Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.01 @ 17:12:34 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (70) 350 Value Destroyed (3196) 3196 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1246) 1246 TOTAL SCORE: 10352 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 20 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 176 Friendly Fire -20 Cogmind --------- Core Integrity 436/1150 Matter 300/300 Energy 44/100 System Corruption 3% Temperature Cool (0) Movement Core (1100) Ox21 Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Micro Fission Core Micro Fission Core Medium Treads Medium Treads Spiked Heavy Treads Myomer Leg Myomer Leg Improved Heat Sink Large Storage Unit Large Storage Unit Heavy Beamcaster Dispersion Rifle Dispersion Rifle Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Heavy Rocket Launcher Phasing Sabre Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Phase Shifter Layered Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Tesla Rifle Heavy Phase Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Fission Core Micro Fission Core Medium Treads Medium Treads Spiked Heavy Treads Myomer Leg Myomer Leg Improved Heat Sink Large Storage Unit Large Storage Unit Heavy Beamcaster Dispersion Rifle Dispersion Rifle Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Heavy Rocket Launcher Phasing Sabre Self-destruct Interrupter [Rating: 100] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Phase Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . . . . . Utility 8 | . . . 2 2 . . . 2 2 . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 110 | . 11 9 19 10 4 . 10 16 3 5 15 8 Power 7 | . . 1 2 . . . 1 1 . . 1 1 Engine 4 | . . 1 2 . . . 1 . . . . . Core 2 | . . . . . . . . 1 . . 1 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 33 | . 4 6 7 1 . . 2 4 . 1 5 3 Treads 1 | . . . . . . . . 1 . . . . Leg 32 | . 4 6 7 1 . . 2 3 . 1 5 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | . 3 2 6 4 1 . 1 5 1 3 4 2 Device 14 | . 1 . 2 2 1 . . 2 1 1 3 1 Storage 6 | . 1 2 2 . . . . . . . 1 . Processor 7 | . 1 . . 1 . . 1 3 . 1 . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . 2 1 . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 38 | . 4 . 4 5 3 . 6 6 2 1 5 2 Energy Gun 14 | . 2 . 1 1 1 . 2 2 1 1 2 1 Energy Cannon 10 | . 2 . 2 2 1 . 1 1 . . 1 . Ballistic Gun 7 | . . . 1 1 . . 2 2 . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 2 | . . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . 1 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Parts Lost 43 | . 1 . 4 2 . . 6 4 . . 11 15 Power 3 | . . . 1 . . . . 1 . . . 1 Propulsion 11 | . . . . . . . 3 . . . 3 5 Utility 17 | . 1 . 1 2 . . 1 1 . . 5 6 Weapon 12 | . . . 2 . . . 2 2 . . 3 3 Highest Loss Streak 13 | . 1 . 2 2 . . 5 4 . . 4 13 Average Slot Usage (%) 97 | . 99 100 99 99 100 100 93 97 91 96 95 96 Engine 5 | . 14 11 9 7 7 7 6 4 . . . . Core 1 | . . . . . . . . . 5 5 5 1 Leg 29 | . 28 44 35 30 30 30 29 23 21 25 25 25 Device 14 | . 11 . 8 20 15 15 8 11 17 21 17 27 Storage 13 | . 14 22 18 15 15 15 13 11 10 10 11 10 Processor 8 | . . . . 7 7 7 10 17 15 15 13 10 Protection 3 | . . . 9 1 7 7 6 3 . 2 3 . Energy Gun 3 | . 8 . 4 . . 7 4 4 5 9 5 . Energy Cannon 7 | . 11 22 11 8 11 7 5 . . . 1 4 Ballistic Gun 3 | . 8 . 2 4 . . 3 8 7 5 6 1 Launcher 1 | . . . . . 2 . . . . . 1 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 129 | 10 19 49 93 90 91 88 92 91 88 97 123 129 Greatest Support 107 | 20 26 60 62 65 65 65 80 69 69 84 102 107 Greatest Overweight (x) 3 | . . . 1 1 1 1 2 3 1 1 2 2 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | . 8 16 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 6 8 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 10 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 6 8 16 18 19 20 19 16 19 19 19 18 Final Capacity 20 | 6 8 16 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 10 20 18 20 20 19 20 19 20 18 20 Class Distribution -------------------- 42% | Scavenger-Mutant 21% | Scavenger-Skirmisher 20% | Mutant 6% | Hauler-Mutant 5% | Scavenger-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Matter Collected 1952 | 200 92 166 274 64 80 . 137 128 . 87 429 295 Remotely . | . . . . . . . . . . . . . Salvage Created 3587 | . 406 349 1272 64 86 . 302 371 . 90 571 76 Parts 170 | . 20 27 58 2 8 . 13 20 . 3 15 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . 5 . . . . . 3 78 Prevented 24 | . . . . . 2 . . . . 3 4 15 Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 61 | . 9 7 20 1 4 . 4 4 . 1 10 1 Guns 29 | . 7 . 7 . . . 3 4 . 1 7 . Cannons 25 | . 2 7 12 1 1 . . . . . 1 1 AOE 5 | . . . . . 3 . . . . . 2 . Classes Destroyed 11 | . 4 3 2 . 1 . . . . . 1 . Worker 1 | . . . 1 . . . . . . . . . Recycler 3 | . 1 . 1 . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 4 | . 1 . 2 . . . . 1 . . . . Swarmer 6 | . 3 . . . 3 . . . . . . . Grunt 22 | . 6 3 11 . . . . . . . 2 . Brawler 3 | . . 1 . . . . . . . . 2 . Sentry 15 | . . 3 6 1 . . 3 . . 1 1 . Hunter 7 | . . . 3 . . . 1 . . . 2 1 Programmer 5 | . . . . . 1 . . 4 . . . . Thug 1 | . . . . . . . . . . . 1 . Butcher 2 | . . . . . . . . . . . 2 . Best Kill Streak 5 | . 4 3 3 1 3 . 1 5 . 1 5 1 Combat Bots Only 5 | . 4 3 3 1 3 . 1 4 . 1 5 1 Max Kills in Single Turn 3 | . 1 1 1 1 3 . 1 2 . 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 3 | . . . . . 3 . . . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Damage Taken 7398 | . 379 219 1499 255 103 . 582 590 . 112 1288 2371 Core 1077 | . 46 28 112 21 28 . 66 62 . . 97 617 Absorbed by Shields 407 | . . . 60 . . . . . . . 236 111 Core Remaining (%) 90 | 100 81 93 79 . . 93 92 93 . . . . Volleys Fired 231 | . 25 21 94 3 8 . 16 14 . 3 42 5 Largest 3 | . 2 2 2 2 2 . 3 3 . 3 3 3 Hottest 224 | . 85 136 137 131 131 . 171 131 . 183 217 224 Shots Fired 419 | . 46 34 141 6 15 . 36 37 . 9 83 12 Gun 244 | . 42 . 53 . . . 28 37 . 9 73 2 Cannon 167 | . 4 34 88 6 14 . 8 . . . 3 10 Launcher 8 | . . . . . 1 . . . . . 7 . Special . | . . . . . . . . . . . . . Kinetic 138 | . 21 . 26 . . . 16 27 . 3 40 5 Thermal 224 | . 25 34 115 3 7 . 8 8 . 3 16 5 Explosive 8 | . . . . . 1 . . . . . 7 . Electromagnetic 49 | . . . . 3 7 . 12 2 . 3 20 2 Robot Hit Streak 16 | . 6 3 10 7 6 . 11 16 . 4 16 8 Robot Miss Streak 5 | . 2 4 5 . 3 . 4 3 . 1 2 1 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets 5 | . 2 . . . . . . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . 1 . Shots Hit Robots 282 | . 30 16 91 6 9 . 22 30 . 6 62 10 Core Hits 135 | . 15 8 43 3 5 . 13 12 . 3 30 3 Critical Hits 20 | . . . 2 . 1 . 1 1 . . 11 4 Critical Kills 9 | . . . 2 . . . 1 . . . 5 1 Critical Parts Destroyed 8 | . . . . . 1 . . 1 . . 4 2 Melee Attacks 8 | . . . . 1 . . 4 2 1 . . . Impact 8 | . . . . 1 . . 4 2 1 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6738 | . 432 363 1855 163 307 . 410 915 . 111 1868 314 Guns 3290 | . 344 . 715 . . . 301 905 . 111 893 21 Cannons 2178 | . 88 363 1131 124 77 . 109 . . . 36 250 Explosions 1208 | . . . . 39 230 . . . . . 939 . Melee . | . . . . . . . . . . . . . Ramming 62 | . . . 9 . . . . 10 . . . 43 Kinetic 1813 | . 164 . 429 . . . 124 693 . . 327 76 Thermal 3045 | . 268 363 1417 101 52 . 136 185 . 51 298 174 Explosive 1169 | . . . . . 230 . . . . . 939 . Electromagnetic 649 | . . . . 62 25 . 150 27 . 60 304 21 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 1 . 7 . . 5 9 Average Corruption 3 | . . . . . 1 1 . 6 . . 4 4 Corruption Purged . | . . . . . . . . . . . . . Effects 16 | . . . . . . . . 8 . . 5 3 Message Errors 3 | . . . . . . . . 1 . . 1 1 Matter Fused 3 | . . . . . . . . 2 . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . 1 . . 2 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . . 4 . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 56 | . . . 12 . . . . . . . 44 . Projectiles 12 | . . . 12 . . . . . . . . . Explosions 44 | . . . . . . . . . . . 44 . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . 49 . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 5 | . . . 1 . . . . 1 . . . 3 Kicked 5 | . . . 1 . . . . 1 . . . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 439 | . 36 288 439 75 63 . 75 164 . . 89 213 Average Temperature 99 | . 16 109 121 44 32 . 21 83 . . 41 58 Received Heat Transfer 1423 | . 207 72 689 54 . . 108 . . 27 110 156 Effects 9 | . . . 9 . . . . . . . . . Shutdowns 3 | . . . 3 . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 11 | . 2 . 8 . . . 1 . . . . . Heat Transferred 5295 | . 581 629 2590 161 74 . 300 350 . 74 407 129 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Peak Influence 600 | . 249 256 600 240 . . 159 132 81 . . . Average Influence 166 | . 144 168 262 214 . . 100 77 69 . . . Maximum Alert Level 2 | . 1 1 2 1 . . . . . . . . Low Security (%) 66 | . 76 49 50 . . . 100 100 100 . . . Level 1 24 | . 23 50 20 100 . . . . . . . . Level 2 8 | . . . 29 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 2 1 4 . . . 1 1 1 . . . Investigation 1 | . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 8 | . 2 1 3 . . . 1 . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Distress Signals 7 | . . 1 3 . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 14 8 31 1 4 . 5 6 . 1 10 51 Peak Tracking Total 30 | . 3 2 5 1 1 . 2 4 . 1 5 30 Tactical Retreats 3 | . . . 1 . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Traps Triggered 2 | . . . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . 15 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Machines Disabled 6 | . . . 4 . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Machines Accessed 16 | . 3 1 1 . . . . 1 . . 1 9 Terminals 6 | . 3 1 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 28 | . 4 1 1 . . . . 3 . . 1 18 Successful 25 | . 3 1 1 . . . . 1 . . 1 18 Failed 3 | . 1 . . . . . . 2 . . . . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . 3 3 1 . . . . 3 . . . . Terminals 9 | . 4 1 1 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 24 | . 3 1 1 . . . . . . . 1 18 Record 14 | . . 1 . . . . . . . . . 13 Robot Analysis 4 | . 3 . 1 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 Open Door 2 | . . . . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 2 2 . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Total Allies 3 | . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . 3 Highest-Rated Group 152 | . . . . . . . . . . . . 152 Highest-Rated Ally 60 | . . . . . . . . . . . . 60 Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . 9 Total Damage 324 | . . . . . . . . . . . . 324 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Turns Passed 5593 | . 337 471 890 230 661 38 276 689 96 395 761 749 Spaces Moved 3098 | 1 189 333 383 122 416 26 133 317 60 246 413 459 Core . | . . . . . . . . . . . . . Treads 154 | . . . . . . . . 154 . . . . Legs 2944 | 1 189 333 383 122 416 26 133 163 60 246 413 459 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 152 152 152 152 152 152 152 150 120 Average Speed 148 | 120 120 120 145 152 152 152 153 185 152 152 150 149 Slowest Speed 220 | 120 120 120 152 152 152 152 185 220 152 152 180 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 1 40 34 45 4 69 7 5 11 3 53 57 65 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . 2 . . . . 2 2 . Spaces Dug 6 | . . . . 1 . . 3 1 1 . . . Terrain Destroyed 91 | . . . . 3 20 . 5 1 1 . 61 . Melee 6 | . . . . 1 . . 3 1 1 . . . Projectile 7 | . . . . . . . 2 . . . 5 . AOE 78 | . . . . 2 20 . . . . . 56 . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Total 3671 | . 257 375 574 158 428 25 162 382 64 260 476 510 Wait 112 | . 14 . 54 17 . . . 27 . . . . Move 3086 | . 188 332 382 121 415 25 132 316 59 245 412 459 Hop . | . . . . . . . . . . . . . Pick Up 40 | . 6 5 12 2 1 . . 4 . 3 2 5 Fast Attach 35 | . 5 . 7 2 . . 3 5 . 1 8 4 Attach 21 | . . 2 3 4 . . 3 5 1 . 3 . Detach . | . . . . . . . . . . . . . Swap 54 | . 6 7 9 4 4 . 4 6 2 4 4 4 Drop 58 | . 13 8 12 4 . . . 2 1 4 5 9 Fire 231 | . 25 21 94 3 8 . 16 14 . 3 42 5 Melee 8 | . . . . 1 . . 4 2 1 . . . Ram . | . . . . . . . . . . . . . Kick 5 | . . . 1 . . . . 1 . . . 3 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . . 21 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x2 542 | -9/Materials | Discovered new exit (range 4) 741 | -9/Materials | Discovered new exit (range 7) 809 | -9/Materials | Entered another Materials area 809 | -8/Materials | Evolved 2 slots: Utility x2 817 | -8/Materials | Found Powered Armor 835 | -8/Materials | Found Powered Armor 1625 | -8/Materials | Build established: Hauler-Mutant 1662 | -8/Materials | Discovered new exit (range 10) 1699 | -8/Materials | Entered Factory 1699 | -7/Factory | Evolved 2 slots: Utility x2 1869 | -7/Factory | Discovered new exit (range 13) 1929 | -7/Factory | Entered Lower Caves 1974 | -7/Lower Caves | Build established: Scavenger-Mutant 2574 | -7/Lower Caves | Discovered new exit (range 10) 2590 | -7/Lower Caves | Entered another Lower Caves area 2603 | -7/Lower Caves | Discovered new exit (range 17) 2628 | -7/Lower Caves | Entered Factory 2628 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2789 | -6/Factory | Discovered new exit (range 21) 2875 | -6/Factory | Lost 5 parts (3n2w) 2904 | -6/Factory | Entered another Factory area 2904 | -5/Factory | Evolved 2 slots: Utility x2 3500 | -5/Factory | Lost 4 parts (1p1u2w) 3570 | -5/Factory | Discovered new exit (range 15) 3592 | -5/Factory | Identified exit to Factory 3593 | -5/Factory | Entered another Factory area 3593 | -4/Factory | Evolved 2 slots: Utility x2 3667 | -4/Factory | Discovered new exit (range 15) 3688 | -4/Factory | Identified exit to Upper Caves 3689 | -4/Factory | Entered Upper Caves 3887 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3957 | -4/Upper Caves | Encountered a Warlord checkpoint 3961 | -4/Upper Caves | Discovered new exit (range 13) 3965 | -4/Upper Caves | Learned location of Armory (-4) 4009 | -4/Upper Caves | Build established: Scavenger-Skirmisher 4083 | -4/Upper Caves | Identified exit to Upper Caves 4084 | -4/Upper Caves | Entered another Upper Caves area 4084 | -4/Upper Caves | Discovered new exit (range 10) 4166 | -4/Upper Caves | Lost 3 parts (2n1u) 4428 | -4/Upper Caves | Lost 4 parts (1n1u2w) 4646 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4715 | -4/Upper Caves | Lost 4 parts (3u1w) 4771 | -4/Upper Caves | Discovered new exit (range 15) 4843 | -4/Upper Caves | Identified exit to Warlord 4845 | -4/Upper Caves | Entered Warlord 4883 | -4/Warlord | Discovered new exit (range 14) 4937 | -4/Warlord | System corruption cleaned by Quarantine Array 4939 | -4/Warlord | Build established: Scavenger-Mutant 5032 | -4/Warlord | Met Warlord 5057 | -4/Warlord | Warlord's base attacked by MAIN.C 5407 | -4/Warlord | Warlord forces counterattacked 5494 | -4/Warlord | Spotted Striker 5520 | -4/Warlord | Spotted Striker 5571 | -4/Warlord | Spotted Executioner 5585 | -4/Warlord | Spotted Executioner 5589 | -4/Warlord | Spotted Striker 5592 | -4/Warlord | Spotted Striker 5594 | -4/Warlord | Core integrity fell below 50% 5594 | -4/Warlord | Self-destructed Last Messages --------------- 05587_ Penetrated by Slug. 05587_ Slug penetrates Earth. 05589_ Adv. Terrain Scanner destroyed. 05589_ Hyp. Gauss Cannon destroyed. 05589_ Arm. Leg destroyed. 05590_ P-70 Sage resets G-73 Enforcer, system corruption cleaned. 05590_ Myomer Leg destroyed. 05590_ Imp. Heat Sink destroyed. 05590_ P-70 Sage destroyed. 05592_ Myomer Leg destroyed. 05593_ Lgt. Antimatter Reactor fries itself beyond repair. 05593_ Penetrated by Slug. 05593_ Slug penetrates Wall. 05593_ Penetrated by Slug. 05593_ Slug penetrates G-67 Veteran. 05594_ The unstable cave ceiling collapses. 05594_ 5 Matter crushed. 05594_ HV Slug penetrates G-67 Veteran. 05594_ HV Slug penetrates S-27 Virus. 05594_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 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