Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 20:14:33 Player: lazy_engineer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2168) 2168 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6063 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Advanced EMP Blaster > --- INVENTORY (15) --- Light Nuclear Core Structural Scanner Improved Terrain Scanner Transport Network Coupler Hacking Suite Hacking Suite Drone Bay (2/2) Gauss Rifle Advanced EMP Blaster Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Gauss Rifle Heavy Mace > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Hacking Suite Hacking Suite Datajack Mining Claw [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 95 | 7 7 4 20 5 1 4 9 38 Power 8 | 1 1 1 2 . . . . 3 Engine 3 | 1 1 . 1 . . . . . Core 5 | . . 1 1 . . . . 3 Reactor . | . . . . . . . . . Propulsion 19 | 2 4 1 4 1 . . 1 6 Treads 13 | 1 4 1 4 1 . . . 2 Leg 2 | . . . . . . . . 2 Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . 1 2 Utility 23 | 2 . 1 5 4 1 1 3 6 Device 15 | 1 . 1 5 2 . 1 . 5 Storage 2 | 1 . . . . 1 . . . Processor 5 | . . . . 1 . . 3 1 Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 45 | 2 2 1 9 . . 3 5 23 Energy Gun 2 | . . . 2 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 25 | 2 2 1 4 . . 1 3 12 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 1 . . . . 3 Special Weapon 1 | . . . 1 . . . . . Impact Weapon 9 | . . . . . . 1 2 6 Slashing Weapon 2 | . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 Unidentified Prototypes 7 | . . . 2 1 . . . 4 Parts Lost 22 | . . 1 8 . . 1 2 10 Power 4 | . . . 1 . . . . 3 Propulsion 6 | . . . 2 . . . . 4 Utility 4 | . . 1 1 . . 1 . 1 Weapon 8 | . . . 4 . . . 2 2 Highest Loss Streak 8 | . . 1 7 . . 1 1 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 86 100 100 99 69 76 Engine 6 | . 14 . 4 11 11 11 9 . Core 4 | . . 13 5 . . . . 6 Treads 16 | . 26 28 17 22 22 22 . 4 Leg 1 | . . . . . . . . 8 Flight 2 | . . . . . . . 9 4 Device 16 | . 14 13 26 22 22 21 15 7 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 7 | . . . . 2 11 11 9 18 Ballistic Gun 20 | . 28 28 17 22 22 20 14 12 Impact Weapon 1 | . . . . . . 1 2 3 Peak Build Rating 56 | 7 8 11 24 25 27 27 52 56 Average Rating 23 | 5 7 10 12 15 26 26 47 37 On Entrance 18 | . 7 8 11 14 25 27 20 52 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 15 15 16 30 24 36 36 37 38 Greatest Support 50 | 10 40 40 40 40 40 40 50 50 Greatest Overweight (x) 10 | 1 1 . 4 . . . . 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 12 15 15 15 Most Carried 15 | 7 8 8 8 8 8 9 12 15 Average Carried 8 | 4 7 7 6 7 7 8 6 11 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 Final Carried 11 | 6 8 8 8 7 8 9 10 11 Class Distribution -------------------- 41% | Mutant 19% | Scavenger-Skirmisher 19% | Scavenger-Mutant 8% | Scout 6% | Scavenger-Scout 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Scout | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2733 | 404 178 213 272 208 . 46 458 954 Remotely 230 | . . . . . . . . 230 Salvage Created 2938 | 187 190 196 479 132 . 46 466 1242 Parts 198 | 9 12 18 28 14 . 2 35 80 Haulers Intercepted 4 | . 1 . . . . . 1 2 Recyclers Shooed 4 | . . . 1 . . . 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 52 | . 4 5 9 5 . 1 8 20 Melee 3 | . . . 1 . . . . 2 Guns 46 | . 4 5 7 5 . 1 8 16 AOE 3 | . . . 1 . . . . 2 Classes Destroyed 13 | 3 4 1 3 . . 1 . 1 Worker 4 | 1 . . . . . . 1 2 Builder 6 | . . 1 2 1 . . . 2 Tunneler 4 | 4 . . . . . . . . Hauler 4 | . 1 . . . . . 1 2 Recycler 2 | 1 . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 Operator 4 | . 1 . . . . . 2 1 Watcher 2 | . . . 1 . . . . 1 Swarmer 13 | . 1 3 . 3 . . 3 3 Grunt 21 | . 3 2 4 1 . . 2 9 Duelist 2 | . . . 1 1 . . . . Sentry 12 | . . . 4 . . . 2 6 Hunter 4 | . . . . . . 1 1 2 Best Kill Streak 7 | 2 3 3 3 3 . 1 7 3 Combat Bots Only 5 | . 2 3 2 3 . 1 5 3 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . 1 Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 361 | . 19 41 70 14 . 10 65 142 Missed 101 | . 8 9 20 2 . 3 17 42 Damage Taken 4042 | . 112 335 824 212 . 101 713 1745 Core 850 | . 12 28 224 6 . 15 185 380 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . 84 . . . 38 . . Volleys Fired 275 | 21 20 20 33 16 . 5 42 118 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 63 | 40 40 40 63 46 . 46 51 61 Shots Fired 485 | 42 40 40 63 32 . 10 78 180 Gun 475 | 42 40 40 59 32 . 10 78 174 Cannon . | . . . . . . . . . Launcher 8 | . . . 2 . . . . 6 Special 2 | . . . 2 . . . . . Kinetic 472 | 42 40 40 56 32 . 10 78 174 Thermal 5 | . . . 5 . . . . . Explosive 2 | . . . 2 . . . . . Electromagnetic 6 | . . . . . . . . 6 Robot Hit Streak 15 | 5 8 5 8 5 . 2 15 13 Robot Miss Streak 11 | 4 4 2 4 3 . 1 11 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 3 | . . 1 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . Shots Hit Robots 348 | 25 22 25 51 22 . 8 54 141 Core Hits 135 | 7 9 10 24 10 . 4 24 47 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 8 | 1 . . . . . . 2 5 Critical Strikes 9 | 1 . . . . . . 2 6 Destroy 7 | 1 . . . . . . 2 4 Smash 2 | . . . . . . . . 2 Melee Attacks 48 | . . . 5 . . 4 4 35 Impact 37 | . . . . . . 2 4 31 Slashing 7 | . . . 5 . . 2 . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5782 | 307 307 310 752 296 . 80 1004 2726 Guns 5049 | 307 307 310 622 296 . 80 1004 2123 Cannons . | . . . . . . . . . Explosions 409 | . . . 71 . . . . 338 Melee 313 | . . . 48 . . . . 265 Ramming . | . . . . . . . . . Kinetic 5015 | 307 307 310 588 296 . 80 1004 2123 Thermal 125 | . . . 45 . . . . 80 Explosive 71 | . . . 71 . . . . . Electromagnetic 258 | . . . . . . . . 258 Impact 265 | . . . . . . . . 265 Slashing 48 | . . . 48 . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 131 | . . . 14 . . . . 117 Projectiles . | . . . . . . . . . Explosions 20 | . . . 14 . . . . 6 Melee 111 | . . . . . . . . 111 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 299 | . . . 80 . . . . 219 Shots 7 | . . . 2 . . . . 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 240 | 6 . 11 18 . . . 240 121 Average Temperature 57 | 6 . 5 4 . . . 109 27 Received Heat Transfer 1413 | . 36 141 303 6 . . 351 576 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 4 | . . . . . . . . 4 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 212 | . . . 112 . . . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 374 | 30 103 125 168 190 . 30 345 374 Initial 145 | . 19 . . 65 . . 11 145 Average 92 | 11 52 43 58 84 . 3 75 207 Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 84 | 100 100 100 100 100 . 100 85 45 Level 1 15 | . . . . . . . 14 54 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . . . 1 7 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 1 2 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 10 | . 2 . 2 . . . 2 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 14 5 19 5 . 1 16 33 Peak Tracking Total 8 | . 5 3 7 2 . 1 8 5 Tactical Retreats 8 | . . . 2 . . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 8 | . . . . . . . 2 6 Max in Single Turn 2 | . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 16 | . 4 1 1 . 1 . 3 6 Terminals 13 | . 4 . 1 . . . 3 5 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 13 1 2 . 1 . 5 11 Successful 15 | . 5 1 . . 1 . 3 5 Failed 18 | . 8 . 2 . . . 2 6 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 15 | . 3 . 2 . 1 . 3 6 Terminals 29 | . 13 . 2 . . . 5 9 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 4 1 . . 1 . 3 3 Open Door 2 | . . 1 . . . . . 1 Branch Access Points 4 | . 1 . . . . . 1 2 Unreport Threat 1 | . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . 1 Terminals 2 | . 1 . . . . . . 1 Disrupt 1 | . . . . . . . . 1 Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 Used 2 | . . . . . . . 1 1 Hacking Detections 10 | . 3 . 1 . . . 2 4 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 Non-combat 3 | . . . . . . . . 3 Combat . | . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 no_distress 3 | . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 6 | . . . 3 . . . . 3 FOLLOW 1 | . . . 1 . . . . . EXPLORE 5 | . . . 2 . . . . 3 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 34 | . . . 16 . . . . 18 Drone Recoveries 4 | . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 6491 | 145 801 974 674 488 829 372 757 1451 Spaces Moved 3081 | 74 379 549 272 257 514 67 313 656 Core 24 | 14 . . 5 . . . . 5 Treads 1983 | . 326 549 267 257 514 67 . 3 Legs 251 | . . . . . . . . 251 Wheels 113 | 60 53 . . . . . . . Hover . | . . . . . . . . . Flight 710 | . . . . . . . 313 397 Fastest Speed 50 | 50 95 160 150 160 160 160 50 50 Average Speed 134 | 85 150 160 160 160 160 160 50 108 Slowest Speed 550 | 100 160 160 250 160 160 160 50 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 57 98 52 63 85 18 33 75 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 3 | . 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 13 | . . . . . . 2 4 7 Terrain Destroyed 47 | . . . 13 . . 2 5 27 Melee 13 | . . . . . . 2 4 7 Projectile 1 | . . . . . . . 1 . AOE 33 | . . . 13 . . . . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 4870 | 113 567 608 434 302 523 313 829 1181 Wait 1260 | . 153 24 84 19 4 232 447 297 Move 3073 | 73 378 548 271 256 513 66 312 656 Hop . | . . . . . . . . . Pick Up 69 | 12 4 5 15 2 1 2 9 19 Fast Attach 9 | 1 5 1 1 1 . . . . Attach 44 | 6 . 1 12 2 . 1 6 16 Detach 4 | . . . . . . . 2 2 Swap 42 | . 2 2 7 2 1 3 3 22 Drop 39 | . 5 7 6 4 4 . 4 9 Fire 275 | 21 20 20 33 16 . 5 42 118 Melee 48 | . . . 5 . . 4 4 35 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 11) 683 | -10/Materials | Discovered new exit (range 17) 947 | -10/Materials | Entered Mines 1005 | -10/Mines | Learned Materials emergency access door positions 1074 | -10/Mines | Learned location of 1 exit from Materials 1120 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1161 | -10/Mines | Discovered new exit (range 10) 1480 | -10/Mines | Found a hidden stash of uninstalled traps 1553 | -10/Mines | Found the Drone Emporium 1564 | -10/Mines | Found Prototype Device 1892 | -10/Mines | Discovered new exit (range 7) 1921 | -10/Mines | Entered Materials 1921 | -9/Materials | Evolved 2 slots: Utility x2 1921 | -9/Materials | Identified Decoy Drone Bay 1922 | -9/Materials | Identified exit to Materials 2213 | -9/Materials | Core integrity fell below 50% 2223 | -9/Materials | Lost 7 parts (1p2n1u3w) 2553 | -9/Materials | Build established: Scavenger-Mutant 2587 | -9/Materials | Discovered new exit (range 6) 2595 | -9/Materials | Entered Mines 3021 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3025 | -9/Mines | Found Prototype Device 3026 | -9/Mines | Identified Exp. Sensor Array 3076 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3076 | -9/Mines | Discovered new exit (range 5) 3083 | -9/Mines | Entered Exiles 3123 | -9/Exiles | Met 8R-AWN 3149 | -9/Exiles | Met EX-HEX 3194 | -9/Exiles | Met EX-BIN 3214 | -9/Exiles | Aligned with FarCom system 3216 | -9/Exiles | Given EX-Vault access code 3252 | -9/Exiles | Opened EX-Vault 3256 | -9/Exiles | Build established: Scavenger-Skirmisher 3262 | -9/Exiles | Found Flying Fortress v7 3298 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3340 | -9/Exiles | Met EX-DEC 3433 | -9/Exiles | Discovered new exit (range 10) 3543 | -9/Exiles | Visited The Gauntlet 3912 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3912 | -9/Exiles | Entered Mines 4205 | -8/Mines | Discovered exit to Materials (range 9) 4284 | -8/Mines | Entered Materials 4284 | -8/Materials | Evolved 2 slots: Propulsion x2 4585 | -8/Materials | Build established: Scavenger-Scout 5014 | -8/Materials | Identified exit to Storage 5041 | -8/Materials | Entered Storage 5057 | -8/Storage | Identified exit to Recycling 5482 | -8/Storage | Garrison activated, responded to threat 5625 | -8/Storage | Build established: Mutant 5742 | -8/Storage | Core integrity fell below 50% 6028 | -8/Storage | Build established: Scavenger-Mutant 6289 | -8/Storage | Learned location of Armory (-3) 6379 | -8/Storage | Garrison activated, responded to threat 6446 | -8/Storage | Core integrity fell below 20% 6492 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06475_ U-05 Engineer builds a Door. 06478_ Enh. Autogun destroyed. 06479_ U-05 Engineer builds a Wall. 06479_ K-01 Serf collects debris. 06481_ Acquired Lgt. Treads. 06482_ K-01 Serf collects debris. 06483_ U-05 Engineer lays Concrete. 06483_ K-01 Serf collects debris. 06484_ U-05 Engineer lays Concrete. 06486_ K-01 Serf collects debris. 06486_ Slug penetrates Wall. 06486_ K-01 Serf collects debris. 06487_ U-05 Engineer lays Concrete. 06488_ Slug penetrates G-47 Trooper. 06489_ U-05 Engineer lays Concrete. 06490_ Critical hit (Burn: +37). 06490_ Lgt. Nuclear Core destroyed. 06490_ Slug penetrates G-47 Trooper. 06490_ Destroyed Welding Torch. 06491_ R-06 Scavenger collects Corrupted Hvy. Laser. Map ----- +----------------------------------------------------+ | #######! ##### """ """ ##^ ## ##???##"#?? | | " # # ##### """ """ ## ## [[ ######T ##? | | " # """ #! ##### """ """ # ##+##########+### | | " # """ # ##### + !%= !! % [ | | # """ + ##### # ! %=! !!% = | | " # """ # * ##### # ##/############+# | | " # """ #* *################ !## ########## # | | " # #***####### #!!## ##???#]]/ # | | # # / """=#!%## ##???#]] " # | | ############+######## """[/!*#######???#####T## | | ######## #### """!#*=#######???????###? | | ####### ### !#[%##???????????????? | | ####### ### """ # ##???????????????? | | ####### ### """ + ##???????????????? | | ####?###* ### """ ## ##???????????????? | | ######## #### ## ##???????????????? | | ######## ######## ##### ##???????????????? | | ### !## ############## ##???????????????? | | ?##! !########## ##############+##???????????????? | | ###! !##############?#?# ##???????????????? | | ###! !###############??#""" #????????????????? | | #### #######?#?##?????##""" #????????????????? | | ##T ############???#?# " #????????????????? | | ####+###########T####??# k k #????????????????? | | % #??# a #????????????????? | | #??# @ #????????????????? | | ##?#[%k #????????????????? | | ## ########## ####!u%r= #????????????????? | | ## # # ####g##g#########+####???????? | | ## # ??? # a = =%! ???? | | ## # """""" + k [ w ???? | | # # "]= =" # a =%= ???? | | + + "] [[" ###+#+######" "##########+######?????? | | # # """ "" # ##"G"#?????????????????????? | | # # " """" ##"""#?????????????????????? | | # # # ]!" ######?????????????????????? | | ## # # "/!" ##?????????????????????????? | | ## ##+####### "=!" ##?????????????????????????? | | ^ ####### "%!" ##?????????????????????????? | | ##???## """" ##?????????????????????????? | | ^ ##???## ##?????????????????????????? | | ^ =[##################?????????????????????????? | | ###+##################?????????????????????????? | | # = = ##??????????????????????????????????????? | | " ##??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ##########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Evasion (%) 60 Targeting Accuracy 13 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileMicrowarpPenetrator Manual? 0 Play Time 00:56:09 Cumulative 43.9 hours Start 2024.12.27 @ 19:17:10 End 2024.12.27 @ 20:14:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2333f09-4400-4c8c-bb20-a60c947b7555