Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 02:43:24 Player: Cogchaaaan Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (520) 2600 Value Destroyed (26272) 26272 Prototype IDs (62) 1240 Alien Tech Used (6) 1200 Bonus (20234) 20234 TOTAL SCORE: 61246 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8301 Follower Combat Kills 2066 Network Hubs Disabled 400 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2500 Friendly Fire -3433 Cogmind --------- Core Integrity 0/1600 Matter 244/300 Energy 5/100 System Corruption 47% Temperature Cool (9) +ITN Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Targeting Computer > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Advanced Coolant Injector Huge Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Core Regenerator Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Myomer-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Matter Compressor Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Core Analyzer Deep Network Scanner Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Shotgun Thermic Dispersion Construct/C > --- INVENTORY -------- Quantum Reactor Advanced Coolant Injector Huge Storage Unit Energy Well Compact Matter Pod Compact Matter Pod Experimental Optical Array Long-range Sensor Array Long-range Sensor Array Advanced Thermal Shield Improved System Shield Core Regenerator Subatomic Replicator HERF Cannon High-powered Disruptor Cannon Warp Cannon Long-range Missile Launcher Point Singularity Launcher Improved Plasma Cutter [Rating: 211] Favorites ----------- Power Constructs Engine Cooled Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Hover Unit Combat Antigrav System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Medium Regenerative Plating Artifact Microwarp Drive Weapon Constructs Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 . . 4 . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 Utility 10 | . . . 1 . 1 . . 3 . . . . 1 . . . . 2 . . . . 1 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 212 | 8 7 6 26 . 27 13 3 9 7 4 2 5 7 2 . 2 . 3 . 2 29 2 10 4 7 27 Power 7 | 1 . 1 2 . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Engine 5 | 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 43 | 2 3 2 11 . 11 3 . . . . . . . . . . . . . . 6 . 1 . . 4 Treads 24 | . . . 11 . 9 3 . . . . . . . . . . . . . . 1 . . . . . Leg 16 | 2 3 2 . . . . . . . . . . . . . . . . . . 4 . 1 . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 102 | 2 3 2 4 . 9 3 2 6 5 2 1 3 6 2 . 2 . 3 . 2 15 . 7 4 7 12 Device 44 | 1 . 2 1 . 4 . 1 4 2 1 . . 3 2 . 1 . 1 . 1 6 . 5 2 2 5 Storage 10 | 1 2 . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . 2 1 Processor 23 | . . . . . 2 1 . 1 . . . 1 1 . . . . 1 . . 6 . 2 2 2 4 Hackware 4 | . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . . . Protection 20 | . 1 . 2 . 3 2 . . 3 1 1 1 . . . 1 . . . 1 2 . . . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 60 | 3 1 1 9 . 6 7 1 3 2 2 1 2 . . . . . . . . 8 2 2 . . 10 Energy Gun 12 | 1 . . 2 . . 1 1 . . 1 . . . . . . . . . . 4 . . . . 2 Energy Cannon 9 | . . . 1 . . . . 2 . . . . . . . . . . . . 2 1 . . . 3 Ballistic Gun 25 | 2 . 1 6 . 5 3 . 1 . 1 1 . . . . . . . . . 1 . 1 . . 3 Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . Launcher 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 4 . 2 . 1 2 . 3 1 1 2 . . 3 . . 1 3 6 1 2 1 . 4 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 System Corruption 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Parts Lost 58 | . . 2 1 . 2 . . . 2 . . . 1 1 . . . 1 . . . . . 2 9 37 Power 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 4 Propulsion 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 7 Utility 29 | . . 1 1 . . . . . 2 . . . 1 1 . . . 1 . . . . . 1 7 14 Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 Highest Loss Streak 20 | . . 1 1 . 1 . . . 1 . . . 1 1 . . . 1 . . . . . 1 2 20 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Average Backups 18 | 1 10 14 17 19 19 20 16 16 18 19 19 19 19 19 19 19 20 19 24 22 24 23 22 22 20 18 Power 1 | . 1 1 1 1 1 2 1 1 1 2 3 2 1 2 2 2 2 2 2 2 2 2 2 1 1 . Propulsion 1 | 1 3 4 4 6 6 5 2 . 1 1 . . . . . . . . . . . . . . . . Utility 9 | . 4 4 6 7 5 6 7 10 11 11 11 11 13 13 12 12 12 11 15 13 14 14 12 12 10 10 Weapon 4 | . 1 5 5 4 4 5 3 3 3 3 4 4 2 2 3 3 3 3 4 5 6 4 5 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . . 1 11 1 6 3 9 2 7 3 1 2 3 1 . 1 . 2 1 1 1 1 . 4 . 8 Power 9 | . . . 1 . 1 . 1 . 3 . . 1 . . . 1 . . . . . . . 1 . . Propulsion 11 | . . . 3 . 1 1 5 . . . 1 . . . . . . . . . . . . . . . Utility 27 | . . 1 2 . 1 2 . 1 3 2 . . 3 1 . . . 2 1 1 1 . . 1 . 5 Weapon 19 | . . . 5 1 3 . 3 1 1 1 . 1 . . . . . . . . . 1 . 2 . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 75 | . 99 99 99 100 99 99 79 65 65 65 66 64 65 60 58 58 58 62 63 61 60 63 58 57 55 52 Engine 5 | . 13 13 11 11 9 8 8 2 5 6 6 6 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . 4 5 5 5 5 3 . . 3 4 4 4 3 3 Treads 9 | . . . 21 22 26 27 15 5 1 4 6 6 1 . . . . 1 5 5 2 4 4 . . . Leg 3 | . 27 28 . . . . 2 . 4 1 . . 3 5 5 5 5 3 . . 1 . . 3 3 4 Device 12 | . 10 13 11 11 8 9 9 19 9 13 12 6 11 16 17 17 17 17 15 16 13 14 15 16 12 7 Storage 7 | . 14 14 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 6 Processor 9 | . . . . . 8 9 9 12 13 13 13 12 11 11 11 11 11 12 15 15 13 13 10 10 15 17 Hackware 1 | . . . . . . . . . . . . . 4 . . . . 5 5 5 8 7 4 4 4 2 Protection 6 | . 3 . 10 11 9 9 3 . 9 6 6 12 5 5 5 5 5 5 4 4 3 4 9 9 4 . Energy Cannon 2 | . . . 5 . . . 2 2 3 4 6 7 2 1 5 5 5 5 5 5 4 1 3 3 1 3 Ballistic Gun 10 | . 27 27 24 33 26 26 15 . . . 6 3 . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 2 5 5 5 . . . . . . . . . . . 1 . . . . Peak Build Rating 211 | 7 10 19 23 23 39 39 54 77 90 100 106 107 117 105 104 107 111 128 133 145 163 155 191 205 210 211 Average Rating 86 | 5 9 11 20 23 32 38 44 64 83 95 102 103 109 94 104 104 109 123 129 134 148 152 182 198 193 166 On Entrance 91 | . 7 9 13 23 23 39 39 50 75 90 100 106 96 96 104 104 107 111 128 133 145 152 153 191 187 189 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 14 31 31 62 61 63 66 66 76 73 69 77 120 131 82 82 82 75 115 115 125 139 145 164 164 191 175 Greatest Support 195 | 20 26 23 40 40 63 64 64 82 107 168 168 168 158 149 149 149 149 149 125 125 192 192 192 195 181 163 Greatest Overweight (x) 4 | 4 1 1 1 1 1 1 1 . . . . . 1 . . . . . . . 1 . . . 1 1 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 13 15 18 20 20 20 18 18 20 20 20 21 20 20 20 20 20 21 25 25 25 25 25 25 25 19 Most Carried 25 | 4 15 15 20 20 20 20 20 20 20 20 20 22 21 20 19 20 20 24 25 25 25 25 24 25 25 21 Average Carried 19 | 2 10 14 17 19 19 19 16 17 18 19 19 20 19 19 19 19 20 19 23 22 24 23 22 23 22 19 Final Capacity 25 | 8 15 15 20 20 20 20 15 20 20 20 20 25 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 15 14 20 20 20 20 14 19 20 20 20 22 20 19 19 20 20 24 25 25 24 24 23 20 22 5 Scrap Engine Consumption 264 | . . . . . . . 40 25 12 8 3 7 18 5 1 1 2 17 . 5 22 2 12 11 44 29 Constructs Created 5 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 Constructs Modified 113 | . . . . . . . 10 12 5 2 . 2 10 2 . 1 1 5 1 . 11 1 5 8 23 14 Class Distribution -------------------- 25% | Construct 16% | Commander-Construct 11% | Hacker-Construct 10% | Scavenger-Tank 7% | Commander-Gunner 7% | Gunner 5% | Mutant 4% | Alien-Construct 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Construct | -6/Factory Commander-Construct | -6/Extension Commander-Construct | -6/Cetus Commander-Construct | -6/Archives Commander-Construct | -6/Hub_04(d) Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Hacker-Construct | -3/Research Hacker-Construct | -3/Quarantine Hacker-Construct | -2/Research Hacker-Construct | -2/Testing Alien-Construct | -2/Section 7 Alien-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Matter Collected 17227 | 316 401 247 890 1 1142 1102 425 639 400 140 40 151 436 452 16 74 15 129 . 147 400 164 903 1436 4326 2835 Remotely 27 | . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Salvage Created 28636 | 129 549 330 1441 . 2085 1255 721 1056 1227 395 . 740 2088 665 106 105 . 2179 . 75 492 164 1083 2189 4780 4782 Parts 1248 | 10 32 19 106 . 125 65 34 49 44 8 . 36 98 20 6 1 . 93 . 7 20 12 40 70 211 142 Haulers Intercepted 28 | . 2 . 5 . 6 5 . 1 . . . 1 2 . . . . . . . 2 . . . 3 1 Recyclers Shooed 14 | 1 . 1 5 . . 1 . 2 . . . . 1 . . . . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . 15 5 1 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 384 | . 9 11 28 . 29 19 7 17 16 4 . 4 44 12 2 . . 31 . 1 . 2 9 25 55 59 Melee 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Guns 98 | . 9 11 21 . 29 16 7 . . . . . . . . . . . . . . . . . . 5 Cannons 246 | . . . 7 . . . . 17 12 3 . 4 39 8 2 . . 29 . 1 . 2 9 24 55 34 AOE 18 | . . . . . . 3 . . 2 . . . 5 4 . . . . . . . . . 1 . 3 Classes Destroyed 26 | 2 4 1 3 . 2 2 2 1 1 1 . . 2 . . . . 1 . . . . 1 . 1 2 Worker 21 | . . . 3 . 3 . . 2 1 . . 2 2 . . . . 1 . . 1 . . 1 5 . Builder 27 | . 1 1 5 . . 1 . . 1 . . 2 5 . . . . 4 . . 3 . . 1 3 . Tunneler 4 | 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hauler 28 | . 2 . 5 . 6 5 . 1 . . . 1 2 . . . . . . . 2 . . . 3 1 Recycler 25 | 1 . 1 1 . 2 1 5 . 2 . . . . . . . . 1 . . 2 . 2 2 3 2 Mechanic 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Operator 7 | . . . 2 . 2 1 . 1 . . . . 1 . . . . . . . . . . . . . Watcher 21 | . 1 . 5 . 3 2 . 3 . . . . 1 . . . . 1 . . . 1 1 1 2 . Swarmer 51 | . . 7 10 . 1 4 . 6 3 . . . 4 . . . . 5 . . . . . . 11 . Saboteur 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Grunt 138 | . 9 4 10 . 17 6 2 4 5 . . 1 17 9 . . . 7 . . . 2 4 8 6 27 Brawler 5 | . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 2 Duelist 10 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . 5 Protector 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 51 | . . . 8 . 6 7 2 3 6 . . 2 3 1 . . . 6 . . . . 1 . 4 2 Demolisher 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Specialist 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . Hunter 21 | . . . . . 1 1 . . . . . . 2 2 . . . . . . . . . 2 10 3 Programmer 37 | . . . . . . . . 4 . . . . 4 . 2 . . 6 . . . . . 4 12 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Cetus Guard 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Lightning 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tracker 16 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 5 Combat Programmer 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 3 5 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scrapper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 17 | 3 2 4 11 . 4 8 4 4 5 3 . 3 17 5 2 . . 12 . 1 3 2 3 9 8 9 Combat Bots Only 15 | . 2 4 6 . 3 6 4 4 3 3 . 1 15 5 2 . . 12 . 1 . 2 3 8 5 8 Max Kills in Single Turn 3 | 1 1 1 3 . 2 2 2 1 2 1 . 3 3 2 1 . . 1 . 1 2 1 1 1 3 2 Gunslinging 1 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . 2 . . . 2 2 . . . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . A7 (-6/Cetus) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Hostile Shots Fired 2734 | . 46 36 78 . 133 98 12 91 164 3 11 69 147 67 4 . . 136 . 41 4 15 52 266 664 597 Missed 784 | . 15 11 20 . 44 18 2 33 63 3 5 26 38 18 2 . . 45 . 16 3 7 4 77 208 126 Hits 1950 | . 31 25 58 . 89 80 10 58 101 . 6 43 109 49 2 . . 91 . 25 1 8 48 189 456 471 Melee 37 | . . . . . 2 1 . . . . . . 6 . . . . 1 . . . . . 3 . 24 Projectile 1913 | . 31 25 58 . 87 79 10 58 101 . 6 43 103 49 2 . . 90 . 25 1 8 48 186 456 447 AOE 27 | . . . . . 2 . . . . . . . 13 . . . . 1 . . . . . . . 11 Critical Strikes 88 | . . . 1 . 3 1 2 2 4 . . 4 6 . . . . 4 . 1 . . 1 10 29 20 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 12 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Taken 37530 | . 405 245 678 . 1498 1017 213 558 868 11 105 976 2498 899 38 . . 2237 . 272 . 127 839 3238 9461 11347 Core 4083 | . 60 43 91 . 161 150 55 35 47 . 15 105 278 74 . . . 315 . 31 . . 38 172 773 1640 Absorbed by Shields 789 | . . . . . . 30 . 141 367 10 . . . . . . . . . . . . . . . 241 Redirected to Shielding 140 | . . . . . . . . . . . . . . . . . . . . . . . 52 14 32 42 Ignored by Resistances 2725 | . . . . . 62 42 . . 21 6 22 . . 12 . . . . . 354 . 32 252 1156 650 116 Regen/Repaired (Parts) 16980 | . . . . . . 101 . 375 441 205 146 395 1813 321 40 72 202 1531 264 . 332 242 422 1716 5843 2519 Core Remaining (%) 66 | 100 . 58 . 77 . . 33 . . . . 76 . . . . 64 . . 65 . 100 . . 24 . Volleys Fired 1420 | 9 60 23 83 . 87 74 22 57 55 15 5 25 124 43 5 1 12 115 14 31 28 21 37 81 167 226 Largest 3 | 2 2 2 3 . 3 3 3 2 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Hottest 241 | 40 100 100 115 . 75 75 75 136 46 76 111 133 90 135 135 135 135 135 241 241 241 131 131 118 118 154 Shots Fired 2064 | 18 119 45 239 . 261 212 56 59 55 15 10 36 120 42 5 1 12 115 13 31 28 21 37 81 164 269 Gun 956 | 18 118 44 190 . 261 208 51 . . . 5 10 . . . . . . . . . . . . . 51 Cannon 1073 | . . . 44 . . . 5 59 53 15 5 26 110 39 5 1 12 115 13 31 28 21 37 81 164 209 Launcher 23 | . . . . . . 4 . . 2 . . . 5 3 . . . . . . . . . . . 9 Special 12 | . 1 1 5 . . . . . . . . . 5 . . . . . . . . . . . . . Kinetic 1300 | 18 118 44 158 . 261 207 51 44 12 5 5 11 82 17 . . . 75 13 31 28 14 . 3 44 59 Thermal 654 | . 1 1 81 . . 1 5 15 41 10 5 25 28 22 5 1 12 40 . . . 7 37 78 120 119 Explosive 23 | . . . . . . 4 . . 2 . . . 5 3 . . . . . . . . . . . 9 Electromagnetic 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Robot Hit Streak 57 | 7 18 12 13 . 19 57 13 20 18 14 12 19 15 15 12 7 . 14 . 3 5 7 9 14 15 21 Robot Miss Streak 11 | 3 4 6 5 . 5 4 2 4 4 2 3 7 5 3 2 . . 2 2 7 2 2 3 4 11 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . 1 Secondary Targets 15 | . 3 1 2 . 2 4 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1454 | 9 77 33 140 . 186 158 41 49 54 29 7 31 99 26 3 1 . 81 . 12 11 5 20 42 120 220 Core Hits 898 | 3 35 23 72 . 89 49 18 45 64 20 7 32 106 29 2 2 . 43 . 4 8 3 11 24 81 128 Critical Kills 6 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 3 Critical Parts Destroyed 10 | 1 . . . . 1 . . . . . 1 4 . . . . . . . . . . . . . 3 Critical Strikes 28 | 1 . . 1 . 3 1 1 . . 1 1 5 . . . . . . . . . . . . . 14 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 16 | 1 . . . . 3 1 1 . . . 1 5 . . . . . . . . . . . . . 4 Corrupt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 46 | . . . . . . 4 . 23 2 14 . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . 4 . 23 2 14 . . . . . . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 3 . 14 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81506 | 113 830 447 2646 2 3001 3035 797 2712 3082 1814 417 1875 5794 1957 275 185 . 7102 . 760 1062 520 3695 8783 16516 14086 Guns 11676 | 109 822 434 2029 . 2945 2829 690 . . . 52 273 . . . . . . . . . . . . . 1493 Cannons 62578 | . . . 604 . . . 100 2455 2676 985 365 1429 4861 1295 275 185 . 7040 . 760 1040 520 3681 8596 15791 9920 Explosions 5938 | . . . . . . 200 . . 364 . . 164 933 662 . . . 62 . . . . . 174 723 2656 Melee 1112 | . . . . . . . . 241 42 829 . . . . . . . . . . . . . . . . Ramming 202 | 4 8 13 13 2 56 6 7 16 . . . 9 . . . . . . . . 22 . 14 13 2 17 Kinetic 32737 | 109 822 434 1728 . 2945 2829 690 2125 669 261 52 300 4138 713 . . . 4980 . 760 1040 520 . 150 4399 3073 Thermal 39397 | . . . 905 . . . 100 330 2007 724 365 1402 723 582 275 185 . 2122 . . . . 3681 8446 11392 6158 Explosive 5155 | . . . . . . 200 . . 364 . . . 933 662 . . . . . . . . . . 723 2273 Electromagnetic 2903 | . . . . . . . . . . . . 164 . . . . . . . . . . . 174 . 2565 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1112 | . . . . . . . . 241 42 829 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . . . . . . . . 6 8 8 8 8 8 3 3 3 . . 3 7 24 47 Average Corruption 7 | . . . . . . . . . . . . 5 5 8 8 8 8 3 3 2 . . 2 4 10 14 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 314 | . . . . . . . . . . . . 3 47 47 9 6 11 24 9 3 . . 3 30 64 58 Message Errors 85 | . . . . . . . . . . . . 1 12 12 3 2 4 9 4 . . . . 10 14 14 Matter Fused 68 | . . . . . . . . . . . . . 11 12 1 2 2 5 1 . . . . 8 15 11 Heat Flow Errors 38 | . . . . . . . . . . . . . 4 8 1 . 2 2 2 . . . . 2 8 9 Energy Discharges 32 | . . . . . . . . . . . . . 6 6 1 1 1 1 . 1 . . 2 3 9 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Fused 4 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . 1 . Data Loss (minor) 36 | . . . . . . . . . . . . 1 6 5 1 . . 4 1 2 . . 1 4 5 6 Data Loss (major) 15 | . . . . . . . . . . . . 1 2 2 . . 2 2 . . . . . 1 2 3 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 9 | . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . 2 3 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Weapon Failures 18 | . . . . . . . . . . . . . 4 1 . . . . 1 . . . . . 3 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6901 | . . . . . . . . 131 8 50 14 12 127 42 19 . . 517 . . 145 58 495 2321 2375 587 Projectiles 6624 | . . . . . . . . 70 8 . 14 12 103 42 19 . . 517 . . 145 58 495 2321 2307 513 Explosions 166 | . . . . . . . . . . . . . 24 . . . . . . . . . . . 68 74 Melee 111 | . . . . . . . . 61 . 50 . . . . . . . . . . . . . . . . Knockbacks 144 | . . 1 . . . . . 20 6 . . 1 36 3 . . . 25 . 10 1 2 . . 26 13 Impact 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 131 | . . . . . . . . 19 6 . . . 33 3 . . . 23 . 8 1 2 . . 23 13 Secondary 11 | . . . . . . . . 1 . . . . 3 . . . . 2 . 2 . . . . 3 . Self-Inflicted Damage 371 | . . . . . . 35 . . . . . 87 . . . . . 86 . . . . . . 68 95 Shots 6 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 2 Rammed 20 | . . . 3 2 6 3 . 3 . . 1 1 . . . . . . . . . . 1 . . . Targets Rammed 38 | 1 3 6 4 2 6 3 2 3 . . 1 1 . . . . . . . . 1 . 1 2 1 1 Kicked 15 | 1 3 6 . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 Crushed 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 51 20 99 . 23 39 54 78 12 260 128 309 236 439 149 . 120 536 267 294 210 . . 197 319 233 Average Temperature 58 | . 12 6 21 . 8 9 18 19 4 131 52 108 54 88 21 . 75 231 95 118 58 . . 109 81 68 Received Heat Transfer 6124 | . 234 69 204 . 468 276 102 97 186 . 9 108 430 186 . . . 1428 . 9 . 39 63 261 1270 685 Effects 15 | . . . . . . . . . . . . 3 1 1 . . . 4 . . . . . . 3 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . 2 Interference 9 | . . . . . . . . . . . . 2 . . . . . 3 . . . . . . 3 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 17 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 15 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Parts Fried 29 | . . . . . . . . . . 1 . 4 . . . . . 1 . . . . . 3 . 20 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted 5 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . 2 Combat Hostiles 5 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . 2 Parts Melted 65 | . . . 2 . . . . 2 19 7 . 5 4 1 1 . . 9 . . . . . . 5 10 Heat Transferred 26571 | . . . 1850 . . . 185 555 4458 1258 629 2218 1197 592 222 148 . 2011 . . . . 740 1665 3663 5180 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . 2 . 1 1 . 1 2 . . 3 3 . . . . 3 2 . . . 1 3 4 5 Low Security (%) 55 | 100 100 100 28 100 92 35 100 82 19 100 100 54 . . . . . 38 . . 100 100 82 14 . . Level 1 20 | . . . 67 . 7 64 . 17 77 . . 2 26 . . . . 16 84 . . . 17 17 . . Level 2 11 | . . . 4 . . . . . 3 . . 34 66 . . . . 31 15 . . . . 48 33 . Level 3 6 | . . . . . . . . . . . . 8 7 . . . . 13 . . . . . 18 58 21 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 51 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2309 | 10 108 94 411 71 296 345 144 261 460 164 175 820 967 . . . . 919 438 . 22 66 236 806 1348 2309 Initial 794 | . . 27 22 71 . 121 88 200 121 . 28 15 389 . . . . . 438 . . . 22 123 418 794 Average 283 | . 27 34 262 2 82 206 20 137 266 84 103 273 508 . . . . 337 328 . 1 31 93 498 786 1341 Influence Increases 17025 | 15 284 280 994 15 1035 813 412 815 881 360 177 1164 1405 270 50 5 . 1381 152 . 108 187 430 1192 2183 2417 Destroy 0b10 Robot/C 8340 | . 180 220 560 . 640 420 140 340 440 160 80 320 740 240 40 . . 620 80 . . 40 180 500 1160 1240 Destroy 0b10 Robot/NC 760 | 15 20 10 105 . 90 55 45 35 30 10 . 45 65 . . 5 . 35 . . 40 5 15 25 80 30 Destroy Leader 1908 | . 46 30 160 . 190 124 . 88 62 . . 106 158 30 10 . . 132 20 . 4 2 62 142 260 282 Allied During Kill 1382 | . . . . . 61 65 122 . 239 170 80 471 137 . . . . . . . . . . . . 37 Successful Hack 504 | . 22 5 50 . 32 42 14 18 44 . . 14 5 . . . . 28 . . 22 69 2 132 5 . Select Force Hacks 90 | . . . . . . . 90 . . . . . . . . . . . . . . . . . . . Disable Machine 1035 | . . . 30 15 . 75 . 45 . 15 15 90 120 . . . . 195 30 . . 45 . 105 210 45 Destroy Structure 2086 | . 1 . 14 . 7 32 1 59 21 5 2 103 150 . . . . 296 22 . 42 26 51 273 408 573 Advance Influence 200 | . . . . . . . . 200 . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 705 | . 15 15 75 . 15 . . 30 45 . . 15 30 . . . . 60 . . . . 120 15 60 210 Influence Decreases 14786 | 15 214 292 868 199 747 873 640 566 1130 288 204 412 1238 850 224 215 . 484 745 304 108 147 250 667 1603 1503 Entered New Map 3487 | . . 43 36 113 . 167 140 . 128 . 44 30 408 358 74 210 . . 459 304 . . 18 97 327 531 Time Decay 8675 | 15 214 239 672 71 520 556 500 566 577 268 140 295 610 482 150 5 . 474 246 . 108 147 222 490 586 522 Lost Part 570 | . . 10 10 . 20 . . . 20 . . . 10 10 . . . 10 . . . . . 20 90 370 Lost Ally 472 | . . . . 15 60 . . . 20 20 20 87 60 . . . . . 40 . . . 10 60 . 80 Purge Threat 1582 | . . . 150 . 147 150 . . 385 . . . 150 . . . . . . . . . . . 600 . Squads Dispatched 124 | . 1 . 2 . 7 1 . 6 3 . . 4 16 . . . . 6 2 . 9 1 6 14 18 28 Investigation 9 | . . . 1 . 2 1 . . 2 . . . . . . . . . . . 2 . . . 1 . Extermination 27 | . . . . . . . . 4 . . . 1 5 . . . . 3 . . . . 2 4 5 3 Reinforcement 35 | . 1 . 1 . 5 . . 1 1 . . 3 4 . . . . 1 2 . 5 1 1 3 5 1 Assault 23 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 17 Garrison 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . Intercept 25 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 7 6 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 1 . . . . . . . . 1 . . 2 . . . 1 . Haulers Reinforced 5 | . . . . . . . . 1 . . . 1 1 . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Distress Signals 28 | . 3 2 2 . . 3 1 . 1 2 . 2 2 . . . . . . . 6 . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 606 | . 18 14 43 2 47 29 10 23 27 9 9 18 65 10 2 . . 37 . 3 4 9 15 34 76 102 Peak Tracking Total 16 | . 3 3 7 . 4 6 5 4 6 5 1 5 7 5 2 . . 5 1 4 3 6 4 9 9 16 Tactical Retreats 33 | . 1 1 3 . 1 . . 2 1 . . 1 2 . . . . 3 . . . . 4 1 4 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Traps Triggered 15 | . 1 . . . 1 2 . . . . . 1 5 . . . . 1 . . . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Machines Disabled 75 | . . . 2 1 . 5 . 3 1 1 1 6 8 . . . . 15 2 3 . 3 . 7 14 3 Max in Single Turn 6 | . . . 1 . . 1 . 2 . 1 1 4 1 . . . . 6 1 2 . 1 . 4 2 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Network Hub 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Machines Accessed 123 | . 9 1 12 1 10 12 12 7 15 . . 5 5 1 . 4 . 9 . . 4 3 1 10 2 . Terminals 84 | . 6 1 10 . 8 10 6 4 14 . . 5 4 . . . . 3 . . 2 3 1 5 2 . Fabricators 5 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . 2 . . Repair Stations 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 1 . 1 1 4 . 1 . . . 1 . . . . 2 . . 1 . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Garrison Access 5 | . . . . . 1 . . 1 . . . . . . . . . 2 . . 1 . . . . . Total Hacks 366 | . 22 1 39 1 33 29 42 18 34 . . 11 17 1 . 17 . 20 . . 18 16 8 29 10 . Successful 204 | . 15 1 22 1 16 17 32 6 15 . . 4 7 1 . 17 . 9 . . 8 10 5 13 5 . Failed 162 | . 7 . 17 . 17 12 10 12 19 . . 7 10 . . . . 11 . . 10 6 3 16 5 . Catastrophic 24 | . . . 1 . 1 . 1 2 6 . . 1 3 . . . . 4 . . . . . 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 4 . 19 . 16 13 20 3 7 1 . 8 11 . . . . 3 . . 1 2 7 5 4 . Terminals 258 | . 16 1 34 . 29 24 14 11 33 . . 11 15 . . . . 9 . . 12 16 8 15 10 . Fabricators 12 | . . . . . . . . 5 . . . . . . . . . 3 . . . . . 4 . . Repair Stations 8 | . 3 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . 3 . 2 . 2 3 7 . 1 . . . 2 . . . . 3 . . 2 . . . . . Scanalyzers 13 | . . . . . . . . . . . . . . . . . . 3 . . . . . 10 . . Garrison Access 10 | . . . . . 2 . . 2 . . . . . . . . . 2 . . 4 . . . . . Terminal Hacks 131 | . 10 1 11 1 7 9 22 2 12 . . 2 5 1 . 17 . 3 . . 6 8 4 5 5 . Record 25 | . . . . . . . 19 . . . . . . . . 5 . . . . 1 . . . . . Part Schematic 6 | . . . . . . 1 . . . . . . . . . 4 . . . . 1 . . . . . Robot Analysis 10 | . 3 . . . . 2 . . . . . . . . . 4 . . . . . 1 . . . . Prototype ID Bank 10 | . . . 3 . . 2 . . . . . . . . . 4 . . . . . . . 1 . . Open Door 8 | . . . . 1 . . . . 6 . . . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 6 | . . . 1 . 1 . . . . . . . 1 . . . . 1 . . 1 . 1 . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . 1 . 1 1 1 . 3 . . . 1 . . . . . . . . . . . 4 . Locate Traps 15 | . 3 . 3 . 3 1 . . 2 . . . . . . . . . . . . 2 . 1 . . Recall Investigation 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Recall Reinforcements 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . Registered Components 5 | . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 11 | . 1 1 1 . . . . 1 . . . 1 1 . . . . 1 . . 1 1 1 1 . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Repair Station Hacks 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 1 . 1 . . . 1 . . . 1 . . . . 1 . . 1 . . . . . Retrieve Components 8 | . 2 . 1 . 1 . . . 1 . . . 1 . . . . 1 . . 1 . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . Insert Component 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . Analyze 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 48 | . 2 . 9 . 8 6 10 2 2 . . 2 1 . . . . . . . . 2 1 3 . . Terminals 41 | . 2 . 8 . 7 6 7 2 2 . . 2 1 . . . . . . . . 2 1 1 . . Track 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Botnet 16 | . 2 . 3 . 1 1 2 1 2 . . 2 1 . . . . . . . . . 1 . . . Skim 21 | . . . 5 . 6 5 5 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 7 . 10 . 9 8 5 7 12 1 . 4 4 . . . . 6 . . 2 2 1 7 1 . Full Trace Events 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . . . . . . . . 4 . 1 . . 1 . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 8 . . . 1 . . . 2 . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Total Allies 51 | . . . . 5 . 10 . . 16 5 . . . . . . . . 4 . . 1 . 3 . 7 Largest Group 19 | . . . . 5 4 10 10 . 15 19 17 16 5 . . . . . 4 . . 1 1 3 . 7 Highest-Rated Group 1013 | . . . . 83 71 173 173 . 558 1013 815 790 318 . . . . . 192 . . 26 26 174 . 101 Highest-Rated Ally 159 | . . . . 31 31 29 29 . 159 159 96 96 96 . . . . . 48 . . 26 26 58 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 383 | . . . . 19 24 16 34 . 63 40 10 100 38 . . . . . 17 . . . . 5 . 17 Total Damage 8512 | . . . . 223 228 166 410 . 1274 807 268 2603 1279 . . . . . 661 . . . . 71 . 522 Kills 70 | . . . . 7 5 2 7 . 8 6 4 16 9 . . . . . 4 . . . . . . 2 Allies Corrupted 5 | . . . . . . . . . . . . 2 1 . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Active Infowar (turns) 16250 | 31 766 625 . . . . . 1785 2 . . . 1971 1242 300 219 521 1637 529 427 1111 359 691 1125 1015 1894 Optics 2538 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 640 1894 Sensors 13743 | . . . . . . . . 1775 . . . . 1966 1242 300 219 521 1637 529 427 1111 359 691 1125 537 1304 Terrain 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Structural 2872 | . . . . . . . . 1634 2 . . . 106 1115 . . . 1 14 . . . . . . . Seismic 1422 | 31 766 625 . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jamming 623 | . . . . . . . . . . . . . 11 . . . . 612 . . . . . . . . Robot Analysis Total 10 | . 3 . . . . 2 . . . . . . . . . 4 . . . . . 1 . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Turns Passed 34090 | 113 1037 934 2687 2206 2140 1631 3647 1995 1945 617 292 790 1997 1242 300 219 521 1637 529 427 1111 359 692 1293 1830 1899 Spaces Moved 16576 | 49 492 425 1044 514 1001 535 1971 1278 1008 202 123 463 890 847 206 157 349 934 264 232 611 218 412 731 830 790 Core 25 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 8963 | . . . 1044 514 1001 535 1129 1251 196 135 123 463 236 . . . . 362 264 232 406 218 412 9 158 275 Legs 7468 | 34 492 425 . . . . 827 27 812 67 . . 654 847 206 157 349 572 . . 205 . . 722 567 505 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 240 160 153 112 112 145 145 145 145 128 128 128 128 128 97 140 140 114 125 125 125 128 50 Average Speed 159 | 132 159 190 210 240 170 240 157 117 145 145 145 145 177 128 128 128 140 137 140 140 154 125 125 140 193 154 Slowest Speed 262 | 250 190 190 240 240 250 250 233 145 145 145 145 145 262 128 128 128 147 147 140 140 257 125 125 187 247 218 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Exploration Rate (%) 54 | 4 74 73 80 98 82 81 100 36 86 71 87 54 26 80 50 61 44 23 9 88 19 34 8 69 37 8 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 15 | . . 1 3 1 3 1 3 . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 4 . . . . . . . . . 4 1 . 3 . . . . . . . . . Spaces Dug 359 | . 1 . 2 . . 1 . 28 1 . . . 12 25 8 . 48 135 19 . 19 12 5 17 23 3 Terrain Destroyed 1296 | . 1 . 2 . . 23 . 67 17 . 2 171 81 96 14 . 48 176 23 11 30 16 17 113 164 224 Melee 25 | . . . . . . 1 . 20 1 . . . . . . . . . . . . 3 . . . . Projectile 552 | . 1 . 2 . . . . 8 . . 2 4 24 51 14 . 48 112 23 11 30 13 17 30 82 80 AOE 719 | . . . . . . 22 . 39 16 . . 167 57 45 . . . 64 . . . . . 83 82 144 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Total 22379 | 77 627 501 1343 1485 1276 774 2493 1651 1432 475 226 541 1169 955 237 174 367 1173 409 303 751 279 551 915 983 1212 Wait 3391 | 6 35 29 114 968 109 112 460 213 234 212 94 21 100 45 27 3 7 104 95 22 26 31 65 67 52 140 Move 16449 | 48 491 424 1043 513 1000 534 1970 1277 1007 201 122 462 889 846 205 156 348 933 263 231 610 217 411 730 728 790 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 4 15 2 26 1 12 5 9 13 10 7 1 7 7 2 . 2 . 9 4 4 9 2 6 9 9 1 Fast Attach 152 | 7 5 4 22 . 24 9 1 3 2 3 . 4 2 . . 6 . 1 . 5 19 . 6 1 3 25 Attach 73 | . . 2 3 . 3 . 2 5 2 . . 2 4 2 . . . 3 2 1 9 1 8 3 9 12 Detach 37 | . . . . . 1 . 1 2 1 . . 2 1 1 . . . . 1 2 9 . 4 1 5 6 Swap 211 | 1 13 6 9 . 3 11 1 47 8 5 2 4 36 15 . . . 6 4 2 13 2 6 9 6 2 Drop 233 | 1 5 5 39 1 31 13 23 8 8 10 1 10 6 1 . 6 . 2 2 5 27 2 7 12 2 6 Fire 1420 | 9 60 23 83 . 87 74 22 57 55 15 5 25 124 43 5 1 12 115 14 31 28 21 37 81 167 226 Melee 46 | . . . . . . 4 . 23 2 14 . . . . . . . . . . . 3 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 15 | 1 3 6 . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 Crush 23 | . . . 4 2 6 3 2 3 . . 1 1 . . . . . . . . . . 1 . . . Escape Stasis 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Rewire 129 | . . . . . . . 2 . 103 . . . . . . . . . 24 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . . . 8 . . . 8 . 3 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 4) 968 | -10/Materials | Discovered new exit (range 15) 1014 | -10/Materials | Derelicts attacked the area 1058 | -10/Materials | Discovered new exit (range 12) 1151 | -10/Materials | Entered Mines 1218 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1218 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Learned location of Storage (-8) 1305 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1405 | -10/Mines | Excavation squad dispatched 1405 | -10/Mines | A large section of the Mines collapsed 1641 | -10/Mines | Discovered new exit (range 3) 1822 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1830 | -10/Mines | Found Prototype Device 1831 | -10/Mines | Identified Exp. Sensor Array 1881 | -10/Mines | Discovered new exit (range 15) 2067 | -10/Mines | Discovered new exit (range 9) 2085 | -10/Mines | Entered Materials 2085 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2343 | -9/Materials | Identified exit to Mines 2455 | -9/Materials | Build established: Scavenger-Tank 2471 | -9/Materials | Discovered new exit (range 4) 3087 | -9/Materials | Build established: Tank 3599 | -9/Materials | Discovered new exit (range 15) 3805 | -9/Materials | Learned location of Zion (-6) 3909 | -9/Materials | Learned 2 Storage zone layouts 3931 | -9/Materials | Learned location of 1 exit from Recycling 3932 | -9/Materials | Learned Storage stockpile data 3939 | -9/Materials | Identified exit to Materials 3954 | -9/Materials | Learned 2 Storage zone layouts 3981 | -9/Materials | Learned Storage security intel 4019 | -9/Materials | Loaded intel: 17 trap records 4312 | -9/Materials | Build established: Scavenger-Tank 4772 | -9/Materials | Entered Mines 4897 | -9/Mines | Discovered exit to Materials (range 15) 4940 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5167 | -9/Mines | Found a hidden stash of uninstalled traps 5232 | -9/Mines | Learned Materials interactive machine intel 5367 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5526 | -9/Mines | Learned Materials terminal intel 5575 | -9/Mines | Assembled infested the area 6856 | -9/Mines | Discovered exit to Materials (range 5) 6978 | -9/Mines | Entered Materials 6978 | -8/Materials | Accompanied by 4 allies 6978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6979 | -8/Materials | Loaded intel: 19 interactive machine locations 6979 | -8/Materials | Discovered new exit (range 15) 6980 | -8/Materials | Loaded intel: 12 terminal locations 6983 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7283 | -8/Materials | Build established: Scavenger-Gunner 7316 | -8/Materials | Identified exit to Storage 7398 | -8/Materials | Lost 4 allies 7726 | -8/Materials | Build established: Gunner 7891 | -8/Materials | Discovered new exit (range 14) 8770 | -8/Materials | Learned 2 Storage zone layouts 8804 | -8/Materials | Learned 2 Storage zone layouts 8826 | -8/Materials | Learned location of 1 exit from Extension 8836 | -8/Materials | Identified exit to Factory 8837 | -8/Materials | Learned Factory emergency access door positions 8838 | -8/Materials | Learned Factory stockpile data 8840 | -8/Materials | Learned Factory trap positions 8841 | -8/Materials | Learned location of Lower Caves (-7) 9118 | -8/Materials | Entered Storage 9119 | -8/Storage | Identified exit to Recycling 9775 | -8/Storage | Core integrity fell below 50% 9875 | -8/Storage | Repaired Cld. Ion Engine 9984 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10107 | -8/Storage | Learned location of 1 exit from Lower Caves 10189 | -8/Storage | Learned 4 Factory zone layouts 10238 | -8/Storage | Loaded intel: 4 trap records 10253 | -8/Storage | Learned location of 2 exits from Factory 10284 | -8/Storage | Build established: Commander-Gunner 10729 | -8/Storage | Used back door to open Recycling access 10749 | -8/Storage | Entered Recycling 10749 | -8/Recycling | Accompanied by 10 allies 10750 | -8/Recycling | Identified exit to Factory 10751 | -8/Recycling | Identified exit to Scraptown 11792 | -8/Recycling | Learned location of 2 exits from Factory 11822 | -8/Recycling | Learned location of 1 exit from Storage 11840 | -8/Recycling | Learned 2 Lower Caves zone layouts 11850 | -8/Recycling | Learned location of 2 exits from Lower Caves 11870 | -8/Recycling | Learned Storage emergency access door positions 11901 | -8/Recycling | Learned Storage stockpile data 12048 | -8/Recycling | Scanned before Scraplab entrance 12073 | -8/Recycling | Angered Scraplab inhabitants 12142 | -8/Recycling | Found Prototype Device 12144 | -8/Recycling | Identified Scrap Engine 12974 | -8/Recycling | Build established: Commander-Construct 14396 | -8/Recycling | Entered Factory 14396 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14397 | -6/Factory | Identified exit to Factory 14397 | -6/Factory | Identified exit to Extension 14398 | -6/Factory | Identified exit to Lower Caves 14400 | -6/Factory | Loaded intel: 75 trap records 14704 | -6/Factory | Build established: Construct 14926 | -6/Factory | Garrison activated, responded to threat 16391 | -6/Factory | Entered Extension 16899 | -6/Extension | Build established: Commander-Construct 16921 | -6/Extension | Rescued A7 17346 | -6/Extension | Spotted B-75 Beast 17357 | -6/Extension | Allies destroyed B-75 Beast 17364 | -6/Extension | Spotted B-75 Beast 17371 | -6/Extension | Destroyed B-75 Beast 17469 | -6/Extension | Rescued a captive Derelict 17526 | -6/Extension | Rescued a captive Derelict 17563 | -6/Extension | Rescued a captive Derelict 17735 | -6/Extension | Rescued a captive Derelict 17976 | -6/Extension | Rescued a captive Derelict 17977 | -6/Extension | Rescued a captive Derelict 18281 | -6/Extension | Discovered exit to Factory (range 10) 18282 | -6/Extension | Discovered new exit (range 6) 18291 | -6/Extension | Identified exit to Cetus 18336 | -6/Extension | Entered Cetus 18336 | -6/Cetus | Accompanied by 15 allies (A7) 18341 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 18363 | -6/Cetus | Spotted Cetus Guard 18364 | -6/Cetus | Spotted Cetus Guard 18365 | -6/Cetus | Spotted Cetus Guard 18366 | -6/Cetus | Allies destroyed Cetus Guard 18372 | -6/Cetus | Allies destroyed Cetus Guard 18374 | -6/Cetus | Destroyed Cetus Guard 18467 | -6/Cetus | Started Cetus Manufacturing Module 18492 | -6/Cetus | Manufactured an Enhanced Grunt 18517 | -6/Cetus | Manufactured an Enhanced Grunt 18542 | -6/Cetus | Manufactured an Enhanced Grunt 18567 | -6/Cetus | Manufactured an Enhanced Grunt 18592 | -6/Cetus | Manufactured an Enhanced Grunt 18639 | -6/Cetus | Escorted A7 to Cetus Mainframe 18699 | -6/Cetus | Discovered new exit (range 15) 18741 | -6/Cetus | Spotted Cetus Guard 18742 | -6/Cetus | Spotted Cetus Guard 18746 | -6/Cetus | Spotted Cetus Guard 18749 | -6/Cetus | Destroyed Cetus Guard 18754 | -6/Cetus | Destroyed Cetus Guard 18758 | -6/Cetus | Destroyed Cetus Guard 18758 | -6/Cetus | Spotted Cetus Guard 18762 | -6/Cetus | Allies destroyed Cetus Guard 18782 | -6/Cetus | Discovered exit to Factory (range 16) 18789 | -6/Cetus | Met Revision 17 18905 | -6/Cetus | Murdered A7 18909 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18914 | -6/Cetus | Found Prototype Protection 18914 | -6/Cetus | Identified Med. Regenerative Plating 18925 | -6/Cetus | Identified exit to Archives 18953 | -6/Cetus | Entered Archives 18953 | -6/Archives | Accompanied by 17 allies 19040 | -6/Archives | Discovered exit to Factory (range 15) 19063 | -6/Archives | Discovered new exit (range 15) 19131 | -6/Archives | Discovered new exit (range 14) 19152 | -6/Archives | Identified exit to Hub_04(d) 19245 | -6/Archives | Entered Hub_04(d) 19245 | -6/Hub_04(d) | Accompanied by 16 allies 19504 | -6/Hub_04(d) | Lost 4 allies 19883 | -6/Hub_04(d) | Network Hub disabled 19953 | -6/Hub_04(d) | Spotted Lightning 19955 | -6/Hub_04(d) | Network Hub disabled 19955 | -6/Hub_04(d) | Spotted Lightning 19955 | -6/Hub_04(d) | Spotted Lightning 19971 | -6/Hub_04(d) | Destroyed Lightning 19976 | -6/Hub_04(d) | Allies destroyed Lightning 19981 | -6/Hub_04(d) | Allies destroyed Lightning 19991 | -6/Hub_04(d) | Lost 3 allies 19998 | -6/Hub_04(d) | Found Prototype Device 20000 | -6/Hub_04(d) | Found Prototype Device 20035 | -6/Hub_04(d) | Entered Factory 20035 | -5/Factory | Accompanied by 5 allies 20035 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20040 | -5/Factory | Identified Exp. EM Shield 20041 | -5/Factory | Identified Exp. Phase Shifter 20474 | -5/Factory | Discovered new exit (range 5) 20481 | -5/Factory | Identified exit to Factory 20597 | -5/Factory | Build established: Construct 20657 | -5/Factory | Garrison activated, responded to threat 20884 | -5/Factory | Identified exit to Upper Caves 20938 | -5/Factory | Assembled infested ambush trap array 21037 | -5/Factory | Destroyed 15 combat bots 21535 | -5/Factory | First assault squad dispatched 21985 | -5/Factory | Garrison activated, responded to threat 22018 | -5/Factory | Destroyed 9 combat bots 22032 | -5/Factory | Entered Upper Caves 22385 | -5/Upper Caves | Learned Factory terminal intel 22723 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22797 | -5/Upper Caves | Encountered a Warlord checkpoint 23268 | -5/Upper Caves | Discovered new exit (range 5) 23272 | -5/Upper Caves | Identified exit to Upper Caves 23274 | -5/Upper Caves | Entered another Upper Caves area 23282 | -5/Upper Caves | Discovered exit to Factory (range 10) 23564 | -5/Upper Caves | Discovered new exit (range 8) 23571 | -5/Upper Caves | Identified exit to Zhirov 23574 | -5/Upper Caves | Entered Zhirov 23574 | -5/Zhirov | Discovered new exit (range 3) 23598 | -5/Zhirov | Met Zhirov 23622 | -5/Zhirov | Learned location of Command (-1) 23641 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23662 | -5/Zhirov | Found Alien Artifact 23662 | -5/Zhirov | Identified Integrated Dissipator 23662 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23680 | -5/Zhirov | Found Alien Artifact 23792 | -5/Zhirov | Identified exit to Proximity Caves 23793 | -5/Zhirov | Entered Proximity Caves 23909 | -4/Proximity Caves | Learned 4 Research zone layouts 24252 | -4/Proximity Caves | Learned Research stockpile data 24296 | -4/Proximity Caves | Discovered exit to Factory (range 10) 24314 | -4/Proximity Caves | Entered Factory 24314 | -4/Factory | Evolved 2 slots: Utility x2 24315 | -4/Factory | Loaded intel: 25 terminal locations 24658 | -4/Factory | Identified exit to Upper Caves 24658 | -4/Factory | Identified exit to Armory 24943 | -4/Factory | Spotted B-86 Titan 25018 | -4/Factory | Destroyed B-86 Titan 25314 | -4/Factory | First assault squad dispatched 25801 | -4/Factory | Destroyed 12 combat bots 25951 | -4/Factory | Entered Armory 26395 | -4/Armory | Identified Transdimensional Reconstructor 26395 | -4/Armory | Warped through subspace to slip node 26395 | -4/Armory | Discovered new exit (range 1) 26395 | -4/Armory | Identified exit to Lab 26480 | -4/Armory | Entered Lab 26480 | -4/Lab | Discovered new exit (range 9) 26490 | -4/Lab | Identified exit to Research 26496 | -4/Lab | Hidden lab's door opened automatically 26496 | -4/Lab | Sensor layout match revealed 26497 | -4/Lab | Gained access to the hidden lab's interior 26517 | -4/Lab | Unable to decrypt terminal 26610 | -4/Lab | Found Integrated Dissipator 26610 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 26620 | -4/Lab | Found Alien Artifact 26620 | -4/Lab | Identified Core Expander 26620 | -4/Lab | Installed Core Expander, added new Utility slot 26646 | -4/Lab | Found Transdimensional Reconstructor 26722 | -4/Lab | Found Alien Artifact 26722 | -4/Lab | Identified Core Reset Matrix 26722 | -4/Lab | Used Core Reset Matrix 26761 | -4/Lab | Found Prototype Energy Cannon 26765 | -4/Lab | Found Prototype Energy Gun 26769 | -4/Lab | Found Prototype Protection 26769 | -4/Lab | Identified Exp. Powered Armor 26773 | -4/Lab | Found Prototype Hackware 26802 | -4/Lab | Detected by scanners 26808 | -4/Lab | Confronted by A5 26813 | -4/Lab | Disabled Active System Cloaker 26819 | -4/Lab | MAIN.C forces arrive to investigate 26823 | -4/Lab | Discovered exit to Research (range 9) 26878 | -4/Lab | Destroyed A5 26907 | -4/Lab | Entered Research 26907 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 26916 | -3/Research | Identified Deep Network Scanner 26917 | -3/Research | Identified exit to Quarantine 26919 | -3/Research | Identified Hyp. EM Gauss Rifle 26920 | -3/Research | Identified Warp Cannon 27107 | -3/Research | Revision forces began assault on 0b10 27139 | -3/Research | Met up with Revision 17++ 27199 | -3/Research | Build established: Hacker-Construct 27408 | -3/Research | Discovered new exit (range 6) 27415 | -3/Research | Identified exit to Research 27520 | -3/Research | Intercept squad dispatched 27607 | -3/Research | Research terminal network offline 27749 | -3/Research | Spotted B-90 Cyclops 27928 | -3/Research | Found Prototype Processor 27929 | -3/Research | Identified Exp. Signal Interpreter 28003 | -3/Research | Intercept squad dispatched 28018 | -3/Research | Entered Quarantine 28019 | -3/Quarantine | Detected hypermatrix surge 28019 | -3/Quarantine | Sensed 5 artifacts in vicinity 28067 | -3/Quarantine | Cryocooling Duct disabled 28082 | -3/Quarantine | Ambient heat levels rising (+20) 28082 | -3/Quarantine | Non-combat units ordered to evacuate 28126 | -3/Quarantine | Found Subatomic Replicator 28377 | -3/Quarantine | Entered Research 28377 | -2/Research | Accompanied by 1 ally 28377 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28744 | -2/Research | Identified exit to Testing 28828 | -2/Research | Intercept squad dispatched 28848 | -2/Research | Spotted Tracker 28849 | -2/Research | Spotted Tracker 28852 | -2/Research | Destroyed Tracker 28864 | -2/Research | Destroyed Tracker 28881 | -2/Research | Spotted Combat Programmer 28917 | -2/Research | Spotted Combat Programmer 28918 | -2/Research | Destroyed Combat Programmer 29069 | -2/Research | Entered Testing 29422 | -2/Testing | Found Prototype Energy Cannon 29476 | -2/Testing | Intercept squad dispatched 29484 | -2/Testing | Spotted Tracker 29486 | -2/Testing | Spotted Tracker 29490 | -2/Testing | Destroyed Tracker 29494 | -2/Testing | Destroyed Tracker 29500 | -2/Testing | Spotted Combat Programmer 29501 | -2/Testing | Spotted Combat Programmer 29507 | -2/Testing | Destroyed Combat Programmer 29521 | -2/Testing | Destroyed Combat Programmer 29531 | -2/Testing | Found Prototype Processor 29532 | -2/Testing | Identified Exp. Targeting Computer 29652 | -2/Testing | Found Prototype Launcher 29694 | -2/Testing | Warped through subspace 30069 | -2/Testing | Intercept squad dispatched 30086 | -2/Testing | Spotted Tracker 30086 | -2/Testing | Spotted Tracker 30088 | -2/Testing | Spotted Tracker 30091 | -2/Testing | Destroyed Tracker 30093 | -2/Testing | Destroyed Tracker 30099 | -2/Testing | Destroyed Tracker 30114 | -2/Testing | Found Exp. Targeting Computer 30119 | -2/Testing | Spotted Combat Programmer 30121 | -2/Testing | Destroyed Combat Programmer 30123 | -2/Testing | Spotted Combat Programmer 30124 | -2/Testing | Spotted Combat Programmer 30130 | -2/Testing | Destroyed Combat Programmer 30147 | -2/Testing | Destroyed Combat Programmer 30168 | -2/Testing | Destroyed 8 combat bots 30225 | -2/Testing | Spotted Fortress 30348 | -2/Testing | Discovered new exit (range 6) 30348 | -2/Testing | Discovered new exit (range 7) 30358 | -2/Testing | Identified exit to Section 7 30362 | -2/Testing | Entered Section 7 30363 | -2/Section 7 | Detected hypermatrix surge 30363 | -2/Section 7 | Sensed 23 artifacts in vicinity 30745 | -2/Section 7 | Spotted S7 Guard 30745 | -2/Section 7 | Crushed by falling debris 30817 | -2/Section 7 | Destroyed S7 Guard 30895 | -2/Section 7 | Scanned by Researcher 30909 | -2/Section 7 | Spotted S7 Guard 30937 | -2/Section 7 | Destroyed S7 Guard 31008 | -2/Section 7 | Found Integrated Thermoelectric Network 31008 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31066 | -2/Section 7 | Found Core Regenerator 31145 | -2/Section 7 | Intercept squad dispatched 31149 | -2/Section 7 | Spotted Tracker 31150 | -2/Section 7 | Destroyed Tracker 31150 | -2/Section 7 | Spotted Tracker 31155 | -2/Section 7 | Destroyed Tracker 31178 | -2/Section 7 | Spotted Combat Programmer 31179 | -2/Section 7 | Spotted Combat Programmer 31181 | -2/Section 7 | Destroyed Combat Programmer 31183 | -2/Section 7 | System corruption reached 10% 31185 | -2/Section 7 | Destroyed Combat Programmer 31240 | -2/Section 7 | Found Microwarp Drive 31312 | -2/Section 7 | Build established: Alien-Construct 31612 | -2/Section 7 | First assault squad dispatched 31857 | -2/Section 7 | Discovered new exit (range 11) 31925 | -2/Section 7 | Intercept squad dispatched 31942 | -2/Section 7 | Spotted Tracker 31943 | -2/Section 7 | Spotted Combat Programmer 31944 | -2/Section 7 | Spotted Tracker 31946 | -2/Section 7 | Core integrity fell below 50% 31950 | -2/Section 7 | Destroyed Tracker 31968 | -2/Section 7 | Spotted B-90 Cyclops 31973 | -2/Section 7 | Destroyed Tracker 31979 | -2/Section 7 | Destroyed Combat Programmer 31986 | -2/Section 7 | Found Exp. Targeting Computer 31987 | -2/Section 7 | Spotted Combat Programmer 32191 | -2/Section 7 | Identified exit to Access 32192 | -2/Section 7 | Entered Access 32192 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 32442 | -1/Access | First assault squad dispatched 32502 | -1/Access | Build established: Alien-Skirmisher 32770 | -1/Access | Intercept squad dispatched 32791 | -1/Access | Spotted Tracker 32792 | -1/Access | Spotted Tracker 32804 | -1/Access | Destroyed Tracker 32806 | -1/Access | Destroyed Tracker 32882 | -1/Access | Spotted Combat Programmer 32885 | -1/Access | Destroyed Combat Programmer 32885 | -1/Access | Spotted Combat Programmer 32891 | -1/Access | Destroyed Combat Programmer 32974 | -1/Access | Build established: Alien-Gunner 33279 | -1/Access | Destroyed 8 combat bots 33380 | -1/Access | Intercept squad dispatched 33392 | -1/Access | Spotted Tracker 33392 | -1/Access | Spotted Tracker 33394 | -1/Access | Spotted Tracker 33395 | -1/Access | System corruption reached 10% 33426 | -1/Access | Spotted Combat Programmer 33438 | -1/Access | Destroyed Tracker 33449 | -1/Access | Found Exp. Targeting Computer 33464 | -1/Access | Lost 3 parts (1u2w) 33466 | -1/Access | Destroyed Combat Programmer 33471 | -1/Access | Spotted Combat Programmer 33471 | -1/Access | Spotted Combat Programmer 33475 | -1/Access | Destroyed Tracker 33486 | -1/Access | Destroyed Tracker 33505 | -1/Access | Destroyed Combat Programmer 33527 | -1/Access | Destroyed Combat Programmer 33649 | -1/Access | High security lockdown imminent 33658 | -1/Access | Lost 5 parts (1n2u2w) 33729 | -1/Access | High security lockdown engaged 33782 | -1/Access | Identified Hpw. Disruptor Cannon 33847 | -1/Access | System corruption reached 30% 33912 | -1/Access | Destroyed 7 combat bots 33939 | -1/Access | Spotted Investigator 33952 | -1/Access | Destroyed Investigator 34010 | -1/Access | Destroyed 8 combat bots 34014 | -1/Access | Spotted Striker 34043 | -1/Access | Destroyed Striker 34058 | -1/Access | Spotted Executioner 34058 | -1/Access | Spotted Executioner 34058 | -1/Access | Spotted Striker 34065 | -1/Access | Destroyed Striker 34067 | -1/Access | Identified Point Singularity Launcher 34075 | -1/Access | Core integrity fell below 50% 34080 | -1/Access | Emitted hypermatrix ping 34084 | -1/Access | Core integrity fell below 20% 34085 | -1/Access | Assembled emerged from beneath the floor 34088 | -1/Access | Spotted Striker 34091 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 34086_ Enh. Optical Array severed. 34086_ Slug penetrates G-73 Enforcer. 34087_ Striker unfolds itself. 34087_ P-80 Master unfolds itself. 34087_ Acquired KE Penetrator. 34088_ as-93502 destroyed. 34088_ KE Penetrator destroyed. 34088_ Penetrated by Slug. 34088_ Slug penetrates Wall. 34089_ The unstable cave ceiling collapses. 34089_ Slug penetrates as-76676. 34089_ as-76676 destroyed. 34089_ Slug penetrates Wall. 34089_ Acquired 67 matter. 34089_ as-48443 destroyed. 34090_ Acquired Corrupted Unknown Slashing Weapon. 34090_ Identified Power Sword. 34090_ Integrated Corrupted Power Sword (+5). 34090_ Slug penetrates as-52131. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #??##############?????????????????????? | | #??# #?????????????????????? | | ##?# #?????????????????????? | | ###+#######"### #?????????????????????? | | # "" #####?????????????????? | | # "" + #?????????????????? | | # """""" ### #?????????????????? | | / """""" ###^#?????????????????? | | # "" ###+########??????????? | | # "" #?# #??????????? | | # #?# #??????????? | | ######## #?# " #??????????? | | #??????# %#?# """ #??????????? | | #??????############+#?# """ #??????????# | | +???????##????????#%#?# " = #?###??????# | | #??????##########?# ### ### ######## | | #??????# //! ###m# " " ####### | | #??????# //! ### ### # # | | ########??????# / ! # % ##+############ | | ??????????????# %! | | ??????????????# l % [ | | ??????????????# aa@%E ! | | ??????????????# %E=ggpg# ##### # | | ???????? "" # ag!g # | | ???????# # #g# ! ### # | | ??????#" ??########## #[%= ### # | | ??????###??????????????###g###p ### # | | ??????????????????????###!%# # ### # | | ??????????????????????#!!*!p " # # # | | ??????????????????????##!%%m="######+####### # # | | ??????????????????????# !!%%%!= %! = ######## # | | ??????????????????????## **["""####== # # # | | ??????????????????????? % % # ! = # # # | | ??????????????????????## % ##### # # # | | ???????????????????????# "%; # ## # "# # | | ???????????????????????##""# ##### # "# # | | ????????????????????????=*%####???# # ""# # | | ????????????????????????%%%#??????# + Y"# # | | ??????????????????????? =#??????# # ""# # | | ?????????????????????? #??????# # ""# # | | ????????????????????? #??????# # ""# # | | ???????????????????? #??????# # # # | | ??????????????????? ? #??????# # # # | | ?????????????????? """ #??????# ######## # | | ????????????????? """S " #??????# #?????? | | ????????????????? ??""""" ???????# ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 80 Energy Capacity 1396 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 625 Resistance: KI 20 Resistance: TH 30 Resistance: EM 75 Propulsion Shielding 90 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 39 Item Schematics ----------------- Enh. Nova Cannon | -3/Research | Hacked Gravity Flail | -2/Section 7 | Archive Centrium Heavy Armor Plating | -2/Section 7 | Archive Thermal Barrier | -2/Section 7 | Archive Exp. Myomer Leg | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 8% | -8/Storage Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Core Reset Matrix Integrated Thermoelectric Network Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeGravjetBeam Manual? 0 Play Time 06:34:09 Cumulative 153.9 hours Start 2025.05.24 @ 22:10:37 End 2025.05.27 @ 02:43:24 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 8 Types 1/0/3/0/0/1/2/0/0/1 Lore% 58 Gallery% 59 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b851def1-250d-406d-86a7-8e6c15139dd6