Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.10 @ 22:49:03 Player: dhtilly Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (680) 680 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1945 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Thermal Generator Heat Sink Improved Heat Sink Structural Scanner Terrain Scanner Light Armor Plating Tractor Beam Reclamation Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Small Laser Small Laser Beam Rifle Particle Gun > --- INVENTORY -------- Light Deuterium Engine Light Treads Thermal Generator Structural Scanner Terrain Scanner Light Armor Plating Tractor Beam Reclamation Unit [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 38 | 6 4 19 9 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 6 1 Treads 5 | . . 4 1 Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 5 3 Device 6 | . 1 3 2 Storage 3 | 1 . 1 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 1 5 5 Energy Gun 9 | 1 . 3 5 Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . . 5 12 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 12 | . . 3 9 Highest Loss Streak 7 | . . 4 7 Average Slot Usage (%) 84 | . 98 85 79 Engine 10 | . 14 10 8 Treads 14 | . . 17 18 Wheel 6 | . 28 4 . Device 5 | . 6 6 3 Storage 14 | . 14 11 17 Processor 1 | . 6 . . Protection 1 | . . 4 . Energy Gun 18 | . 14 11 26 Energy Cannon 3 | . 6 6 . Ballistic Gun 7 | . 7 12 3 Naked Turns . | . . . . Heaviest Build 29 | 10 13 25 29 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 8 10 Average Capacity 8 | 5 6 7 9 Most Carried 9 | 6 6 8 9 Average Carried 7 | 3 5 7 8 Final Capacity 10 | 6 6 8 10 Final Carried 9 | 6 6 8 9 Class Distribution -------------------- 43% | Mutant 17% | Tank 15% | Scavenger-Gunner 14% | Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 631 | 166 18 341 106 Remotely . | . . . . Salvage Created 963 | . 18 409 536 Parts 37 | . 1 18 18 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 17 | . . 9 8 Melee 1 | . . 1 . Guns 14 | . . 6 8 Cannons 2 | . . 2 . Classes Destroyed 5 | . 1 2 2 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Watcher 1 | . 1 . . Grunt 14 | . . 8 6 Sentry 3 | . . 1 2 Best Kill Streak 3 | . 1 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1640 | . . 426 1214 Core 405 | . . 82 323 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 68 | . 1 25 42 Largest 4 | . 2 3 4 Hottest 217 | . 70 150 217 Shots Fired 201 | . 2 65 134 Gun 190 | . 2 54 134 Cannon 11 | . . 11 . Launcher . | . . . . Special . | . . . . Kinetic 41 | . 1 22 18 Thermal 160 | . 1 43 116 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 1 13 14 Robot Miss Streak 4 | . . 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 128 | . 1 50 77 Core Hits 45 | . 1 19 25 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1592 | . 12 618 962 Guns 1457 | . 12 495 950 Cannons 123 | . . 123 . Explosions . | . . . . Melee . | . . . . Ramming 12 | . . . 12 Kinetic 316 | . . 195 121 Thermal 1264 | . 12 423 829 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 13 | . . . 13 Targets Rammed 14 | . . 1 13 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 506 | . 30 477 506 Average Temperature 168 | . 18 149 179 Received Heat Transfer 720 | . . 213 507 Effects 17 | . . 7 10 Shutdowns 5 | . . 2 3 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Short Circuit 3 | . . 1 2 Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 3 5 Heat Transferred 3143 | . 37 1100 2006 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 244 | . 37 244 189 Average Influence 87 | . 34 137 74 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 81 100 Level 1 6 | . . 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 2 10 13 Peak Tracking Total 4 | . 2 3 4 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 9 | . 2 3 4 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 6 6 15 Successful 7 | . . 1 6 Failed 20 | . 6 5 9 Catastrophic 6 | . 1 3 2 Database Lockouts . | . . . . Manual 12 | . 6 3 3 Terminals 20 | . 6 6 8 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Part Schematic 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . . 1 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 3 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1238 | 44 211 446 537 Spaces Moved 681 | 37 238 208 198 Core 41 | 2 . . 39 Treads 315 | . . 156 159 Legs . | . . . . Wheels 325 | 35 238 52 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 160 Average Speed 124 | 78 80 140 168 Slowest Speed 250 | 80 80 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 31 18 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 900 | 48 256 308 288 Wait 72 | . 8 42 22 Move 678 | 36 237 207 198 Hop . | . . . . Pick Up 16 | 6 2 6 2 Fast Attach 24 | 6 4 8 6 Attach 2 | . . 2 . Detach 2 | . 1 . 1 Swap 13 | . . 10 3 Drop 11 | . 3 7 1 Fire 68 | . 1 25 42 Melee . | . . . . Ram 13 | . . . 13 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 5) 216 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Weapon x2 334 | -9/Materials | Discovered new exit (range 9) 412 | -9/Materials | Lost 4 parts (1p1n2w) 702 | -9/Materials | Entered Storage 819 | -9/Storage | Lost 4 parts (4w) 1067 | -9/Storage | Identified exit to Materials 1081 | -9/Storage | Repaired Terrain Scanner 1144 | -9/Storage | Core integrity fell below 50% 1190 | -9/Storage | Core integrity fell below 20% 1201 | -9/Storage | Lost 7 parts (1p2n4w) 1239 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Destabilizing: System corrupted (+2). Slammed into Y-45 Defender. K-01 Serf cleans the Compression Vault. Slammed into Y-45 Defender. K-01 Serf cleans the Compression Vault. Slammed into Y-45 Defender. Broken Lgt. Treads destroyed. K-01 Serf cleans the Compression Vault. Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Aluminum Leg (80%) Imp. Heat Sink (97%) Aluminum Leg (83%) Aluminum Leg (92%) Aluminum Leg (74%) Lgt. Treads (7%) Com. Wheel (90%) Lgt. Ion Engine (80%) Map ----- +----------------------------------------------------+ | ?????????????# ### # % #???????? | | ??????? 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