Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 11:46:32 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (2333) 2333 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-92) -92 TOTAL SCORE: 5176 Bonus ------- Follower Combat Kills 77 Friendly Fire -169 Cogmind --------- Core Integrity 253/550 Matter 5/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Compact Battery (200) Compact Matter Pod (150) Structural Scanner Structural Scanner Improved Terrain Scan Processor Advanced Targeting Computer ECM Suite Improved Power Shielding Corruption Screen Long-range Tractor Beam Advanced Assault Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Improved Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Compact Battery Compact Matter Pod Structural Scanner Structural Scanner Improved Terrain Scan Processor Advanced Targeting Computer ECM Suite Improved Power Shielding Corruption Screen Long-range Tractor Beam Advanced Assault Cannon Rocket Launcher Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 54 | 6 5 4 9 2 . . 28 Power 7 | 1 1 . . 1 . . 4 Engine 3 | 1 1 . . . . . 1 Core 4 | . . . . 1 . . 3 Reactor . | . . . . . . . . Propulsion 11 | 2 2 . 2 . . . 5 Treads 9 | 2 2 . 2 . . . 3 Leg 2 | . . . . . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 1 2 4 . . . 13 Device 7 | . . . 1 . . . 6 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . . 1 Protection 10 | . . 2 3 . . . 5 Artifact . | . . . . . . . . Weapon 15 | 2 1 2 3 1 . . 6 Energy Gun 1 | . . . 1 . . . . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 4 | 2 1 . . . . . 1 Ballistic Cannon 4 | . . . . . . . 4 Launcher 4 | . . 2 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 19 | . 1 . 1 . . . 17 Power 2 | . 1 . . . . . 1 Propulsion 5 | . . . . . . . 5 Utility 7 | . . . . . . . 7 Weapon 5 | . . . 1 . . . 4 Highest Loss Streak 6 | . 1 . 1 . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 84 99 94 100 100 100 92 Engine 6 | . 13 14 11 8 . . 1 Core 4 | . . . . 2 11 11 6 Treads 24 | . 28 28 22 22 22 22 25 Device 7 | . . . 11 11 11 11 7 Storage 11 | . 14 14 11 11 11 11 9 Protection 17 | . . 13 21 22 22 22 17 Energy Cannon 6 | . . . 11 11 11 11 . Ballistic Gun 4 | . 28 2 . . . . . Ballistic Cannon 2 | . . . . . . . 14 Launcher 8 | . . 25 6 11 11 11 1 Naked Turns . | . . . . . . . . Heaviest Build 79 | 11 47 50 62 59 59 59 79 Greatest Support 67 | 40 46 46 46 44 44 44 67 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 Most Carried 20 | 3 15 18 20 20 20 20 20 Average Carried 17 | 1 10 15 17 19 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 1 15 18 20 20 20 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1681 | 245 273 118 112 60 . 18 855 Remotely . | . . . . . . . . Salvage Created 2901 | . 584 55 973 3 . 296 990 Parts 168 | . 30 6 59 4 . 17 52 Haulers Intercepted 8 | . 2 . 3 . . . 3 Recyclers Shooed 4 | . 1 . . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 58 | . 9 6 15 2 . 5 21 Guns 9 | . 9 . . . . . . Cannons 35 | . . . 15 . . 3 17 AOE 14 | . . 6 . 2 . 2 4 Classes Destroyed 11 | . 5 1 2 . . 1 2 Worker 2 | . . . . . . . 2 Builder 5 | . . . . . . . 5 Hauler 8 | . 2 . 3 . . . 3 Recycler 8 | . 2 . 1 . . 2 3 Watcher 6 | . 1 . 4 . . . 1 Swarmer 13 | . 3 3 2 2 . 3 . Grunt 31 | . 6 2 6 . . 2 15 Duelist 1 | . . . 1 . . . . Sentry 11 | . . . 6 . . . 5 Hunter 2 | . . . . . . 1 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | . 4 3 3 2 . 4 7 Combat Bots Only 3 | . 3 3 3 2 . 3 3 Max Kills in Single Turn 5 | . 1 2 1 1 . 4 5 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 1 . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 333 | . 40 9 75 . . 8 201 Missed 92 | . 16 2 21 . . 1 52 Damage Taken 3667 | . 271 146 704 9 . 56 2481 Core 491 | . 38 50 97 9 . . 297 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 130 | . . . 4 . . 2 124 Core Remaining (%) 79 | 100 . 64 . . . 73 . Volleys Fired 236 | . 38 5 89 4 . 8 92 Largest 2 | . 2 2 1 1 . 1 2 Hottest 96 | . 40 60 60 30 . 60 96 Shots Fired 350 | . 76 10 89 4 . 8 163 Gun 76 | . 76 . . . . . . Cannon 254 | . . . 89 . . 7 158 Launcher 20 | . . 10 . 4 . 1 5 Special . | . . . . . . . . Kinetic 226 | . 76 . . . . . 150 Thermal 104 | . . . 89 . . 7 8 Explosive 20 | . . 10 . 4 . 1 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 10 1 7 . . 3 19 Robot Miss Streak 6 | . 3 1 3 . . 1 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 219 | . 51 2 65 . . 5 96 Core Hits 124 | . 26 8 25 3 . 10 52 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 8 | . 2 . . . . . 6 Destroy 2 | . 2 . . . . . . Blast 6 | . . . . . . . 6 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6250 | . 654 389 1524 162 . 334 3187 Guns 654 | . 654 . . . . . . Cannons 4062 | . . . 1524 . . 118 2420 Explosions 1522 | . . 389 . 162 . 208 763 Melee . | . . . . . . . . Ramming 12 | . . . . . . 8 4 Kinetic 2929 | . 654 . . . . . 2275 Thermal 1787 | . . . 1524 . . 118 145 Explosive 1522 | . . 389 . 162 . 208 763 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 108 | . . 10 44 20 . . 34 Projectiles 68 | . . . 44 . . . 24 Explosions 40 | . . 10 . 20 . . 10 Melee . | . . . . . . . . Knockbacks 27 | . . . . . . . 27 Impact 1 | . . . . . . . 1 Kinetic 24 | . . . . . . . 24 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 173 | . . 74 . . . . 99 Shots 6 | . . 3 . . . . 3 Rammed 6 | . . . . 1 . 2 3 Targets Rammed 7 | . . . . 1 . 2 4 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 525 | . 12 . 17 . . . 525 Average Temperature 116 | . 4 . 5 . . . 142 Received Heat Transfer 1680 | . 120 . 282 . . . 1278 Effects 9 | . . . . . . . 9 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 3 . . 1 . Heat Transferred 2849 | . . . 2442 . . 185 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 378 | . 161 167 297 219 . 100 378 Initial 115 | . . 34 65 115 . . . Average 94 | . 50 78 174 60 . 28 204 Maximum Alert Level 1 | . . . 1 1 . . 1 Low Security (%) 79 | 100 100 100 58 77 . 100 43 Level 1 20 | . . . 41 22 . . 56 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . 1 . . . . 2 Investigation 2 | . . 1 . . . . 1 Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 11 | . 2 . 5 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 22 6 29 2 . 6 39 Peak Tracking Total 6 | . 4 3 6 3 . 3 5 Tactical Retreats 8 | . 2 . 2 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . . 3 . . . 1 3 Max in Single Turn 3 | . . 3 . . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 3 1 1 . . . 4 Terminals 6 | . 3 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 20 | . 5 1 3 . . . 11 Successful 9 | . . 1 2 . . . 6 Failed 11 | . 5 . 1 . . . 5 Catastrophic 4 | . 1 . . . . . 3 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 5 . 3 . . . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 6 | . . 1 2 . . . 3 Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Unreport Threat 2 | . . . . . . . 2 Hauler Manifests 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . 1 . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 5 | . . . . 5 . . . Largest Group 5 | . . . . 5 5 3 . Highest-Rated Group 92 | . . . . 92 92 40 . Highest-Rated Ally 31 | . . . . 31 31 16 . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . 4 . 22 . Total Damage 247 | . . . . 21 . 226 . Kills 3 | . . . . 1 . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7555 | 54 1163 743 1116 1475 459 1447 1098 Spaces Moved 3027 | 30 458 298 383 642 205 603 408 Core 7 | 7 . . . . . . . Treads 3009 | 23 458 298 383 642 205 603 397 Legs 11 | . . . . . . . 11 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 225 225 225 225 145 Average Speed 218 | 141 217 240 226 225 225 225 177 Slowest Speed 240 | 160 240 240 240 225 225 225 230 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 5 70 81 38 98 61 97 33 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 5 | . . 1 . 2 . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 228 | . . 49 8 31 . 9 131 Melee . | . . . . . . . . Projectile 58 | . . . 8 . . 1 49 AOE 170 | . . 49 . 31 . 8 82 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3645 | 42 552 318 553 668 204 686 622 Wait 189 | . 25 . 34 17 . 66 47 Move 3020 | 29 457 297 382 641 204 602 408 Hop . | . . . . . . . . Pick Up 88 | 7 21 8 20 2 . 4 26 Fast Attach . | . . . . . . . . Attach 47 | 6 3 3 7 1 . . 27 Detach 5 | . . . 3 . . . 2 Swap 7 | . 2 1 2 1 . . 1 Drop 46 | . 6 4 16 1 . 4 15 Fire 236 | . 38 5 89 4 . 8 92 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . . . 1 . 2 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 6) 333 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Derelicts attacked the area 900 | -10/Materials | Discovered new exit (range 15) 1218 | -10/Materials | Entered Mines 1288 | -10/Mines | Assembled infested the area 1711 | -10/Mines | Discovered new exit (range 11) 1733 | -10/Mines | Met a Derelict shopkeep closing up shop 1865 | -10/Mines | Discovered new exit (range 9) 1961 | -10/Mines | Entered Materials 1961 | -9/Materials | Evolved 2 slots: Utility x2 1962 | -9/Materials | Identified exit to Mines 2466 | -9/Materials | Discovered new exit (range 14) 2929 | -9/Materials | Discovered new exit (range 12) 3077 | -9/Materials | Entered Mines 3138 | -9/Mines | Met a Derelict bent on vengeance 3181 | -9/Mines | Learned Materials interactive machine intel 3230 | -9/Mines | Discovered new exit (range 10) 3491 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3498 | -9/Mines | Found Prototype Device 3568 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4133 | -9/Mines | Discovered new exit (range 11) 4541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4543 | -9/Mines | Discovered new exit (range 5) 4552 | -9/Mines | Entered Exiles 4552 | -9/Exiles | Found Exiles lab abandoned 4552 | -9/Exiles | Accompanied by 5 allies 4553 | -9/Exiles | Identified exit to Mines 4582 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5011 | -9/Exiles | Entered Mines 5011 | -8/Mines | Accompanied by 3 allies 5063 | -8/Mines | Discovered new exit (range 6) 5237 | -8/Mines | Lost 3 allies 6168 | -8/Mines | Discovered new exit (range 9) 6458 | -8/Mines | Entered Materials 6458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6459 | -8/Materials | Loaded intel: 19 interactive machine locations 6539 | -8/Materials | Identified Exp. Sensor Array 6540 | -8/Materials | Lost 6 parts (2n2u2w) 6646 | -8/Materials | Discovered new exit (range 16) 6855 | -8/Materials | Garrison activated, responded to threat 7547 | -8/Materials | Discovered new exit (range 16) 7552 | -8/Materials | Core integrity fell below 50% 7556 | -8/Materials | Self-destructed Last Messages --------------- 07524_ Nuclear Reactor explodes. 07524_ Destroyed Wheel. 07524_ U-05 Engineer destroyed. 07524_ Nuclear Reactor explodes. 07524_ K-01 Serf destroyed. 07524_ U-05 Engineer destroyed. 07524_ Adv. Treads destroyed. 07524_ Destroyed Adv. Treads. 07524_ G-47 Trooper destroyed. 07527_ Adv. Assault Cannon destroyed. 07528_ Hrd. Medium Armor Plating destroyed. 07528_ G-47 Trooper knocked back. 07534_ Critical hit (Burn: +37). 07534_ Adv. Assault Cannon destroyed. 07535_ The unstable cave ceiling collapses. 07545_ K-01 Serf collects debris. 07547_ EXIT=FOUND 07548_ K-01 Serf collects debris. 07550_ K-01 Serf destroyed. 07551_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"T"??????????????????????????????? | | ????????????????????? < ?????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? +????????????????????????? | | ????????????????????# #???????????""???????????" | | ????????????????????# #??????????""S???????????" | | ????????????????????# #??????????""????????????? | | #???????????????????# #????????????????????????? | | ##############??????# #????????????????????????? | | #??????# #????????????????????????? | | #??????+ #????????????????????????? | | #??????# #????????????????????????? | | #??????# #????????????????????????? | | #??????# #????????????????????????? | | ######## #########????????????????? | | ##+#########?# # # ?????????????????? | | ## #?#???????# * ; # ?????????????????? | | ## ###???##??#!* % gg # """ ""?????????????????? | | #### #??#** # # """ """????????????????? | | ##???# % # ; """ """ #??????????????? | | #????# #! #@ #??????????????? | | #?##### # #%* # #??????????????? | | #?# =!= % %# ! #??????????????? | | ####### #?# " ]%!%! %%###########??????????????? | | #?##### ## = = ##???????????????????????? | | ????### ## % [ ##???????????????????????? | | ??????# # %! ##???????????????????????? | | ??????# # | #####????????????????????? | | ??????# # ==*##???????????????????? | | ?###### ## =%%*"#???????????????????? | | ?# # ==##???????????????????? | | """?# ### # # %==#????????????????????? | | """?# #? ## # ### ![[#????????????????????? | | """## #?########### [[#????????????????????? | | ## ### = ## #####????????????????????? | | ??# ### # #???????????????????????? | | ####### ### # #???????????????????????? | | + + + T #???????????????????????? | | ##### # [#???????????????????????? | | " " #???# # #???????????????????????? | | "G" #???# ## ##???????????????????????? | | " #?#?# ## #????????????????????????? | | ##??# ## #????????????????????????? | | #######???########### /?????????????T??????????? | | #######????##???????# # ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronElectronCoupler Manual? 0 Play Time 00:44:32 Cumulative 26.6 hours Start 2024.04.03 @ 00:10:12 End 2024.04.03 @ 11:46:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c4254c5-8db3-4dc5-beec-fd9c15ed6737