Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 16:23:55 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7980) 7980 TOTAL SCORE: 14520 Bonus ------- Pacifist 7906 Follower Combat Kills 74 Cogmind --------- Core Integrity 383/1600 Matter 200/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Medium Armor Plating Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Field Propulsion Array > --- UTILITY ---------- Spectral Analyzer Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Antimatter Reactor Improved Medium Armor Plating Advanced Datajack [Rating: 77] Favorites ----------- Power Micro Antimatter Reactor Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Surge Thruster Flight Unit Surge Thruster Utility Hacking Suite Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon None Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . 2 . Utility 14 | . . 1 2 2 2 2 1 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 29 | . . 2 4 2 2 . 9 1 3 6 Power 3 | . . . . . . . 2 1 . . Engine . | . . . . . . . . . . . Core 2 | . . . . . . . 2 . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 10 | . . 1 . . . . 4 . 1 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . 1 . . . . 4 . 1 4 Utility 16 | . . 1 4 2 2 . 3 . 2 2 Device 2 | . . . . 1 1 . . . . . Storage . | . . . . . . . . . . . Processor 4 | . . 1 . 1 . . . . 1 1 Hackware 8 | . . . 4 . 1 . 2 . 1 . Protection 2 | . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 Parts Lost 13 | . . . . . . . 2 1 . 10 Power 1 | . . . . . . . . . . 1 Propulsion 6 | . . . . . . . 1 1 . 4 Utility 6 | . . . . . . . 1 . . 5 Weapon . | . . . . . . . . . . . Highest Loss Streak 10 | . . . . . . . 1 1 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 51 | . . 4 54 61 66 58 61 63 62 46 Reactor 1 | . . . . . . . . 2 4 2 Flight 9 | . . 2 9 7 6 5 11 16 17 10 Device 5 | . . . . 7 13 11 9 4 4 2 Processor 8 | . . 2 9 15 13 11 10 9 8 6 Hackware 24 | . . . 36 30 33 29 26 28 27 24 Naked Turns 128 | . 56 72 . . . . . . . . Heaviest Build 11 | . . . . 1 2 2 7 9 9 11 Greatest Support 24 | 3 3 4 4 4 4 4 16 12 24 24 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 4 5 5 4 3 5 5 3 3 Average Carried 2 | . . 2 2 3 3 3 2 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 4 5 5 3 3 2 5 3 3 Class Distribution -------------------- 37% | Hacker-Scout 32% | Wizard-Scout 13% | Hacker-Mutant 11% | Mutant 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 292 | 200 . . 60 20 . . . . 12 . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 2752 | . 29 361 14 102 . 68 138 135 279 1626 Core 1964 | . 29 351 14 88 . 43 35 43 144 1217 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . 100 Core Remaining (%) 86 | 100 88 12 97 87 100 95 96 96 90 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 2 | . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 45 | . . . . . . . . 2 3 40 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 45 | . . . . . . . . 2 3 40 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 Average Corruption 6 | . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . 1 1 18 Shots . | . . . . . . . . . . . Rammed 11 | . . . . . . . . 1 1 9 Targets Rammed 11 | . . . . . . . . 1 1 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 206 | . . . . . . . 206 . . . Average Temperature 91 | . . . . . . . 91 . . . Received Heat Transfer 183 | . 18 48 . 27 . 18 27 . 9 36 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 431 | . 26 61 34 146 101 164 255 274 322 431 Initial 192 | . . 10 25 21 71 49 79 128 153 192 Average 140 | . 12 43 30 73 74 75 143 209 229 261 Maximum Alert Level 2 | . . . . . . . 1 1 1 2 Low Security (%) 68 | 100 100 100 100 100 100 100 77 49 48 2 Level 1 31 | . . . . . . . 22 50 51 95 Level 2 . | . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . 2 . 3 . 2 1 . . 3 Investigation 4 | . . . . 2 . . 1 . . 1 Extermination . | . . . . . . . . . . . Reinforcement 6 | . . 2 . 1 . 1 . . . 2 Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 2 | . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 2 11 6 9 2 19 16 9 12 34 Peak Tracking Total 20 | . 2 10 5 5 2 16 10 5 7 20 Tactical Retreats 11 | . . . . 2 . 1 3 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 15 | . 1 1 2 4 . . 2 1 2 2 Terminals 12 | . 1 1 2 3 . . . 1 2 2 Fabricators 3 | . . . . 1 . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 39 | . 4 2 7 8 . . 6 3 4 5 Successful 27 | . 2 2 6 6 . . 6 2 2 1 Failed 12 | . 2 . 1 2 . . . 1 2 4 Catastrophic 2 | . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 4 2 7 7 . . 2 3 4 2 Terminals 31 | . 4 2 7 6 . . . 3 4 5 Fabricators 8 | . . . . 2 . . 6 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . 1 . . . . 1 1 1 Part Schematic 1 | . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . 1 1 1 Fabricator Hacks 5 | . . . . 1 . . 4 . . . Load Schematic 3 | . . . . 1 . . 2 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . 2 2 5 5 . . 2 1 1 . Terminals 15 | . 2 2 5 4 . . . 1 1 . Assimilate 2 | . . . 1 1 . . . . . . Botnet 9 | . 1 1 2 3 . . . 1 1 . Operators 4 | . 1 1 2 . . . . . . . Fabricators 3 | . . . . 1 . . 2 . . . Prioritize 2 | . . . . . . . 2 . . . Recompile 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . 4 . . 2 1 1 2 Full Trace Events 3 | . . . . 1 . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 4 | . . . . . . . 4 . . . Authchips 1 | . . . . . . . 1 . . . Time 36 | . . . . . . . 36 . . . Total Part Build Rating 12 | . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 10 | . . . 1 1 . 8 . . . . Largest Group 4 | . . . 1 1 . 4 . . . . Highest-Rated Group 101 | . . . 10 26 . 101 . . . . Highest-Rated Ally 31 | . . . 10 26 . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 36 | . . . . . . 36 . . . . Total Damage 620 | . . . . . . 620 . . . . Kills 4 | . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1230 | 14 56 95 82 152 47 75 262 91 139 217 Spaces Moved 3255 | 28 105 179 206 380 109 214 685 253 488 608 Core 403 | 28 105 133 . . . . . . . 137 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2852 | . . 46 206 380 109 214 685 253 488 471 Fastest Speed 14 | 50 50 35 35 35 35 35 14 26 27 24 Average Speed 32 | 50 50 46 35 35 35 35 30 26 27 32 Slowest Speed 50 | 50 50 50 35 35 35 35 35 29 27 50 Overloaded Moves 32 | . . . . . . . 26 . . 6 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 59 | . . 1 8 2 . 7 10 4 20 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 3 28 36 22 14 6 12 23 14 24 23 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 3346 | 27 108 190 207 396 117 206 729 272 474 620 Wait 88 | . . 1 1 15 7 . 41 19 2 2 Move 3133 | 27 104 176 190 375 108 200 664 245 449 595 Hop 55 | . . 1 7 2 . 6 10 4 19 6 Pick Up 22 | . 2 8 5 2 . . 3 2 . . Fast Attach 12 | . . . . . . . 3 1 2 6 Attach 17 | . . 2 4 2 2 . 6 . 1 . Detach 2 | . . . . . . . 2 . . . Swap . | . . . . . . . . . . . Drop 8 | . 2 2 . . . . . 1 1 2 Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . . . . 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 9) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 130 | -9/Materials | Discovered new exit (range 10) 138 | -9/Materials | Core integrity fell below 50% 157 | -9/Materials | Core integrity fell below 20% 161 | -9/Materials | Discovered new exit (range 15) 165 | -9/Materials | Identified exit to Materials 166 | -9/Materials | Entered another Materials area 166 | -8/Materials | Evolved 2 slots: Utility x2 245 | -8/Materials | Discovered new exit (range 9) 248 | -8/Materials | Identified exit to Factory 248 | -8/Materials | Entered Factory 248 | -7/Factory | Evolved 2 slots: Utility x2 356 | -7/Factory | Discovered new exit (range 6) 357 | -7/Factory | Discovered new exit (range 8) 367 | -7/Factory | Identified exit to Lower Caves 391 | -7/Factory | Discovered new exit (range 18) 397 | -7/Factory | Identified exit to Factory 400 | -7/Factory | Entered another Factory area 400 | -6/Factory | Evolved 2 slots: Utility x2 445 | -6/Factory | Discovered new exit (range 6) 446 | -6/Factory | Identified exit to Factory 447 | -6/Factory | Entered another Factory area 447 | -5/Factory | Evolved 2 slots: Utility x2 511 | -5/Factory | Spotted B-75 Beast 516 | -5/Factory | Discovered new exit (range 17) 521 | -5/Factory | Identified exit to Factory 522 | -5/Factory | Entered another Factory area 522 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 541 | -4/Factory | Spotted B-86 Titan 555 | -4/Factory | Build established: Hacker-Scout 582 | -4/Factory | Fabricated Surge Thruster (x2) 601 | -4/Factory | Discovered new exit (range 6) 603 | -4/Factory | Identified exit to Upper Caves 721 | -4/Factory | Fabricated Surge Thruster (x2) 779 | -4/Factory | Discovered new exit (range 20) 784 | -4/Factory | Identified exit to Research 784 | -4/Factory | Entered Research 784 | -3/Research | Evolved 2 slots: Utility x2 789 | -3/Research | Identified exit to Research 865 | -3/Research | Spotted B-86 Titan 875 | -3/Research | Entered another Research area 875 | -2/Research | Evolved 2 slots: Propulsion x2 879 | -2/Research | Found Prototype Processor 879 | -2/Research | Identified Spectral Analyzer 944 | -2/Research | Spotted B-90 Cyclops 982 | -2/Research | Identified exit to Access 1011 | -2/Research | Build established: Wizard-Scout 1014 | -2/Research | Entered Access 1014 | -1/Access | Evolved 2 slots: Utility x2 1082 | -1/Access | Identified exit to Surface 1131 | -1/Access | Found Prototype Processor 1131 | -1/Access | Identified Exp. Targeting Computer 1193 | -1/Access | Core integrity fell below 50% 1219 | -1/Access | Lost 10 parts (1p4n5u) 1231 | -1/Access | Self-destructed Last Messages --------------- 01182_ Slammed into G-73 Enforcer. 01183_ Destabilizing: System interference. 01183_ Imp. Signal Interpreter temporarily disabled. 01184_ Slammed into G-73 Enforcer. 01185_ Slammed into A-15 Conveyor. 01186_ A-15 Conveyor calls for reinforcements. 01186_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01187_ Slammed into A-15 Conveyor. 01188_ Hacking Suite destroyed. 01188_ System corrupted by crushing effect (+2). 01209_ Slug penetrates Wall. 01209_ U-05 Engineer destroyed. 01212_ System corrupted: Matter fused (-6). 01229_ Connecting with Terminal... Feedback: System corruption (+1%). 01229_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 01230_ S-43 Plague destroyed. 01231_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????