Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 14:15:58 Player: aoemica Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (557) 2785 Value Destroyed (31831) 31831 Prototype IDs (372) 7440 Alien Tech Used (6) 1200 Bonus (86528) 86528 TOTAL SCORE: 139484 Bonus ------- High Alert Combat Kills 8430 Follower Combat Kills 712 Prayed to X0-1V1 5000 Major X0-1V1 Interference 18700 Subatomizer Sterilization 3000 Entered Garrisons 800 Used RIF Installer 3000 Entered DSFs 500 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -114 Cogmind --------- Core Integrity 1088/1475 Matter 726/1000 Energy 1077/1277 System Corruption 57% Temperature Cool (5) Movement Walking (126) Location 0b11 Command Parts ------- > --- POWER (3) -------- Quantum-Antimatter Reactor > --- PROPULSION (7) --- FC-HC Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Concept Weapon Articulator (fused) Experimental Core Analyzer Mini Quantum Capacitor Experimental Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (6) ------- Chaos Jack Shotgun Ballistic Neutralizer Con/C Concept Deflector Sword (fused) > --- INVENTORY (25) --- Zero-point Reactor High-density Centrium Leg Concept Thermoelectric Network Concept Chromion Battery (800) YI-UF0's Bottomless Matter Pit (1500) Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Advanced Phase Shifter AEGIS Remote Shield Concept Impact Drone Bay (6/6) Z-bomb Delivery System Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- FC-HC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Phasing Heat Sink Concept Antigrav Storage Unit Concept Weapon Articulator Experimental Core Analyzer Experimental Reaction Control System Experimental Phase Shifter AEGIS Remote Shield System Purifier > --- WEAPON ----------- Compact HERF Cannon Graviton Cannon Shotgun Ballistic Neutralizer Con/C Concept Deflector Sword > --- INVENTORY -------- Zero-point Reactor High-density Centrium Leg Concept Thermoelectric Network Concept Thermoelectric Network Concept Chromion Battery YI-UF0's Bottomless Matter Pit Experimental Targeting Computer Experimental Core Analyzer Mini Quantum Capacitor Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield Concept Impact Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Concept Plasma Driver Multirail Concept XC Strikerail Graviton Cannon Perforator Z-bomb Delivery System Chaos Jack [Rating: 276] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Constructs Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Concept Deflector Sword Piercing Weapon Plasma Lance Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . 4 . 2 . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 2 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Utility 9 | . . . . . . . 1 . . . 1 . . 3 . 1 . . . . 2 . . 1 . . Weapon 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . Parts Attached 207 | . 14 5 13 6 1 . 7 10 4 14 5 22 3 5 7 . 3 12 19 2 8 2 21 9 13 2 Power 18 | . 1 . 3 . . . 1 1 . 3 2 4 . . 1 . . 1 1 . . . . . . . Engine 12 | . 1 . 3 . . . 1 1 . 2 . 4 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Propulsion 39 | . 3 2 3 1 . . 4 5 1 6 2 10 1 . . . 1 . . . . . . . . . Treads 39 | . 3 2 3 1 . . 4 5 1 6 2 10 1 . . . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | . 5 . 1 3 1 . 1 1 1 2 1 2 2 5 5 . 1 9 16 2 6 1 17 5 10 2 Device 68 | . 4 . 1 1 . . 1 . . 2 . 2 1 2 5 . 1 8 11 2 3 . 14 1 7 2 Storage 8 | . 1 . . 1 1 . . . 1 . . . 1 . . . . . 1 . 1 . 1 . . . Processor 9 | . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . 1 1 2 . Hackware 8 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 3 1 . Protection 6 | . . . . 1 . . . 1 . . 1 . . 1 . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | . 5 3 6 2 . . 1 3 2 3 . 6 . . 1 . 1 2 2 . 2 1 4 4 3 . Energy Gun 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 2 1 . Ballistic Gun 18 | . 1 . 4 2 . . 1 1 2 1 . 3 . . . . . 1 . . . . 1 1 . . Ballistic Cannon 8 | . . 3 . . . . . . . 1 . . . . 1 . . . 1 . . . 1 . 1 . Launcher 6 | . . . . . . . . 1 . 1 . 3 . . . . . . . . 1 . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 32 | . 1 . 5 1 . . . . 1 . . 5 1 . . . . 1 7 . 2 . 7 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 24 | . . . 1 . . . . 2 . 7 . 6 . . 1 . . 6 . . . . . 1 . . Power 6 | . . . 1 . . . . 1 . 2 . . . . 1 . . 1 . . . . . . . . Propulsion 9 | . . . . . . . . . . 5 . 4 . . . . . . . . . . . . . . Utility 8 | . . . . . . . . 1 . . . 2 . . . . . 4 . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 3 | . . . 1 . . . . 1 . 2 . 3 . . 1 . . 2 . . . . . 1 . . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 20 | 6 11 14 14 15 15 16 18 19 20 18 19 19 22 19 18 19 18 20 23 22 23 23 23 23 22 21 Power . | 1 . . . . . . . . . . 1 . 1 1 1 1 1 . . . 1 1 . . . 1 Propulsion 3 | 4 4 4 4 5 5 5 5 6 7 5 5 4 2 1 2 3 2 . 2 2 2 2 2 2 1 1 Utility 7 | . . 2 2 1 2 3 3 4 5 4 4 3 4 5 8 9 9 9 12 11 13 12 11 13 11 9 Weapon 7 | 1 5 7 7 8 8 8 9 8 8 8 8 10 12 11 7 6 6 7 6 5 5 4 5 5 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | . 9 . 2 2 . . 1 1 1 . . 2 9 2 12 . . 7 11 4 1 . 8 2 9 15 Power 4 | . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 Propulsion 28 | . 3 . . . . . . . . . . 1 6 . 2 . . 2 3 2 . . 3 . 5 1 Utility 25 | . 1 . . 1 . . . . . . . . 1 . 2 . . 2 2 1 . . 1 2 2 10 Weapon 40 | . 4 . 2 1 . . 1 1 1 . . 1 2 1 7 . . 3 5 1 1 . 4 . 2 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 72 | . 99 99 95 100 100 100 93 99 100 99 99 99 64 50 57 55 61 55 62 59 61 61 60 62 60 52 Engine 6 | . 14 14 14 17 20 20 16 16 16 13 12 11 7 5 4 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 5 5 5 10 5 4 4 3 3 3 3 Treads 13 | . 21 26 22 25 30 30 32 35 41 40 42 41 18 . 2 . 2 2 . 1 . . . . . . Leg 1 | . 5 . . . . . . . . . . . . . 2 5 5 1 3 1 . . . . 1 1 Device 20 | . 13 17 15 15 20 20 19 20 16 14 14 16 14 10 20 25 28 28 29 26 28 23 27 26 23 25 Storage 6 | . 14 14 7 8 10 10 8 8 8 8 7 7 8 5 5 5 5 4 4 4 4 4 4 3 3 3 Processor 2 | . . . . . . . . . . . . . . 3 5 5 5 2 1 4 6 8 5 5 6 3 Energy Cannon 3 | . 16 7 5 . . . . . . . . . 2 . 2 1 5 1 3 2 . . 2 4 5 2 Ballistic Gun 3 | . 2 . 11 23 20 20 16 11 12 14 12 11 4 . . . . . . . . . . . . . Ballistic Cannon 2 | . . 18 7 3 . . . . . . . . 1 5 2 3 . 2 . 1 4 4 2 3 3 2 Slashing Weapon 2 | . . . 4 . . . . 4 3 1 1 2 . 4 4 5 5 3 3 3 4 1 1 3 3 3 Peak Build Rating 276 | 6 21 25 49 46 37 37 53 54 52 52 51 66 90 84 135 137 147 181 203 191 200 210 255 268 276 274 Average Rating 130 | 6 10 23 40 38 37 37 43 48 50 45 47 56 69 80 103 136 142 157 181 181 195 198 217 260 265 262 On Entrance 103 | 6 6 21 25 45 37 37 37 53 47 52 44 51 66 71 77 135 137 146 174 188 183 195 195 240 265 274 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . 6 . . . 5 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 237 | 13 32 35 60 60 68 68 69 71 66 68 61 75 149 82 83 68 69 150 150 184 186 195 237 128 176 134 Greatest Support 429 | 20 40 40 63 63 63 63 107 119 119 119 131 132 150 82 115 90 90 276 276 276 236 236 298 244 360 429 Greatest Overweight (x) 2 | . . 1 . . 1 1 1 . . 1 . . 2 . 1 . . 1 . . . . 1 . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 12 15 15 15 16 20 20 20 20 20 20 20 24 20 20 20 20 21 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 16 16 20 20 20 20 20 20 25 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Carried 20 | 6 12 14 14 14 15 16 18 19 19 18 19 19 23 19 19 20 19 21 24 24 24 24 24 24 23 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 14 15 15 16 16 20 20 20 20 20 20 21 20 20 20 20 25 25 25 25 25 25 24 24 14 Scrap Engine Consumption 323 | . . . . . . . . . . . . . 75 9 48 . 13 45 13 11 7 . 20 2 45 35 Constructs Created 12 | . . . . . . . . . . . . . 3 . 1 . . 1 . 1 . . 3 . 2 1 Constructs Modified 280 | . . . . . . . . . . . . . 59 1 24 1 1 23 8 20 . . 41 . 61 41 Class Distribution -------------------- 49% | Construct 26% | Mutant 6% | Botlord-Construct 5% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Executioner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Garrison Construct | -4/Factory Construct | -4/DSF Construct | -3/Research Construct | -3/Testing Construct | -3/Garrison Botlord-Construct | -2/Research Botlord-Construct | -2/Quarantine Construct | -2/Protoforge Commander-Construct | -1/Access Construct | -1/Command Construct | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Matter Collected 21775 | 220 168 366 270 167 900 157 284 797 181 765 44 1686 2300 200 1256 . 66 2479 1016 1472 417 1168 1350 497 2482 1067 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32807 | 105 798 385 691 167 . 109 293 1052 224 851 73 1341 3089 349 2564 . 229 2193 1477 1450 1208 1475 3301 1162 3398 4823 Parts 1488 | 8 43 21 31 9 . 11 13 58 18 60 7 78 121 10 97 . 12 107 77 53 38 52 155 44 133 232 Haulers Intercepted 13 | . 2 . 3 . . . . . 2 . . 2 . . . . . 1 . . 2 . . 1 . . Recyclers Shooed 24 | 1 4 . 2 . . . 2 . . . . . 11 . . . . 2 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Faulty 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 435 | . 14 7 8 2 . 2 4 25 6 25 3 22 8 5 34 . 3 25 17 22 17 11 58 8 52 57 Melee 14 | . . . . . . . . 5 . . . 4 1 . . . . 1 1 . . . 2 . . . Guns 82 | . 7 . 4 2 . 2 4 10 6 23 3 16 5 . . . . . . . . . . . . . Cannons 273 | . 4 7 4 . . . . . . . . . 2 5 21 . 2 23 16 20 9 7 43 8 45 57 AOE 35 | . . . . . . . . 9 . 2 . 2 . . 5 . . . . . 4 . 8 . 5 . Classes Destroyed 27 | 1 5 2 2 . . 1 1 3 . 2 . . 1 . 1 . 1 1 . . . . 6 . . . Worker 7 | . . 1 . . . . . . . . . 1 . . . . . 2 . . . . 1 . 2 . Builder 24 | . . . . . . 1 . . . . . . 15 1 . . . 1 1 . 1 2 2 . . . Tunneler 9 | 5 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Hauler 13 | . 2 . 3 . . . . . 2 . . 2 . . . . . 1 . . 2 . . 1 . . Recycler 50 | . 2 1 4 . . . 2 . . . . 1 28 . . . . 3 2 . . 3 . 3 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 1 . . . . . . . . 3 . 1 . . . . . . 1 1 . . . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Watcher 21 | . 2 . . . . . 1 . . . . . . 1 . . . . 1 . 2 2 2 6 4 . Swarmer 79 | . 2 . 4 . . . 2 3 5 8 3 3 . . . . . 3 3 7 7 . 4 . 20 5 Cutter 6 | . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 105 | . 12 5 1 . . 2 . 10 1 3 . 7 1 4 17 . . 6 3 11 2 4 5 . 6 5 Brawler 10 | . . . . . . . . 3 . . . . . . 3 . . . 1 . . . 2 . 1 . Duelist 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 52 | . . 2 3 1 . . 1 4 . 4 . 6 3 . 2 . . 2 2 2 3 3 9 3 2 . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 32 | . . . . . . . 1 . . . . 5 4 1 3 . . 6 . . . 2 3 . 5 2 Programmer 51 | . . . . . . . . 3 . 6 . 1 . . 2 . 2 6 8 1 . 2 6 5 9 . Heavy 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Behemoth 5 | . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Decapitator 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Immortal 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . V-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Scientist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Golem 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Best Kill Streak 19 | 1 4 3 4 1 . 3 3 6 3 6 3 9 7 4 4 . 2 6 5 7 6 6 9 3 19 16 Combat Bots Only 17 | . 4 2 4 1 . 2 2 6 3 6 3 8 2 3 4 . 2 6 4 7 6 6 8 3 17 16 Max Kills in Single Turn 5 | 1 1 1 2 1 . 2 1 3 2 2 1 1 1 1 2 . 1 1 2 2 4 2 3 1 5 1 Gunslinging 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 . 2 . 1 . . 2 . . . . . 4 . 3 . 5 . Melee 1 | . . . . . . . . 1 . . . 1 1 . . . . 1 1 . . . 1 . . . Uniques/NPCs Destroyed 10 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 7 YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A8 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2147 | . 62 36 33 16 . 5 32 95 14 147 12 285 40 33 165 . 17 195 59 87 45 33 143 42 182 369 Missed 891 | . 18 7 12 7 . 1 9 28 5 28 . 96 10 8 52 . 6 64 30 35 15 15 63 21 71 290 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Deflected 14 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 5 5 Hits 1256 | . 44 29 21 9 . 4 23 67 9 119 12 189 30 25 113 . 11 131 29 52 30 18 80 21 111 79 Melee 34 | . . . . . . . . 1 . 9 . . . . 3 . . . . . 5 . 12 . . 4 Projectile 1222 | . 44 29 21 9 . 4 23 66 9 110 12 189 30 25 110 . 11 131 29 52 25 18 68 21 111 75 AOE 12 | . . . . 8 . . . . . . . . . . . . . . . . 2 . 1 . . 1 Critical Strikes 72 | . . 1 1 . . . . 1 . 5 . 8 . . 10 . 1 8 3 2 5 1 9 1 4 12 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . 4 . . 4 . 9 . 4 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 19450 | . 579 399 259 296 . 62 191 886 85 1522 182 2029 421 394 2473 . 263 3077 531 680 438 149 1290 137 1690 1417 Core 1633 | . 100 39 6 15 . 16 13 72 27 182 15 155 38 19 282 . 17 252 20 69 35 13 46 . 71 131 Absorbed by Shields 5330 | . . . . . . . . . . . . . 82 . 9 . 17 . 192 561 454 156 1247 105 1449 1058 Redirected to Shielding 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1171 | . . . . . . . . 48 . 117 . . . . . . . . . . . 50 195 26 597 138 Regen/Repaired (Parts) 7671 | . 96 . . . . . . . . . . . 40 22 1635 78 79 869 907 828 57 . 1131 7 1040 882 Core Remaining (%) 78 | 100 . 88 . . . 86 . . . 30 . . 86 . 65 . 98 . . 70 . . 86 . . 73 Volleys Fired 1546 | 20 66 24 18 8 . 5 23 45 11 65 7 70 132 29 136 . 10 114 48 62 53 27 224 36 162 151 Largest 5 | 2 2 2 5 2 . 2 2 2 2 2 2 2 2 1 2 . 1 2 1 1 1 1 2 1 2 2 Hottest 550 | 70 120 120 139 46 . 46 48 48 56 63 51 56 92 63 174 . 174 261 186 186 93 100 135 79 324 550 Shots Fired 1921 | 39 132 46 58 16 . 12 46 81 22 126 15 135 142 28 135 . 10 116 47 62 53 27 225 36 166 146 Gun 643 | 39 106 . 29 16 . 12 46 73 22 121 15 132 26 . . . . 3 . . . . 1 . 1 1 Cannon 1222 | . 26 46 29 . . . . . . 3 . . 116 28 110 . 10 113 47 62 52 27 213 32 163 145 Launcher 43 | . . . . . . . . 8 . 2 . 3 . . 25 . . . . . 1 . 3 . 1 . Special 13 | . . . . . . . . . . . . . . . . . . . . . . . 8 4 1 . Kinetic 1131 | 20 20 22 45 16 . 12 46 73 22 124 15 132 90 28 2 . . 59 41 55 . 1 137 32 138 1 Thermal 577 | 19 112 24 13 . . . . . . . . . 52 . 102 . 10 46 6 . . . 43 . 6 144 Explosive 18 | . . . . . . . . 8 . 2 . 3 . . . . . . . . 1 . 3 . 1 . Electromagnetic 182 | . . . . . . . . . . . . . . . 31 . . 11 . 7 52 26 34 . 20 1 Robot Hit Streak 45 | 14 11 11 18 26 . 4 8 11 9 21 9 28 30 5 11 . 5 9 8 14 7 9 41 45 41 39 Robot Miss Streak 7 | 4 3 4 1 1 . 1 3 2 1 3 1 3 2 2 3 . 1 6 2 3 5 2 7 1 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . . Secondary Targets 16 | . 1 . . . . . . 3 2 7 . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 1 . 1 1 . . . . . . . . . . . . . Capacitor 92 | . . . . . . . . . . . . . . . . . . . . . . . 36 . 11 45 Shots Hit Robots 1484 | 28 91 29 45 16 . 6 30 65 15 100 12 124 125 19 87 . 8 72 39 50 28 21 176 37 141 120 Core Hits 685 | 7 35 14 15 6 . 5 12 42 9 43 5 55 54 8 52 . 2 36 27 32 18 12 78 8 60 50 Critical Kills 28 | . . . . . . 1 . 1 . 2 . 1 3 1 2 . . 2 4 2 1 3 4 . . 1 Critical Parts Destroyed 31 | . . . 1 . . . 1 . . . . . 6 . 5 . . 4 3 2 3 . 5 . . 1 Critical Strikes 115 | 3 7 . 2 . . 1 1 1 . 2 . 3 9 1 8 . . 7 7 5 5 4 20 5 22 2 Burn 10 | 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 69 | . . . . . . 1 1 1 . 2 . 2 9 1 8 . . 7 7 5 4 3 16 . . 2 Blast 27 | . . . 1 . . . . . . . . . . . . . . . . . . . . 5 21 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 4 . . . Melee Attacks 273 | . . . 13 1 . . . 20 . 1 1 24 10 . 25 . . 27 23 7 22 22 40 21 5 11 Impact 12 | . . . 11 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 190 | . . . 2 . . . . 20 . 1 1 24 10 . 25 . . 27 16 1 9 4 13 21 5 11 Piercing 71 | . . . . . . . . . . . . . . . . . . . 7 6 13 18 27 . . . Sneak Attacks 59 | . . . 8 1 . . . . . . . 5 8 . 1 . . 4 5 . 1 6 15 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 123968 | 304 1220 567 1208 322 . 106 482 2102 297 2237 217 3481 6033 1219 7078 . 651 6275 3893 3935 3785 2140 19627 4093 17626 35070 Guns 8453 | 304 892 . 311 221 . 106 440 951 297 2033 217 2154 470 . . . . 41 . . . . . . . 16 Cannons 99916 | . 296 547 354 . . . . . . 24 . . 4976 1219 5150 . 651 5576 3256 3935 2714 1621 15093 3214 16236 35054 Explosions 7093 | . . . . . . . . 849 . 180 . 479 . . 1121 . . . . . 948 . 2256 . 1260 . Melee 8331 | . . . 542 101 . . . 302 . . . 781 574 . 807 . . 658 637 . 123 519 2278 879 130 . Ramming 175 | . 32 20 1 . . . 42 . . . . 67 13 . . . . . . . . . . . . . Kinetic 52507 | 117 162 269 596 221 . 106 440 951 297 2057 217 2154 4080 1219 41 . . 3143 2884 3520 . 8 11329 3214 15265 217 Thermal 49254 | 187 1026 278 69 . . . . . . . . . 1366 . 4849 . 651 2141 372 . . . 2813 . 665 34837 Explosive 5972 | . . . . . . . . 849 . 180 . 479 . . . . . . . . 948 . 2256 . 1260 . Electromagnetic 7729 | . . . . . . . . . . . . . . . 1381 . . 333 . 415 2714 1613 951 . 306 16 Impact 643 | . . . 542 101 . . . . . . . . . . . . . . . . . . . . . . Slashing 5585 | . . . . . . . . 302 . . . 781 574 . 807 . . 658 637 . . . 817 879 130 . Piercing 2103 | . . . . . . . . . . . . . . . . . . . . . 123 519 1461 . . . Highest Corruption 57 | . . . . . . 14 . 3 3 10 . 1 18 10 11 . 3 10 13 13 . 1 10 12 18 57 Average Corruption 12 | . . . . . . 14 . 2 3 7 . 1 3 10 10 . 2 6 11 13 . 1 4 1 11 30 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 411 | . . . . . . 15 . 8 1 28 . 2 14 7 67 . 1 18 37 23 . 3 14 3 51 119 Message Errors 103 | . . . . . . 6 . 3 1 4 . 1 4 2 17 . . 2 12 9 . 2 1 . 10 29 Matter Fused 98 | . . . . . . 2 . 2 . 6 . . 2 1 16 . 1 6 9 3 . 1 8 2 11 28 Heat Flow Errors 45 | . . . . . . 1 . 2 . 4 . . 3 . 6 . . 3 4 2 . . . 1 6 13 Energy Discharges 49 | . . . . . . 2 . 1 . 3 . . 2 1 12 . . 4 3 2 . . 1 . 4 14 Parts Rejected 5 | . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 40 | . . . . . . 1 . . . 4 . . 1 1 9 . . 2 5 1 . . 1 . 3 12 Data Loss (major) 22 | . . . . . . 1 . . . 2 . . 1 . 1 . . . 1 4 . . 1 . 2 9 Misfires 9 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 6 . Alerts 12 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . 2 6 Misdirections 5 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . 1 . Weapon Failures 22 | . . . . . . . . . . 3 . . 1 1 3 . . . 1 . . . . . 6 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 16667 | . . . 140 79 . . . . . . . 93 1282 272 407 . 81 922 331 16 186 419 1894 1216 2319 7010 Projectiles 14679 | . . . . . . . . . . . . . 1144 272 407 . 81 810 246 16 186 127 1198 939 2243 7010 Explosions 667 | . . . . . . . . . . . . 42 . . . . . . . . . . 549 . 76 . Melee 1321 | . . . 140 79 . . . . . . . 51 138 . . . . 112 85 . . 292 147 277 . . Knockbacks 183 | . . 4 6 . . . 1 . . . . 2 19 9 1 . . 9 18 24 . . 46 5 39 . Impact 8 | . . . 5 . . . 1 . . . . 2 . . . . . . . . . . . . . . Kinetic 167 | . . 4 1 . . . . . . . . . 19 7 1 . . 9 17 21 . . 44 5 39 . Secondary 8 | . . . . . . . . . . . . . . 2 . . . . 1 3 . . 2 . . . Self-Inflicted Damage 79 | . . . . . . . . . . . . . . . 79 . . . . . . . . . . . Shots 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Rammed 19 | . 6 2 1 . . . 3 . . . . 5 2 . . . . . . . . . . . . . Targets Rammed 25 | . 9 3 1 . . . 4 . . . . 6 2 . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Highest Temperature 439 | 40 105 284 33 . . 265 . 213 3 242 . 149 187 275 358 . 238 355 387 341 232 38 1 159 370 439 Average Temperature 82 | 19 24 114 11 . . 135 . 73 3 78 . 34 34 73 126 . 128 134 132 113 41 27 1 45 62 119 Received Heat Transfer 3170 | . 279 207 90 18 . 36 18 189 18 156 . 609 175 93 579 . . 177 38 96 238 16 80 . 28 30 Thermoelectric Energy+ 2131 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2131 Effects 7 | . . . . . . . . . . . . . . . 2 . . 3 2 . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . 2 . . 1 2 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . 4 . . . . . . . . . . . 6 . . 1 . 2 6 4 3 . 2 . Combat Hostiles 22 | . . . . . . . . . . . . . . . 6 . . 1 . 2 4 4 3 . 2 . Parts Fried 87 | . . . 5 . . . . . . . . . . . 14 . . 5 . 6 28 15 9 . 5 . Impact Corruptions 11 | . . . 8 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Robots Melted 5 | . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 5 | . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Melted 18 | 2 7 1 2 . . . . . . . . . 2 . 3 . . . . . . . . . . 1 Heat Transferred 15938 | 777 3235 592 148 . . . . . . . . . 1824 . 2676 . 296 1110 148 . . . 912 . 111 4109 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . 3 2 3 2 2 3 3 5 3 3 3 2 3 3 2 5 5 5 . Low Security (%) 28 | 100 100 100 100 100 . 100 100 10 . . . 26 17 . . . . . 12 . . . 26 . . . Level 1 12 | . . . . . . . . 12 58 14 . 45 20 . . . . 32 51 15 . 53 6 . . . Level 2 18 | . . . . . . . . 52 41 42 100 28 10 . 7 . 23 59 35 28 92 46 7 . . . Level 3 21 | . . . . . . . . 25 . 43 . . 51 100 20 100 76 7 . 55 7 . 37 3 15 . Level 4 5 | . . . . . . . . . . . . . . . 45 . . . . . . . 15 50 2 . Level 5 13 | . . . . . . . . . . . . . . . 26 . . . . . . . 6 46 82 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2094 | 5 161 70 166 57 . 45 60 759 446 911 478 520 998 879 1875 984 768 728 471 997 720 486 1690 2094 1095 . Initial 1012 | . . 9 8 57 . . . 2 369 281 478 195 180 718 594 984 681 432 405 332 560 374 126 1012 773 . Average 510 | 1 68 9 77 12 . 3 18 540 392 624 444 334 593 802 1330 982 707 496 329 706 585 386 721 1532 947 . Influence Increases 16345 | 25 516 265 379 25 . 55 131 777 154 700 71 759 1726 541 1291 . 87 858 646 665 612 480 2308 1476 1268 530 Destroy 0b10 Robot/C 8320 | . 280 200 240 20 . 40 80 500 120 500 60 440 300 100 680 . 60 500 340 440 340 220 1320 340 920 280 Destroy 0b10 Robot/NC 780 | 25 40 10 55 5 . 5 15 . 10 . . 35 290 15 15 . . 35 20 . 30 40 50 55 30 . Destroy Leader 1186 | . 78 30 78 . . 10 32 30 24 30 10 114 20 22 40 . 10 102 52 50 68 34 114 114 124 . Allied During Kill 327 | . . 9 4 . . . . . . . . 41 117 . . . . 17 . . . . 32 33 74 . Successful Hack 234 | . 11 . . . . . 4 16 . . . . . . 12 . . 14 4 14 24 69 18 36 12 . Select Force Hacks 180 | . . . . . . . . . . . . . 180 . . . . . . . . . . . . . Disable Machine 840 | . 45 15 . . . . . . . . . 45 60 30 30 . 15 45 150 15 15 45 180 15 45 90 Anti-Garrison Action 600 | . . . . . . . . 150 . 150 . . . . 250 . . . . 50 . . . . . . Destroy Structure 1187 | . 2 1 2 . . . . 36 . 20 1 39 25 14 129 . 2 100 80 81 120 57 147 153 33 145 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . . . . Partial Spotted 195 | . . . . . . . . . . . . . . . . . . . . . . . 30 150 . 15 Lose Combat Pursuer 630 | . 60 . . . . . . 45 . . . 45 . 60 135 . . 45 . 15 15 15 135 30 30 . Miscellaneous 1566 | . . . . . . . . . . . . . 734 . . . . . . . . . 282 550 . . Influence Decreases 15815 | 25 490 269 252 174 . 55 127 22 480 222 553 726 1191 689 265 901 293 906 923 111 943 920 847 1954 776 1701 Entered New Map 8037 | . . 17 14 92 . . . 2 390 152 433 234 282 579 255 891 293 336 315 111 437 292 100 675 436 1701 Time Decay 5323 | 25 490 252 198 82 . 55 127 . 90 . 120 392 769 110 . 10 . 490 458 . 356 318 537 254 190 . Lost Part 230 | . . . . . . . . 20 . 70 . 60 . . 10 . . 60 . . . . . 10 . . Lost Ally 350 | . . . 40 . . . . . . . . 40 140 . . . . 20 . . . 10 60 40 . . Purge Threat 1875 | . . . . . . . . . . . . . . . . . . . 150 . 150 300 150 975 150 . Squads Dispatched 50 | . 3 . . . . 1 . . . . 1 6 2 1 . . . 6 3 . 9 3 7 5 3 . Investigation 6 | . 2 . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . Extermination 18 | . . . . . . . . . . . . 2 . . . . . 3 3 . 2 2 2 3 1 . Reinforcement 20 | . 1 . . . . . . . . . 1 3 . 1 . . . 2 . . 6 1 3 2 . . Assault 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Distress Signals 38 | . 3 1 1 . . . 2 . 1 . . 1 . . . . . 1 . . 2 . 1 3 22 . Communications Jammed 83 | . . . . . . . . . . . . 11 2 . . . . 35 . . 19 6 9 1 . . Distress Signals 79 | . . . . . . . . . . . . 11 2 . . . . 32 . . 19 6 9 . . . Times Spotted 548 | . 28 12 14 2 . 2 7 23 8 25 6 28 15 11 42 . 3 41 24 20 26 15 72 16 48 60 Peak Tracking Total 11 | . 6 2 5 1 . 2 3 10 3 4 2 6 3 4 5 . 2 7 4 5 5 3 10 3 11 11 Tactical Retreats 31 | . 2 . . . . . . 2 . . . 2 . 1 7 . . 3 . 1 1 1 6 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Traps Triggered 32 | . 3 . . . . . . . . 1 . . . 1 2 . 3 2 1 2 2 1 11 1 2 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Machines Disabled 72 | . 3 1 . . . . . 3 . 2 . 3 5 2 6 . 1 3 11 2 1 3 15 1 3 7 Max in Single Turn 2 | . 1 1 . . . . . 1 . 1 . 1 1 1 1 . 1 1 2 1 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 . . Garrison Relay 5 | . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Machines Accessed 76 | . 6 . 1 . 1 . 2 5 2 2 . . 7 1 2 1 . 3 8 2 7 10 3 10 2 1 Terminals 47 | . 5 . . . . . . 5 1 2 . . . . 2 1 . 2 4 2 4 8 2 7 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . . . 1 . . . . . . . . . . . 3 . 3 1 . 1 . . Garrison Access 9 | . . . . . . . 1 . 1 . . . . 1 . . . 1 1 . . 1 1 2 . . Total Hacks 152 | . 14 . 5 . 1 . 3 9 3 7 . . 8 1 4 1 . 3 15 3 22 19 4 25 4 1 Successful 81 | . 9 . 3 . 1 . 3 2 1 . . . 8 1 1 1 . 2 7 1 11 11 3 12 3 1 Failed 71 | . 5 . 2 . . . . 7 2 7 . . . . 3 . . 1 8 2 11 8 1 13 1 . Catastrophic 15 | . . . . . . . . 3 . . . . . . 1 . . . 5 . 1 3 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 13 . . . . . . . 2 . . 1 6 . . . . 1 3 . 9 7 2 3 2 . Terminals 105 | . 12 . . . . . . 9 2 7 . . . . 4 1 . 2 9 3 12 16 3 21 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Scanalyzers 26 | . . . 5 . . . 2 . . . . . . . . . . . 5 . 10 2 . 2 . . Garrison Access 9 | . . . . . . . 1 . 1 . . . . 1 . . . 1 1 . . 1 1 2 . . Terminal Hacks 34 | . 2 . . . 1 . . 2 . . . . 2 . 1 1 . 1 1 1 3 6 1 8 3 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 9 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 4 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Release Object 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 3 . . . 2 . . . . . . . . . . . 5 . 7 2 . . . . Insert Component 9 | . . . . . . . 1 . . . . . . . . . . . 2 . 4 2 . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Retrieve Study 7 | . . . 3 . . . 1 . . . . . . . . . . . 3 . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . . . . 1 . . . 1 1 . . 1 1 2 . . Unlock Access 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 . . Unauthorized Hacks 17 | . 5 . . . . . . . . . . . 6 . . . . . . . 1 2 1 2 . . Terminals 11 | . 5 . . . . . . . . . . . . . . . . . . . 1 2 1 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 . 1 . . . . 4 1 2 . . . 1 2 . . 1 6 1 7 9 1 8 1 . Full Trace Events 5 | . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 3 . . . 1 . . . . . . . . . . . 3 . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Used RIF Installer 6 | . . . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Robot Hacks Applied 11 | . . . . . . . . . . . . . . . . . . . . . . . 6 4 1 . purge_threat 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . block_reporting 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . disable_scanner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 29 | . . . . . . . . 4 . 5 . . . . 9 . . . . 5 . 2 4 . . . Machine Destruction 25 | . . . . . . . . 4 . 5 . . . . 9 . . . . 5 . 2 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Attached 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Total Allies 30 | . . 3 . . . . . . . . . 10 3 . . . . 1 . . . 1 6 5 1 . Largest Group 10 | . . 3 2 . . . . . . . . 10 8 . . . . 1 . . . 1 3 5 1 . Highest-Rated Group 335 | . . 40 24 . . . . . . . . 173 136 . . . . 82 . . . 10 282 335 152 . Highest-Rated Ally 152 | . . 16 16 . . . . . . . . 29 40 . . . . 82 . . . 10 144 67 152 . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . 8 . 1 . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Ally Attacks 197 | . . 11 26 . . . . . . . . 10 81 . . . . 9 . . . . 25 16 19 . Total Damage 6052 | . . 116 270 . . . . . . . . 176 1397 . . . . 377 . . . . 1109 1759 848 . Kills 42 | . . 3 5 . . . . . . . . . 15 . . . . 1 . . . . 8 9 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 443 | . 3 . 82 38 . . . . . 20 . 10 89 5 10 . . 24 28 . . 5 60 31 38 . Good Acts 193 | . 1 5 16 2 . . 2 4 2 5 . 5 20 . 6 . 1 12 10 14 10 7 20 9 23 19 Bad Acts 141 | . . 5 4 3 . 2 1 9 . 5 2 8 12 6 14 . . 2 . 1 . . 10 16 13 28 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Active Infowar (turns) 11294 | . 285 . 46 343 470 733 362 490 . . . 377 1145 13 910 . 136 1282 683 860 801 649 1029 551 129 . Sensors 2958 | . . . 1 . . . . . . . . 67 2 4 . . . 544 490 . 492 606 347 405 . . Seismic 3099 | . 285 . 45 343 470 733 362 490 . . . . . . . . . . . . 371 . . . . . Cloaking 851 | . . . . . . . . . . . . . . . . . . . . . . . 174 551 126 . Jamming 8173 | . . . . . . . . . . . . 377 1145 9 910 . 136 1282 683 860 801 508 851 482 129 . Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Turns Passed 29490 | 148 2075 1740 446 343 470 733 362 1099 183 1125 241 938 4374 232 1641 23 165 1282 1142 952 801 710 1633 551 3434 2647 Spaces Moved 19492 | 34 925 883 188 182 276 335 152 561 89 500 131 383 1891 207 1039 15 85 745 685 765 819 918 1670 1233 2605 2176 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6579 | . 651 883 188 182 276 335 152 561 89 500 131 383 888 . 401 . . 389 14 204 . . 297 . 40 15 Legs 3239 | 34 274 . . . . . . . . . . . 38 . 407 15 85 265 671 268 . . . . 556 626 Wheels 1080 | . . . . . . . . . . . . . 851 207 22 . . . . . . . . . . . Hover 3768 | . . . . . . . . . . . . . 114 . 209 . . 35 . . . . 658 1233 972 547 Flight 4826 | . . . . . . . . . . . . . . . . . . 56 . 293 819 918 715 . 1037 988 Fastest Speed 31 | 120 120 160 160 160 160 213 160 160 160 160 159 155 67 67 67 159 159 63 96 61 61 61 31 31 31 46 Average Speed 101 | 120 148 160 160 160 169 213 163 160 160 161 159 156 154 67 109 159 160 115 131 95 61 61 41 31 52 85 Slowest Speed 240 | 120 160 240 160 160 213 213 213 160 160 213 161 159 240 67 200 159 175 224 143 126 61 61 100 31 151 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . 5 . . . . 6 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 53 | 5 97 98 31 26 69 86 19 86 15 71 5 63 98 6 73 1 70 27 88 73 27 90 31 39 43 94 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 10 | . 1 2 . . 1 . . . . . . . 6 . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 1 . . 1 1 . 1 . 1 . . 1 . 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 . . . . . . 1 1 . . . . 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 110 | . . . . . . . . 4 . . 1 2 4 . 6 . . 19 9 5 21 10 7 12 4 6 Terrain Destroyed 513 | . . 1 . . . . . 38 . 5 1 66 25 7 31 . 1 67 55 61 45 20 34 18 11 27 Melee 90 | . . . . . . . . 4 . . 1 2 2 . 5 . . 13 9 4 16 10 3 12 4 5 Projectile 305 | . . 1 . . . . . . . . . 1 23 7 19 . 1 54 46 57 24 8 29 6 7 22 AOE 116 | . . . . . . . . 34 . 5 . 63 . . 7 . . . . . 5 . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac DSF Res Tes Gar Res Qua Frg Acc Com Ac0 Total 27593 | 106 1498 1166 274 219 278 345 221 670 114 711 150 586 3205 270 1391 14 107 1053 872 946 1052 1022 2458 1358 4616 2891 Wait 5262 | 53 448 232 17 8 . 6 22 12 . 102 . 20 1083 18 123 . 1 102 38 87 140 36 388 43 1764 519 Move 19464 | 33 924 882 187 181 275 334 152 560 89 499 130 382 1890 207 1038 14 84 743 685 764 818 915 1667 1232 2604 2175 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Pick Up 213 | . 20 7 8 5 1 . 7 2 4 6 2 16 13 4 18 . 1 19 19 6 1 4 20 3 20 7 Fast Attach 128 | . 4 . 13 2 . . 1 6 1 10 1 12 1 4 2 . 1 6 11 5 5 1 25 4 9 4 Attach 86 | . . 3 4 2 . . 1 3 . 7 2 8 2 3 4 . 2 5 3 2 1 3 15 5 7 4 Detach 81 | . 1 . . 2 . . . 1 . 7 . 2 5 1 4 . 1 5 3 4 2 2 25 4 10 2 Swap 176 | . 11 6 2 3 1 . 5 12 3 11 4 15 3 1 11 . 1 11 12 2 11 9 18 8 10 6 Drop 288 | . 15 9 13 7 1 . 6 9 6 3 3 29 29 3 19 . . 15 31 8 3 6 35 2 24 12 Fire 1546 | 20 66 24 18 8 . 5 23 45 11 65 7 70 132 29 136 . 10 114 48 62 53 27 224 36 162 151 Melee 261 | . . . 11 1 . . . 20 . 1 1 24 10 . 25 . . 27 22 6 18 18 40 21 5 11 Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 7 3 1 . . . 4 . . . . 6 2 . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . 11 . 6 6 . . . . . . . . Rewire 37 | . . . . . . . . . . . . 1 35 . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing (discovered 2 exits: Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 149 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 14) 520 | -10/Materials | Discovered new exit (range 10) 899 | -10/Materials | Repaired Lgt. Treads 967 | -10/Materials | Discovered new exit (range 15) 1277 | -10/Materials | Discovered new exit (range 9) 1625 | -10/Materials | Learned Storage trap positions 1681 | -10/Materials | Identified exit to Materials 1681 | -10/Materials | Learned location of 1 exit from Materials 1807 | -10/Materials | Learned 2 Materials zone layouts 2084 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2160 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2224 | -10/Materials | Entered Mines 2331 | -10/Mines | Met a Derelict bent on vengeance 2394 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2527 | -10/Mines | Learned location of Storage (-7) 2660 | -10/Mines | Discovered exit to Materials (range 8) 2761 | -10/Mines | Learned Materials non-interactive machine intel 2799 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2887 | -10/Mines | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2990 | -10/Mines | Discovered exit to Materials (range 15) 2992 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3000 | -10/Mines | Found Prototype Device 3531 | -10/Mines | X0-1V1 mutated your Weapon slot to Utility slot 3760 | -10/Mines | X0-1V1 activates XOMVISION 3820 | -10/Mines | X0-1V1 mutated your Propulsion slot to Weapon slot 3964 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x3) 3964 | -10/Mines | Entered Materials 3964 | -9/Materials | Accompanied by 2 allies 3964 | -9/Materials | Evolved 2 slots: Propulsion x2 3965 | -9/Materials | Identified exit to Mines 3966 | -9/Materials | X0-1V1 foreshadows a heat wave 3966 | -9/Materials | Identified exit to Materials 3967 | -9/Materials | Loaded intel: 39 non-interactive machine locations 3969 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 3971 | -9/Materials | X0-1V1 released a cloud of subatomizers 3975 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 3986 | -9/Materials | X0-1V1 mutated your Weapon slot to Power slot 4001 | -9/Materials | X0-1V1 sent you to a vault 4003 | -9/Materials | X0-1V1 activates XOMVISION 4012 | -9/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 4037 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 4225 | -9/Materials | Ambient heat levels rising (+10) 4270 | -9/Materials | X0-1V1 announced a LAN party 4277 | -9/Materials | Sterilization system engaged 4277 | -9/Materials | Non-combat units ordered to evacuate 4364 | -9/Materials | Identified Exp. Sensor Array 4377 | -9/Materials | Combat units ordered to evacuate 4410 | -9/Materials | Entered Mines 4417 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4417 | -9/Mines | Discovered new exit (range 5) 4433 | -9/Mines | Discovered exit to Materials (range 15) 4441 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4532 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4541 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4549 | -9/Mines | X0-1V1 activates XOMVISION 4652 | -9/Mines | Destroyed YI-UF0 4667 | -9/Mines | Found Prototype Storage 4669 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 4747 | -9/Mines | X0-1V1 announced a LAN party 4753 | -9/Mines | Entered Exiles 4774 | -9/Exiles | Discovered new exit (range 16) 4792 | -9/Exiles | Met 8R-AWN 4821 | -9/Exiles | Met EX-HEX 4862 | -9/Exiles | Met EX-BIN 5038 | -9/Exiles | Met EX-DEC 5069 | -9/Exiles | Learned location of Zion (-6) 5195 | -9/Exiles | Discovered new exit (range 14) 5223 | -9/Exiles | Entered Mines 5548 | -8/Mines | System corruption reached 10% 5709 | -8/Mines | Discovered exit to Materials (range 13) 5956 | -8/Mines | Entered Materials 5956 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6270 | -8/Materials | Discovered new exit (range 10) 6318 | -8/Materials | Identified exit to Garrison 6318 | -8/Materials | Entered Garrison 6430 | -8/Garrison | Triggered checkpoint 6484 | -8/Garrison | Identified exit to Materials 6484 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 6533 | -8/Garrison | Learned Materials security intel 6752 | -8/Garrison | Triggered checkpoint 6806 | -8/Garrison | Triggered checkpoint 6829 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 23) 6904 | -8/Garrison | Discovered exit to Materials (range 9) 6978 | -8/Garrison | X0-1V1 sent hostile B-36 Bruiser (x1) 7050 | -8/Garrison | Discovered exit to Materials (range 7) 7110 | -8/Garrison | X0-1V1 mutated your Utility slot to Propulsion slot 7126 | -8/Garrison | Triggered checkpoint 7171 | -8/Garrison | Build established: Scavenger-Mutant 7175 | -8/Garrison | Garrison Relay disabled 7266 | -8/Garrison | Installed Relay Interface Framework 7417 | -8/Garrison | Entered Materials 7600 | -8/Materials | Identified exit to Garrison 7600 | -8/Materials | Entered Garrison 7748 | -8/Garrison | Core integrity fell below 50% 7782 | -8/Garrison | Triggered checkpoint 7820 | -8/Garrison | Build established: Mutant 7954 | -8/Garrison | Discovered new exit (range 8) 7976 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8044 | -8/Garrison | Triggered checkpoint 8156 | -8/Garrison | Discovered new exit (range 10) 8197 | -8/Garrison | System corruption reached 10% 8341 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 8447 | -8/Garrison | Triggered checkpoint 8567 | -8/Garrison | Discovered new exit (range 11) 8605 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 8620 | -8/Garrison | Triggered checkpoint 8624 | -8/Garrison | X0-1V1 upgraded hostiles (x1) 8680 | -8/Garrison | Garrison Relay disabled 8725 | -8/Garrison | Entered Factory 8725 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8726 | -7/Factory | Identified exit to Storage 8868 | -7/Factory | X0-1V1 announced a LAN party 8936 | -7/Factory | Build established: Scavenger-Mutant 8966 | -7/Factory | Entered Storage 8967 | -7/Storage | Loaded intel: 23 trap records 9072 | -7/Storage | Found Prototype Launcher 9072 | -7/Storage | Identified Rocket Array 9213 | -7/Storage | X0-1V1 enhanced Transport squad support 9258 | -7/Storage | X0-1V1 announced a LAN party 9309 | -7/Storage | Destroyed 8 combat bots 9463 | -7/Storage | Found Rocket Array 9550 | -7/Storage | Lost 3 parts (2n1u) 9582 | -7/Storage | Discovered new exit (range 12) 9589 | -7/Storage | X0-1V1 sent you into danger 9631 | -7/Storage | X0-1V1 activates XOMVISION 9790 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9872 | -7/Storage | Used back door to open Recycling access 9872 | -7/Storage | Discovered new exit (range 5) 9904 | -7/Storage | Entered Recycling 9904 | -7/Recycling | Accompanied by 8 allies 10127 | -7/Recycling | Build established: Commander-Mutant 10329 | -7/Recycling | Discovered new exit (range 16) 10400 | -7/Recycling | Lost 5 allies 10873 | -7/Recycling | Identified exit to Scraptown 10873 | -7/Recycling | X0-1V1 revealed exit location to -7/Scraptown 10977 | -7/Recycling | Scanned before Scraplab entrance 11007 | -7/Recycling | Entered Scraplab 11035 | -7/Recycling | Angered Scraplab inhabitants 11050 | -7/Recycling | Found Prototype Device 11050 | -7/Recycling | Identified Scrap Engine 11190 | -7/Recycling | X0-1V1 activates XOMVISION 11193 | -7/Recycling | X0-1V1 rewrote Commando 4a IFF filter 11371 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 22) 11565 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 11613 | -7/Recycling | Build established: Construct 11642 | -7/Recycling | X0-1V1 activates XOMVISION 11695 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 11802 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 12000 | -7/Recycling | X0-1V1 activates XOMVISION 12038 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 12558 | -7/Recycling | Core integrity restored by X0-1V1 (+132) 12892 | -7/Recycling | X0-1V1 activates XOMVISION 13614 | -7/Recycling | System corruption reached 10% 14278 | -7/Recycling | Entered Factory 14278 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 14281 | -5/Factory | Discovered new exit (range 13) 14322 | -5/Factory | System corruption reached 10% 14335 | -5/Factory | X0-1V1 sent hostile P-60 Hacker (x2) 14447 | -5/Factory | Identified exit to Factory 14510 | -5/Factory | Identified exit to Garrison 14510 | -5/Factory | Entered Garrison 14552 | -5/Garrison | Triggered checkpoint 14731 | -5/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 14766 | -5/Garrison | Spotted B-75 Beast 14775 | -5/Garrison | X0-1V1 sent hostile Thug (x4) 14782 | -5/Garrison | X0-1V1 mutated your Propulsion slot to Utility slot 14877 | -5/Garrison | Destroyed B-75 Beast 14886 | -5/Garrison | Spotted B-75 Beast 14886 | -5/Garrison | X0-1V1 sent you into danger 14958 | -5/Garrison | Destroyed B-75 Beast 15015 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 15121 | -5/Garrison | Found Relay Coupler [Proto] 15127 | -5/Garrison | Found Relay Coupler [Proto] 15130 | -5/Garrison | Found Relay Coupler [Proto] 15270 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 15312 | -5/Garrison | Triggered checkpoint 15326 | -5/Garrison | Triggered checkpoint 15361 | -5/Garrison | Discovered exit to Factory (range 11) 15361 | -5/Garrison | X0-1V1 sent hostile B-60 Warrior (x3) 15576 | -5/Garrison | Garrison Relay disabled 15607 | -5/Garrison | Expanded RIF knowledge: Autooverride 15655 | -5/Garrison | X0-1V1 mutated your Weapon slot to Utility slot 15668 | -5/Garrison | Triggered checkpoint 15753 | -5/Garrison | Garrison Relay disabled 15902 | -5/Garrison | Triggered checkpoint 16151 | -5/Garrison | Entered Factory 16151 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16174 | -4/Factory | Identified exit to DSF 16174 | -4/Factory | Entered DSF 16220 | -4/DSF | Additional patrols routed to DSF 16271 | -4/DSF | Discovered new exit (range 16) 16337 | -4/DSF | Identified exit to Research 16339 | -4/DSF | Entered Research 16339 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 16534 | -3/Research | Discovered new exit (range 12) 16548 | -3/Research | Identified exit to Research 16551 | -3/Research | X0-1V1 revealed exit location to -2/Research 16566 | -3/Research | X0-1V1 activates XOMVISION 16598 | -3/Research | X0-1V1 sent you to a vault 16605 | -3/Research | Found Alien Artifact 16640 | -3/Research | Found Prototype Slashing Weapon 16640 | -3/Research | Identified Hvy. Scimitar of Distortion 17125 | -3/Research | Crushed by falling debris 17277 | -3/Research | X0-1V1 sent allied Cetus Guard (x1) 17317 | -3/Research | System corruption reached 10% 17331 | -3/Research | X0-1V1 whisked you away to safety 17589 | -3/Research | First assault squad dispatched 17611 | -3/Research | Discovered new exit (range 6) 17621 | -3/Research | Entered Testing 17635 | -3/Testing | Identified Transdimensional Reconstructor 17948 | -3/Testing | X0-1V1 sent you to a vault 17960 | -3/Testing | Found Prototype Device 17961 | -3/Testing | X0-1V1 revealed exit location to -2/Research 17976 | -3/Testing | Found Prototype Processor 17976 | -3/Testing | Identified Exp. Armor Integrity Analyzer 17992 | -3/Testing | Found Alien Artifact 18009 | -3/Testing | Found Prototype Device 18009 | -3/Testing | Identified Exp. Shock Absorption System 18018 | -3/Testing | Found Exp. Sensor Array 18021 | -3/Testing | Found Prototype Device 18021 | -3/Testing | Identified Adv. Particle Accelerator 18189 | -3/Testing | X0-1V1 activates XOMVISION 18207 | -3/Testing | Found Prototype Hackware 18216 | -3/Testing | Identified Thermal Barrier 18264 | -3/Testing | Identified Terrabomb 18301 | -3/Testing | Found Prototype Ballistic Cannon 18301 | -3/Testing | Identified Perforator 18510 | -3/Testing | Found Prototype Launcher 18553 | -3/Testing | Found Prototype Hackware 18763 | -3/Testing | Identified exit to Garrison 18763 | -3/Testing | Entered Garrison 18835 | -3/Garrison | X0-1V1 revealed exit location to -2/Research 18877 | -3/Garrison | Spotted B-86 Titan 18912 | -3/Garrison | Destroyed B-86 Titan 18941 | -3/Garrison | Triggered checkpoint 18967 | -3/Garrison | X0-1V1 revealed exit location to -2/Research 18995 | -3/Garrison | Destroyed 7 combat bots 19283 | -3/Garrison | Triggered checkpoint 19293 | -3/Garrison | Triggered checkpoint 19383 | -3/Garrison | X0-1V1 activates XOMVISION 19486 | -3/Garrison | Discovered exit to Research (range 9) 19497 | -3/Garrison | Triggered checkpoint 19520 | -3/Garrison | X0-1V1 destroyed Phase Generator 19520 | -3/Garrison | Phase Generator disabled 19586 | -3/Garrison | X0-1V1 activates XOMVISION 19591 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 19610 | -3/Garrison | Expanded RIF knowledge: Structural Interface 19631 | -3/Garrison | X0-1V1 vaporized surrounding terrain (radius 20) 19687 | -3/Garrison | Garrison Relay disabled 19715 | -3/Garrison | Entered Research 19715 | -2/Research | Evolved 2 slots: Utility x2 19797 | -2/Research | Identified Exp. Hacking Suite 19823 | -2/Research | Identified Ghost Barrier 19852 | -2/Research | Identified exit to Access 19852 | -2/Research | X0-1V1 revealed exit location to -1/Access 19966 | -2/Research | X0-1V1 revealed exit location to -1/Access 20034 | -2/Research | Build established: Botlord-Construct 20124 | -2/Research | Identified exit to Quarantine 20146 | -2/Research | X0-1V1 downgraded hostiles (x1) 20215 | -2/Research | First assault squad dispatched 20255 | -2/Research | X0-1V1 activates XOMVISION 20349 | -2/Research | Identified Z-bomb Delivery System 20366 | -2/Research | Spotted B-90 Cyclops 20378 | -2/Research | Destroyed B-90 Cyclops 20516 | -2/Research | Entered Quarantine 20596 | -2/Quarantine | Found Alien Artifact 20691 | -2/Quarantine | X0-1V1 activates XOMVISION 20778 | -2/Quarantine | Found Alien Artifact 20801 | -2/Quarantine | Found Alien Artifact 20811 | -2/Quarantine | Discovered exit to Access (range 5) 20820 | -2/Quarantine | Cryocooling Duct disabled 20835 | -2/Quarantine | Ambient heat levels rising (+20) 20835 | -2/Quarantine | Non-combat units ordered to evacuate 20886 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 20886 | -2/Quarantine | Identified Dimensional Node Initializer 21018 | -2/Quarantine | X0-1V1 activates XOMVISION 21167 | -2/Quarantine | Spotted Fortress 21212 | -2/Quarantine | Discovered new exit (range 5) 21212 | -2/Quarantine | Discovered new exit (range 6) 21215 | -2/Quarantine | Identified exit to Section 7 21217 | -2/Quarantine | Identified exit to Protoforge 21226 | -2/Quarantine | Entered Protoforge 21401 | -2/Protoforge | X0-1V1 announced a LAN party 21409 | -2/Protoforge | Initialized slip node 21459 | -2/Protoforge | Superfortress began startup sequence 21473 | -2/Protoforge | Spotted Hotshot 21475 | -2/Protoforge | Spotted Hotshot 21476 | -2/Protoforge | Spotted Hotshot 21480 | -2/Protoforge | Spotted Hotshot 21481 | -2/Protoforge | Destroyed Hotshot 21482 | -2/Protoforge | Spotted Hotshot 21483 | -2/Protoforge | Destroyed Hotshot 21487 | -2/Protoforge | Destroyed Hotshot 21491 | -2/Protoforge | Destroyed Hotshot 21493 | -2/Protoforge | Destroyed Hotshot 21590 | -2/Protoforge | Additional patrols dispatched to research labs 21601 | -2/Protoforge | X0-1V1 revealed exit location to -1/Access 21627 | -2/Protoforge | Spotted Immortal 21628 | -2/Protoforge | Spotted Immortal 21657 | -2/Protoforge | Destroyed Immortal 21678 | -2/Protoforge | Destroyed Immortal 21683 | -2/Protoforge | Found Prototype Device 21683 | -2/Protoforge | Identified Cep. Antimissile System 21688 | -2/Protoforge | Found Prototype Device 21688 | -2/Protoforge | Identified Exp. Cloaking Device 21703 | -2/Protoforge | Found Prototype Hover Unit 21706 | -2/Protoforge | Found Prototype Hover Unit 21741 | -2/Protoforge | Spotted Decapitator 21741 | -2/Protoforge | Spotted Decapitator 21741 | -2/Protoforge | Spotted Decapitator 21763 | -2/Protoforge | Identified Cep. Combat Aerolev Unit 21763 | -2/Protoforge | Identified Cep. Gyrokinetic System 21765 | -2/Protoforge | Found Prototype Device 21775 | -2/Protoforge | Spotted Decapitator 21775 | -2/Protoforge | Spotted Decapitator 21776 | -2/Protoforge | Spotted Decapitator 21777 | -2/Protoforge | Spotted Decapitator 21777 | -2/Protoforge | Destroyed Decapitator 21779 | -2/Protoforge | Destroyed Decapitator 21782 | -2/Protoforge | Destroyed Decapitator 21788 | -2/Protoforge | Destroyed Decapitator 21792 | -2/Protoforge | Spotted V752-f 21811 | -2/Protoforge | X0-1V1 turns hostiles against one another 21827 | -2/Protoforge | Destroyed 8 combat bots 21853 | -2/Protoforge | Destroyed Decapitator 21868 | -2/Protoforge | Destroyed V752-f 21888 | -2/Protoforge | Destroyed Decapitator 21888 | -2/Protoforge | Destroyed Decapitator 21895 | -2/Protoforge | X0-1V1 activates XOMVISION 21907 | -2/Protoforge | Spotted Immortal 21907 | -2/Protoforge | Spotted Immortal 21909 | -2/Protoforge | Destroyed 7 combat bots 21909 | -2/Protoforge | Spotted Immortal 21923 | -2/Protoforge | Destroyed Immortal 21944 | -2/Protoforge | Destroyed Immortal 21950 | -2/Protoforge | Destroyed Immortal 21959 | -2/Protoforge | Centrium Medium Armor Plating reconfigured into Item Mimic 21984 | -2/Protoforge | Found Mni. Quantum Capacitor 21988 | -2/Protoforge | Found Cep. Weapon Articulator 22054 | -2/Protoforge | Forge Plexus network access discovered 22069 | -2/Protoforge | Found Cep. Antigrav Storage Unit 22075 | -2/Protoforge | Found Cep. Chromion Battery 22117 | -2/Protoforge | Spotted Decapitator 22117 | -2/Protoforge | Spotted Decapitator 22117 | -2/Protoforge | Spotted V331-v 22117 | -2/Protoforge | Spotted V241-d 22117 | -2/Protoforge | Spotted Decapitator 22147 | -2/Protoforge | Found Cep. Plasma Driver 22200 | -2/Protoforge | Found Cep. Deflector Sword 22203 | -2/Protoforge | Found Cep. XC Strikerail 22209 | -2/Protoforge | Found Cep. Helical Railcannon 22220 | -2/Protoforge | Found Faulty Cep. Plasma Driver 22224 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 22226 | -2/Protoforge | First assault squad dispatched 22228 | -2/Protoforge | Found Faulty Cep. XC Strikerail 22248 | -2/Protoforge | System corruption reached 10% 22300 | -2/Protoforge | Spotted Decapitator 22300 | -2/Protoforge | Spotted Decapitator 22326 | -2/Protoforge | Spotted Immortal 22326 | -2/Protoforge | Spotted Immortal 22328 | -2/Protoforge | Spotted V596-r 22331 | -2/Protoforge | Spotted V680-e 22364 | -2/Protoforge | Destroyed V680-e 22368 | -2/Protoforge | Destroyed V596-r 22374 | -2/Protoforge | X0-1V1 sent you to a vault 22410 | -2/Protoforge | Build established: Construct 22433 | -2/Protoforge | X0-1V1 rewrote Champion 9a IFF filter 22451 | -2/Protoforge | X0-1V1 vaporized surrounding terrain (radius 18) 22534 | -2/Protoforge | Destroyed 8 combat bots 22556 | -2/Protoforge | Spotted V809-i 22560 | -2/Protoforge | Found Cep. Network Penetrator 22597 | -2/Protoforge | Destroyed Immortal 22657 | -2/Protoforge | Destroyed AP7-3 22659 | -2/Protoforge | Spotted AP7-3 22666 | -2/Protoforge | Destroyed AP7-3 22677 | -2/Protoforge | Found Cep. XC Strikerail 22699 | -2/Protoforge | Found Cep. Impact Drone Bay 22701 | -2/Protoforge | Identified Crosscalibrator 22703 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 22705 | -2/Protoforge | Found Cep. Thermoelectric Network 22739 | -2/Protoforge | Found Cep. Cloak Mesh 22756 | -2/Protoforge | X0-1V1 added 0b10 threat records associated with you (major) 22823 | -2/Protoforge | Found Cep. Nanofilaments [Tensile] 22823 | -2/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 22847 | -2/Protoforge | Warped through subspace to slip node 22850 | -2/Protoforge | Found Transdimensional Reconstructor 22859 | -2/Protoforge | Entered Access 22859 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22876 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 22924 | -1/Access | Sensors blinded by X0-1V1 22944 | -1/Access | X0-1V1 mutated your Utility slot to Weapon slot 22978 | -1/Access | X0-1V1 sent you to a vault 22994 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 23040 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 23041 | -1/Access | Spotted B-99 Colossus 23081 | -1/Access | Spotted B-99 Colossus 23093 | -1/Access | Spotted B-99 Colossus 23093 | -1/Access | X0-1V1 sent you into danger 23147 | -1/Access | X0-1V1 destroyed Energy Cycler 23147 | -1/Access | Energy Cycler disabled 23208 | -1/Access | Sensors blinded by X0-1V1 23228 | -1/Access | Identified exit to Surface 23228 | -1/Access | X0-1V1 revealed exit location to -0/Surface 23248 | -1/Access | Identified exit to Command 23294 | -1/Access | Watched by a mysterious "MATRIX" hacker 23351 | -1/Access | Spotted B-99 Colossus 23399 | -1/Access | X0-1V1 activates XOMVISION 23410 | -1/Access | System corruption reached 10% 23410 | -1/Access | Entered Command 23528 | -1/Command | Destroyed 14 combat bots 23565 | -1/Command | Spotted Combat Programmer 23566 | -1/Command | Spotted Combat Programmer 23573 | -1/Command | Destroyed Combat Programmer 23575 | -1/Command | Destroyed Combat Programmer 23583 | -1/Command | Spotted M Guard 23587 | -1/Command | Spotted M Guard 23591 | -1/Command | Destroyed M Guard 23599 | -1/Command | Destroyed M Guard 23599 | -1/Command | All MAIN.C guards destroyed 23605 | -1/Command | Found Corrupted Prototype Device 23605 | -1/Command | Identified AEGIS Remote Shield 23608 | -1/Command | Found Corrupted AEGIS Remote Shield 23637 | -1/Command | Spotted B-99 Colossus 23648 | -1/Command | Destroyed B-99 Colossus 23658 | -1/Command | Found Prototype Ballistic Gun 23660 | -1/Command | First assault squad dispatched 23666 | -1/Command | Spotted Alpha 7 23698 | -1/Command | Assimilated Alpha 7 with formatsys_high 23748 | -1/Command | X0-1V1 rewrote Alpha 7 IFF filter 23788 | -1/Command | Met MAIN.C 23796 | -1/Command | 0b10 Conduit disabled 23799 | -1/Command | Destroyed MAIN.C Shell 23800 | -1/Command | MAIN.C activated Command garrisons 23837 | -1/Command | Destroyed MAIN.C 23844 | -1/Command | Identified Subatomic Replicator 23844 | -1/Command | Identified Multirail 23844 | -1/Command | Discovered exit to Surface (range 30) 23844 | -1/Command | Discovered exit to Surface (range 108) 23844 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 24034 | -1/Command | X0-1V1 rewrote Alpha 7 IFF filter 24037 | -1/Command | Destroyed 17 combat bots 24038 | -1/Command | X0-1V1 mutated your Utility slot to Weapon slot 24038 | -1/Command | Found Chaos Jack 25093 | -1/Command | Found Imp. Potential Cannon 25098 | -1/Command | Found Exp. System Purifier 25325 | -1/Command | X0-1V1 activates XOMVISION 25533 | -1/Command | Found Exp. Core Analyzer 25540 | -1/Command | Found Exp. Targeting Computer 25544 | -1/Command | Found Exp. Core Analyzer 25892 | -1/Command | X0-1V1 sent you to a vault 26198 | -1/Command | Found Exp. Phase Shifter 26212 | -1/Command | Found Exp. Targeting Computer 26265 | -1/Command | X0-1V1 activates XOMVISION 26480 | -1/Command | Found Corrupted Zero-point Reactor 26481 | -1/Command | Identified exit to Access_0 26481 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 26519 | -1/Command | Found System Purifier 26749 | -1/Command | X0-1V1 rewrote Alpha 7 IFF filter 26751 | -1/Command | Destroyed Alpha 7 26840 | -1/Command | Warped through subspace to slip node 26844 | -1/Command | Entered Access_0 26845 | -1/Access_0 | Met Architect 26851 | -1/Access_0 | X0-1V1 mutated your Weapon slot to Propulsion slot 26901 | -1/Access_0 | A6 warped into view 26908 | -1/Access_0 | Destroyed A6 26913 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 26938 | -1/Access_0 | Destroyed A8 26968 | -1/Access_0 | X0-1V1 activates XOMVISION 26993 | -1/Access_0 | Destroyed A2 26994 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 27001 | -1/Access_0 | X0-1V1 mutated your Weapon slot to Propulsion slot 27016 | -1/Access_0 | A5 warped into view 27036 | -1/Access_0 | X0-1V1 sent hostile X-82 Rainmaker (x3) 27039 | -1/Access_0 | Singularity Gate disabled 27058 | -1/Access_0 | Architect warped through subspace 27060 | -1/Access_0 | Destroyed A5 27062 | -1/Access_0 | X0-1V1 mutated your Propulsion slot to Weapon slot 27083 | -1/Access_0 | Singularity Gate disabled 27109 | -1/Access_0 | Architect warped through subspace 27123 | -1/Access_0 | Found Integrated Mediator 27123 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 27158 | -1/Access_0 | Destroyed Architect 27162 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 27204 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 27207 | -1/Access_0 | Found Sigix Corpse 27251 | -1/Access_0 | X0-1V1 mutated your Propulsion slot to Weapon slot 27302 | -1/Access_0 | Found Exp. Weapon Cycler 27341 | -1/Access_0 | X0-1V1 sent hostile G-67 Veteran (x5) 27355 | -1/Access_0 | System corruption reached 30% 27374 | -1/Access_0 | X0-1V1 sent hostile S-43 Plague (x5) 27402 | -1/Access_0 | Destroyed 16 combat bots 27409 | -1/Access_0 | A4 warped into view 27411 | -1/Access_0 | Destroyed A4 27439 | -1/Access_0 | X0-1V1 mutated your Weapon slot to Propulsion slot 27576 | -1/Access_0 | X0-1V1 sent you into danger 27744 | -1/Access_0 | A3 warped into view 27753 | -1/Access_0 | Destroyed A3 27903 | -1/Access_0 | X0-1V1 sent hostile H-77 Assassin (x2) 28717 | -1/Access_0 | X0-1V1 sent you into danger 28847 | -1/Access_0 | Adv. Phase Shifter reconfigured into Item Mimic 29081 | -1/Access_0 | Exp. Phase Shifter reconfigured into Item Mimic 29340 | -1/Access_0 | X0-1V1 activates XOMVISION 29478 | -1/Access_0 | Warped through subspace to slip node 29491 | *** | Establishing 0b11! Last Messages --------------- Renamed Flak Kinetic Graviton Construct/C. 29440_ System corrupted: Heat flow error (+236). 29449_ Scrap Engine modifies Flak Kinetic Graviton Construct/C: Projectiles -1, Mass -8, Matter Cost -1, Max Damage +21, Min Damage -31, -Penetration Renamed Burst Ballistic Graviton Construct/C. 29455_ System corrupted: Component data lost. 29471_ System corrupted: Energy discharge (-446). 29478_ Scrap Engine modifies Burst Ballistic Graviton Construct/C: Min Damage -16, Max Integrity +148, Projectiles -2, +Penetration Renamed Shotgun Ballistic Neutralizer Con/C. 29478_ Warped through subspace, drawn to slip node. 29488_ System corrupted: Substantial component data lost. [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 224 Energy Generation 111 Energy Capacity 5204 Matter Stores 1000 Matter Capacity 1800 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 EM Shielding 4 Armor Coverage 225 Resistance: KI 59 Resistance: TH 50 Resistance: EX 75 Resistance: EM 31 Resistance: I 20 Weapon Shielding 33 Point Defense Rating 480 Projectile Deflection 15 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 30 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 50 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 36 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Exp. Gyrokinetic Inverter | -2/Protoforge | Archive Enh. Armored Heavy Treads | -2/Protoforge | Archive Exp. Phase Shifter | -2/Protoforge | Archive Hds. Centrium Heavy Treads | -2/Protoforge | Archive Prc. Matter Filter | -2/Protoforge | Archive Imp. Diametric Drive | -2/Protoforge | Archive Diametric Drive | -2/Protoforge | Archive Thermal Barrier | -2/Protoforge | Archive Exp. Thermal Defense Suite | -2/Protoforge | Archive Stealth Drone Bay | -2/Protoforge | Archive Robot Schematics ------------------ A-02 Transporter | -2/Protoforge | Archive Y-72 Warden | -2/Protoforge | Archive G-73 Enforcer | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -10/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Com. HERF Cannon | -3/Testing | Hacked Imp. Remote Datajack | -3/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Concept Nanofilaments [Tensile] Transdimensional Reconstructor Integrated Mediator Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Bigger Is Better Blink Of An Eye Definitely A Prototype Force of Scrap Monstrosity Not So Scrappy Powerful Protocols Scrappetite Stay Cool Under Fire Challenges ------------ None Game ------ Seed DiametricEtherialCompanion Manual? 0 Play Time 05:11:04 Cumulative 1332.8 hours Start 2026.07.10 @ 20:10:12 End 2026.07.11 @ 14:15:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 569 Rogue 568 Adventurer 1 Explorer 0 Win Type 1 Total 216 Types 65/21/32/5/2/1/79/4/4/3 Lore% 99 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f797a516-e705-4c33-9755-a877de4f4ec3