Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.29 @ 23:53:51 Player: wakeupblock Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (317) 317 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1697 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (12) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Ion Engine Light Treads Light Treads Flight Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON ----------- Improved Medium Laser Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Flight Unit Weapon Shielding Medium Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 21 | 6 1 1 13 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 4 . Device . | . . . . . Storage 3 | 1 1 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 . 1 6 . Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . . 5 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . 2 1 Weapon 5 | . . . 3 2 Highest Loss Streak 6 | . . . 4 6 Average Slot Usage (%) 90 | . 85 100 89 42 Engine 12 | . 14 14 10 3 Leg 24 | . 28 28 21 12 Storage 21 | . 14 28 18 11 Processor 2 | . . . 7 . Protection 1 | . . . 2 9 Energy Gun 11 | . 14 14 8 . Ballistic Gun 15 | . 14 14 19 5 Naked Turns . | . . . . . Heaviest Build 17 | 12 14 15 17 15 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 6 6 6 4 Average Carried 5 | 3 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 4 6 6 4 4 Class Distribution -------------------- 78% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 579 | 205 64 27 255 28 Remotely . | . . . . . Salvage Created 451 | . 64 . 337 50 Parts 33 | . 8 . 22 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 10 | . 3 . 6 1 Guns 10 | . 3 . 6 1 Classes Destroyed 7 | . 2 . 5 . Tunneler 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 4 | . . . 3 1 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 3 | . 3 . 3 1 Combat Bots Only 3 | . 3 . 2 1 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1378 | . 113 . 427 838 Core 433 | . 28 . 40 365 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 88 . . Volleys Fired 43 | . 14 . 24 5 Largest 3 | . 2 . 3 2 Hottest 96 | . 70 . 96 43 Shots Fired 92 | . 28 . 58 6 Gun 92 | . 28 . 58 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 63 | . 14 . 43 6 Thermal 29 | . 14 . 15 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 10 . 20 5 Robot Miss Streak 5 | . 4 . 5 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 62 | . 16 . 40 6 Core Hits 31 | . 5 . 15 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 744 | . 137 . 501 106 Guns 702 | . 137 . 497 68 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 42 | . . . 4 38 Kinetic 448 | . 49 . 331 68 Thermal 254 | . 88 . 166 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . 10 13 Average Corruption 9 | . . . 9 10 Corruption Purged . | . . . . . Effects 9 | . . . 7 2 Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Alerts 2 | . . . . 2 Misdirections 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . . 8 Shots . | . . . . . Rammed 14 | . . . . 14 Targets Rammed 21 | . . 1 1 19 Kicked 7 | . . 1 1 5 Crushed . | . . . . . Highest Temperature 184 | . 180 . 184 12 Average Temperature 76 | . 85 . 73 7 Received Heat Transfer 483 | . . . 69 414 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 666 | . 259 . 407 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 107 | . 75 28 107 29 Average Influence 20 | . 46 21 22 5 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 5 . 9 5 Peak Tracking Total 4 | . 3 . 3 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . 4 . Successful 3 | . . . 3 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Record 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1513 | 250 186 517 504 56 Spaces Moved 998 | 137 119 412 319 11 Core 21 | 17 . . . 4 Treads . | . . . . . Legs 977 | 120 119 412 319 7 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 118 | 111 120 120 120 112 Slowest Speed 150 | 120 120 120 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 18 59 26 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1244 | 234 137 435 394 44 Wait 129 | 82 . 16 22 9 Move 994 | 136 118 411 318 11 Hop . | . . . . . Pick Up 26 | 10 3 3 10 . Fast Attach 2 | . 1 . 1 . Attach 16 | 6 . . 10 . Detach . | . . . . . Swap 3 | . . 1 2 . Drop 10 | . 1 3 6 . Fire 43 | . 14 . 24 5 Melee . | . . . . . Ram . | . . . . . Kick 21 | . . 1 1 19 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 251 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 437 | -10/Materials | Entered Mines 691 | -10/Mines | Learned Materials stockpile data 899 | -10/Mines | Discovered new exit (range 12) 954 | -10/Mines | Entered Materials 954 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1283 | -9/Materials | Build established: Gunner 1313 | -9/Materials | System corruption reached 10% 1343 | -9/Materials | Lost 4 parts (2u2w) 1362 | -9/Materials | Discovered new exit (range 15) 1458 | -9/Materials | Entered Mines 1497 | -9/Mines | Core integrity fell below 50% 1509 | -9/Mines | Core integrity fell below 20% 1514 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Aluminum Leg destroyed. Kicked G-34 Mercenary out of the way. Ion Engine destroyed. Kicked G-47 Trooper out of the way. Slammed into G-47 Trooper. Slammed into G-34 Mercenary. Destabilizing: System corrupted (+1). Slammed into G-34 Mercenary. Kicked G-34 Mercenary out of the way. Slammed into G-47 Trooper. System corrupted: IFF burst signal emitted. Slammed into G-47 Trooper. Kicked G-47 Trooper out of the way. Slammed into G-47 Trooper. Seismic Survey Station disabled. Slammed into G-47 Trooper. Aluminum Leg destroyed. Weapon Shielding destroyed. System corrupted by crushing effect (+2). R-06 Scavenger collects Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????######### ##???????????????? | | ????????????????####### r%%g% #???????????????? | | ????????????????# =%%@g """ #???????????????? | | ????????????????# #####!%b%%""" #???????????????? | | ??????????????????????#%g%% "" #???????????????? | | ??????????????????????#%%%% #???????????????? | | ??????????????????????# """ """ #???????????????? | | ??????????????????????# """ """ #???????????????? | | ??????????????????????# """ """ #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# """ """ #???????????????? | | ??????????????????????# """ """ ????????????????? | | ??????????????????????# """ """ ?????????????????? | | ??????????????????????# ?? ???????????????????? | | ??????????????????????# ?? ????????????????????? | | ??????????????????????# ?? ????????????????????? | | ???????????????????????##??##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 362 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Risk Taker System Compromised Challenges ------------ None Game ------ Seed AngularAssembledFlakker Manual? 0 Play Time 00:27:49 Cumulative 2.1 hours Start 2020.05.24 @ 22:53:12 End 2020.05.29 @ 23:53:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5dec146-1d47-4a7b-8796-13e454d4fefb