Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 12:49:47 Player: laeb2 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3878) 3878 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 8559 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 29/100 System Corruption 19% Temperature Cool (0) Movement Rolling (95) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (7) ------ Medium Storage Unit Triangulator Enhanced Optical Array Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- Shock Maul > --- INVENTORY (10) --- Improved Cooling System Matter Compressor (250) Triangulator Improved Melee Analysis Suite Improved Melee Analysis Suite Hardened Light Armor Plating Guided EMP Blaster Shock Maul Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Wheel Wheel > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Advanced Heat Sink Large Storage Unit IFF Parser Layered Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Wave Gun Wave Gun Heavy Gatling Laser Heavy Plasma Cannon > --- INVENTORY -------- Neutrino Core Compact Wheel Power Amplifier Matter Compressor Structural Scanner Hardened Medium Armor Plating Improved Medium Armor Plating Precision Assault Rifle Precision Assault Rifle Magnetic Acceleration Cannon Guided EMP Blaster Guided EMP Blaster Great Maul [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided EMP Blaster Impact Weapon Shock Maul Build | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Slots Evolved 10 | . . . . 8 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . . . 4 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 103 | 6 9 5 2 41 12 4 24 Power 11 | . 2 . 1 5 2 1 . Engine 6 | . 1 . 1 4 . . . Core 4 | . 1 . . 1 2 . . Reactor 1 | . . . . . . 1 . Propulsion 22 | 2 . 1 1 8 2 1 7 Treads 7 | 2 . 1 1 2 . 1 . Leg 1 | . . . . 1 . . . Wheel 9 | . . . . 5 1 . 3 Hover 3 | . . . . . 1 . 2 Flight 2 | . . . . . . . 2 Utility 35 | 2 5 1 . 13 3 1 10 Device 16 | 1 . 1 . 9 2 1 2 Storage 4 | 1 2 . . . . . 1 Processor 6 | . . . . 1 . . 5 Hackware 2 | . . . . 1 . . 1 Protection 7 | . 3 . . 2 1 . 1 Artifact . | . . . . . . . . Weapon 35 | 2 2 3 . 15 5 1 7 Energy Gun 7 | . . . . 4 3 . . Energy Cannon 3 | . . . . 3 . . . Ballistic Gun 13 | 2 2 3 . 4 . 1 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 4 | . . . . 2 2 . . Special Weapon . | . . . . . . . . Impact Weapon 7 | . . . . 1 . . 6 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . 4 1 . 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 31 | . . 3 . 9 1 3 15 Power 1 | . . . . 1 . . . Propulsion 14 | . . 1 . 4 1 . 8 Utility 9 | . . . . 3 . 1 5 Weapon 7 | . . 2 . 1 . 2 2 Highest Loss Streak 4 | . . 1 . 2 1 3 4 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 10 13 13 13 13 8 5 Power . | . . 1 1 . 1 . . Propulsion 1 | 1 1 2 1 1 1 . . Utility 4 | . 4 5 4 4 3 3 4 Weapon 4 | 1 3 4 6 5 6 3 1 Tool/Special . | . . . . . . . . Unused Backups 29 | . 2 1 6 8 3 4 5 Power 2 | . . . 1 . 1 . . Propulsion 3 | . 1 . 1 . . 1 . Utility 14 | . . 1 1 4 . 3 5 Weapon 9 | . 1 . 3 3 2 . . Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 86 | . 98 99 100 93 86 61 49 Engine 5 | . 2 . 11 11 3 . . Core 4 | . 10 14 2 . 7 4 . Treads 15 | . 28 27 28 10 5 5 2 Leg 1 | . . . . 4 5 1 . Wheel 4 | . . . . 8 9 8 4 Device 15 | . 12 5 14 20 29 20 7 Storage 8 | . 14 14 14 6 5 2 1 Processor 1 | . . . . . . . 7 Protection 3 | . 1 8 . 8 2 2 . Energy Gun 2 | . . . . 4 5 6 . Energy Cannon 1 | . . . . 3 1 2 . Ballistic Gun 14 | . 28 27 28 7 . 1 . Impact Weapon 3 | . . . . . . . 19 Peak Build Rating 89 | 6 13 14 16 69 87 89 60 Average Rating 36 | 4 11 12 14 52 75 57 47 On Entrance 28 | . 6 13 13 16 69 82 25 Avg Prop Armor Cover (%) 13 | . . . . 8 10 25 18 Naked Turns . | . . . . . . . . Heaviest Build 89 | 8 38 39 33 72 87 89 27 Greatest Support 80 | 40 40 40 40 80 20 20 70 Greatest Overweight (x) 7 | . . . . 7 7 4 4 Average Overweight (x) 1 | . . . . 2 3 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 Average Capacity 12 | 7 11 15 15 15 15 10 6 Most Carried 15 | 5 13 15 15 15 15 15 10 Average Carried 12 | 3 10 13 14 14 14 9 6 Final Capacity 15 | 8 15 15 15 15 15 5 10 Final Carried 15 | 3 13 15 15 13 15 5 9 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Tank 8% | Tank 6% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Matter Collected 3024 | 286 406 172 18 1045 587 242 268 Remotely . | . . . . . . . . Salvage Created 6184 | 101 548 289 . 2284 1091 745 1126 Parts 208 | 7 37 16 . 90 35 6 17 Haulers Intercepted 4 | . 2 . . 2 . . . Recyclers Shooed 8 | . . . . 4 2 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Combat Hostiles Destroyed 69 | . 10 7 . 24 12 3 13 Melee 6 | . . . . . . . 6 Guns 33 | . 10 7 . 12 2 2 . Cannons 2 | . . . . 2 . . . AOE 16 | . . . . 9 6 . 1 Classes Destroyed 17 | 2 6 1 . 5 . 1 2 Worker 8 | . . . . 5 1 . 2 Builder 9 | . 1 . . 7 . . 1 Tunneler 2 | 2 . . . . . . . Hauler 4 | . 2 . . 2 . . . Recycler 11 | 1 . . . 5 2 . 3 Operator 2 | . 1 . . 1 . . . Watcher 6 | . 2 . . 2 1 . 1 Swarmer 9 | . 3 . . 6 . . . Grunt 29 | . 7 2 . 9 7 . 4 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 4 | . . . . 2 1 . 1 Specialist 1 | . . . . . . . 1 Hunter 7 | . . . . 3 2 . 2 Programmer 9 | . . . . 3 2 . 4 Compactor 3 | . . . . . . 3 . Subdweller 5 | . . 5 . . . . . Best Kill Streak 11 | 2 4 2 . 11 7 1 4 Combat Bots Only 5 | . 3 2 . 5 5 1 4 Max Kills in Single Turn 3 | 1 1 1 . 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 1 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Hostile Shots Fired 487 | . 43 24 . 181 37 6 196 Missed 162 | . 9 5 . 64 19 . 65 Hits 325 | . 34 19 . 117 18 6 131 Melee 10 | . . . . 3 . 6 1 Projectile 315 | . 34 19 . 114 18 . 130 Critical Strikes 16 | . 2 . . 4 . 3 7 Part Disruptions 1 | . . . . 1 . . . Damage Taken 5708 | . 465 368 . 1604 348 268 2655 Core 1257 | . 22 77 . 151 19 . 988 Absorbed by Shields 165 | . . . . 165 . . . Ignored by Resistances 217 | . . . . 191 26 . . Core Remaining (%) 80 | 100 . . 60 82 . . . Volleys Fired 263 | 13 50 26 . 108 38 28 . Largest 4 | 2 2 2 . 3 2 4 . Hottest 352 | 40 46 53 . 216 171 352 . Shots Fired 524 | 26 100 47 . 220 50 81 . Gun 386 | 26 100 47 . 138 17 58 . Cannon 90 | . . . . 59 9 22 . Launcher 48 | . . . . 23 24 1 . Special . | . . . . . . . . Kinetic 263 | 26 100 47 . 75 . 15 . Thermal 194 | . . . . 103 26 65 . Explosive 6 | . . . . 6 . . . Electromagnetic 61 | . . . . 36 24 1 . Robot Hit Streak 33 | 5 9 13 . 29 33 26 . Robot Miss Streak 6 | 2 6 2 . 3 1 2 . Penetration Max 1 | . . . . 1 . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 400 | 17 56 36 . 144 31 61 55 Core Hits 183 | 7 20 12 . 97 30 10 7 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 17 | . . . . . . . 17 Critical Strikes 28 | . . 1 . 4 . 3 20 Burn 6 | . . . . 4 . 2 . Meltdown 1 | . . . . . . 1 . Destroy 1 | . . 1 . . . . . Smash 20 | . . . . . . . 20 Melee Attacks 96 | . . . . 3 . . 93 Impact 96 | . . . . 3 . . 93 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . . 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks 14 | . . . . . . . 14 Damage Inflicted 13351 | 124 857 597 . 4815 1765 1735 3458 Guns 5117 | 124 844 597 . 1951 443 1158 . Cannons 1889 | . . . . 1156 157 576 . Explosions 2965 | . . . . 1708 1165 1 91 Melee 3367 | . . . . . . . 3367 Ramming 13 | . 13 . . . . . . Kinetic 2843 | 124 844 597 . 1019 . 259 . Thermal 4160 | . . . . 1801 793 1475 91 Explosive 664 | . . . . 664 . . . Electromagnetic 2304 | . . . . 1331 972 1 . Impact 3367 | . . . . . . . 3367 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . 3 2 2 19 Average Corruption 3 | . . . . 1 1 2 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 58 | . . . . 11 10 6 31 Message Errors 20 | . . . . 4 3 1 12 Matter Fused 15 | . . . . 4 3 2 6 Heat Flow Errors 6 | . . . . 2 . . 4 Energy Discharges 5 | . . . . . 2 1 2 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . 1 . 1 4 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . . 1 . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1761 | . . . . 120 2 . 1639 Projectiles 63 | . . . . 62 1 . . Explosions 146 | . . . . 58 1 . 87 Melee 1552 | . . . . . . . 1552 Knockbacks 16 | . . . . . . . 16 Impact 16 | . . . . . . . 16 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 157 | . . . . 40 19 . 98 Shots 4 | . . . . 2 1 . 1 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 429 | . 54 . . 403 . 429 138 Average Temperature 97 | . 22 . . 84 . 184 70 Received Heat Transfer 1231 | . 261 27 . 496 36 . 411 Effects 7 | . . . . 5 . 2 . Interference 6 | . . . . 5 . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted 15 | . . . . 1 4 . 10 Combat Hostiles 11 | . . . . 1 4 . 6 Parts Fried 24 | . . . . 9 6 . 9 Impact Corruptions 48 | . . . . . . . 48 Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 9 | . . . . 6 1 2 . Heat Transferred 6754 | . . . . 3240 992 2472 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 2 2 . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Maximum Alert Level 2 | . . . . 1 2 . . Low Security (%) 84 | 100 100 . . 89 22 100 100 Level 1 7 | . . . . 10 25 . . Level 2 7 | . . . . . 52 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 518 | 10 96 . . 397 518 125 136 Initial 189 | . . . . . 189 125 . Average 98 | 1 17 . . 83 362 36 55 Influence Increases 2470 | 15 320 50 . 937 560 19 569 Destroy 0b10 Robot/C 1220 | . 200 40 . 480 240 . 260 Destroy 0b10 Robot/NC 210 | 15 30 . . 110 20 . 35 Destroy Leader 300 | . 58 10 . 128 52 . 52 Successful Hack 102 | . 29 . . 23 6 . 44 Disable Machine 210 | . . . . 90 60 . 60 Destroy Structure 203 | . 3 . . 46 92 4 58 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 210 | . . . . 60 90 . 60 Influence Decreases 2396 | 15 277 93 . 549 589 378 495 Entered New Map 455 | . . 22 . . 199 234 . Time Decay 1639 | 15 277 61 . 426 380 125 355 Lost Part 242 | . . 10 . 63 10 19 140 Lost Ally 60 | . . . . 60 . . . Squads Dispatched 17 | . 1 . . 7 3 . 6 Investigation 2 | . . . . 1 . . 1 Extermination 7 | . . . . 3 2 . 2 Reinforcement 8 | . 1 . . 3 1 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 2 1 . . Haulers Reinforced 2 | . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Distress Signals 5 | . 2 . . 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 18 7 . 38 14 8 21 Peak Tracking Total 5 | . 3 2 . 5 5 3 4 Tactical Retreats 11 | . . . . 3 3 1 4 Traps | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Traps Triggered 3 | . 1 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Machines Disabled 14 | . . . . 6 4 . 4 Max in Single Turn 3 | . . . . 1 2 . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Machines Accessed 20 | . 6 . 3 3 4 . 4 Terminals 15 | . 6 . . 2 4 . 3 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 76 | . 25 . 23 8 9 . 11 Successful 46 | . 14 . 23 4 1 . 4 Failed 30 | . 11 . . 4 8 . 7 Catastrophic 6 | . . . . 1 3 . 2 Database Lockouts . | . . . . . . . . Manual 23 | . 15 . . . 7 . 1 Terminals 50 | . 25 . . 6 9 . 10 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 34 | . 7 . 23 2 . . 2 Record 23 | . . . 23 . . . . Robot Schematic 2 | . . . . 1 . . 1 Robot Analysis 3 | . 3 . . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 Locate Traps 2 | . 1 . . 1 . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 9 | . 7 . . . 1 . 1 Terminals 9 | . 7 . . . 1 . 1 Track 1 | . 1 . . . . . . Botnet 7 | . 6 . . . . . 1 Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 6 . . 3 4 . 3 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . 1 Robots Built 3 | . . . . 3 . . . Authchips . | . . . . . . . . Time 58 | . . . . 58 . . . Total Robot Build Rating 9 | . . . . 9 . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 48 | . . . . 48 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 8 . . . Total Damage 110 | . . . . 110 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Active Infowar (turns) 6061 | 50 1323 268 1276 1035 770 239 1100 Optics 1351 | . . . . 251 . . 1100 IFF 1647 | . . . . 638 770 239 . Structural 684 | . . . . 302 336 46 . Traps 556 | . . . . 556 . . . Seismic 3224 | 50 1323 268 1276 307 . . . Triangulation 260 | . . . . . . . 260 Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Turns Passed 7791 | 140 1458 637 1276 1797 890 472 1121 Spaces Moved 4268 | 64 750 318 785 924 455 338 634 Core 23 | 9 . . . . . 4 10 Treads 2253 | 55 750 318 785 204 . . 141 Legs . | . . . . . . . . Wheels 1935 | . . . . 720 455 334 426 Hover 57 | . . . . . . . 57 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 101 110 80 80 Average Speed 140 | 144 160 160 160 136 136 97 115 Slowest Speed 250 | 160 160 160 165 243 185 150 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 6 99 33 56 23 11 78 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug 21 | . . . . 6 3 . 12 Terrain Destroyed 137 | . . . . 52 49 2 34 Melee 14 | . . . . 2 . . 12 Projectile 21 | . . . . 16 3 2 . AOE 102 | . . . . 34 46 . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Total 5456 | 91 908 398 804 1278 682 429 866 Wait 554 | . 76 36 . 119 156 40 127 Move 4262 | 63 749 317 784 923 455 337 634 Hop . | . . . . . . . . Pick Up 90 | 9 14 7 8 33 8 3 8 Fast Attach 41 | . 1 . . 14 4 4 18 Attach 43 | 6 2 3 . 20 3 4 5 Detach 6 | . . . . 2 2 1 1 Swap 48 | . 8 6 2 19 7 4 2 Drop 78 | . 7 3 10 37 9 8 4 Fire 263 | 13 50 26 . 108 38 28 . Melee 70 | . . . . 3 . . 67 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 3 exits: [*Fac x2] / [*Upp]) -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 3) 628 | -10/Materials | Discovered new exit (range 5) 875 | -10/Materials | Discovered new exit (range 7) 998 | -10/Materials | Identified exit to Mines 1122 | -10/Materials | Discovered new exit (range 16) 1587 | -10/Materials | Discovered new exit (range 8) 1599 | -10/Materials | Entered Subcaves 1600 | -10/Subcaves | Approached by a straggling Scientist 2028 | -10/Subcaves | Discovered new exit (range 7) 2036 | -10/Subcaves | Discovered new exit (range 5) 2109 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2120 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2221 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2236 | -10/Subcaves | Entered Scraptown 2584 | -8/Scraptown | Received an X-ray algorithm 2594 | -8/Scraptown | Visited Comm Corps 2671 | -8/Scraptown | Visited Fellowship of the Rings 2695 | -8/Scraptown | Visited Awakened 2727 | -8/Scraptown | Visited Spacefarers 2800 | -8/Scraptown | Visited Symbiants 2840 | -8/Scraptown | Visited Assassins FH 2853 | -8/Scraptown | Visited Cyclists 2904 | -8/Scraptown | Visited UFD Registry 3056 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3059 | -8/Scraptown | Learned location of 2 exits from Factory 3061 | -8/Scraptown | Learned 12 Research zone layouts 3063 | -8/Scraptown | Learned location of Extension (-4) 3087 | -8/Scraptown | Discovered new exit (range 13) 3512 | -8/Scraptown | Entered Factory 3512 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3513 | -6/Factory | Identified exit to Factory 3513 | -6/Factory | Identified exit to Lower Caves 3629 | -6/Factory | Fabricated G-47 Trooper? 3752 | -6/Factory | Lost 3 allies 4142 | -6/Factory | Build established: Tank 4330 | -6/Factory | Spotted B-75 Beast 4667 | -6/Factory | Discovered exit to Factory (range 16) 4736 | -6/Factory | Build established: Scavenger-Tank 5309 | -6/Factory | Entered another Factory area 5309 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5404 | -5/Factory | Discovered new exit (range 8) 5677 | -5/Factory | Discovered new exit (range 7) 6195 | -5/Factory | Discovered new exit (range 13) 6199 | -5/Factory | Sucked down chute 6199 | -5/Factory | Entered Waste 6215 | -5/Waste | Spotted C-40 Crusher 6236 | -5/Waste | Spotted C-40 Crusher 6293 | -5/Waste | Destroyed C-40 Crusher 6301 | -5/Waste | Spotted C-40 Crusher 6377 | -5/Waste | Destroyed C-40 Crusher 6432 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6435 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6438 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6441 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6444 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6447 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6448 | -5/Waste | Destroyed C-40 Crusher 6450 | -5/Waste | Spotted C-40 Crusher 6475 | -5/Waste | Lost 3 parts (1u2w) 6507 | -5/Waste | Spotted C-40 Crusher 6567 | -5/Waste | Spotted C-40 Crusher 6662 | -5/Waste | Discovered new exit (range 12) 6671 | -5/Waste | Entered Factory 6732 | -5/Factory | Build established: Mutant 7395 | -5/Factory | System corruption reached 10% 7560 | -5/Factory | Core integrity fell below 50% 7631 | -5/Factory | Lost 4 parts (2n1u1w) 7781 | -5/Factory | Core integrity fell below 20% 7792 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07720_ Acquired Prototype Ballistic Gun. 07720_ Identified Enh. Coil Gun. 07720_ Faulty integration triggers system corruption (+5). 07722_ Dropped Faulty Enh. Coil Gun. 07728_ PWG4 MXIADWDTSH8UZ QT7IFSH 07750_ System corrupted: Matter fused (-8). 07760_ U-05 Engineer builds a Wall. 07767_ Acquired Unknown Device. 07767_ Identified EM Disruption Field. 07771_ Acquired Xenon Bombardment Thruster. 07777_ Dropped EM Disruption Field. 07780_ System corrupted: Matter fused (-10). 07780_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07788_ Xenon Bombardment Thruster destroyed. 07788_ Knocked back. 07790_ Com. Wheel destroyed. 07792_ Penetrated by Slug. 07792_ Xenon Bombardment Thruster destroyed. 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R #?????????? #?????? | | ????????????????????? w #?????""" #?????? | | ?????????????????????? t #????"""" #?????? | | ?????????????????????? #????"""" #?????? | | ??????????????????????? #???? ! ??????? | | ???????????????????????? #??? ???????? | | ????????????????????????# u#??? ????????? | | ????????????????????????# #??? ?????????? | | ????????????????????????# #?? ???????????? | | ????????????????????????# % #?? ????????????? | | ?????????#??????????????# #?? ?????????????? | | ?#########T #############@ ###+################ | | ? | | ^ u | | k % ^ | | u t ku | | Rxx H u | | ???#######################/################### | | ?????????????????????# RR ## # | | ?????????????????????# """ ! ##[ ! # | | ?????????????????????# """ !! ## / | | ?????????????????????# """ ! ## # | | ?????????????????????# ## # | | ?????????????????????# " " ## # | | ?????????????????????# ""G"" ## # | | ?????????????????????# ## ] # | | ?????????????????????############ !# | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????############## | | ??????????????????????????????????## # | | ???????????????????????????????????# # | | ???????????????????????????????????# [[[ [ # | | ???????????????????????????????????# [[[ + | | ???????????????????????????????????# [[ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 450 Resistance: TH 25 Evasion (%) 50 Melee Accuracy 24 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed CooledPulseBuckler Manual? 0 Play Time 01:11:55 Cumulative 118.8 hours Start 2025.11.09 @ 11:29:59 End 2025.11.12 @ 12:49:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 61 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8070ee0-0885-4899-9bcd-69c2831e4165