Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.20 @ 00:17:27 Player: russur Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (111) 555 Value Destroyed (4147) 4147 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1612) 1612 TOTAL SCORE: 13794 Bonus ------- High Alert Combat Kills 656 Follower Combat Kills 851 Aligned with FarCom 300 Friendly Fire -195 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Improved Phase Shifter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating > --- WEAPON ----------- Wave Gun Heavy Neutron Cannon Mass Driver Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Heavy Neutron Cannon [Rating: 119] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Hardened Medium Armor Plating Device Improved ECM Suite Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Hardcell Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 2 2 . . . . 2 Power 2 | . . . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . . 1 . . . . . Utility 8 | . . 1 . . . 1 1 . 2 2 1 . . . . . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 Parts Attached 209 | 8 15 9 2 7 1 28 13 6 26 25 19 21 16 5 1 7 Power 27 | 1 2 1 1 . 1 1 4 . 1 7 2 2 3 . . 1 Engine 12 | 1 2 1 1 . 1 1 3 . 1 1 . . . . . . Core 5 | . . . . . . . 1 . . 4 . . . . . . Reactor 10 | . . . . . . . . . . 2 2 2 3 . . 1 Propulsion 28 | 3 5 2 1 2 . 3 . . 3 . 2 5 2 . . . Treads 7 | . . . . . . 1 . . 1 . . 3 2 . . . Leg 9 | . . . . 2 . 1 . . 2 . 2 2 . . . . Wheel 7 | 3 3 . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5 | . 2 2 1 . . . . . . . . . . . . . Utility 76 | 2 4 2 . 3 . 7 4 3 12 9 12 7 3 4 1 3 Device 40 | . . . . . . 4 3 2 7 8 11 1 1 2 . 1 Storage 10 | 2 4 . . 3 . . . . . . . . . 1 . . Processor 14 | . . 2 . . . 3 . . 2 1 1 . 2 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 12 | . . . . . . . 1 1 3 . . 6 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 78 | 2 4 4 . 2 . 17 5 3 10 9 3 7 8 1 . 3 Energy Gun 16 | . . . . . . 4 . . 4 4 . 2 . . . 2 Energy Cannon 9 | . . . . . . . 1 . 3 . 2 . 3 . . . Ballistic Gun 18 | 2 4 4 . 2 . 4 . . 1 . . . 1 . . . Ballistic Cannon 26 | . . . . . . 5 3 2 1 5 1 5 2 1 . 1 Launcher 3 | . . . . . . 1 . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 2 . . . Slashing Weapon 4 | . . . . . . 3 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 . 4 . 1 1 2 . 1 4 . . 1 Parts Lost 49 | . 1 6 . . 1 . . . 1 5 19 . . . . 16 Power 8 | . . 2 . . . . . . . . 3 . . . . 3 Propulsion 14 | . 1 4 . . 1 . . . . . 5 . . . . 3 Utility 18 | . . . . . . . . . 1 4 7 . . . . 6 Weapon 9 | . . . . . . . . . . 1 4 . . . . 4 Highest Loss Streak 16 | . 1 4 . . 1 . . . 1 2 14 . . . . 16 Average Slot Usage (%) 87 | . 95 85 51 80 77 92 97 100 92 95 93 53 78 80 82 80 Engine 5 | . 14 10 . . . 9 8 15 13 8 . . . . . . Reactor 3 | . . . . . . . . . . . 9 4 10 10 10 13 Treads 4 | . . . . . . 1 . . 1 . . 8 12 15 15 13 Leg 12 | . . . . 19 22 22 23 23 16 17 19 . . . . . Flight 1 | . 5 30 7 11 . . . . . . . . . . . . Device 13 | . . . . . . 7 14 15 19 25 31 4 5 10 8 4 Storage 5 | . 26 10 . 13 22 9 7 7 6 5 4 . . . . . Processor 8 | . . 11 22 15 11 19 7 7 8 11 10 . 2 . 5 7 Protection 10 | . . . . . . . 6 7 6 3 . 21 30 26 26 21 Energy Gun 2 | . . . . . . 6 1 . 4 4 . 4 1 . . 3 Energy Cannon 3 | . . . . . . . 4 . 3 1 7 . 5 10 5 3 Ballistic Gun 3 | . 28 22 22 22 22 4 . . 2 . . . . . . . Ballistic Cannon 6 | . . . . . . 3 12 19 5 9 6 9 5 5 10 8 Naked Turns 29 | . . . . . . . . . . . 4 25 . . . . Heaviest Build 157 | 14 27 15 9 26 29 48 67 67 71 81 97 138 146 141 135 157 Greatest Support 140 | 26 20 15 5 60 60 75 75 75 76 76 96 140 140 130 130 130 Greatest Overweight (x) 18 | . 3 . 2 . . . . . 1 4 18 3 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 1 Largest Inventory Capacity 12 | 8 12 10 4 10 10 10 10 10 10 10 10 4 4 4 4 4 Average Capacity 7 | 5 10 7 4 7 10 10 10 10 10 10 9 4 4 4 4 4 Most Carried 12 | 6 12 9 4 4 3 10 10 10 10 10 10 4 4 4 4 3 Average Carried 7 | 2 7 6 3 3 3 8 9 9 9 9 8 2 3 4 4 2 Final Capacity 10 | 8 10 4 4 10 10 10 10 10 10 10 4 4 4 4 4 4 Final Carried 10 | 6 10 4 3 3 3 10 10 10 10 9 4 3 4 4 4 2 Class Distribution -------------------- 27% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Tank 12% | Skirmisher 11% | Gunner 5% | Infiltrator-Mutant 5% | Gladiator 5% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gladiator | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Matter Collected 4580 | 296 127 185 22 . 25 566 38 107 382 1114 577 235 329 295 254 28 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6015 | 108 149 110 . . 86 721 75 91 417 1058 666 1289 375 395 447 28 Parts 223 | 12 3 6 . . 5 47 4 7 34 47 20 8 12 11 7 . Haulers Intercepted 11 | . . 1 . . . 2 . . 1 3 1 . 3 . . . Recyclers Shooed 5 | . . . . . . . . . 1 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . 10 7 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 65 | . 3 1 . . . 12 2 5 9 11 6 . 1 9 5 1 Melee 4 | . . . . . . 4 . . . . . . . . . . Guns 10 | . 3 1 . . . 4 . . . 2 . . . . . . Cannons 39 | . . . . . . . 2 1 5 9 6 . 1 9 5 1 AOE 12 | . . . . . . 4 . 4 4 . . . . . . . Classes Destroyed 15 | 2 1 2 . . 1 2 1 1 1 1 1 . 1 . 1 . Worker 8 | . . . . . 1 1 . . 1 2 2 . 1 . . . Builder 7 | . . . . . . 3 . . . 4 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 11 | . . 1 . . . 2 . . 1 3 1 . 3 . . . Recycler 10 | 1 . . . . 1 3 . . 1 3 . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . Watcher 6 | . . . . . . . . 1 1 2 2 . . . . . Swarmer 26 | . . . . . . 7 . 4 8 5 . . . 2 . . Grunt 12 | . 3 . . . . 2 . . . 1 . . . 3 3 . Brawler 1 | . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 10 | . . 1 . . . 3 1 1 . 1 1 . . 1 . 1 Hunter 4 | . . . . . . . . . . . 2 . . 2 . . Programmer 11 | . . . . . . . 1 . 1 4 3 . . 1 1 . Packrat 3 | . . . . . . . . . . . . . . . 3 . Best Kill Streak 6 | 3 1 1 . . 2 6 1 5 5 6 2 . 3 3 5 1 Combat Bots Only 6 | . 1 1 . . . 6 1 4 4 5 2 . 1 3 5 1 Max Kills in Single Turn 4 | 1 1 1 . . 1 3 1 3 4 2 2 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 2 3 . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Damage Taken 11087 | . 300 445 . . 31 744 74 254 425 2420 2407 . 214 870 407 2496 Core 2487 | . 120 117 . . . 70 47 28 50 264 467 . . . 16 1308 Absorbed by Shields 63 | . . . . . . . . 40 . . 23 . . . . . Core Remaining (%) 77 | 100 52 . . . 70 87 . 89 94 73 . . . . 58 . Volleys Fired 343 | 4 23 11 . . 5 28 8 10 37 74 48 36 17 23 15 4 Largest 4 | 2 2 2 . . 2 3 3 3 3 3 3 1 3 3 3 4 Hottest 313 | 40 40 46 . . 46 144 161 144 190 190 261 65 285 285 232 313 Shots Fired 736 | 8 46 22 . . 10 62 23 14 60 179 112 35 42 64 43 16 Gun 246 | 8 46 22 . . 10 37 . . 30 54 . 33 2 . . 4 Cannon 484 | . . . . . . 23 23 12 28 125 112 2 40 64 43 12 Launcher 6 | . . . . . . 2 . 2 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 427 | 8 46 22 . . 10 35 20 12 24 110 60 2 18 24 28 8 Thermal 233 | . . . . . . . 3 . 26 34 52 33 22 40 15 8 Explosive 6 | . . . . . . 2 . 2 2 . . . . . . . Electromagnetic 70 | . . . . . . 25 . . 8 35 . . 2 . . . Robot Hit Streak 23 | 2 14 18 . . 4 5 4 3 6 12 10 23 6 7 14 8 Robot Miss Streak 7 | 2 3 1 . . 1 7 2 2 3 3 4 1 3 4 3 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 439 | 4 37 20 . . 8 45 11 5 28 94 58 33 22 33 30 11 Core Hits 207 | 4 8 6 . . 4 28 3 9 24 39 26 12 14 14 13 3 Critical Hits 14 | . . . . . . 3 . . . 2 3 . . 4 1 1 Critical Kills 4 | . . . . . . 1 . . . . 2 . . 1 . . Critical Parts Destroyed 9 | . . . . . . 2 . . . 2 1 . . 3 1 . Melee Attacks 53 | . . . . . . 51 1 . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . 1 . . . Slashing 52 | . . . . . . 51 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15909 | 39 402 163 . . 106 2099 256 597 1394 3457 2672 895 1131 1332 988 378 Guns 3056 | 39 402 163 . . 106 296 . . 354 787 . 810 26 . . 73 Cannons 9447 | . . . . . . 395 256 123 512 2533 2069 85 849 1332 988 305 Explosions 1800 | . . . . . . 164 . 355 519 . 506 . 256 . . . Melee 1211 | . . . . . . 1211 . . . . . . . . . . Ramming 395 | . . . . . . 33 . 119 9 137 97 . . . . . Kinetic 6577 | 39 402 163 . . 106 458 256 123 366 2325 799 85 288 406 580 181 Thermal 5503 | . . . . . . 55 . . 601 485 1441 810 580 926 408 197 Explosive 1104 | . . . . . . 109 . 355 285 . 99 . 256 . . . Electromagnetic 1119 | . . . . . . 233 . . 133 510 236 . 7 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1211 | . . . . . . 1211 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 7 8 8 8 8 8 16 Average Corruption 6 | . . . . . . . . . . 4 4 8 8 8 8 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 173 | . . . . . . . . . . 37 22 30 36 30 18 . Message Errors 34 | . . . . . . . . . . 6 3 3 13 5 4 . Matter Fused 36 | . . . . . . . . . . 8 4 8 7 5 4 . Heat Flow Errors 11 | . . . . . . . . . . 2 1 3 2 2 1 . Energy Discharges 18 | . . . . . . . . . . 5 4 3 4 2 . . Parts Rejected 2 | . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 18 | . . . . . . . . . . 5 . 5 4 3 1 . Data Loss (major) 7 | . . . . . . . . . . 1 1 1 1 2 1 . Misfires 9 | . . . . . . . . . . 2 1 1 2 3 . . Targeting Errors 31 | . . . . . . . . . . 7 5 4 2 8 5 . Weapon Failures 7 | . . . . . . . . . . 1 2 2 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1295 | . . . . . . 299 . 42 175 256 324 . 48 56 95 . Projectiles 625 | . . . . . . 30 . . 6 210 180 . 48 56 95 . Explosions 311 | . . . . . . . . 13 169 . 129 . . . . . Melee 359 | . . . . . . 269 . 29 . 46 15 . . . . . Knockbacks 37 | . . . . . . 4 . 1 . 21 5 . 1 3 2 . Impact 2 | . . . . . . . . 1 . 1 . . . . . . Kinetic 31 | . . . . . . 4 . . . 16 5 . 1 3 2 . Secondary 4 | . . . . . . . . . . 4 . . . . . . Self-Inflicted Damage 77 | . . . . . . 13 . 29 2 6 27 . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . 1 . 2 1 1 1 . . . . . Targets Rammed 23 | . . . . . . 2 . 5 4 6 6 . . . . . Kicked 17 | . . . . . . 1 . 3 3 5 5 . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1508 | . 18 4 . . . 455 177 85 252 297 630 284 428 223 202 1508 Average Temperature 189 | . 7 3 . . . 101 69 52 65 83 117 94 123 109 121 514 Received Heat Transfer 1593 | . 168 156 . . 18 243 39 39 . 387 63 . 48 30 150 252 Effects 134 | . . . . . . 2 . . 1 3 2 . 2 . . 124 Shutdowns 58 | . . . . . . 1 . . . . . . 2 . . 55 Energy Bleed 13 | . . . . . . 1 . . 1 1 1 . . . . 9 Interference 11 | . . . . . . . . . . 2 . . . . . 9 Matter Decay 8 | . . . . . . . . . . . . . . . . 8 Short Circuit 7 | . . . . . . . . . . . . . . . . 7 Damage (minor) 12 | . . . . . . . . . . . . . . . . 12 Damage (major) 19 | . . . . . . . . . . . 1 . . . . 18 Damage (core) 6 | . . . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 3 4 . . . . . . Impact Corruptions 7 | . . . . . . . . 2 . 4 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 1 . . . . . Heat Transferred 5882 | . . . . . . 100 . . 850 861 1514 1184 387 550 250 186 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Peak Influence 1453 | 15 139 246 79 . 25 698 273 487 281 576 605 150 1453 . . 606 Initial 553 | . 9 58 79 . . 9 266 84 130 89 272 150 . . . 553 Average 284 | 4 85 157 79 . 6 251 222 282 124 221 473 84 584 . . 583 Maximum Alert Level 4 | . . 1 . . . 2 1 2 1 2 2 . 4 . . 2 Low Security (%) 51 | 100 100 72 100 . 100 38 31 34 91 60 . 100 31 . . . Level 1 20 | . . 27 . . . 37 68 48 8 25 15 . 8 . . 5 Level 2 23 | . . . . . . 23 . 17 . 14 84 . 20 . . 94 Level 3 2 | . . . . . . . . . . . . . 17 . . . Level 4 2 | . . . . . . . . . . . . . 22 . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 . . . 6 1 1 3 5 3 . 3 . . 1 Investigation 1 | . . . . . . . . . . 1 . . . . . . Extermination 7 | . . . . . . . . . 2 3 1 . 1 . . . Reinforcement 10 | . 1 1 . . . 3 . 1 1 1 1 . 1 . . . Assault 3 | . . . . . . . . . . . 1 . 1 . . 1 Garrison 4 | . . . . . . 3 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Distress Signals 14 | . 1 3 . . . 6 . 2 . 2 . . . . . . Communications Jammed 23 | . . . . . . . . . . . 23 . . . . . Distress Signals 23 | . . . . . . . . . . . 23 . . . . . Times Spotted 219 | . 7 15 . . 3 40 8 18 15 47 25 . 21 8 5 7 Peak Tracking Total 10 | . 6 10 . . 3 10 3 6 5 8 8 . 5 3 4 5 Tactical Retreats 29 | . 1 1 . . 1 7 . 5 2 12 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Traps Triggered 5 | . . . . . . . . . . . 4 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Machines Disabled 68 | . . . . . . 6 . 1 9 4 18 . 30 . . . Max in Single Turn 8 | . . . . . . 2 . 1 4 1 8 . 8 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Machines Accessed 30 | . 3 2 . 5 . 7 1 . 2 6 2 . 1 1 . . Terminals 19 | . 3 2 . . . 7 . . 1 4 1 . . 1 . . Fabricators 3 | . . . . . . . 1 . . 1 1 . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 110 | . 8 4 . 50 . 14 3 . 7 18 3 . 2 1 . . Successful 84 | . 6 2 . 50 . 4 3 . 5 12 . . 1 1 . . Failed 26 | . 2 2 . . . 10 . . 2 6 3 . 1 . . . Catastrophic 8 | . 1 2 . . . 3 . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 37 | . 8 2 . 2 . 14 . 1 2 6 2 . . . . . Terminals 44 | . 8 4 . . . 14 . . 2 13 2 . . 1 . . Fabricators 5 | . . . . . . . 3 . . 1 1 . . . . . Repair Stations 5 | . . . . . . . . . 5 . . . . . . . Recycling Units 6 | . . . . . . . . . . 4 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 66 | . 4 2 . 50 . 4 . . 1 4 . . . 1 . . Record 51 | . . . . 49 . . . . . 1 . . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 3 . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . . 2 . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 4 . . 1 . . . Process 1 | . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 3 | . . . . . . . . . . 2 . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . . . . . 3 . . . . . . Terminals 5 | . 2 . . . . . . . . 3 . . . . . . Botnet 5 | . 2 . . . . . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 2 . . . 5 1 . 1 5 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . 4 . . 1 . . . . . . Matter 548 | . . . . . . . 336 . . 212 . . . . . . Time 203 | . . . . . . . 168 . . 35 . . . . . . Total Part Build Rating 22 | . . . . . . . 16 . . 6 . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . Time 82 | . . . . . . . . . 82 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 13 | . . . . . . . . . . 13 . . . . . . Retrieved Matter 13 | . . . . . . . . . . 13 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Total Allies 20 | . . . . . . . . . . . . 20 . . . . Largest Group 20 | . . . . . . . . . . . . 20 13 1 . . Highest-Rated Group 805 | . . . . . . . . . . . . 805 517 30 . . Highest-Rated Ally 50 | . . . . . . . . . . . . 50 50 30 . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 155 | . . . . . . . . . . . . . 155 . . . Total Damage 5098 | . . . . . . . . . . . . . 5098 . . . Kills 35 | . . . . . . . . . . . . . 35 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . 3 . Drone Launches 3 | . . . . . . . . . . 2 1 . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Turns Passed 10570 | 79 227 248 28 454 39 1211 588 413 1399 1519 1065 710 1089 699 380 422 Spaces Moved 7392 | 56 126 432 52 571 42 897 466 331 973 1131 744 371 601 360 191 48 Core 91 | 2 . 18 12 . . . . . . . 8 51 . . . . Treads 1520 | . . . . . . . . . . . . 320 601 360 191 48 Legs 5001 | . . . . 425 42 897 466 331 973 1131 736 . . . . . Wheels 154 | 54 100 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 626 | . 26 414 40 146 . . . . . . . . . . . . Fastest Speed 34 | 50 37 34 40 40 45 60 60 60 90 60 50 50 160 170 170 170 Average Speed 109 | 86 89 34 47 77 55 94 99 96 110 102 115 145 166 170 170 170 Slowest Speed 950 | 90 280 50 150 90 90 105 100 100 130 240 950 200 180 170 170 170 Overloaded Moves 281 | . . . . . 32 24 8 27 . 172 18 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . 6 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 31 45 17 90 14 71 11 41 14 33 20 91 24 67 24 1 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . 1 . . . . . . . . . . 2 2 . Spaces Dug 63 | . . . . . . 34 1 2 . 14 11 . 1 . . . Terrain Destroyed 350 | . . . . . . 122 11 20 49 43 47 . 12 27 14 5 Melee 36 | . . . . . . 34 1 . . . . . 1 . . . Projectile 167 | . . . . . . 6 10 5 4 43 47 . 6 27 14 5 AOE 147 | . . . . . . 82 . 15 45 . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Upp Upp Res Total 9174 | 76 200 502 54 581 47 1119 576 411 1245 1349 871 500 654 397 213 379 Wait 929 | . 12 54 . . . 63 65 53 170 80 38 64 2 6 6 316 Move 7365 | 55 125 419 51 570 41 896 465 330 972 1130 744 370 600 359 190 48 Hop 6 | . . 6 . . . . . . . . . . . . . . Pick Up 86 | 8 10 . . 1 . 20 10 1 11 10 7 3 5 . . . Fast Attach 119 | 6 6 2 1 4 1 16 5 3 15 14 12 13 11 4 1 5 Attach 42 | 1 3 3 1 . . 10 3 . 2 3 5 7 2 . . 2 Detach 10 | . 2 . . . . 2 . 1 1 1 . 3 . . . . Swap 48 | 1 6 4 . 3 . 2 5 3 9 8 2 1 3 1 . . Drop 150 | 1 13 3 1 3 . 29 14 5 24 23 9 3 13 4 1 4 Fire 343 | 4 23 11 . . 5 28 8 10 37 74 48 36 17 23 15 4 Melee 53 | . . . . . . 51 1 . . . . . 1 . . . Ram . | . . . . . . . . . . . . . . . . . Kick 23 | . . . . . . 2 . 5 4 6 6 . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Build established: Mutant 487 | -9/Materials | Discovered new exit (range 14) 555 | -9/Materials | Entered Mines 575 | -9/Mines | Met a Derelict bent on vengeance 577 | -9/Mines | Lost 4 parts (1p3n) 581 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 581 | -9/Mines | Discovered new exit (range 5) 583 | -9/Mines | Entered Exiles 595 | -9/Exiles | Met 8R-AWN 603 | -9/Exiles | Met EX-HEX 617 | -9/Exiles | Met EX-BIN 624 | -9/Exiles | Aligned with FarCom system 624 | -9/Exiles | Given EX-Vault access code 641 | -9/Exiles | Opened EX-Vault 643 | -9/Exiles | Found Prototype Leg 643 | -9/Exiles | Identified Potential Leg 646 | -9/Exiles | Found Potential Leg 676 | -9/Exiles | Warned to stay clear of 0b10 Research branches 702 | -9/Exiles | Met EX-DEC 727 | -9/Exiles | Learned location of Zion (-6) 791 | -9/Exiles | Discovered new exit (range 12) 879 | -9/Exiles | Visited The Gauntlet 1037 | -9/Exiles | Left Exiles lab with Potential Leg 1037 | -9/Exiles | Entered Mines 1056 | -8/Mines | Discovered new exit (range 5) 1076 | -8/Mines | Entered Materials 1076 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1453 | -8/Materials | Build established: Gladiator 1993 | -8/Materials | Garrison activated, responded to threat 2280 | -8/Materials | Discovered new exit (range 7) 2287 | -8/Materials | Entered Factory 2287 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2295 | -7/Factory | Discovered new exit (range 7) 2408 | -7/Factory | Build established: Mutant 2429 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 2526 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 2787 | -7/Factory | Discovered new exit (range 22) 2797 | -7/Factory | Garrison activated, responded to threat 2813 | -7/Factory | Build established: Skirmisher 2875 | -7/Factory | Entered Storage 3204 | -7/Storage | Build established: Mutant 3210 | -7/Storage | Discovered new exit (range 22) 3288 | -7/Storage | Entered Factory 3288 | -6/Factory | Evolved 2 slots: Utility x2 3375 | -6/Factory | Repaired Carbon-fiber Leg 4553 | -6/Factory | Repaired Imp. Medium Armor Plating 4637 | -6/Factory | Discovered new exit (range 17) 4680 | -6/Factory | Identified exit to Lower Caves 4687 | -6/Factory | Entered another Factory area 4687 | -5/Factory | Evolved 2 slots: Utility x2 4855 | -5/Factory | Build established: Infiltrator-Mutant 5416 | -5/Factory | Build established: Infiltrator-Gunner 6157 | -5/Factory | Discovered new exit (range 21) 6186 | -5/Factory | Fabricated Adv. Salvage Targeting Computer? 6206 | -5/Factory | Entered another Factory area 6206 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6380 | -4/Factory | Spotted B-86 Titan 6672 | -4/Factory | Lost 3 parts (2u1w) 7182 | -4/Factory | Spotted B-86 Titan 7206 | -4/Factory | First assault squad dispatched 7267 | -4/Factory | Released all parts (5) 7271 | -4/Factory | Manually triggered Chute Trap 7271 | -4/Factory | Sucked down chute 7271 | -4/Factory | Entered Waste 7272 | -4/Waste | Joined by Warlord forces that had cleared the area 7297 | -4/Waste | Lost 14 parts (3p4n4u3w) 7417 | -4/Waste | Found Damper Plating 7690 | -4/Waste | Discovered new exit (range 16) 7704 | -4/Waste | Build established: Scavenger-Mutant 7981 | -4/Waste | Entered Factory 7981 | -4/Factory | Accompanied by 13 allies 8322 | -4/Factory | Build established: Scavenger-Tank 8429 | -4/Factory | Found Prototype Processor 8429 | -4/Factory | Identified Exp. Melee Analysis Suite 8718 | -4/Factory | Build established: Scavenger-Mutant 8887 | -4/Factory | Spotted B-86 Titan 8894 | -4/Factory | Allies destroyed B-86 Titan 8981 | -4/Factory | First assault squad dispatched 9018 | -4/Factory | Found Prototype Processor 9018 | -4/Factory | Identified Exp. Terrain Scan Processor 9045 | -4/Factory | Discovered new exit (range 10) 9070 | -4/Factory | Entered Upper Caves 9070 | -4/Upper Caves | Accompanied by 1 ally 9226 | -4/Upper Caves | Build established: Scavenger-Tank 9525 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9725 | -4/Upper Caves | Discovered new exit (range 9) 9769 | -4/Upper Caves | Entered another Upper Caves area 9800 | -4/Upper Caves | Learned Research stockpile data 9956 | -4/Upper Caves | Learned 4 Research zone layouts 9975 | -4/Upper Caves | Learned Research stockpile data 10086 | -4/Upper Caves | Discovered new exit (range 15) 10149 | -4/Upper Caves | Entered Research 10149 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 10150 | -3/Research | Identified exit to Armory 10150 | -3/Research | Identified exit to Research 10264 | -3/Research | Core integrity fell below 50% 10294 | -3/Research | Core integrity fell below 20% 10399 | -3/Research | First assault squad dispatched 10560 | -3/Research | System corruption reached 10% 10571 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10552_ Knocked back. 10556_ Broken Hvy. Treads destroyed. 10556_ Broken Antimatter Reactor destroyed. 10556_ Wave Gun destroyed. 10556_ System corrupted by crushing effect (+2). 10559_ Hvy. Neutron Cannon destroyed. 10559_ Hrd. Medium Armor Plating destroyed. 10559_ System corrupted by crushing effect (+4). 10559_ System corrupted by crushing effect (+5). 10559_ Broken Adv. Medium Treads destroyed. 10561_ Lgt. Antimatter Reactor destroyed. 10561_ Hrd. Medium Armor Plating destroyed. 10561_ System corrupted by crushing effect (+5). 10561_ Knocked back. 10562_ Broken Lgt. Antimatter Reactor destroyed. 10564_ Broken Adv. Medium Treads destroyed. 10565_ Hardcell Cannon destroyed. 10570_ Mass Driver destroyed. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###############??????????????????????????????? | | ? #??????????????????????????????? | | ??? #??????????????????????????????? | | ????? #??????????????????????????????? | | ??????? #??????????????????????????????? | | #????????# #???????#######????????????????? | | ########## #???????# #????????????????? | | # """ # ######### #????????????????? | | # "Y" # / #????????????????? | | # " " # #########[ #????????????????? | | # # # ##????# % #????????????????? | | + + ###?????###+####???????????????? | | # ######???????# #???????????????? | | # #????????????# g ! #???????????????? | | # #????????????# i #???????????????? | | # #????????????# bgg #???????????????? | | ##########????????????#@ #???????????????? | | #?????????????????????# #???????????????? | | #?????????????????????########???????????????? | | ###????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 80 Energy Generation 53 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 12 Cloak Strength 2 EM Shielding 3 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 10 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Assault Cannon | x2 | -7/Factory | Preloaded Adv. Assault Cannon | x2 | -7/Factory | Preloaded Adv. Salvage Targeting Computer | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Just Browsing Leap Before You Look Part-time Excavator Respectable Loadout Slippery One Tank Total Silence Turtlemind We Are Legion Wheee! Challenges ------------ None Game ------ Seed TerrainSiegeWarhead Manual? 0 Play Time 03:27:34 Cumulative 22.4 hours Start 2022.02.19 @ 20:43:21 End 2022.02.20 @ 00:17:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b89d42c-fa87-4027-8252-cabfa8123ae2