Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 23:19:33 Player: FenRhew Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (131) 655 Value Destroyed (4507) 4507 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 7942 Bonus ------- High Alert Combat Kills 260 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 61/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Particle Cannon Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Armored Treads Advanced Heat Sink Active Sensor Suite Improved Medium Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Cannon [Rating: 46] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . . 1 Weapon 2 | . . 1 . 1 . Parts Attached 155 | 5 28 25 31 40 26 Power 14 | 1 3 2 2 3 3 Engine 10 | 1 2 2 2 2 1 Core 4 | . 1 . . 1 2 Reactor . | . . . . . . Propulsion 38 | 2 7 6 8 11 4 Treads 15 | . . 3 8 1 3 Leg 18 | 2 4 1 . 10 1 Wheel 5 | . 3 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 42 | . 10 4 10 11 7 Device 23 | . 6 1 8 4 4 Storage 3 | . 2 . . 1 . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 13 | . 2 2 1 6 2 Artifact . | . . . . . . Weapon 61 | 2 8 13 11 15 12 Energy Gun 17 | 2 3 5 5 . 2 Energy Cannon 16 | . 2 1 . 7 6 Ballistic Gun 18 | . 1 4 5 5 3 Ballistic Cannon 6 | . . 1 1 3 1 Launcher 4 | . 2 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 40 | . 2 6 7 6 19 Power 4 | . . 1 . . 3 Propulsion 10 | . . 1 1 3 5 Utility 12 | . 1 1 4 1 5 Weapon 14 | . 1 3 2 2 6 Highest Loss Streak 16 | . 2 3 5 1 16 To Critical Strikes 2 | . . . 1 . 1 Average Slot Usage (%) 96 | . 97 98 99 97 89 Engine 8 | . 10 5 11 8 6 Core 2 | . 3 5 . . 6 Treads 8 | . . 7 22 1 2 Leg 12 | . 6 9 . 24 17 Wheel 3 | . 21 4 . . . Device 10 | . 6 11 14 7 9 Storage 9 | . 11 11 11 9 6 Processor 1 | . . 5 . . 6 Protection 7 | . 8 5 6 10 4 Energy Gun 7 | . 11 9 16 1 . Energy Cannon 8 | . 5 9 . 11 18 Ballistic Gun 11 | . 9 4 12 16 5 Ballistic Cannon 2 | . . . 3 5 . Launcher 1 | . 1 8 . . . Peak Build Rating 46 | 5 12 18 21 39 46 Average Rating 24 | 4 8 13 17 33 42 On Entrance 15 | . 5 12 16 19 39 Naked Turns 27 | . . . . . 27 Heaviest Build 59 | 7 30 35 34 53 59 Greatest Support 60 | 20 20 43 43 60 60 Greatest Overweight (x) 3 | . 2 2 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 2 7 8 9 9 8 Final Capacity 10 | 5 10 10 10 10 5 Final Carried 10 | 4 10 10 10 9 1 Class Distribution -------------------- 46% | Scavenger-Tank 16% | Mutant 13% | Scavenger-Gunner 12% | Scavenger-Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3774 | 250 495 414 1253 1025 337 Remotely . | . . . . . . Salvage Created 5163 | 48 523 933 1365 1498 796 Parts 310 | 1 36 77 81 69 46 Haulers Intercepted 4 | . . 1 . 3 . Recyclers Shooed 3 | . 1 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 102 | 1 12 24 28 25 12 Guns 49 | 1 3 11 22 10 2 Cannons 42 | . 5 11 6 12 8 AOE 11 | . 4 2 . 3 2 Classes Destroyed 14 | 1 4 4 1 3 1 Worker 11 | . 2 4 2 1 2 Builder 2 | . . 2 . . . Hauler 4 | . . 1 . 3 . Recycler 2 | . 1 . . . 1 Watcher 10 | . 1 1 2 4 2 Swarmer 11 | . 3 6 . . 2 Grunt 50 | 1 9 13 11 14 2 Brawler 4 | . . . 2 1 1 Duelist 2 | . . 1 1 . . Sentry 24 | . . 4 14 5 1 Specialist 4 | . . . . 2 2 Hunter 3 | . . . . 2 1 Programmer 3 | . . . . . 3 Heavy 1 | . . . . 1 . Best Kill Streak 10 | 1 5 10 3 5 4 Combat Bots Only 9 | 1 3 9 3 5 4 Max Kills in Single Turn 5 | 1 5 4 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 773 | 4 71 106 126 136 330 Missed 221 | 1 18 20 34 42 106 Damage Taken 7998 | 32 623 1155 1245 1803 3140 Core 1276 | . 87 137 132 215 705 Absorbed by Shields 262 | . . . 118 117 27 Core Remaining (%) 64 | 100 65 . 32 60 . Volleys Fired 288 | 3 48 53 79 69 36 Largest 4 | 2 2 3 3 4 4 Hottest 253 | 80 125 158 168 253 248 Shots Fired 812 | 6 80 126 233 257 110 Gun 534 | 6 65 72 187 153 51 Cannon 268 | . 13 46 46 104 59 Launcher 10 | . 2 8 . . . Special . | . . . . . . Kinetic 428 | . 32 34 158 165 39 Thermal 279 | . 22 84 75 42 56 Explosive 10 | . 2 8 . . . Electromagnetic 95 | 6 24 . . 50 15 Robot Hit Streak 14 | 1 8 14 14 9 11 Robot Miss Streak 11 | 1 5 11 5 6 5 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 458 | 3 44 69 145 125 72 Core Hits 253 | 1 30 55 56 61 50 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 14 | . . 1 7 5 1 Burn 8 | . . 1 5 2 . Destroy 3 | . . . . 2 1 Blast 2 | . . . 2 . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10600 | 52 849 1612 2523 3166 2398 Guns 5216 | 52 406 613 1975 1243 927 Cannons 3843 | . 209 458 539 1445 1192 Explosions 1532 | . 234 541 . 478 279 Melee . | . . . . . . Ramming 9 | . . . 9 . . Kinetic 4262 | . 136 297 1674 1452 703 Thermal 4037 | . 309 774 840 864 1250 Explosive 1022 | . 234 541 . 59 188 Electromagnetic 1270 | 52 170 . . 791 257 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 7 2 9 Average Corruption 4 | . . . 6 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . . 39 19 3 Message Errors 15 | . . . 9 5 1 Matter Fused 14 | . . . 11 3 . Heat Flow Errors 9 | . . . 3 4 2 Energy Discharges 9 | . . . 5 4 . Data Loss (minor) 3 | . . . 2 1 . Data Loss (major) 1 | . . . 1 . . Misfires 5 | . . . 5 . . Alerts 1 | . . . 1 . . Weapon Failures 4 | . . . 2 2 . Overload Shots . | . . . . . . Overflow Damage 172 | . 4 58 . 81 29 Projectiles 47 | . . . . 18 29 Explosions 125 | . 4 58 . 63 . Melee . | . . . . . . Knockbacks 5 | . . . 2 3 . Impact . | . . . . . . Kinetic 5 | . . . 2 3 . Secondary . | . . . . . . Self-Inflicted Damage 253 | . 21 35 . 197 . Shots 7 | . 1 2 . 4 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 534 | 72 534 520 509 529 333 Average Temperature 130 | 40 140 177 114 109 132 Received Heat Transfer 2122 | 18 291 543 462 433 375 Effects 24 | . 5 10 4 3 2 Shutdowns 8 | . 2 4 1 1 . Energy Bleed 5 | . . 1 2 2 . Interference 7 | . 2 3 . . 2 Matter Decay 1 | . 1 . . . . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . 1 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 1 . . 3 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 1 3 4 1 1 Heat Transferred 7496 | . 591 1655 2220 1312 1718 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 3 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 578 | 20 210 567 578 519 210 Initial 208 | . 13 25 208 94 207 Average 262 | 2 88 221 391 311 136 Maximum Alert Level 2 | . 1 2 2 2 1 Low Security (%) 33 | 100 95 60 . 9 61 Level 1 43 | . 4 15 51 69 38 Level 2 22 | . . 23 48 20 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 2 2 4 5 4 Investigation 5 | . 1 1 1 2 . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 1 . 3 . Assault . | . . . . . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . 1 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 152 | 1 18 34 33 35 31 Peak Tracking Total 11 | 1 4 8 4 5 11 Tactical Retreats 9 | . 2 4 2 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . . 1 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 13 | . . . 2 6 5 Max in Single Turn 3 | . . . 1 2 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 32 | . 6 2 12 6 6 Terminals 22 | . 5 1 10 4 2 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 1 . . 1 . Scanalyzers 2 | . . 1 . . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 86 | . 19 10 32 13 12 Successful 43 | . 9 8 14 6 6 Failed 43 | . 10 2 18 7 6 Catastrophic 9 | . 4 . 3 2 . Database Lockouts . | . . . . . . Manual 16 | . 4 . 11 1 . Terminals 59 | . 17 2 26 9 5 Fabricators 3 | . . . . . 3 Repair Stations 6 | . . . 6 . . Recycling Units 5 | . 2 . . 3 . Scanalyzers 11 | . . 8 . . 3 Garrison Access 2 | . . . . 1 1 Terminal Hacks 28 | . 7 1 13 5 2 Record 4 | . 1 1 2 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 3 | . . . 3 . . Open DSF 1 | . . . . . 1 Branch Access Points 2 | . . . 1 1 . Emergency Access Points 3 | . 1 . 1 1 . Alert Level 5 | . 1 . 1 2 1 Unreport Threat 3 | . 1 . 2 . . Dispatch Records 2 | . 1 . 1 . . Maintenance Status 2 | . 1 . 1 . . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 3 | . 2 . . 1 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer 9 | . . 7 . . 2 Insert Component 4 | . . 3 . . 1 Analyze 5 | . . 4 . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 5 2 9 6 4 Full Trace Events 4 | . 2 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed 3 | . . 2 . . 1 Part Schematics Acquired 3 | . . 2 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . 2 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 7330 | 121 858 964 2045 2147 1195 Spaces Moved 3741 | 81 658 443 1035 976 548 Core 84 | 16 . . . . 68 Treads 1232 | . . 139 1035 39 19 Legs 1777 | 65 126 188 . 937 461 Wheels 648 | . 532 116 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 160 120 50 Average Speed 157 | 106 97 156 160 186 179 Slowest Speed 330 | 120 260 240 160 190 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 6 87 39 91 49 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 233 | . 3 88 . 129 13 Melee . | . . . . . . Projectile 19 | . . . . 16 3 AOE 214 | . 3 88 . 113 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4588 | 107 788 605 1263 1149 676 Wait 221 | 15 21 46 71 23 45 Move 3736 | 80 657 442 1034 975 548 Hop . | . . . . . . Pick Up 83 | 4 17 20 20 14 8 Fast Attach 35 | 5 5 6 2 8 9 Attach 39 | . 2 8 8 10 11 Detach 4 | . . . . 3 1 Swap 81 | . 21 11 21 22 6 Drop 100 | . 17 19 27 25 12 Fire 288 | 3 48 53 79 69 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 7) 596 | -10/Materials | Discovered new exit (range 4) 714 | -10/Materials | Discovered new exit (range 5) 980 | -10/Materials | Entered another Materials area 980 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1284 | -9/Materials | Build established: Scavenger-Skirmisher 1411 | -9/Materials | Discovered new exit (range 12) 1423 | -9/Materials | Discovered new exit (range 7) 1442 | -9/Materials | Identified exit to Mines 1621 | -9/Materials | Destroyed 9 combat bots 1631 | -9/Materials | Discovered new exit (range 15) 1752 | -9/Materials | Lost 3 parts (1u2w) 1944 | -9/Materials | Entered Storage 2028 | -9/Storage | Identified exit to Recycling 2216 | -9/Storage | Build established: Tank 2435 | -9/Storage | Core integrity fell below 50% 2628 | -9/Storage | Garrison activated, responded to threat 2666 | -9/Storage | Lost 5 parts (1n2u2w) 2958 | -9/Storage | Build established: Scavenger-Tank 3482 | -9/Storage | Discovered new exit (range 12) 3989 | -9/Storage | Build established: Scavenger-Skirmisher 3989 | -9/Storage | Entered Materials 3989 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4390 | -8/Materials | Build established: Scavenger-Tank 4989 | -8/Materials | Discovered new exit (range 10) 5017 | -8/Materials | Found Prototype Device 5611 | -8/Materials | Discovered new exit (range 3) 6136 | -8/Materials | Entered Factory 6136 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6156 | -7/Factory | Identified Active Sensor Suite 6196 | -7/Factory | Identified exit to DSF 6438 | -7/Factory | Build established: Scavenger-Gunner 7030 | -7/Factory | Garrison activated, responded to threat 7169 | -7/Factory | Cargo convoy interrupted 7266 | -7/Factory | Core integrity fell below 50% 7273 | -7/Factory | Lost 16 parts (3p3n4u6w) 7307 | -7/Factory | Core integrity fell below 20% 7331 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- [Achievement: I Spy] Slug penetrates Nuclear Reactor. Slug penetrates Wall. Slug penetrates Construction Platform. Construction Platform disabled. Slug penetrates Wall. Z:DWDQ EO:2%BFEUFHMS Slug penetrates Construction Platform. Construction Platform disabled. Slug penetrates Construction Platform. Active Sensor Suite destroyed. Construction Platform collapses. System corrupted: Heat flow error (+205). K-01 Serf collects debris. Acquired 28 matter. K-01 Serf collects debris. Acquired 49 matter. Acquired Gauss Rifle. K-01 Serf collects debris. 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"" # #?????????????????? | | """ # !! ##############?????????????????? | | # !! """ #??????????????????????????????? | | ###### """ #??????????????????????????????? | | ?????#=*] """ #??????????????????????????????? | | ######**] #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control I Spy Made in Tau Ceti IV Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed EnergyProtonCannon Manual? 0 Play Time 01:59:05 Cumulative 4.1 hours Start 2025.01.02 @ 21:18:33 End 2025.01.02 @ 23:19:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 507c4ca4-5115-4afb-974f-35b9b4dabc75