Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 01:59:23 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (2925) 2925 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6800 Bonus ------- None Cogmind --------- Core Integrity 135/700 Matter 212/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Katana > --- INVENTORY (20) --- Improved Deuterium Engine Large Matter Pod (150) Large Matter Pod (150) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Insulated Plating Tractor Beam Beamcaster Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite EM Disruption Field > --- WEAPON ----------- Light Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Advanced Treads Advanced Treads High-capacity Storage Unit Large Matter Pod Large Matter Pod Large Matter Pod High-capacity Matter Pod Improved Terrain Scanner Improved Melee Analysis Suite Improved Light Armor Plating Insulated Plating Pulse Rifle Particle Cannon Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Katana [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . Utility 1 | . . . 1 . . . . . . Weapon 2 | . . . . . . . . 2 . Parts Attached 87 | 11 8 2 12 1 3 3 20 18 9 Power 11 | 1 3 . 2 . . . 2 2 1 Engine 9 | 1 3 . 2 . . . 1 2 . Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 4 . 1 2 . 3 1 5 6 2 Treads 11 | 2 . . 2 . . . . 5 2 Leg 10 | . . . . . 3 1 5 1 . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . 1 . . . . . . . Utility 23 | 3 3 . 3 . . . 6 7 1 Device 10 | 2 1 . 2 . . . 1 4 . Storage 3 | 1 1 . . . . . 1 . . Processor 2 | . . . . . . . 2 . . Hackware . | . . . . . . . . . . Protection 8 | . 1 . 1 . . . 2 3 1 Artifact . | . . . . . . . . . . Weapon 29 | 3 2 1 5 1 . 2 7 3 5 Energy Gun 8 | 3 . . 1 . . . 1 . 3 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 16 | . 2 1 4 . . 2 3 3 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 33 | . 2 2 3 . . . 6 5 15 Power 3 | . 1 . . . . . . 1 1 Propulsion 11 | . . 1 2 . . . 2 1 5 Utility 8 | . 1 . . . . . 3 2 2 Weapon 11 | . . 1 1 . . . 1 1 7 Highest Loss Streak 13 | . 2 2 3 . . . 2 1 13 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 4 8 15 19 20 19 19 19 19 19 Power 2 | . 1 3 2 3 3 3 2 2 1 Propulsion 1 | 1 2 1 . 3 . . . 1 1 Utility 7 | . 2 7 7 7 7 8 8 8 9 Weapon 6 | . 1 4 8 7 8 7 8 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 1 . 3 . 2 . 7 11 8 Power 3 | . 1 . . . . . 1 1 . Propulsion . | . . . . . . . . . . Utility 16 | . . . . . 2 . 3 5 6 Weapon 11 | . . . 3 . . . 3 4 1 Tool/Special 2 | . . . . . . . . 1 1 Average Slot Usage (%) 95 | . 96 99 93 100 79 99 92 98 95 Engine 8 | . 13 14 11 11 11 11 4 6 6 Treads 18 | . 17 9 28 33 2 . . 26 36 Leg 14 | . . . . . 30 33 40 10 . Wheel 2 | . 10 18 3 . . . . . . Device 7 | . 7 14 11 11 11 11 7 4 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 1 | . . . . . . . 4 2 . Protection 6 | . 3 . 6 11 11 11 4 6 6 Energy Gun 3 | . 18 3 5 11 1 . . . 3 Ballistic Gun 19 | . 9 23 15 10 1 20 15 29 24 Peak Build Rating 46 | 9 8 9 14 12 12 12 36 46 43 Average Rating 23 | 6 7 8 11 11 9 11 21 42 40 On Entrance 14 | . 7 8 9 12 12 9 12 36 42 Avg Prop Armor Cover (%) 16 | . . 14 22 . . . . 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 15 49 49 53 53 53 53 56 77 68 Greatest Support 110 | 40 40 26 60 60 60 33 71 110 110 Greatest Overweight (x) 2 | . 1 2 2 . 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 20 20 20 20 Most Carried 20 | 6 14 18 20 20 20 20 20 20 20 Average Carried 17 | 4 8 15 19 20 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 18 20 20 20 20 20 20 14 Class Distribution -------------------- 38% | Scavenger-Mutant 22% | Mutant 20% | Tank 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 3383 | 276 173 449 179 51 150 64 262 1397 382 Remotely 193 | . . . . . . . . 193 . Salvage Created 3804 | 95 384 45 464 26 . 50 676 1372 692 Parts 248 | 12 30 9 28 5 . 6 37 90 31 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 7 | . 1 . 1 . . . 4 1 . Parts Field Recycled 9 | . . . . . . . . 9 . Retrieved Matter 116 | . . . . . . . . 116 . Parts Self-Destructed 22 | . . . . . . . . . 22 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 75 | . 8 3 10 4 . 4 13 21 12 Melee 5 | . . . . . . . 3 . 2 Guns 59 | . 7 3 10 1 . . 7 21 10 AOE 11 | . 1 . . 3 . 4 3 . . Classes Destroyed 14 | 1 5 . 1 . . . 2 4 1 Worker 6 | . 1 . 1 . . . 2 2 . Builder 3 | . . . . . . . . 3 . Tunneler 5 | 4 . . . . . 1 . . . Recycler 8 | . 2 . . . . . 2 4 . Operator 1 | . . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . Swarmer 25 | . 4 3 . 4 . 4 3 6 1 Grunt 28 | . 4 . 9 . . . 6 7 2 Brawler 1 | . . . . . . . . . 1 Duelist 4 | . . . . . . . 1 . 3 Sentry 6 | . . . 1 . . . 1 3 1 Specialist 2 | . . . . . . . 2 . . Hunter 1 | . . . . . . . . 1 . Programmer 4 | . . . . . . . . 4 . Thug 4 | . . . . . . . . . 4 Best Kill Streak 7 | 1 5 3 4 4 . 5 4 7 5 Combat Bots Only 5 | . 4 3 4 4 . 4 3 4 5 Max Kills in Single Turn 3 | 1 2 1 1 3 . 3 3 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 3 | . 1 . . 3 . 2 2 . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 501 | . 57 18 59 8 . 7 69 182 101 Missed 139 | . 14 6 8 2 . 3 20 62 24 Hits 362 | . 43 12 51 6 . 4 49 120 77 Melee 32 | . . . . . . . 2 . 30 Projectile 330 | . 43 12 51 6 . 4 47 120 47 AOE 1 | . 1 . . . . . . . . Critical Strikes 17 | . . . . . . . 5 5 7 Actively Blocked 1 | . . . . . . . 1 . . Damage Taken 5862 | . 456 94 654 80 . 28 976 1689 1885 Core 980 | . 43 49 90 10 . 16 207 162 403 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . 30 72 . Core Remaining (%) 74 | 100 . 63 . . . 71 62 . . Volleys Fired 248 | 10 38 8 41 2 . 2 40 85 22 Largest 4 | 2 2 2 2 2 . 1 2 4 4 Hottest 144 | 100 100 60 76 86 . 30 50 98 144 Shots Fired 643 | 20 76 14 81 4 . 2 73 295 78 Gun 633 | 20 76 14 81 3 . . 66 295 78 Cannon . | . . . . . . . . . . Launcher 10 | . . . . 1 . 2 7 . . Special . | . . . . . . . . . . Kinetic 544 | . 40 8 64 1 . . 66 295 70 Thermal 72 | 15 30 . 17 2 . . . . 8 Explosive 6 | . . . . 1 . 2 3 . . Electromagnetic 21 | 5 6 6 . . . . 4 . . Robot Hit Streak 15 | 10 7 3 14 1 . 1 15 15 13 Robot Miss Streak 6 | 2 6 2 2 1 . 1 3 6 3 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 2 . 3 . . . 1 4 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 Shots Hit Robots 418 | 13 43 7 57 2 . 1 60 166 69 Core Hits 195 | 5 20 4 22 4 . 5 36 68 31 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | 1 4 . 2 1 . . . 1 1 Burn 8 | 1 4 . 2 1 . . . . . Destroy 1 | . . . . . . . . 1 . Sever 1 | . . . . . . . . . 1 Melee Attacks 24 | . . . . . . . 8 1 15 Impact . | . . . . . . . . . . Slashing 24 | . . . . . . . 8 1 15 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7032 | 182 520 74 588 169 . 236 1360 2626 1277 Guns 5453 | 154 472 74 588 30 . . 510 2600 1025 Cannons . | . . . . . . . . . . Explosions 1035 | 28 48 . . 136 . 212 611 . . Melee 491 | . . . . . . . 239 . 252 Ramming 53 | . . . . 3 . 24 . 26 . Kinetic 4619 | . 180 39 371 . . . 510 2600 919 Thermal 770 | 129 288 . 217 30 . . . . 106 Explosive 712 | . . . . 136 . 212 364 . . Electromagnetic 387 | 53 52 35 . . . . 247 . . Impact . | . . . . . . . . . . Slashing 491 | . . . . . . . 239 . 252 Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 1 1 . 6 6 Average Corruption 2 | . 1 1 1 1 1 1 . 4 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 51 | . 2 . . 1 4 4 . 21 19 Message Errors 13 | . . . . . 2 2 . 6 3 Matter Fused 12 | . 1 . . . . . . 7 4 Heat Flow Errors 8 | . 1 . . . 1 . . 2 4 Energy Discharges 8 | . . . . 1 1 1 . 1 4 Data Loss (minor) 5 | . . . . . . 1 . 2 2 Data Loss (major) 2 | . . . . . . . . 2 . Misfires 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 87 | . . . . 29 . . 58 . . Shots 4 | . . . . 1 . . 3 . . Rammed 4 | . . . . 1 . . . 3 . Targets Rammed 7 | . . . . 1 . 2 . 4 . Kicked 2 | . . . . . . 2 . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 381 | 98 381 40 292 36 168 . 33 340 257 Average Temperature 87 | 40 93 21 87 17 85 . 9 108 77 Received Heat Transfer 1581 | . 123 . 357 . . . 405 264 432 Effects 6 | . 4 . . . . . . 2 . Interference 6 | . 4 . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . . Heat Transferred 2555 | 420 1099 . 703 148 . . . . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 91 | 100 100 100 100 100 . 100 100 75 . Level 1 8 | . . . . . . . . 24 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 329 | 5 99 70 100 122 . 113 180 329 . Initial 77 | . . 7 . 24 . . . 77 . Average 65 | . 32 21 52 56 . 21 35 121 . Influence Increases 2214 | 20 242 100 288 98 . 113 464 719 170 Destroy 0b10 Robot/C 1420 | . 160 60 200 80 . 80 260 420 160 Destroy 0b10 Robot/NC 120 | 20 20 . 5 . . 5 20 50 . Destroy Leader 282 | . 42 10 40 10 . 10 50 110 10 Successful Hack 72 | . . . 13 . . . 14 45 . Disable Machine 75 | . . . . . . . 45 30 . Destroy Structure 65 | . 5 . . 8 . 18 30 4 . Lose Combat Pursuer 180 | . 15 30 30 . . . 45 60 . Influence Decreases 2214 | 20 223 119 224 162 . 113 292 590 471 Entered New Map 259 | . . 12 . 40 . . . 95 112 Time Decay 1708 | 20 203 87 194 122 . 113 252 455 262 Lost Part 247 | . 20 20 30 . . . 40 40 97 Squads Dispatched 13 | . 1 . 3 . . . 1 8 . Investigation 2 | . . . 2 . . . . . . Extermination 4 | . . . . . . . . 4 . Reinforcement 4 | . 1 . 1 . . . 1 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 1 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 17 5 15 4 . 4 20 30 13 Peak Tracking Total 7 | . 6 4 4 1 . 4 5 6 7 Tactical Retreats 8 | . 1 1 1 . . . 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . 1 . . . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 5 | . . . . . . . 3 2 . Max in Single Turn 1 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 17 | . . . 4 . 1 . 2 9 1 Terminals 15 | . . . 4 . . . 2 9 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 51 | . . . 9 . 23 . 2 16 1 Successful 33 | . . . 3 . 23 . 2 4 1 Failed 18 | . . . 6 . . . . 12 . Catastrophic 5 | . . . 2 . . . . 3 . Database Lockouts . | . . . . . . . . . . Manual 22 | . . . 9 . . . . 13 . Terminals 27 | . . . 9 . . . 2 16 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . . . 1 . 23 . 2 4 1 Record 23 | . . . . . 23 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Registered Components 1 | . . . . . . . . 1 . Zone Layout 2 | . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . Terminals 2 | . . . 2 . . . . . . Assimilate 2 | . . . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 13 | . . . 4 . . . . 9 . Full Trace Events 3 | . . . 3 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Active Infowar (turns) 2817 | 58 279 231 454 276 523 604 392 . . Sensors 533 | . 84 231 218 . . . . . . Terrain 262 | 14 . . . . . . 248 . . Seismic 2205 | 44 195 . 236 276 523 604 327 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 6103 | 248 631 231 500 276 523 604 706 1805 579 Spaces Moved 3301 | 109 363 159 221 162 273 310 343 1046 315 Core 1 | 1 . . . . . . . . . Treads 1612 | 86 182 . 149 162 18 . . 700 315 Legs 1254 | . . . . . 255 310 343 346 . Wheels 434 | 22 181 159 72 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 105 105 130 160 160 190 120 120 145 Average Speed 150 | 145 134 124 152 160 188 190 146 139 145 Slowest Speed 320 | 160 240 130 320 160 190 190 190 225 225 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 6 56 44 23 32 58 74 30 26 36 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 3 | . . . . 1 . 1 . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 70 | . 5 . . 8 . 18 39 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 70 | . 5 . . 8 . 18 39 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 4055 | 174 435 179 322 173 288 323 484 1299 378 Wait 229 | 39 11 4 24 6 1 . 36 95 13 Move 3292 | 108 362 158 220 161 272 309 342 1045 315 Hop . | . . . . . . . . . . Pick Up 65 | 5 7 5 10 . 4 3 14 16 1 Fast Attach 47 | 8 6 2 6 . . . 9 14 2 Attach 20 | . . 1 2 . . 2 4 4 7 Detach 7 | 1 1 . . . 2 . 1 2 . Swap 44 | 3 5 . 6 3 3 3 11 8 2 Drop 72 | . 5 1 13 . 6 2 19 25 1 Fire 248 | 10 38 8 41 2 . 2 40 85 22 Melee 24 | . . . . . . . 8 1 15 Ram . | . . . . . . . . . . Kick 2 | . . . . . . 2 . . . Crush 5 | . . . . 1 . . . 4 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 249 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Discovered new exit (range 15) 880 | -10/Materials | Entered Mines 1076 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1094 | -10/Mines | Discovered new exit (range 14) 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -9/Materials | Lost 3 parts (2n1w) 1563 | -9/Materials | Identified exit to Mines 1611 | -9/Materials | Entered Mines 1627 | -9/Mines | Met a Derelict bent on vengeance 1638 | -9/Mines | Build established: Scavenger-Mutant 1790 | -9/Mines | Discovered new exit (range 11) 1881 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1881 | -9/Mines | Discovered new exit (range 5) 1887 | -9/Mines | Entered Exiles 1910 | -9/Exiles | Discovered new exit (range 15) 1937 | -9/Exiles | Met 8R-AWN 1997 | -9/Exiles | Met EX-HEX 2054 | -9/Exiles | Met EX-BIN 2196 | -9/Exiles | Met EX-DEC 2206 | -9/Exiles | Learned location of Zion (-7) 2395 | -9/Exiles | Discovered new exit (range 10) 2410 | -9/Exiles | Entered Mines 2985 | -8/Mines | Discovered new exit (range 15) 3014 | -8/Mines | Entered Materials 3014 | -8/Materials | Evolved 2 slots: Propulsion x2 3279 | -8/Materials | Discovered new exit (range 15) 3720 | -8/Materials | Entered Factory 3720 | -7/Factory | Evolved 2 slots: Weapon x2 3810 | -7/Factory | Discovered new exit (range 4) 3988 | -7/Factory | Build established: Scavenger-Tank 4269 | -7/Factory | Identified exit to Storage 4269 | -7/Factory | Identified exit to Lower Caves 4613 | -7/Factory | Build established: Tank 4652 | -7/Factory | Garrison activated, responded to threat 5145 | -7/Factory | Cargo convoy interrupted 5292 | -7/Factory | Discovered new exit (range 13) 5525 | -7/Factory | Entered Lower Caves 5758 | -7/Lower Caves | Ambushed by wild Derelicts 5845 | -7/Lower Caves | Build established: Scavenger-Tank 6036 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6062 | -7/Lower Caves | Core integrity fell below 50% 6101 | -7/Lower Caves | Core integrity fell below 20% 6104 | -7/Lower Caves | Self-destructed Last Messages --------------- 06073_ Microactuators fries itself beyond repair. 06074_ Particle Cannon destroyed. 06078_ L-41 Fighter destroyed. 06081_ Imp. Deuterium Engine fries itself beyond repair. 06082_ Microactuators fries itself beyond repair. 06082_ Acquired Adv. Treads. 06085_ Imp. Melee Analysis Suite fries itself beyond repair. 06086_ System corrupted: Matter fused (-6). 06092_ Carbon-fiber Leg fries itself beyond repair. 06093_ Core Shielding fries itself beyond repair. 06095_ Beamcaster destroyed. 06095_ Autogun destroyed. 06095_ Adv. Treads destroyed. 06097_ Adv. Treads severed. Map ----- +----------------------------------------------------+ | ######### ## #?? ????????#|| !!##### | | ###### #? ?????????#|| !!## | | ## ######## #????# ?? ?????????#|| !!## | | ## #??###?### ##????# #? ?????????##| !### | | #?## #### =####### # ????????### #??# | | ###### !%% #????## # ##??# | | #???# ### ###### #????## #X# #???# | | #???# ###==##???# ???##### #### ##??## | | #???## ##!! ##??? #???# ### ###?## | | #?????# ##??? #???# ### ##?## | | ####???## ##??# #??## #??# | | ## ???## #### #### #### | | # ??## | | ?# ### | | ?# ####### ### | | ?# #### #????## #?# | | ?## #??# #?????## #### #?# # | | ?# # ## #??# #??????# ##?## # | | ???# ##### ??????# %[##?## # | | ##### ##### ###### [! ##### | | ##?# # | | ##?# ######## ### ##### | | ###### ### ##### #??????? ??# ####???? | | #??# #########?### #??????? ??# #??????? | | #??# ### ##??????#=% #?????"#??? ???????? | | #?## #?## ##?????#@= #??# "#??? ???????? | | #?# #??# #?????##l #= / "#?????????????? | | ##?# ##??# #??????# %g% #?????????????????? | | ###??###???# ##??????#! % #?????????????????? | | ?#??????????# ##?????? ???????????????? | | ????????????#####?????? ????????????? | | ?????????????????????? #??????????? | | ?????????????????????##### #??????????? | | ?????????????????????????## #??????????? | | ??????????????????????????## #?????????? | | ???????????????????????????? #?????????? | | ???????????????????????????? ?????????? | | ????????????????????????????## ??????????? | | ??????????????????????????????# ??????????? | | ???????????????????????????????# #% ????????????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialTimingJammer Manual? 0 Play Time 00:57:36 Cumulative 129.6 hours Start 2026.03.17 @ 01:32:16 End 2026.04.01 @ 01:59:23 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a1c1744-8731-48dd-aa53-445276523dce