100 1017 632 1692 412 403 231 1536 1212 642 321 94 413 1432 542 323 851 1294 Wait 1338 | . 121 27 232 . . . 423 215 85 13 . 14 90 30 2 13 73 Move 10464 | 60 769 587 1184 373 364 218 992 898 491 286 92 384 1136 476 294 816 1044 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 192 | 9 28 1 38 . 23 3 10 5 8 2 . . 32 5 . 13 15 Fast Attach 60 | 5 2 . 8 . 2 . 6 2 2 1 . . 11 3 . 1 17 Attach 44 | 1 3 1 9 . 2 2 3 4 2 1 . . 4 . . . 12 Detach 12 | . 2 . 1 . 2 . 1 . . 1 . . 2 . . . 3 Swap 194 | 1 13 2 32 3 2 2 27 12 15 4 2 7 41 7 6 2 16 Drop 208 | 3 15 1 42 . 8 3 14 6 8 4 . . 46 6 . 6 46 Fire 607 | 21 64 13 146 36 . 3 59 67 17 9 . 8 68 15 15 . 66 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . 1 3 . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . 14 . . . . . 6 . 2 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 13) 483 | -10/Materials | Repaired Lgt. Assault Rifle 510 | -10/Materials | Repaired Utility Shielding 636 | -10/Materials | Central database locked down 847 | -10/Materials | Identified exit to Mines 1026 | -10/Materials | Discovered new exit (range 3) 1172 | -10/Materials | Discovered new exit (range 8) 1917 | -10/Materials | Entered Mines 1917 | -10/Mines | Accompanied by 1 ally 2008 | -10/Mines | Build established: Hauler-Mutant 2037 | -10/Mines | Learned Materials terminal intel 2045 | -10/Mines | Learned location of Zion (-6) 2520 | -10/Mines | Discovered new exit (range 6) 2732 | -10/Mines | Discovered new exit (range 11) 3043 | -10/Mines | Entered Materials 3043 | -9/Materials | Accompanied by 1 ally 3043 | -9/Materials | Evolved 2 slots: Utility x2 3044 | -9/Materials | Loaded intel: 12 terminal locations 3205 | -9/Materials | Repaired Lgt. Treads 3232 | -9/Materials | Repaired Lgt. Treads 3261 | -9/Materials | Repaired Ion Engine 4014 | -9/Materials | Discovered new exit (range 15) 4329 | -9/Materials | Discovered new exit (range 15) 4886 | -9/Materials | Discovered new exit (range 16) 5128 | -9/Materials | Repaired Adv. Treads 5435 | -9/Materials | Core integrity fell below 50% 5441 | -9/Materials | Discovered new exit (range 15) 5468 | -9/Materials | Identified exit to Mines 5990 | -9/Materials | Central database locked down 6073 | -9/Materials | Entered Mines 6140 | -9/Mines | Core integrity fell below 20% 6287 | -9/Mines | Discovered new exit (range 8) 6535 | -9/Mines | Discovered new exit (range 5) 6550 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6550 | -9/Mines | Discovered new exit (range 5) 6874 | -9/Mines | Entered Exiles 6919 | -9/Exiles | Met 8R-AWN 6948 | -9/Exiles | Met EX-HEX 7147 | -9/Exiles | Met EX-DEC 7212 | -9/Exiles | Met EX-BIN 7238 | -9/Exiles | Aligned with FarCom system 7240 | -9/Exiles | Given EX-Vault access code 7284 | -9/Exiles | Opened EX-Vault 7300 | -9/Exiles | Found PSU Rigger 7334 | -9/Exiles | Found YOLO Cannon 7372 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7561 | -9/Exiles | Discovered new exit (range 12) 7579 | -9/Exiles | Left Exiles lab with YOLO Cannon 7579 | -9/Exiles | Entered Mines 7981 | -8/Mines | Discovered new exit (range 6) 8001 | -8/Mines | Entered Materials 8001 | -8/Materials | Evolved 2 slots: Utility x2 9070 | -8/Materials | Build established: Hauler-Skirmisher 9481 | -8/Materials | Build established: Hauler-Mutant 10200 | -8/Materials | Repaired Adv. Terrain Scanner 10232 | -8/Materials | Discovered new exit (range 16) 10597 | -8/Materials | Entered Factory 10597 | -7/Factory | Evolved 2 slots: Utility x2 10885 | -7/Factory | Build established: Hauler-Skirmisher 10916 | -7/Factory | Fabricated Imp. Flight Unit? 10995 | -7/Factory | Local fabrication network quarantined 11093 | -7/Factory | Fabricated Imp. Flight Unit (x1) 11329 | -7/Factory | Discovered new exit (range 15) 11797 | -7/Factory | Build established: Hauler-Mutant 12802 | -7/Factory | Identified exit to Lower Caves 12802 | -7/Factory | Entered Lower Caves 12929 | -7/Lower Caves | Encountered a Warlord checkpoint 13251 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13527 | -7/Lower Caves | Discovered new exit (range 15) 13555 | -7/Lower Caves | Identified exit to Lower Caves 13837 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13945 | -7/Lower Caves | Entered another Lower Caves area 13945 | -7/Lower Caves | Accompanied by 1 ally 13996 | -7/Lower Caves | Discovered new exit (range 13) 14078 | -7/Lower Caves | Identified exit to Factory 14525 | -7/Lower Caves | Discovered new exit (range 15) 14552 | -7/Lower Caves | Identified exit to Data Miner 14577 | -7/Lower Caves | Ambushed by wild Derelicts 14579 | -7/Lower Caves | Entered Data Miner 14579 | -7/Data Miner | Discovered new exit (range 6) 14622 | -7/Data Miner | Met Data Miner 14663 | -7/Data Miner | Learned location of Section 7 (-2) 14663 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14701 | -7/Data Miner | Received God Mode back door access code from Data Miner 14784 | -7/Data Miner | Identified exit to Proximity Caves 14789 | -7/Data Miner | Entered Proximity Caves 14881 | -6/Proximity Caves | Escorted by Enhanced Grunt 14898 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15415 | -6/Proximity Caves | Learned location of 1 exit from Factory 15450 | -6/Proximity Caves | Discovered exit to Factory (range 5) 15620 | -6/Proximity Caves | Entered Factory 15620 | -6/Factory | Accompanied by 1 ally 15620 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 15621 | -6/Factory | Identified exit to Lower Caves 15934 | -6/Factory | Build established: Hauler-Skirmisher 16149 | -6/Factory | Incoming investigation squad redirected 16178 | -6/Factory | Fabricated Imp. Hacking Suite? 16584 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 16593 | -6/Factory | Found Powered Armor 16597 | -6/Factory | Found Powered Armor 16601 | -6/Factory | Found Powered Armor 16654 | -6/Factory | Incoming investigation squad redirected 16901 | -6/Factory | Discovered new exit (range 16) 17074 | -6/Factory | Identified exit to Factory 17558 | -6/Factory | Build established: Hauler-Mutant 17935 | -6/Factory | Incoming investigation squad redirected 18010 | -6/Factory | Central database locked down 18146 | -6/Factory | Incoming investigation squad redirected 18271 | -6/Factory | Build established: Hacker-Mutant 18453 | -6/Factory | Entered Lower Caves 18453 | -6/Lower Caves | Accompanied by 1 ally 18479 | -6/Lower Caves | Identified exit to Lower Caves 18743 | -6/Lower Caves | Build established: Hauler-Mutant 19527 | -6/Lower Caves | Learned location of Extension (-4) 19627 | -6/Lower Caves | Entered another Lower Caves area 19761 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20051 | -6/Lower Caves | Discovered new exit (range 14) 20067 | -6/Lower Caves | Identified exit to Zion 20098 | -6/Lower Caves | Entered Zion 20098 | -6/Zion | Accompanied by 1 ally 20215 | -6/Zion | Given A8's code to call for help 20230 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20234 | -6/Zion | Discovered new exit (range 12) 20327 | -6/Zion | Learned location of Quarantine (-2) 20608 | -6/Zion | Learned Factory emergency access door positions 20711 | -6/Zion | Rebuked by Imprinter 20791 | -6/Zion | Found Relay Coupler [Programmer] 20794 | -6/Zion | Found Relay Coupler [Programmer] 20796 | -6/Zion | Found Relay Coupler [Programmer] 20803 | -6/Zion | Found Relay Coupler [Programmer] 20806 | -6/Zion | Found Relay Coupler [Programmer] 20900 | -6/Zion | Learned Factory security intel 20913 | -6/Zion | Learned location of Testing (-3) 21133 | -6/Zion | Found Prototype Device 21261 | -6/Zion | Opened final containment barrier to the Deep Caves 21276 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21284 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21299 | -6/Zion | Discovered new exit (range 3) 21299 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21302 | -6/Zion | Identified exit to Deep Caves 21307 | -6/Zion | Entered Deep Caves 21307 | -6/Deep Caves | Accompanied by 3 allies 21309 | -6/Deep Caves | Met 5H-AD0 21536 | -6/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 21686 | -6/Deep Caves | Z-Facility disabled 21703 | -6/Deep Caves | Attacked by Z-Imprinter 21718 | -6/Deep Caves | Allies destroyed Z-Imprinter 21756 | -6/Deep Caves | Found Zio. Weapon Casing 21901 | -6/Deep Caves | Build established: Hacker-Mutant 22026 | -6/Deep Caves | Found Zio. Weapon Casing 22210 | -6/Deep Caves | Found Prototype Protection 22210 | -6/Deep Caves | Identified Zio. Heavy Carapace 22239 | -6/Deep Caves | Build established: Scavenger-Mutant 22687 | -6/Deep Caves | Discovered new exit (range 6) 22836 | -6/Deep Caves | Spotted as-41838 22848 | -6/Deep Caves | Exposed GOLEM chamber 22863 | -6/Deep Caves | Destroyed as-41838 22884 | -6/Deep Caves | Triggered Deep Caves wall 22898 | -6/Deep Caves | Spotted AS-90237 22907 | -6/Deep Caves | Core integrity fell below 50% 22934 | -6/Deep Caves | Spotted AS-87203 22943 | -6/Deep Caves | Lost 8 parts (3n4u1w) 22952 | -6/Deep Caves | Destroyed 30 combat bots 22956 | -6/Deep Caves | Allies destroyed AS-90237 23187 | -6/Deep Caves | Build established: Hacker-Mutant 23270 | -6/Deep Caves | Spotted as-18137 23297 | -6/Deep Caves | Found GOLEM Unit 23317 | -6/Deep Caves | Core integrity fell below 20% 23329 | -6/Deep Caves | Spotted as-92701 23330 | -6/Deep Caves | Spotted as-69001 23341 | -6/Deep Caves | Spotted as-53227 23356 | -6/Deep Caves | Destroyed by as-69001 with Assembled Focal Cannon Last Messages --------------- 23316_ GOLEM Unit springs to life. 23316_ Zio. Light DM Reactor destroyed. 23317_ as-50337 GOLEM Unit beginning Asb. Alloy Leg integration. 23318_ GOLEM Unit springs to life. 23319_ as-91080 GOLEM Unit beginning Asb. Alloy Leg integration. 23319_ 3J-C5E(s) destroyed. 23321_ GOLEM Unit springs to life. 23322_ as-50502 GOLEM Unit beginning Asb. Alloy Leg integration. 23322_ GOLEM Unit springs to life. 23323_ as-73242 GOLEM Unit beginning Asb. Alloy Leg integration. 23323_ as-32901 GOLEM Unit beginning Asb. Alloy Leg integration. 23323_ Dropped Zio. Biocell. 23324_ Extracted 73 energy. 23325_ Extracted 65 energy. 23325_ GOLEM Unit springs to life. 23326_ as-72802 GOLEM Unit beginning Asb. Alloy Leg integration. 23326_ GOLEM Unit springs to life. 23326_ YOLO Cannon destroyed. 23327_ as-12452 GOLEM Unit beginning Asb. Alloy Leg integration. 23328_ Acquired Zio. Biocell. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ?????????????????###?? | | ??????????? ???????????????## ## | | ??????????? #?#?????????????# | | ??????????? # #?????????????# | | ?????????? # #?????????????# | | ?????????? # #???????????## | | ?????????? # #????????????## | | ?????????? #????????????## | | ????????""" #????????##### | | ????????" ## #?????# | | ????????" # #;???# # | | ????????" ???# ## | | ??????### ???## #### | | ??????#GG #????#####???# | | ??????#G G G ###????????????# | | ??????#GG #????????????# | | ??????#GG ##??????????????? | | ???????"G * ### #???????????? | | ??????### % &#;; ###?????????? | | ??""""" ; #????????? | | ??" ####????????? | | ??" @g #""????????? | | ??" h #????????? | | ??" #??????????? | | ??" ##?????????? | | ??" % *! b #####?????? | | ??" % ! ! M " " ?????? | | ??""""" !!! / #?# ##???? | | ??????### = #?# ##??? | | ??????# ] = #?# ##?? | | ??????# M ### ##? | | ??????# " # ## | | ??????#% % |/ | / """ | | ??????#% * / | "" | | ??????### """ | | ????????" * """ | | ????????" g "# | | ????????" ! | | ????????""" * |!* | | ????????" = % | | ????????"" ! ""# | | ????????" ""# | | ????????"" #"" | | ????????" # # "## | | ????????" #### ## ## #### ##### | | ????????""" ###??# ## ####??##????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 49 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Adv. Terrain Scanner | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Remote Datajack | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Killing Spree That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed BurstAutogunInjector Manual? 0 Play Time 03:03:48 Cumulative 136.7 hours Start 2020.12.17 @ 17:02:39 End 2020.12.17 @ 20:41:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54b14e6d-6b63-4c2d-841a-6faf682be702