Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.02 @ 17:14:49 Player: RandomCommander Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (233) 1165 Value Destroyed (6657) 6657 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (971) 971 TOTAL SCORE: 13333 Bonus ------- High Alert Combat Kills 658 Follower Combat Kills 313 Cogmind --------- Core Integrity 0/1000 Matter 104/300 Energy 73/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Weight Redist. System > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Improved Titanium Leg Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Advanced Sensor Array Improved Salvage Targeting Computer > --- WEAPON ----------- Gatling Laser Heavy Plasma Cannon Rocket Array > --- INVENTORY -------- Angular Momentum Engine Flexi-carbon Leg Large Matter Pod Improved Sensor Array Dynamic Insulation System Improved System Restoration Module Proton Missile Launcher Improved Datajack [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . 2 . . 1 . Utility 5 | . . . 2 . . 1 . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 205 | 8 9 1 24 25 18 51 51 18 Power 30 | 2 1 . 5 2 5 5 8 2 Engine 17 | 2 1 . 3 . 1 3 7 . Core 13 | . . . 2 2 4 2 1 2 Reactor . | . . . . . . . . . Propulsion 59 | 2 5 . 6 10 5 11 12 8 Treads . | . . . . . . . . . Leg 43 | 2 3 . 6 6 . 6 12 8 Wheel 5 | . 2 . . 2 1 . . . Hover 7 | . . . . . 4 3 . . Flight 4 | . . . . 2 . 2 . . Utility 58 | 4 . 1 5 8 6 19 11 4 Device 37 | 3 . . 2 4 2 11 11 4 Storage 11 | 1 . 1 3 3 2 1 . . Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . 1 . . . . Protection 8 | . . . . . 2 6 . . Artifact . | . . . . . . . . . Weapon 58 | . 3 . 8 5 2 16 20 4 Energy Gun 18 | . 2 . 4 3 1 3 4 1 Energy Cannon 7 | . . . . . . 4 3 . Ballistic Gun 5 | . . . . . . . 5 . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 11 | . . . . 1 . 3 7 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 3 | . . . 2 1 . . . . Slashing Weapon 5 | . . . . . . 3 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . 2 . 1 3 . . Unidentified Prototypes 1 | . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 3 | . . . . . . . 3 . Parts Lost 73 | . . . 6 14 . 11 31 11 Power 14 | . . . 2 1 . 3 6 2 Propulsion 26 | . . . 2 7 . 4 9 4 Utility 15 | . . . 1 3 . 3 5 3 Weapon 18 | . . . 1 3 . 1 11 2 Highest Loss Streak 14 | . . . 4 6 . 7 14 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 89 100 97 73 96 88 88 23 Engine 7 | . 14 14 5 . . 7 9 . Core 3 | . . . 4 6 8 6 1 3 Leg 19 | . 23 28 21 17 . 8 28 9 Hover 4 | . . . . . 32 14 . . Device 16 | . 14 14 20 14 13 20 17 7 Storage 11 | . 14 14 22 13 14 5 5 . Processor 1 | . . . . . . 2 5 . Protection 1 | . . . . . 7 4 . . Energy Gun 11 | . 17 28 11 8 15 5 4 . Energy Cannon 1 | . . . . . . 4 3 . Impact Weapon 2 | . . . 8 5 . . . . Naked Turns 129 | . . . . 13 . 1 48 67 Heaviest Build 95 | 9 15 90 95 29 28 45 60 31 Greatest Support 98 | 20 20 20 20 47 42 58 98 60 Greatest Overweight (x) 4 | 1 3 4 4 4 2 2 2 3 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 10 10 10 10 5 Average Capacity 10 | 7 8 20 11 9 8 8 9 5 Most Carried 18 | 5 8 18 17 10 9 10 10 5 Average Carried 8 | 1 7 14 9 8 7 7 8 3 Final Capacity 25 | 8 8 25 10 10 8 10 5 5 Final Carried 18 | 5 8 18 10 8 8 10 5 2 Class Distribution -------------------- 67% | Mutant 27% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Matter Collected 3317 | 155 90 134 366 269 190 384 1538 191 Remotely 57 | 10 . . . . . . 47 . Salvage Created 8477 | 160 486 74 1598 999 367 1539 2868 386 Parts 412 | 13 26 3 91 27 7 84 137 24 Haulers Intercepted 6 | . 1 . 3 . . 1 1 . Recyclers Shooed 20 | 3 2 . 1 3 1 2 8 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 143 | . 13 2 27 23 1 21 39 17 Melee 11 | . 1 . 4 3 . 2 . 1 Guns 71 | . 12 2 21 10 . 10 15 1 Cannons 24 | . . . . . . 6 8 10 AOE 27 | . . . 1 4 . 2 15 5 Classes Destroyed 16 | 2 4 . 5 . . 2 3 . Worker 16 | . . . 5 . 1 1 9 . Builder 16 | . . . 5 2 . 4 5 . Tunneler 6 | 2 . . 1 1 . 1 1 . Hauler 6 | . 1 . 3 . . 1 1 . Recycler 24 | 1 1 . 7 3 3 4 5 . Mechanic 1 | . . . 1 . . . . . Operator 9 | . . . 2 1 . 4 2 . Watcher 12 | . 3 . 4 . 1 . 4 . Swarmer 38 | . 3 . 10 8 . . 7 10 Saboteur 1 | . . . . . . . 1 . Grunt 78 | . 10 2 12 12 1 15 21 5 Duelist 3 | . . . . . . 1 1 1 Sentry 14 | . . . 5 3 . 1 4 1 Specialist 1 | . . . . . . . 1 . Hunter 2 | . . . . . . . 2 . Programmer 6 | . . . . . . 4 2 . Best Kill Streak 14 | 1 5 2 13 5 1 5 10 14 Combat Bots Only 14 | . 5 2 7 5 1 3 7 14 Max Kills in Single Turn 6 | 1 1 1 2 2 1 1 6 5 Gunslinging . | . . . . . . . . . Exploded 5 | . . . 1 1 . 1 4 5 Melee 1 | . 1 . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Damage Taken 11354 | . 266 28 837 1766 107 1446 3851 3053 Core 2886 | . 49 . 252 489 24 235 832 1005 Absorbed by Shields 49 | . . . . 19 9 . . 21 Redirected to Shielding 61 | . . . . . . 61 . . Regen/Repaired (Parts) 154 | . 11 . . . 143 . . . Core Remaining (%) 48 | 100 . 80 37 . 6 66 2 . Volleys Fired 482 | . 42 3 82 54 24 92 133 52 Largest 3 | . 2 2 2 2 2 2 3 1 Hottest 239 | . 165 130 130 112 112 130 239 75 Shots Fired 708 | . 48 6 93 71 31 150 257 52 Gun 520 | . 47 6 93 69 31 82 186 6 Cannon 157 | . . . . . . 60 51 46 Launcher 30 | . . . . 2 . 8 20 . Special 1 | . 1 . . . . . . . Kinetic 163 | . . . . . . . 117 46 Thermal 487 | . 48 6 87 55 31 134 120 6 Explosive 20 | . . . . 2 . 6 12 . Electromagnetic 38 | . . . 6 14 . 10 8 . Robot Hit Streak 31 | . 16 26 21 25 20 23 23 31 Robot Miss Streak 6 | . 4 1 6 6 2 3 3 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . . . . . 1 2 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 659 | . 44 6 108 100 27 128 196 50 Core Hits 600 | 23 75 12 156 54 8 62 178 32 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 7 | . . . 3 4 . . . . Critical Strikes 22 | . . . 3 7 4 4 1 3 Burn 10 | . . . . 2 4 2 1 1 Blast 1 | . . . . . . . . 1 Smash 8 | . . . 3 5 . . . . Sever 3 | . . . . . . 2 . 1 Melee Attacks 92 | . . . 23 36 . 14 6 13 Thermal 6 | . . . . . . . 6 . Impact 58 | . . . 22 36 . . . . Slashing 27 | . . . . . . 14 . 13 Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . 8 4 . 2 . . Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19341 | 119 756 102 2861 3452 481 3044 6458 2068 Guns 7970 | . 632 98 1464 1118 481 1176 2869 132 Cannons 3715 | . . . . . . 1217 1270 1228 Explosions 3973 | . 104 . 406 662 . 371 2102 328 Melee 3244 | . . . 990 1661 . 280 . 313 Ramming 439 | 119 20 4 1 11 . . 217 67 Kinetic 2832 | . . . . . . . 1604 1228 Thermal 9019 | . 632 98 1361 1050 481 2322 2615 460 Explosive 3024 | . 104 . 406 485 . 337 1692 . Electromagnetic 783 | . . . 103 245 . 105 330 . Impact 2651 | . . . 990 1661 . . . . Slashing 593 | . . . . . . 280 . 313 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 1 2 3 . 12 . Average Corruption 2 | . . . 1 2 2 . 3 . Corruption Purged 1 | . . . . . . . 1 . Corruption Blocked 13 | . . . . . . . 13 . Effects 37 | . . . 2 4 10 . 21 . Message Errors 12 | . . . . 1 4 . 7 . Matter Fused 7 | . . . 2 2 1 . 2 . Heat Flow Errors 3 | . . . . . 2 . 1 . Energy Discharges 1 | . . . . 1 . . . . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 7 | . . . . . 1 . 6 . Data Loss (major) 2 | . . . . . 1 . 1 . Misfires 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1256 | . 34 . 434 554 . 112 97 25 Projectiles 142 | . . . . . . 66 51 25 Explosions 183 | . 34 . 18 94 . 7 30 . Melee 931 | . . . 416 460 . 39 16 . Knockbacks 36 | 3 . . 3 13 . . 3 14 Impact 21 | 3 . . 3 12 . . 3 . Kinetic 14 | . . . . . . . . 14 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 659 | . 89 . 76 296 . 37 159 2 Shots 23 | . 1 . 1 7 . 3 11 . Rammed 17 | . 1 . . 8 . . 7 1 Targets Rammed 114 | 54 5 2 2 8 . . 25 18 Kicked 97 | 54 4 2 2 . . . 18 17 Crushed . | . . . . . . . . . Highest Temperature 617 | . 225 216 212 459 369 359 617 129 Average Temperature 111 | . 79 112 48 213 143 115 152 32 Received Heat Transfer 4398 | . 114 21 339 1026 63 582 1107 1146 Effects 21 | . . . . 4 1 6 10 . Shutdowns 2 | . . . . 1 . 1 . . Energy Bleed 3 | . . . . . 1 . 2 . Interference 11 | . . . . 2 . 5 4 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 2 | . . . . . . . 2 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 18 | . . . 11 5 . . 2 . Impact Corruptions 41 | . . . 18 19 . . 4 . Robots Melted 3 | . . . . . 1 1 1 . Combat Hostiles 3 | . . . . . 1 1 1 . Parts Melted 30 | . . . 1 7 2 9 9 2 Heat Transferred 14908 | . 795 120 1730 1955 1295 4033 4402 578 Parts Sabotaged 3 | . . . . . . . 3 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . 3 . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Peak Influence 788 | 15 350 50 437 458 427 464 788 766 Initial 304 | . 8 49 . 3 156 125 82 304 Average 219 | 5 200 12 162 279 287 222 395 450 Maximum Alert Level 3 | . 1 . 2 2 2 2 3 3 Low Security (%) 51 | 100 39 100 70 27 15 44 28 . Level 1 33 | . 60 . 28 44 77 43 26 56 Level 2 12 | . . . 1 28 7 11 34 29 Level 3 2 | . . . . . . . 11 14 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 51 | . 3 . 7 6 5 12 17 1 Investigation 21 | . 3 . 5 2 3 4 4 . Extermination 6 | . . . . . . 4 2 . Reinforcement 14 | . . . 2 1 . 2 9 . Assault 2 | . . . . . . . 1 1 Garrison 8 | . . . . 3 2 2 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Distress Signals 11 | . 1 . 3 2 3 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 240 | . 19 2 40 38 15 29 74 23 Peak Tracking Total 9 | . 3 2 7 6 4 4 9 9 Tactical Retreats 13 | . . . 3 1 2 2 4 1 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Traps Triggered 11 | . 1 . 2 . 1 3 3 1 Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts 88 | . . . 74 . . 14 . . Triggered . | . . . . . . . . . Disarmed 25 | . 18 . 6 . . 1 . . Reprogrammed 17 | . . . 4 . 12 1 . . Reused 5 | . . . 3 . 2 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 7 | . . . 3 . 2 . 2 . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Machines Disabled 28 | . 3 . 5 3 . 1 11 5 Max in Single Turn 4 | . 3 . 4 3 . 1 4 3 Garrison Access 2 | . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Machines Accessed 40 | . 9 . 9 3 6 9 3 1 Terminals 24 | . 8 . 5 2 3 3 2 1 Fabricators 2 | . . . . . . 1 1 . Repair Stations 5 | . 1 . 2 . 2 . . . Recycling Units 3 | . . . . . 1 2 . . Scanalyzers 4 | . . . 2 . . 2 . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 158 | . 42 . 34 9 27 34 10 2 Successful 105 | . 30 . 19 6 19 27 3 1 Failed 52 | . 12 . 14 3 8 7 7 1 Catastrophic 5 | . 1 . . . . 2 2 . Database Lockouts 1 | . . . 1 . . . . . Manual 65 | . 34 . 13 3 6 3 6 . Terminals 103 | . 40 . 23 8 14 9 7 2 Fabricators 6 | . . . . . . 3 3 . Repair Stations 20 | . 2 . 6 . 12 . . . Recycling Units 5 | . . . . . 1 4 . . Scanalyzers 20 | . . . 5 . . 15 . . Garrison Access 4 | . . . . 1 . 3 . . Terminal Hacks 61 | . 28 . 12 5 7 6 2 1 Record 1 | . . . . . . . . 1 Part Schematic 3 | . 3 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 10 | . 5 . . 2 1 1 1 . Prototype ID Bank 12 | . 5 . 3 1 1 2 . . Branch Access Points 4 | . 1 . 1 1 . 1 . . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 5 | . 3 . 1 . 1 . . . Disarm Traps 3 | . 3 . . . . . . . Reprogram Traps 2 | . . . . . 2 . . . Zone Layout 14 | . 6 . 5 1 2 . . . Fabricator Hacks 4 | . . . . . . 3 1 . Load Schematic 2 | . . . . . . 1 1 . Build 2 | . . . . . . 2 . . Repair Station Hacks 15 | . 2 . 2 . 11 . . . Scan Component 9 | . 1 . 2 . 6 . . . Repair 6 | . 1 . . . 5 . . . Recycling Unit Hacks 3 | . . . . . 1 2 . . Report Inventory 2 | . . . . . 1 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 20 | . . . 5 . . 15 . . Insert Component 10 | . . . 3 . . 7 . . Analyze 10 | . . . 2 . . 8 . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Seal Access 2 | . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . Used 2 | . . . . . . 2 . . Hacking Detections 36 | . 9 . 8 2 5 8 3 1 Full Trace Events 25 | . 4 . 8 2 4 4 3 . Feedback Events 2 | . . . 1 . 1 . . . Corruption 2 | . . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . 3 . 2 . . 6 . . Parts Built 3 | . . . . . . 3 . . Authchips . | . . . . . . . . . Time 135 | . . . . . . 135 . . Total Part Build Rating 9 | . . . . . . 9 . . Parts Repaired 6 | . 1 . . . 5 . . . Time 185 | . 19 . . . 166 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . Parts Scanalyzed 8 | . . . 2 . . 6 . . Part Schematics Acquired 8 | . . . 2 . . 6 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . Non-combat 1 | . . . 1 . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . no_distress 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 . . . Highest-Rated Group 118 | . . . . . 118 . . . Highest-Rated Ally 100 | . . . . . 100 . . . Total Orders 25 | . . . . . 19 6 . . ROAM 2 | . . . . . 2 . . . FOLLOW 4 | . . . . . 2 2 . . EXPLORE 8 | . . . . . 5 3 . . RETURN 11 | . . . . . 10 1 . . Ally Attacks 27 | . . . . . 27 . . . Total Damage 1019 | . . . . . 1019 . . . Kills 11 | . . . . . 11 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Robot Analysis Total 9 | . 5 . . 2 1 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 24 | . . . . . 24 . . . Drone Recoveries 10 | . . . . . 10 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Turns Passed 10032 | 330 826 1541 1802 781 614 1965 1702 471 Spaces Moved 6016 | 207 573 610 725 351 492 1716 956 386 Core 446 | 4 2 . . 24 . 28 75 313 Treads . | . . . . . . . . . Legs 3620 | 203 474 610 725 221 . 433 881 73 Wheels 245 | . 97 . . 101 47 . . . Hover 1556 | . . . . . 445 1111 . . Flight 149 | . . . . 5 . 144 . . Fastest Speed 32 | 50 80 120 120 50 38 32 50 50 Average Speed 116 | 118 115 246 176 125 44 74 114 63 Slowest Speed 400 | 120 200 400 400 280 170 195 260 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 7 57 94 57 26 69 20 27 7 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 154 | . . . . . . 40 114 . Terrain Destroyed 670 | . 20 . 16 59 . 157 389 29 Melee . | . . . . . . . . . Projectile 28 | . . . . . . 4 10 14 AOE 642 | . 20 . 16 59 . 153 379 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Total 8123 | 277 687 640 1109 544 850 2207 1283 526 Wait 925 | 2 40 11 155 60 294 259 85 19 Move 6008 | 206 572 609 724 350 491 1715 955 386 Hop . | . . . . . . . . . Pick Up 85 | 4 8 13 8 7 5 27 10 3 Fast Attach 127 | 8 9 1 11 17 10 27 30 14 Attach 40 | . . . 6 7 . 9 14 4 Detach 17 | 1 . . 1 1 2 7 5 . Swap 38 | . . . 7 1 8 15 7 . Drop 88 | 2 11 1 16 3 9 28 13 5 Fire 482 | . 42 3 82 54 24 92 133 52 Melee 92 | . . . 23 36 . 14 6 13 Ram 17 | . 1 . . 8 . . 7 1 Kick 97 | 54 4 2 2 . . . 18 17 Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . . . . 12 Rewire . | . . . . . . . . . Trap 88 | . . . 74 . . 14 . . Miscellaneous 7 | . . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 331 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 521 | -10/Materials | Discovered new exit (range 12) 621 | -10/Materials | Identified exit to Mines 621 | -10/Materials | Discovered new exit (range 9) 640 | -10/Materials | Discovered new exit (range 14) 657 | -10/Materials | Repaired Imp. Terrain Scanner? 1157 | -10/Materials | Entered Mines 1432 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1433 | -10/Mines | Discovered new exit (range 5) 1865 | -10/Mines | Discovered new exit (range 9) 1981 | -10/Mines | Discovered new exit (range 5) 2058 | -10/Mines | Learned Materials security intel 2698 | -10/Mines | Entered Materials 2698 | -9/Materials | Evolved 2 slots: Utility x2 3043 | -9/Materials | Discovered new exit (range 12) 3109 | -9/Materials | Lost 4 parts (1p2n1u) 3111 | -9/Materials | Destroyed 7 combat bots 3338 | -9/Materials | Discovered new exit (range 5) 3403 | -9/Materials | Core integrity fell below 50% 3468 | -9/Materials | Build established: Scavenger-Mutant 3484 | -9/Materials | Discovered new exit (range 8) 4075 | -9/Materials | Identified exit to Mines 4382 | -9/Materials | Central database locked down 4500 | -9/Materials | Entered another Materials area 4500 | -8/Materials | Evolved 2 slots: Propulsion x2 4511 | -8/Materials | Discovered new exit (range 17) 4589 | -8/Materials | Released all parts (6) 4610 | -8/Materials | Lost 4 parts (3n1w) 4950 | -8/Materials | Identified exit to Storage 4967 | -8/Materials | Garrison activated, responded to threat 5016 | -8/Materials | Lost 6 parts (1p3n1u1w) 5051 | -8/Materials | Core integrity fell below 50% 5101 | -8/Materials | Core integrity fell below 20% 5281 | -8/Materials | Entered Storage 5333 | -8/Storage | Met 01-MTF 5416 | -8/Storage | Repaired Hcp. Battery 5456 | -8/Storage | Repaired Cryofiber Web 5496 | -8/Storage | Repaired Lgt. Nuclear Core 5534 | -8/Storage | Repaired Lgt. Nuclear Core 5627 | -8/Storage | Build established: Mutant 5719 | -8/Storage | Repaired Lgt. Armor Plating 5755 | -8/Storage | Garrison activated, responded to threat 5881 | -8/Storage | Discovered new exit (range 6) 5895 | -8/Storage | Entered Factory 5895 | -7/Factory | Accompanied by 2 allies 5895 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5996 | -7/Factory | Garrison activated, responded to threat 6631 | -7/Factory | Garrison activated, responded to threat 6636 | -7/Factory | Identified exit to Lower Caves 6788 | -7/Factory | Discovered new exit (range 5) 6945 | -7/Factory | Released all parts (6) 6975 | -7/Factory | Lost 7 parts (2p3n2u) 7116 | -7/Factory | Fabricated Dynamic Insulation System (x2) 7252 | -7/Factory | Fabricated Med. Storage Unit (x1) 7304 | -7/Factory | Found Prototype Launcher 7554 | -7/Factory | Identified Rocket Array 7860 | -7/Factory | Entered another Factory area 7860 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7960 | -6/Factory | Discovered new exit (range 7) 8231 | -6/Factory | Discovered new exit (range 16) 9002 | -6/Factory | Garrison activated, responded to threat 9173 | -6/Factory | Cargo convoy interrupted 9231 | -6/Factory | Core integrity fell below 50% 9233 | -6/Factory | System corruption reached 10% 9260 | -6/Factory | First assault squad dispatched 9288 | -6/Factory | Lost 14 parts (2p6n2u4w) 9503 | -6/Factory | Destroyed 7 combat bots 9514 | -6/Factory | Released all parts (7) 9516 | -6/Factory | Core integrity fell below 20% 9543 | -6/Factory | Lost 6 parts (1p1n4w) 9556 | -6/Factory | Discovered new exit (range 7) 9562 | -6/Factory | Entered another Factory area 9562 | -5/Factory | Evolved 2 slots: Utility x2 9729 | -5/Factory | Released all parts (2) 9862 | -5/Factory | First assault squad dispatched 9886 | -5/Factory | Core integrity fell below 50% 9914 | -5/Factory | Destroyed 14 combat bots 10024 | -5/Factory | Core integrity fell below 20% 10033 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Critical hit (Burn: +37). Arm. Leg destroyed. K-01 Serf collects debris. S-27 Virus Lgt. Nuclear Core severed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. S-27 Virus destroyed. Acquired 30 matter. K-01 Serf collects debris. Arm. Leg destroyed. Reaction Control System destroyed. K-01 Serf collects debris. Critical hit (Burn: +50). Neutrino Core destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Critical hit (Burn: +37). Triangulator destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ??????????????? ?? ???????????????????????? | | ?????????????###;"? ???????????????????????? | | ????????????? ?# [ ???????????????????????? | | ????????????? # %==%%???????????????????????? | | ???????????? # %=%#???#???????????????????? | | ???????????? ; *=#???# ??????????????????? | | ???????????? + *#???#=??????????????????? | | ??????????? ; #???#%??????##+#????????? | | ?????????? ?# #####+##+## ?????????? | | ?????????? # # ^ ^ # ""??????????? | | ????????? # " +%""??????????? | | ????????????? ; %#g=g ^ #?????????????? | | ?????? ????????????# % ig%^% #?????????????? | | ??? ????????????# =%@*== #?????????????? | | ?? ?????????????# #%%* #?????????????? | | ? ???????????????# #= !#?????????????? | | #+################## # #?????????????? | | ###########?????????????? | | ^ #???????????????????????? | | #???????????????????????? | | """""" #???????????????????????? | | """""" ##??????????????????????? | | """""" ###########"#/"####???????????????????? | | """""" #????# #???????????????????? | | """"""^ #????# #???????????????????? | | """""" #????# """" """" #???????????????????? | | = #????# """" """ % ##??????????????????? | | %=% #????# """" """" "#??????????????????? | | [ #????# """" """" ##??????????????????? | | +##### #????# """" """" #???????????????????? | | ## #????# """" """" #???????????????????? | | ## #????# """" """" #???????????????????? | | ## #????# #???????????????????? | | ## #????# #???????????????????? | | ## #????# #???????????????????? | | ! ## ###################???????????????????? | | ## ## #???????????????????????????????? | | ## ## #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 63 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Dynamic Insulation System | x2 | -7/Factory | Preloaded Med. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Release The Drones! Challenges ------------ None Game ------ Seed EtherialNavigationAutocannon Manual? 0 Play Time 03:55:25 Cumulative 104.9 hours Start 2022.04.01 @ 13:07:54 End 2022.04.02 @ 17:14:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c40bf6a9-599d-4361-af12-ce1fcb494c85