Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.22 @ 22:17:58 Player: Tone Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (439) 2195 Value Destroyed (23889) 23889 Prototype IDs (88) 1760 Alien Tech Used (12) 2400 Bonus (47902) 47902 TOTAL SCORE: 89246 Bonus ------- High Alert Combat Kills 2799 Follower Combat Kills 1724 Network Hubs Disabled 800 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 332 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -5653 Cogmind --------- Core Integrity 306/1600 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Perforator Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Target Analyzer Improved Armor Integrity Analyzer Heavy Regenerative Plating Experimental Force Field Spacefold Activator > --- WEAPON ----------- Improved Potential Cannon Perforator Omega Cannon > --- INVENTORY -------- Experimental Energy Well Experimental Matter Compressor Long-range Terrain Scanner Advanced Kinecellerator Experimental Force Field Integrity Redistributor BFG-9k Vortex Edition BFG-9k Vortex Edition [Rating: 272] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Enhanced Biometal Leg Treads Experimental Biometal Heavy Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Artifact Phase Redirector Weapon Helical Railgun Energy Gun Gamma Rifle Energy Cannon EMDS Ballistic Gun Helical Railgun Ballistic Cannon Perforator Launcher Tactical Quantum Warhead Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 8 | . . . . . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . . Weapon 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 823 | 3 1 . . . 49 22 18 26 11 9 24 30 23 20 53 26 20 8 12 13 86 3 4 21 4 31 65 88 44 21 9 54 25 Power 43 | . . . . . 3 3 . 1 . . 2 1 1 . 2 1 . . . . 3 . . . . 2 3 2 9 1 1 7 1 Engine 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Reactor 31 | . . . . . . . . 1 . . 1 . 1 . 2 1 . . . . 3 . . . . 2 2 2 6 1 1 7 1 Propulsion 108 | 2 . . . . 16 3 2 2 3 . 1 5 . 6 9 . . 2 2 2 12 . 1 5 . 3 5 4 8 2 1 11 1 Treads 25 | 1 . . . . 1 . . 1 2 . 1 . . 4 3 . . . . . 1 . . . . . . . 5 2 1 3 . Leg 80 | . . . . . 14 3 2 1 1 . . 5 . 2 6 . . 2 2 2 11 . 1 5 . 3 5 4 2 . . 8 1 Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 387 | 1 1 . . . 14 5 7 15 5 8 13 12 9 8 26 21 16 3 7 7 51 2 2 15 4 11 25 36 14 9 1 21 18 Device 241 | 1 1 . . . 7 1 6 10 2 5 4 5 5 4 11 13 10 2 4 5 39 2 2 10 4 8 17 21 10 7 . 12 13 Storage 18 | . . . . . 1 . . . . . 1 . . . 2 . . . 1 . 2 . . 1 . 1 . 1 1 1 . 3 3 Processor 24 | . . . . . 1 2 . 1 . . 2 . 1 1 4 . . . . . 2 . . . . 1 2 1 2 . . 4 . Hackware 11 | . . . . . . . . 1 . . 4 . . . 1 . . . . . 3 . . 2 . . . . . . . . . Protection 85 | . . . . . 5 2 1 3 3 3 2 7 3 3 8 8 6 1 2 2 5 . . 2 . 1 4 12 1 . . 1 . Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 1 2 Weapon 285 | . . . . . 16 11 9 8 3 1 8 12 13 6 16 4 4 3 3 4 20 1 1 1 . 15 32 46 13 9 6 15 5 Energy Gun 18 | . . . . . 5 . . . . . . . . . . . . . 1 . 2 . . . . 2 6 . 2 . . . . Energy Cannon 126 | . . . . . 4 1 1 . . . . 6 5 . 4 3 1 2 1 3 10 . 1 . . 6 18 46 3 2 . 6 3 Ballistic Gun 88 | . . . . . 4 6 5 6 2 1 6 5 6 6 11 1 . . . . 6 1 . 1 . 2 4 . 7 4 2 2 . Ballistic Cannon 17 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . 2 1 6 2 Launcher 16 | . . . . . . 1 . 1 . . . 1 2 . 1 . 1 1 1 1 1 . . . . 1 1 . 1 . 1 1 . Special Weapon 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . 1 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 3 3 1 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . . . 3 1 . 1 1 . 1 . 2 1 8 . . 2 3 . 2 . . 5 . 1 1 3 3 5 1 8 1 Corrupted Parts 12 | . . . . . . . . . . . . . . 3 2 . . 1 . 2 1 . . . . 1 . 2 . . . . . System Corruption 69 | . . . . . . . . . . . . . . 12 15 . . 9 . 12 3 . . . . 10 . 8 . . . . . Parts Lost 52 | . . . . . 6 2 2 . . . . 1 . . 7 2 1 . 1 2 6 . . . 3 1 1 7 7 . . . 3 Power 9 | . . . . . 2 1 . . . . . . . . 1 . . . . . 1 . . . . . . 2 2 . . . . Propulsion 11 | . . . . . 1 1 1 . . . . . . . 2 . . . . 1 2 . . . . . . 1 2 . . . . Utility 18 | . . . . . 1 . 1 . . . . 1 . . . 1 . . . . 2 . . . 3 1 1 3 1 . . . 3 Weapon 14 | . . . . . 2 . . . . . . . . . 4 1 1 . 1 1 1 . . . . . . 1 2 . . . . Highest Loss Streak 5 | . . . . . 2 1 1 . . . . 1 . . 5 2 1 . 1 1 2 . . . 2 1 1 2 2 . . . 1 Average Slot Usage (%) 87 | . 100 100 100 100 98 99 99 99 99 100 99 99 99 88 84 91 90 93 93 87 93 100 100 96 95 92 89 82 72 82 81 76 75 Reactor 6 | . . . . . . . . 3 7 7 5 5 1 6 5 5 5 5 5 5 4 5 5 5 5 8 8 8 6 12 11 9 6 Treads 6 | . 14 14 14 14 1 . . 6 6 7 6 6 6 17 19 . . . . . . . . . . . . . 6 15 15 13 . Leg 19 | . . . . . 33 37 38 35 35 35 31 31 31 9 7 33 33 33 33 31 29 30 30 30 30 26 26 26 13 . . 2 25 Device 9 | . 14 14 14 14 9 5 6 8 5 11 6 2 10 5 4 6 7 6 10 10 17 15 15 7 14 13 9 8 9 7 6 9 7 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 7 5 5 4 4 4 4 3 3 3 Processor 9 | . . . . . 4 6 7 2 . . 4 9 6 11 15 11 11 11 11 11 12 15 15 15 8 7 9 8 6 12 11 12 15 Hackware 3 | . . . . . . . . . . . 7 5 . . . 5 5 5 5 5 7 5 5 6 10 9 9 9 8 8 7 . . Protection 5 | . . . . . 3 2 . 3 8 2 4 5 6 6 2 8 7 9 5 4 2 5 5 4 3 2 6 8 6 4 3 6 2 Energy Cannon 2 | . . . . . 2 . . . . . . . 3 . 2 10 10 10 10 10 9 3 . 5 5 3 3 5 . 3 3 1 2 Ballistic Gun 11 | . 28 28 28 28 17 15 26 25 28 28 22 23 18 25 19 4 . . . . 4 16 19 15 15 11 2 . 5 12 10 6 . Ballistic Cannon 1 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 242 | 15 15 15 15 15 69 74 64 73 98 81 84 93 100 97 141 156 159 146 152 152 165 140 140 169 143 167 181 192 182 194 212 242 195 Greatest Support 290 | 10 10 10 10 10 72 87 84 83 98 83 83 98 98 182 200 170 170 170 170 170 160 155 155 169 169 169 169 168 265 280 280 290 210 Greatest Overweight (x) 7 | 1 1 1 1 1 1 . . . 1 . 1 . 1 . 1 1 . 1 1 . 1 . . 7 . 1 1 1 1 . . 1 . Average Overweight (x) . | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 23 | 8 8 8 8 8 19 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 19 Most Carried 25 | 7 8 8 8 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 22 | 6 7 8 7 8 17 19 19 19 19 19 19 19 19 18 23 23 24 24 24 23 24 25 25 23 24 24 24 23 24 24 24 24 14 Final Capacity 25 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 Final Carried 25 | 7 8 8 8 8 20 20 20 20 20 20 20 20 20 20 25 23 25 25 25 25 25 25 25 25 24 25 25 23 25 25 25 20 4 Class Distribution -------------------- 32% | Scavenger-Mutant 29% | Generator-Mutant 6% | Scavenger-Skirmisher 4% | Tank 4% | Scavenger-Tank 4% | Mutant 4% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Zion Skirmisher | -6/Proximity Caves Derelict-Mutant | -6/Factory Commander-Gunner | -6/Extension Mutant | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Skirmisher | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 21640 | 278 . . 34 . 1015 620 341 534 58 309 332 674 362 647 1867 720 400 149 713 330 1387 285 123 802 519 526 1649 2677 1081 752 496 885 1075 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24323 | 97 . . . . 1662 699 136 350 . 262 507 489 327 683 2802 1148 504 455 153 629 1704 251 172 520 519 749 1523 2475 1582 1045 945 1147 788 Parts 1079 | 4 . . . . 93 33 5 18 . 11 22 31 17 53 147 37 8 12 1 22 66 7 15 29 19 43 74 101 53 58 44 22 34 Haulers Intercepted 9 | . . . . . 3 . . . . . 1 . . . 1 . . 1 . . . . . . . . . . 2 . 1 . . Recyclers Shooed 17 | . . . . . 1 2 . . . . 2 . . . . 5 . . . . 3 . . . . 1 . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . 4 10 . 10 . . . . . . 3 1 55 7 . 7 15 . 18 . . . . . . . . Prevented 31 | . . . . . . . . . . . . . . . . . 3 11 6 11 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 324 | . . . . . 30 13 3 8 . 4 4 5 3 4 27 16 8 5 3 13 28 3 3 . 7 10 15 38 25 12 15 11 11 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 150 | . . . . . 27 7 3 4 . 4 4 5 1 4 26 1 . . . . 7 3 3 . 7 5 6 . 11 9 12 1 . Cannons 99 | . . . . . 2 4 . . . . . . . . . 12 4 . . . 19 . . . . 1 5 22 7 3 . 10 10 AOE 28 | . . . . . . . . 4 . . . . . . . 1 1 3 2 6 . . . . . 2 . . 5 . 3 . 1 Classes Destroyed 23 | 2 . . . . 10 3 1 1 . . . . . . 2 . . . . . . . . . . 1 . . 2 . . 1 . Worker 26 | . . . . . . 2 . . . . 1 . . . 11 2 . . . . 1 . . . . 5 1 1 . 2 . . . Builder 7 | . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 9 | . . . . . 3 . . . . . 1 . . . 1 . . 1 . . . . . . . . . . 2 . 1 . . Recycler 13 | 1 . . . . 1 4 . . . . 1 . . . 1 2 . . . . . . . . . . 1 . . . 1 1 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 17 | . . . . . 2 . . . . . 1 1 . 9 . . . . . . . . . . . . 2 2 . . . . . Watcher 28 | . . . . . 4 . . . . . 2 1 . . 4 3 . . . . 5 . . . . . 3 3 . 2 1 . . Swarmer 56 | . . . . . 5 5 . . . . . . 1 . . 5 2 . . 5 11 . . . 1 2 . 4 4 . 8 3 . Grunt 89 | . . . . . 16 3 2 6 . . 1 2 . . 3 5 3 5 2 7 2 2 . . 4 . 1 11 4 6 1 3 . Brawler 6 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . 1 . Duelist 6 | . . . . . 1 . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Protector 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 1 . . . . . Researcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 41 | . . . . . 6 3 . . . 1 2 2 . 4 4 1 1 . . . 4 1 . . 1 1 3 4 2 . 1 . . Hunter 25 | . . . . . 2 . 1 . . 2 . 1 . . . . . . 1 . 5 . . . . 2 2 1 4 2 2 . . Programmer 54 | . . . . . . 1 . 1 . 1 1 . . . 2 5 1 . . . 6 . 3 . . 4 6 14 3 3 3 . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 7 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 12 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 3 . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 . . . . 6 5 1 4 . 2 4 2 2 5 13 7 4 5 2 5 7 3 2 . 3 5 6 7 5 8 4 8 3 Combat Bots Only 7 | . . . . . 4 4 1 4 . 2 2 2 2 2 7 5 4 5 2 5 7 3 2 . 3 3 4 6 5 7 4 7 3 Max Kills in Single Turn 3 | 1 . . . . 2 1 1 2 . 1 2 2 1 1 3 2 2 1 1 3 2 1 1 1 1 3 2 1 3 2 3 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploded 3 | . . . . . . . . 2 . . . . . . . 1 1 1 1 3 . . . . . 2 . . 3 . 3 . 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 3 Revision 17 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 29303 | . 26 . . . 1509 1246 155 68 . 429 236 308 284 164 4326 830 356 325 643 660 1562 258 31 . 883 931 850 2383 3704 683 992 674 4787 Core 2651 | . . . . . 255 138 . . . 42 10 26 28 . 287 177 4 18 38 22 59 . . . 23 74 146 193 226 68 32 136 649 Absorbed by Shields 4724 | . . . . . . . . . . . . 46 19 . . 18 . . . . . . . . . . . . . . . 552 4089 Reduced by Siege Mode 368 | . . . . . . . . . . . . . . . 292 . . . . . . . . . . . . . 53 . . 23 . Redirected to Core 189 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 84 . . . . . Core Remaining (%) 71 | 100 . . . 100 53 . . . . 74 . . . . 58 . . . . 74 . . . . 92 . . 63 . 79 . . 19 Volleys Fired 1542 | 8 4 . . . 101 34 12 14 . 11 15 24 28 33 121 81 40 19 41 39 123 10 8 42 33 43 117 242 88 68 44 49 50 Largest 4 | 2 2 . . . 3 3 4 4 . 4 4 4 3 4 4 2 1 2 1 2 4 4 4 1 3 4 3 2 4 4 3 3 1 Hottest 300 | 40 40 . . . 150 131 112 117 . 112 120 120 95 125 140 160 90 116 90 160 180 138 138 110 110 215 110 220 170 196 120 300 300 Shots Fired 2641 | 16 8 . . . 267 85 30 29 . 38 46 83 42 110 320 84 40 20 41 40 168 31 23 42 90 87 157 254 166 127 92 55 50 Gun 1612 | 16 8 . . . 239 61 26 26 . 38 46 80 21 110 303 7 . . . . 61 28 20 29 84 60 60 . 108 93 73 15 . Cannon 967 | . . . . . 28 24 4 . . . . 3 20 . 17 77 37 13 28 33 107 3 3 13 6 26 74 254 55 34 18 40 50 Launcher 39 | . . . . . . . . 3 . . . . 1 . . . 3 7 13 7 . . . . . 1 . . 3 . 1 . . Special 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . Kinetic 1576 | 16 8 . . . 161 82 26 26 . 38 46 80 21 110 303 7 . . . . 61 28 20 29 84 56 58 . 92 95 73 23 33 Thermal 696 | . . . . . 73 3 4 . . . . 2 5 . 7 44 21 12 28 21 69 3 3 13 6 22 69 152 55 32 18 20 14 Explosive 13 | . . . . . . . . 3 . . . . . . . . 3 . . 2 . . . . . 1 . . 3 . 1 . . Electromagnetic 341 | . . . . . 33 . . . . . . 1 16 . 10 33 16 8 13 17 38 . . . . 8 30 102 16 . . . . Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 Robot Hit Streak 37 | 5 4 . . . 17 16 8 5 . 9 9 14 9 17 15 22 11 4 5 8 33 6 8 10 11 14 18 16 37 22 11 16 10 Robot Miss Streak 11 | 3 2 . . . 8 6 6 4 . 6 2 3 7 3 4 3 2 1 . 2 2 2 2 1 4 3 3 3 4 2 3 7 11 Penetration Max 2 | . . . . . 1 1 . . . . 1 1 . 1 2 1 1 . . 1 2 1 . 1 . . 1 1 2 2 2 2 . Secondary Targets 29 | . . . . . 2 1 . 1 . 1 . 1 . 1 10 . . . . . 2 1 . . 1 . 1 . 4 2 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . 1 . 1 . 1 1 . . . . . 1 1 . . 1 . 1 . 1 1 1 . . Shots Hit Robots 1598 | 8 4 . . . 176 71 24 21 . 25 32 49 19 81 205 60 19 7 1 14 105 19 9 25 54 54 84 131 133 61 53 18 36 Core Hits 873 | 3 1 . . . 81 62 25 30 . 27 21 22 10 37 120 24 11 12 12 12 46 6 6 28 22 24 35 39 53 27 28 18 31 Critical Kills 62 | . . . . . 1 . . 1 . . 1 . . 1 14 . . . . . . 1 2 2 1 3 5 . 5 7 4 8 6 Critical Parts Destroyed 63 | . . . . . . . . . . . . 2 1 1 15 . . . . . 3 1 . 1 2 2 4 . 6 10 4 6 5 Critical Strikes 179 | . . . . . 3 2 . 1 . . 1 2 1 3 32 4 4 . . 2 10 3 2 3 5 6 15 15 12 17 9 15 12 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 134 | . . . . . . . . 1 . . 1 2 1 3 31 . . . . . 3 3 2 3 5 6 9 . 12 17 9 14 12 Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 38 | . . . . . . . . . . . . . . . 1 4 4 . . 2 7 . . . . . 5 15 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 57 | . . . . . 1 27 7 18 . . 4 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . 1 27 7 18 . . 4 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70574 | 106 48 . . . 3337 1693 361 789 . 461 1108 1461 825 2064 6500 3103 1134 789 946 1577 4938 632 327 1000 1310 2129 2793 7276 6354 2083 2356 7017 6057 Guns 28801 | 106 48 . . . 2810 901 361 397 . 390 914 1461 215 2064 5351 237 . . . . 1513 518 279 703 1310 1469 819 . 3033 2062 1782 58 . Cannons 31455 | . . . . . 414 249 . . . . . . 493 . 188 2699 885 127 . 643 3287 . . . . 197 1631 7220 2137 21 . 6959 4305 Explosions 8114 | . . . . . 78 . . 392 . . . . 117 . 916 161 249 662 946 934 21 . . . . 278 . 29 1118 . 461 . 1752 Melee 621 | . . . . . . 525 . . . . 96 . . . . . . . . . . . . . . . . . . . . . . Ramming 1253 | . . . . . 35 18 . . . 71 98 . . . 45 6 . . . . 117 114 48 297 . 185 13 27 66 . 113 . . Kinetic 29372 | 106 48 . . . 1768 1125 361 397 . 390 914 1461 215 2064 5351 237 . . . . 1513 518 279 703 1310 1351 819 . 2588 2083 1782 148 1841 Thermal 13990 | . . . . . 1144 25 . . . . . . . . . 1429 220 127 . 31 1207 . . . . 119 883 3814 2137 . . . 2854 Explosive 3102 | . . . . . . . . 392 . . . . . . . . 249 . . 575 . . . . . 278 . 29 1118 . 461 . . Electromagnetic 14005 | . . . . . 390 . . . . . . . 610 . 1104 1431 665 662 946 971 2101 . . . . 196 1078 3406 445 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 621 | . . . . . . 525 . . . . 96 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8231 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6869 1362 Highest Corruption 36 | . . . . . . 3 3 4 4 1 2 2 2 12 36 3 3 10 10 13 3 . . . 6 12 8 22 . . . . . Average Corruption 5 | . . . . . . 2 3 3 4 1 1 2 2 2 21 2 1 2 10 10 1 . . . 5 5 5 8 . . . . . Corruption Purged 38 | . . . . . . . . . . . . . . 14 . . 3 . . . 6 . . . . 10 5 . . . . . . Effects 292 | . . . . . . 5 24 30 1 2 9 8 3 4 43 5 2 4 3 9 3 . . . 6 10 51 70 . . . . . Message Errors 63 | . . . . . . 1 5 6 . 1 4 4 1 2 7 . . 1 . 1 1 . . . . 1 9 19 . . . . . Matter Fused 72 | . . . . . . 1 6 10 . . . . . 1 9 3 . . 1 3 . . . . 2 2 20 14 . . . . . Heat Flow Errors 34 | . . . . . . 1 3 3 . . 1 . 1 . 3 1 . . . . 1 . . . . . 10 10 . . . . . Energy Discharges 44 | . . . . . . . 5 3 1 . 2 3 1 . 5 1 2 2 1 2 . . . . 1 3 5 7 . . . . . Data Loss (minor) 43 | . . . . . . 1 5 8 . 1 2 1 . 1 2 . . 1 1 1 1 . . . 1 2 5 10 . . . . . Data Loss (major) 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 3 . . . . . Misfires 10 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 2 4 . . . . . Alerts 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Weapon Failures 17 | . . . . . . 1 . . . . . . . . 12 . . . . 1 . . . . . 1 . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4191 | . . . . . 14 10 . . . 14 43 . . . 18 336 78 . 12 41 358 96 20 20 . 25 137 527 173 . 57 1954 258 Projectiles 3541 | . . . . . 12 1 . . . . . . . . . 330 71 . . 3 344 . . . . . 137 527 11 . . 1954 151 Explosions 350 | . . . . . 2 . . . . . . . . . 18 6 7 . 12 38 5 . . . . . . . 133 . 22 . 107 Melee 300 | . . . . . . 9 . . . 14 43 . . . . . . . . . 9 96 20 20 . 25 . . 29 . 35 . . Knockbacks 24 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . 1 4 . 1 . . 1 1 . . 13 Impact 10 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . 1 4 . 1 . . 1 . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 13 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 579 | . . . . . 12 . . . . . . . . . 236 . . 21 . 28 . . . . . . 116 . 166 . . . . Shots 14 | . . . . . 1 . . . . . . . . . 5 . . 2 . 2 . . . . . . 1 . 3 . . . . Rammed 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 3 . . Targets Rammed 136 | . . . . . 4 1 . . . 8 5 . . . 5 2 . . . . 5 2 2 87 . 6 1 2 2 . 4 . . Kicked 129 | . . . . . 4 1 . . . 8 5 . . . 3 2 . . . . 5 2 2 87 . 6 1 2 1 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 322 | . . . . . 313 322 268 153 . 266 113 157 211 265 235 245 320 136 189 200 238 106 106 . 164 154 266 184 181 181 168 178 158 Average Temperature 72 | . . . . . 83 113 70 63 . 140 31 59 34 111 70 51 81 50 44 66 69 33 31 . 36 44 77 86 93 53 44 82 43 Received Heat Transfer 3731 | . 15 . . . 819 291 18 27 . 18 63 75 47 9 360 186 108 87 82 141 99 66 . . 266 108 75 246 171 99 9 30 216 Effects 5 | . . . . . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . 3 1 . 1 . Total Turns 340 | . . . . . . . . . . . . . . 57 223 . . . . . . . . . . . . . 46 4 . 10 . Longest Duration 64 | . . . . . . . . . . . . . . 50 64 . . . . . . . . . . . . . 17 4 . 10 . Robots Corrupted 49 | . . . . . . . . . . . . . 3 . 2 3 3 2 1 7 3 . . . . 2 5 16 2 . . . . Combat Hostiles 44 | . . . . . . . . . . . . . 2 . 1 2 3 2 1 7 2 . . . . 2 4 16 2 . . . . Parts Fried 140 | . . . . . . . . . . . . . 7 . 9 8 3 6 5 12 24 1 . . . 3 14 45 3 . . . . Impact Corruptions 17 | . . . . . . . . . . 3 1 . . . . . . . . . 1 3 1 4 . 1 . . 1 . 2 . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . 4 . . . . . . . . . . 4 1 . . . . . . . . 1 3 . 1 . . . . Heat Transferred 10265 | . . . . . 2283 37 . . . . . . . . . 1650 250 200 . 50 600 . . . . 75 1015 1700 1000 . . . 1405 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . . . . . . . 2 1 . . 1 . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1368 | 10 34 13 . . 687 560 . . . . 153 451 880 499 1368 783 . . . . 462 . . . . 429 313 831 787 431 776 305 . Initial 669 | . 6 13 . . . 279 . . . . . 2 252 344 104 669 . . . . 100 . . . . 81 202 89 467 431 16 9 . Average 325 | 5 17 13 . . 317 417 . . . . 59 186 664 415 555 573 . . . . 145 . . . . 285 120 483 532 172 494 201 . Maximum Alert Level 4 | . . . . . 2 2 . . . . . 2 3 2 4 3 . . . . 2 . . . . 2 1 3 3 2 3 1 . Low Security (%) 51 | 100 100 100 . 100 38 . . . . . 100 59 . . 35 . . . . . 81 . . . . 20 76 2 3 52 7 69 . Level 1 26 | . . . . . 23 43 . . . . . 26 17 38 14 19 . . . . 17 . . . . 53 23 30 21 47 16 30 . Level 2 16 | . . . . . 38 56 . . . . . 14 46 61 1 66 . . . . . . . . . 25 . 52 66 . 64 . . Level 3 4 | . . . . . . . . . . . . . 36 . 38 13 . . . . . . . . . . . 13 8 . 11 . . Level 4 . | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . . . 7 7 . . . . 1 1 . . 5 6 . . . . 4 . . . . 2 3 9 . 2 2 1 . Investigation 5 | . . . . . 2 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Extermination 17 | . . . . . . 1 . . . . . . . . 1 2 . . . . 3 . . . . . 3 5 . 1 1 . . Reinforcement 16 | . . . . . 4 1 . . . . . 1 . . . 3 . . . . 1 . . . . 2 . 2 . 1 1 . . Assault 8 | . . . . . . 1 . . . . . . . . 3 1 . . . . . . . . . . . 2 . . . 1 . Garrison 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 47 | . . . . . 3 . . . . . 2 . 2 . 3 1 . . 1 . 4 . . . . 1 . 1 11 1 . 17 . Communications Jammed 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 6 2 . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 2 . Times Spotted 587 | . 4 . . . 47 18 4 11 . 4 11 18 23 18 41 27 10 6 33 12 39 3 3 . 7 16 25 67 45 21 22 14 38 Peak Tracking Total 17 | . 4 . . . 5 4 2 4 . 2 4 3 6 1 9 6 4 5 14 4 6 3 2 . 4 3 4 5 13 4 6 10 17 Tactical Retreats 46 | . . . . . 1 1 1 1 . . 1 . 1 . 3 . 2 1 1 3 4 . . . . 1 1 12 5 . 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 18 | . . . . . . 3 . . . . . 2 . . 1 . . . 3 . 2 . . . . 1 1 . . 2 . 3 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . Triggered 6 | . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Fabricated Traps 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 102 | . . . . . 4 2 . 1 . . . 2 3 3 31 3 1 . 2 . 3 . . 1 . 3 14 17 . 5 3 2 2 Max in Single Turn 9 | . . . . . 1 2 . 1 . . . 1 1 1 9 1 1 . 1 . 1 . . 1 . 1 1 1 . 1 1 1 1 Garrison Access 10 | . . . . . 1 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 148 | . 3 . 2 . 5 9 2 . 1 . 14 16 1 . 5 8 2 . 3 1 15 . 1 5 . 3 17 9 4 11 9 1 1 Terminals 87 | . 3 . . . 3 5 1 . . . 8 16 1 . 4 4 . . . 1 6 . . . . 1 12 5 4 6 6 1 . Fabricators 9 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . . 2 1 . . Repair Stations 11 | . . . . . . 2 . . . . . . . . . 1 . . . . 3 . . . . . 2 1 . 1 1 . . Recycling Units 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 12 | . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . 1 2 3 . 1 . . . Garrison Access 9 | . . . . . 1 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . 1 1 . . Total Hacks 531 | . 6 . 2 . 12 17 2 . 10 . 39 25 1 . 11 31 2 . 7 1 82 . 1 18 . 9 61 49 20 58 45 4 18 Successful 344 | . 3 . 2 . 6 4 2 . 10 . 21 14 . . 4 12 2 . 7 1 61 . 1 18 . 4 50 26 14 39 23 2 18 Failed 185 | . 3 . . . 6 13 . . . . 18 11 1 . 7 19 . . . . 21 . . . . 5 11 23 6 18 21 2 . Catastrophic 39 | . 1 . . . . 4 . . . . 2 1 1 . 2 9 . . . . 4 . . . . 1 . 5 2 4 2 1 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Manual 213 | . 2 . . . 9 8 . . . . 22 5 . . 7 20 . . . . 23 . . . . 3 34 14 11 26 28 . 1 Terminals 320 | . 6 . . . 8 11 1 . . . 21 25 1 . 9 22 . . . 1 28 . . . . 4 46 33 20 43 37 4 . Fabricators 31 | . . . . . . . . . . . 13 . . . . . . . . . 8 . . . . 4 . . . 3 3 . . Repair Stations 75 | . . . . . . 2 . . . . . . . . . 4 . . . . 40 . . . . . 11 8 . 6 4 . . Recycling Units 9 | . . . . . . 3 . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 25 | . . . . . 2 . . . . . . . . . . 4 . . . . 3 . . . . 1 3 8 . 4 . . . Garrison Access 12 | . . . . . 2 1 . . . . 1 . . . 2 1 . . . . 1 . . . . . 1 . . 2 1 . . Terminal Hacks 184 | . 3 . 2 . 2 . 2 . 10 . 9 12 . . 2 4 2 . 7 1 10 . 1 18 . 1 19 9 10 24 16 2 18 Record 30 | . . . 2 . . . 1 . . . . . . . . . 1 . 1 1 . . . 6 . . . . . . . . 18 Part Schematic 17 | . 1 . . . . . . . 10 . 1 . . . . . . . . . . . . 4 . . . . . 1 . . . Robot Analysis 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . 1 2 . . . 1 . . Prototype ID Bank 15 | . . . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . 6 . . . Open Door 18 | . . . . . . . 1 . . . 1 11 . . . . 1 . 1 . . . 1 . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 6 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Terminal Index 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Alert Level 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 . . Unreport Threat 30 | . . . . . . . . . . . 2 . . . 1 2 . . . . 2 . . . . . 4 3 2 7 7 . . Locate Traps 19 | . 1 . . . 1 . . . . . 1 1 . . 1 . . . . . 1 . . . . . 3 3 . 4 2 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Zone Layout 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . 2 . . . Fabricator Hacks 10 | . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . 1 . . . . 1 . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Build 5 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . . Repair Station Hacks 63 | . . . . . . . . . . . . . . . . 4 . . . . 33 . . . . . 10 8 . 4 4 . . Scan Component 33 | . . . . . . . . . . . . . . . . 2 . . . . 18 . . . . . 5 4 . 2 2 . . Repair 30 | . . . . . . . . . . . . . . . . 2 . . . . 15 . . . . . 5 4 . 2 2 . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . 1 3 7 . 4 . . . Insert Component 20 | . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . . 1 3 7 . 4 . . . Analyze 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . . Seal Access 8 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . . Unauthorized Hacks 56 | . . . . . 1 3 . . . . 6 2 . . 2 1 . . . . 10 . . . . 1 17 2 4 6 1 . . Terminals 38 | . . . . . 1 1 . . . . 1 2 . . . 1 . . . . 4 . . . . . 17 2 4 4 1 . . Track 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 1 1 2 . . . Assimilate 9 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 5 . . 1 . . . Botnet 13 | . . . . . 1 1 . . . . . 2 . . . 1 . . . . 1 . . . . . 2 1 2 1 1 . . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Fabricators 10 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . 1 . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 7 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . 2 . . . Haulers 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Reject 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 3 . . . 3 8 1 . . . 12 8 1 . 5 6 . . . . 9 . . . . 3 10 8 3 8 8 1 . Full Trace Events 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 149 | . . . . . . . . . . . . . . . . . . . . . 93 . . . . 56 . . . . . . . Total Robot Build Rating 33 | . . . . . . . . . . . . . . . . . . . . . 21 . . . . 12 . . . . . . . Part Schematics Acquired 19 | . 1 . . . 1 . . . 10 . 1 . . . . 1 . . . . . . . 4 . . . . . 1 . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 263 | . . . . . . . . . . . 227 . . . . . . . . . 36 . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . 13 . . . . . . . . . 6 . . . . . . . . . . . . Parts Repaired 30 | . . . . . . . . . . . . . . . . 2 . . . . 15 . . . . . 5 4 . 2 2 . . Time 1841 | . . . . . . . . . . . . . . . . 112 . . . . 1041 . . . . . 451 135 . 30 72 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 44 | . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . 1 3 3 7 1 3 20 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 44 | . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . 1 3 3 7 1 3 20 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . 4 3 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . 1 . . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . 6 6 6 6 2 2 2 2 2 6 6 6 6 5 5 7 7 7 Autooverrided 44 | . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . 1 3 3 7 1 3 20 . Robots Rewired 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 89 | . . . . 3 . . . . . . 1 29 . . 1 . . . 5 . 6 . . . . 3 6 3 7 2 3 20 . Largest Group 21 | . . . . 3 3 . . . . . 1 21 21 2 1 . . . 2 . 3 . . . . 3 2 1 1 1 1 15 . Highest-Rated Group 758 | . . . . 40 40 . . . . . 26 758 758 175 27 . . . 41 . 141 . . . . 224 84 58 67 58 69 678 . Highest-Rated Ally 159 | . . . . 16 16 . . . . . 26 159 159 159 27 . . . 29 . 47 . . . . 116 84 58 67 58 69 89 . Total Orders 10 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 7 . . . . . . STAY 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . FOLLOW 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 358 | . . . . . 24 . . . . . . 92 110 2 . . . . 10 . 4 . . . . 19 7 7 22 4 6 51 . Total Damage 9730 | . . . . . 209 . . . . . . 1643 2864 45 . . . . 113 . 32 . . . . 462 192 170 2283 160 254 1303 . Kills 64 | . . . . . 4 . . . . . . 18 24 . . . . . . . . . . . . 2 . . 6 . 2 8 . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . 1 2 . . . 1 . . Derelict Logs Recovered 12 | . . 1 . . . . 2 3 1 1 . . . . . . 1 . . 1 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 43562 | 48 106 60 293 19 1319 809 1963 1483 1571 641 1071 1099 347 597 1487 947 720 674 819 430 2406 291 288 2058 311 529 2241 2214 1753 1298 795 12336 539 Spaces Moved 22485 | 20 91 63 307 20 600 454 1549 1110 1263 473 741 689 169 248 652 556 566 384 569 314 1261 227 242 902 206 312 1370 1124 1214 700 461 3307 321 Core 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 4490 | . . . . . 1 . . . . . . . . 225 443 . . . . . . . . . . . . . 296 698 459 2368 . Legs 17412 | . . . . . 552 454 1549 1110 1263 473 741 689 169 23 209 556 566 384 569 314 1261 227 242 902 206 312 1370 1124 918 . . 936 293 Wheels 548 | 20 91 63 307 20 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 95 95 95 95 95 95 120 120 120 121 122 122 122 122 122 100 100 103 100 96 96 100 103 103 103 106 106 100 100 102 140 140 102 50 Average Speed 120 | 95 95 95 95 95 133 120 120 120 122 122 125 122 123 150 144 108 103 110 107 97 122 103 103 112 107 109 114 118 118 143 140 127 100 Slowest Speed 610 | 95 95 95 95 95 190 120 120 122 192 122 192 122 192 155 245 170 103 174 174 100 182 103 103 610 108 185 182 176 180 148 140 220 102 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 5 Exploration Rate (%) 52 | 3 20 23 68 6 53 18 96 84 86 58 19 87 69 88 61 17 66 59 86 57 28 52 51 62 39 18 98 41 36 96 15 86 29 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 6 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . 3 . . . . . . . . . Known Exits Taken 13 | . 1 . . . . 1 1 1 . 1 1 . . . . 1 . 1 . . 1 . . . . . . 1 1 1 1 . . Unknown Exits Taken 20 | 1 . 1 1 1 1 . . . 1 . . 1 1 1 1 . 1 . 1 1 . 1 1 1 1 1 1 . . . . 1 . Scrap Searched 37 | . . . . . . . 5 13 3 3 . . . . . . 3 2 . 3 . 2 3 . . . . . . . . . . Spaces Dug 402 | . . . . . 5 9 10 17 . . 3 2 . . 7 10 11 7 22 19 43 3 2 2 5 16 26 51 35 41 17 21 18 Terrain Destroyed 1636 | . . . . . 15 12 10 47 . 1 3 9 3 7 676 16 39 8 22 49 56 11 18 13 29 26 60 89 77 81 67 30 162 Melee 37 | . . . . . 1 9 7 17 . . 3 . . . . . . . . . . . . . . . . . . . . . . Projectile 569 | . . . . . 11 3 3 2 . 1 . 9 3 6 49 14 14 8 22 21 53 11 18 13 29 21 28 65 29 80 24 22 10 AOE 1011 | . . . . . 3 . . 28 . . . . . . 627 2 25 . . 28 3 . . . . 5 31 22 48 . 43 . 146 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 36518 | 31 103 63 308 19 898 610 1623 1213 1294 507 841 896 268 394 948 815 666 613 741 407 2007 268 268 1587 246 420 1905 1768 1442 932 556 11386 475 Wait 10451 | . . 1 . . 85 46 13 11 . 4 21 29 27 74 64 123 17 193 103 33 457 27 11 441 3 12 285 220 44 104 35 7893 75 Move 22434 | 19 90 62 306 19 599 453 1548 1109 1262 472 740 688 168 247 650 555 565 383 568 313 1260 226 241 901 205 311 1369 1123 1213 698 459 3304 308 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 294 | 1 4 . 1 . 27 9 12 15 7 1 9 3 9 6 19 11 10 2 3 3 31 . . 28 1 6 14 20 13 11 1 14 3 Fast Attach 310 | 1 1 . . . 21 8 2 7 6 1 11 9 2 8 25 4 4 5 6 8 32 . . 14 . 10 25 22 27 14 6 26 5 Attach 207 | . . . . . 10 4 7 4 1 1 3 1 6 4 8 9 9 . 2 2 18 . . 4 2 4 24 46 10 3 2 16 7 Detach 158 | . . . . . 5 2 2 2 . . 6 4 1 2 9 7 3 1 1 1 12 . . 4 . 2 21 40 8 5 1 13 6 Swap 320 | 2 . . . . 18 10 9 16 4 7 10 20 15 8 20 13 7 4 4 3 37 3 4 4 2 17 16 26 7 4 1 14 15 Drop 472 | . 4 . 1 . 27 13 11 17 14 2 17 18 12 12 26 10 11 6 13 5 32 . 1 41 . 9 33 27 30 25 3 46 6 Fire 1542 | 8 4 . . . 101 34 12 14 . 11 15 24 28 33 121 81 40 19 41 39 123 10 8 42 33 43 117 242 88 68 44 49 50 Melee 55 | . . . . . 1 25 7 18 . . 4 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 129 | . . . . . 4 1 . . . 8 5 . . . 3 2 . . . . 5 2 2 87 . 6 1 2 1 . . . . Crush 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 4 . . Escape Stasis 15 | . . . . . . 5 . . . . . 4 . . 1 . . . . . . . . . . . . . . . . 5 . Rewire 106 | . . . . . . . . . . . . 96 . . . . . . . . . . 1 3 . . . . . . . 6 . Trap 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 155 | -10/Materials | Entered Mines 175 | -10/Mines | Met a Derelict bent on vengeance 212 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 212 | -10/Mines | Discovered new exit (range 5) 215 | -10/Mines | Entered Exiles 215 | -10/Exiles | Found Exiles lab abandoned 314 | -10/Exiles | Build established: Mutant 500 | -10/Exiles | Discovered new exit (range 10) 508 | -10/Exiles | Entered Mines 510 | -9/Mines | Discovered new exit (range 10) 521 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 527 | -9/Mines | Entered Materials 527 | -8/Materials | Accompanied by 3 allies 527 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1594 | -8/Materials | Garrison activated, responded to threat 1753 | -8/Materials | Discovered new exit (range 7) 1846 | -8/Materials | Entered Factory 1846 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1984 | -7/Factory | Garrison activated, responded to threat 2624 | -7/Factory | Discovered new exit (range 5) 2646 | -7/Factory | First assault squad dispatched 2653 | -7/Factory | Identified exit to Lower Caves 2655 | -7/Factory | Entered Lower Caves 2833 | -7/Lower Caves | Learned Factory interactive machine intel 3378 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3459 | -7/Lower Caves | Spotted B-75 Beast 3907 | -7/Lower Caves | Learned Factory stockpile data 3931 | -7/Lower Caves | Discovered new exit (range 17) 3949 | -7/Lower Caves | Identified exit to Lower Caves 4618 | -7/Lower Caves | Entered another Lower Caves area 4755 | -7/Lower Caves | Discovered new exit (range 7) 4761 | -7/Lower Caves | Identified exit to Factory 4814 | -7/Lower Caves | Found Alien Artifact 4814 | -7/Lower Caves | Identified Core Expander 4814 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 5264 | -7/Lower Caves | Learned location of Extension (-6) 5438 | -7/Lower Caves | Learned Factory emergency access door positions 5596 | -7/Lower Caves | Learned Factory emergency access door positions 5606 | -7/Lower Caves | Discovered new exit (range 16) 5696 | -7/Lower Caves | Build established: Scavenger-Tank 5961 | -7/Lower Caves | Identified exit to Zion 6101 | -7/Lower Caves | Entered Zion 6171 | -7/Zion | System corruption cleaned by Quarantine Array 6225 | -7/Zion | Visited the Megawrench Repair Shop 6249 | -7/Zion | Discovered new exit (range 12) 6318 | -7/Zion | Build established: Tank 6412 | -7/Zion | Found Prototype Device 6412 | -7/Zion | Identified Bomb Factory No. 2 7334 | -7/Zion | Megawrench repaired 13 parts 7672 | -7/Zion | Entered Proximity Caves 7941 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8282 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8304 | -6/Proximity Caves | Learned Factory stockpile data 8313 | -6/Proximity Caves | Entered Factory 8313 | -6/Factory | Evolved 2 slots: Utility x2 8316 | -6/Factory | Loaded intel: 54 interactive machine locations 8492 | -6/Factory | Fabricated Hvy. Proton Cannon? 8608 | -6/Factory | Identified exit to Lower Caves 8608 | -6/Factory | Identified exit to Extension 8841 | -6/Factory | Build established: Derelict-Mutant 8869 | -6/Factory | Discovered new exit (range 8) 8956 | -6/Factory | Fabricated HERF Cannon? 9384 | -6/Factory | Entered Extension 9432 | -6/Extension | Rescued a captive Derelict 9432 | -6/Extension | Rescued a captive Derelict 9627 | -6/Extension | Rescued a captive Derelict 9628 | -6/Extension | Rescued a captive Derelict 9739 | -6/Extension | Rescued a captive Derelict 9748 | -6/Extension | Rescued a captive Derelict 9749 | -6/Extension | Rescued a captive Derelict 9985 | -6/Extension | Build established: Commander-Gunner 10000 | -6/Extension | Spotted B-75 Beast 10016 | -6/Extension | Allies destroyed B-75 Beast 10023 | -6/Extension | Spotted B-75 Beast 10032 | -6/Extension | Allies destroyed B-75 Beast 10153 | -6/Extension | Rescued a captive Derelict 10170 | -6/Extension | Rescued A7 10255 | -6/Extension | Rescued a captive Derelict 10257 | -6/Extension | Rescued a captive Derelict 10269 | -6/Extension | Rescued a captive Derelict 10282 | -6/Extension | Rescued a captive Derelict 10283 | -6/Extension | Rescued a captive Derelict 10308 | -6/Extension | Rescued a captive Derelict 10309 | -6/Extension | Rescued a captive Derelict 10407 | -6/Extension | Rescued a captive Derelict 10435 | -6/Extension | Discovered new exit (range 10) 10436 | -6/Extension | Discovered new exit (range 6) 10483 | -6/Extension | Entered Cetus 10483 | -6/Cetus | Accompanied by 21 allies (A7) 10488 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10498 | -6/Cetus | Spotted Cetus Guard 10498 | -6/Cetus | Spotted Cetus Guard 10499 | -6/Cetus | Spotted Cetus Guard 10500 | -6/Cetus | Spotted Cetus Guard 10508 | -6/Cetus | Allies destroyed Cetus Guard 10512 | -6/Cetus | Allies destroyed Cetus Guard 10514 | -6/Cetus | Allies destroyed Cetus Guard 10515 | -6/Cetus | Allies destroyed Cetus Guard 10544 | -6/Cetus | Cetus Manufacturing Module disabled 10624 | -6/Cetus | Escorted A7 to Cetus Mainframe 10645 | -6/Cetus | Discovered new exit (range 20) 10698 | -6/Cetus | Spotted Cetus Guard 10698 | -6/Cetus | Spotted Cetus Guard 10699 | -6/Cetus | Spotted Cetus Guard 10699 | -6/Cetus | Spotted Cetus Guard 10702 | -6/Cetus | Discovered new exit (range 19) 10705 | -6/Cetus | Allies destroyed Cetus Guard 10707 | -6/Cetus | Allies destroyed Cetus Guard 10714 | -6/Cetus | Destroyed Cetus Guard 10717 | -6/Cetus | Destroyed Cetus Guard 10730 | -6/Cetus | Met Revision 17 10744 | -6/Cetus | Destroyed Revision 17 10830 | -6/Cetus | Entered Archives 10830 | -6/Archives | Accompanied by 2 allies (A7) 10835 | -6/Archives | Received a hacking code to weaken MAIN.C 10987 | -6/Archives | Discovered new exit (range 21) 11007 | -6/Archives | Discovered new exit (range 19) 11011 | -6/Archives | Discovered new exit (range 17) 11100 | -6/Archives | System corruption reached 10% 11427 | -6/Archives | Entered Hub_04(d) 11483 | -6/Hub_04(d) | Build established: Scavenger-Tank 11942 | -6/Hub_04(d) | Discovered new exit (range 15) 11968 | -6/Hub_04(d) | Found Prototype Device 12166 | -6/Hub_04(d) | Network Hub disabled 12188 | -6/Hub_04(d) | Network Hub disabled 12190 | -6/Hub_04(d) | Spotted Lightning 12191 | -6/Hub_04(d) | Spotted Lightning 12193 | -6/Hub_04(d) | Spotted Lightning 12216 | -6/Hub_04(d) | Destroyed Lightning 12224 | -6/Hub_04(d) | Destroyed Lightning 12253 | -6/Hub_04(d) | Found Prototype Device 12253 | -6/Hub_04(d) | Identified EM Dispersion Field 12267 | -6/Hub_04(d) | Destroyed 7 combat bots 12270 | -6/Hub_04(d) | Lost 5 parts (1p4w) 12281 | -6/Hub_04(d) | Destroyed Lightning 12287 | -6/Hub_04(d) | Spotted Lightning 12291 | -6/Hub_04(d) | Spotted Lightning 12292 | -6/Hub_04(d) | Spotted Lightning 12359 | -6/Hub_04(d) | Destroyed Lightning 12399 | -6/Hub_04(d) | Destroyed Lightning 12421 | -6/Hub_04(d) | Spotted Lightning 12429 | -6/Hub_04(d) | Build established: Scavenger-Gunner 12429 | -6/Hub_04(d) | Spotted Lightning 12442 | -6/Hub_04(d) | Spotted Lightning 12445 | -6/Hub_04(d) | Destroyed Lightning 12457 | -6/Hub_04(d) | Destroyed Lightning 12460 | -6/Hub_04(d) | Destroyed Lightning 12460 | -6/Hub_04(d) | Destroyed Lightning 12474 | -6/Hub_04(d) | Found EM Dispersion Field 12477 | -6/Hub_04(d) | First assault squad dispatched 12567 | -6/Hub_04(d) | Found Prototype Device 12567 | -6/Hub_04(d) | Identified Exp. Phase Shifter 12604 | -6/Hub_04(d) | Found EM Dispersion Field 12607 | -6/Hub_04(d) | Identified Active Sensor Suite 12610 | -6/Hub_04(d) | Found Prototype Energy Cannon 12610 | -6/Hub_04(d) | Identified EMDS 12620 | -6/Hub_04(d) | Found EM Dispersion Field 12634 | -6/Hub_04(d) | Found Prototype Processor 12634 | -6/Hub_04(d) | Identified Exp. Targeting Computer 12641 | -6/Hub_04(d) | Found EMDS 12642 | -6/Hub_04(d) | Crushed by falling debris 12669 | -6/Hub_04(d) | Found Exp. Targeting Computer 12682 | -6/Hub_04(d) | Found EMDS 12738 | -6/Hub_04(d) | Discovered new exit (range 21) 12765 | -6/Hub_04(d) | Network Hub disabled 12822 | -6/Hub_04(d) | Network Hub disabled 12911 | -6/Hub_04(d) | System corruption reached 30% 12914 | -6/Hub_04(d) | Entered Factory 12914 | -5/Factory | Evolved 2 slots: Utility x2 13102 | -5/Factory | Build established: Scavenger-Mutant 13263 | -5/Factory | Identified exit to Upper Caves 13403 | -5/Factory | Found Unknown Device 13406 | -5/Factory | Identified Launcher Loader 13591 | -5/Factory | Repaired Imp. Weapon Shielding? 13671 | -5/Factory | Repaired Quantum Reactor? 13814 | -5/Factory | First assault squad dispatched 13861 | -5/Factory | Entered Upper Caves 14034 | -5/Upper Caves | Encountered a Warlord checkpoint 14247 | -5/Upper Caves | Found Alien Artifact 14301 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14383 | -5/Upper Caves | Discovered new exit (range 2) 14581 | -5/Upper Caves | Entered another Upper Caves area 14582 | -5/Upper Caves | Identified exit to Warlord 14587 | -5/Upper Caves | Spotted B-75 Beast 15137 | -5/Upper Caves | Identified Dimensional Node Initializer 15137 | -5/Upper Caves | Initialized slip node 15159 | -5/Upper Caves | System corruption reached 10% 15255 | -5/Upper Caves | Entered Warlord 15311 | -5/Warlord | System corruption cleaned by Quarantine Array 15625 | -5/Warlord | Visited the Vortex Lab 15629 | -5/Warlord | Found Prototype Energy Gun 15629 | -5/Warlord | Identified Vortex Rifle 15641 | -5/Warlord | Warlord's base attacked by MAIN.C 15642 | -5/Warlord | Met EX-DEC 15642 | -5/Warlord | Found Prototype Energy Cannon 15702 | -5/Warlord | Met Warlord 15730 | -5/Warlord | Found Prototype Processor 15966 | -5/Warlord | Warlord forces counterattacked 15976 | -5/Warlord | Spotted Executioner 15976 | -5/Warlord | Spotted Striker 15976 | -5/Warlord | Spotted Striker 16063 | -5/Warlord | Discovered new exit (range 14) 16074 | -5/Warlord | Entered Proximity Caves 16468 | -4/Proximity Caves | Discovered new exit (range 9) 16474 | -4/Proximity Caves | Learned location of Armory (-4) 16504 | -4/Proximity Caves | Entered Factory 16504 | -4/Factory | Evolved 2 slots: Utility x2 16537 | -4/Factory | Identified exit to Upper Caves 16537 | -4/Factory | Identified exit to Armory 16597 | -4/Factory | Found Prototype Processor 16597 | -4/Factory | Identified Exp. Melee Analysis Suite 17048 | -4/Factory | Identified Exp. Core Analyzer 17048 | -4/Factory | Identified BFG-9k Vortex Edition 17260 | -4/Factory | Fabricated Imp. Weapon Shielding (x2) 17407 | -4/Factory | Spotted B-86 Titan 17553 | -4/Factory | Repaired Enh. Biometal Leg 17607 | -4/Factory | Repaired Exp. Myomer Leg? 17700 | -4/Factory | Repaired System Restoration Module 17732 | -4/Factory | Repaired Exp. Myomer Leg? 17758 | -4/Factory | Repaired Enh. Biometal Leg? 17845 | -4/Factory | Repaired Corrupted Imp. KE Penetrator 17847 | -4/Factory | Repaired Corrupted Railgun? 17931 | -4/Factory | Repaired Corrupted Railgun? 17948 | -4/Factory | Repaired Broken Imp. KE Penetrator 18044 | -4/Factory | Repaired Imp. Weapon Cycler 18147 | -4/Factory | Repaired Broken Quantum Reactor? 18196 | -4/Factory | Repaired Imp. Weapon Shielding? 18292 | -4/Factory | Repaired Prc. Energy Filter 18374 | -4/Factory | Repaired Prc. Rocket Launcher 18438 | -4/Factory | Repaired Hvy. Neutron Cannon 18738 | -4/Factory | Destroyed 7 combat bots 18849 | -4/Factory | Fabricated G-67 Veteran? 18910 | -4/Factory | Entered Upper Caves 19026 | -4/Upper Caves | Learned Research non-interactive machine intel 19111 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19184 | -4/Upper Caves | Discovered new exit (range 15) 19201 | -4/Upper Caves | Entered another Upper Caves area 19283 | -4/Upper Caves | Discovered new exit (range 10) 19329 | -4/Upper Caves | Encountered a Warlord checkpoint 19362 | -4/Upper Caves | Learned Research emergency access door positions 19449 | -4/Upper Caves | Discovered new exit (range 18) 19489 | -4/Upper Caves | Entered Zhirov 19489 | -4/Zhirov | Discovered new exit (range 3) 19508 | -4/Zhirov | Met Zhirov 19531 | -4/Zhirov | Learned location of Quarantine (-3) 19531 | -4/Zhirov | Learned location of Testing (-2) 19531 | -4/Zhirov | Learned location of Command (-1) 19537 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19565 | -4/Zhirov | Found Alien Artifact 19565 | -4/Zhirov | Identified Integrated Reactor 19565 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20374 | -4/Zhirov | Found Alien Artifact 20930 | -4/Zhirov | Cloak Generator disabled 20930 | -4/Zhirov | Attacked by Zhirov 20962 | -4/Zhirov | Found Prototype Hackware 20962 | -4/Zhirov | Identified Deep Network Scanner 20965 | -4/Zhirov | Found Prototype Hackware 20965 | -4/Zhirov | Identified Quantum Router 21205 | -4/Zhirov | Found Prototype Device 21205 | -4/Zhirov | Identified Exp. Thermal Shield 21511 | -4/Zhirov | Found Alien Artifact 21547 | -4/Zhirov | Entered Proximity Caves 21731 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21849 | -3/Proximity Caves | Discovered new exit (range 7) 21858 | -3/Proximity Caves | Entered Research 21858 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21860 | -3/Research | Loaded intel: 54 non-interactive machine locations 21951 | -3/Research | Discovered new exit (range 21) 22023 | -3/Research | Fabricated P-70 Sage? 22080 | -3/Research | System corruption reached 10% 22110 | -3/Research | Spotted B-86 Titan 22120 | -3/Research | Destroyed B-86 Titan 22377 | -3/Research | Discovered new exit (range 10) 22377 | -3/Research | Spotted B-90 Cyclops 22387 | -3/Research | Entered Quarantine 22516 | -3/Quarantine | Repaired Enh. Flexi-carbon Leg 22517 | -3/Quarantine | Repaired Enh. Biometal Leg? 22555 | -3/Quarantine | Repaired Hvy. Armor Plating 22643 | -3/Quarantine | Repaired Enh. Biometal Leg 22665 | -3/Quarantine | Repaired Exp. Myomer Leg? 23017 | -3/Quarantine | Met incapacitated Sigix Warrior 23017 | -3/Quarantine | Lockdown squad dispatched 23132 | -3/Quarantine | Spotted Lightning 23155 | -3/Quarantine | Spotted Lightning 23156 | -3/Quarantine | Spotted Lightning 23182 | -3/Quarantine | Destroyed Lightning 23185 | -3/Quarantine | Destroyed Lightning 23187 | -3/Quarantine | Destroyed Lightning 23205 | -3/Quarantine | Found Exp. Phase Shifter 23211 | -3/Quarantine | Found EMDS 23222 | -3/Quarantine | Found EM Dispersion Field 23228 | -3/Quarantine | Found Exp. Targeting Computer 23249 | -3/Quarantine | Found Exp. Targeting Computer 23307 | -3/Quarantine | Found Alien Artifact 23307 | -3/Quarantine | Identified Phase Redirector 23498 | -3/Quarantine | Found Prototype Processor 23514 | -3/Quarantine | Identified Exp. Signal Interpreter 23712 | -3/Quarantine | Cryocooling Duct disabled 23727 | -3/Quarantine | Ambient heat levels rising (+20) 23727 | -3/Quarantine | Non-combat units ordered to evacuate 24099 | -3/Quarantine | Discovered new exit (range 21) 24330 | -3/Quarantine | Found Alien Artifact 24555 | -3/Quarantine | Spotted Fortress 24624 | -3/Quarantine | Discovered new exit (range 5) 24628 | -3/Quarantine | Entered Section 7 24638 | -3/Section 7 | Identified exit to Research 24661 | -3/Section 7 | Found Alien Artifact 24671 | -3/Section 7 | Identified Subatomic Replicator 24730 | -3/Section 7 | Identified Transdimensional Reconstructor (x2) 24730 | -3/Section 7 | Identified Integrated Dissipator 24730 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24879 | -3/Section 7 | Spotted S7 Guard 24905 | -3/Section 7 | Destroyed S7 Guard 24924 | -3/Section 7 | Found Alien Artifact 24959 | -3/Section 7 | Identified Integrated Thermoelectric Network 24959 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 25093 | -3/Section 7 | Found Integrated Reactor 25093 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25149 | -3/Section 7 | Found Alien Artifact 25278 | -3/Section 7 | Identified Core Reset Matrix 25540 | -3/Section 7 | Repaired Enh. Biometal Leg 25564 | -3/Section 7 | Repaired Imp. Utility Shielding 25583 | -3/Section 7 | Repaired Imp. Weapon Shielding 25646 | -3/Section 7 | Repaired Corrupted Myomer Leg 25754 | -3/Section 7 | Found Fusion Bomb Launcher 25795 | -3/Section 7 | Spotted B-86 Titan 25878 | -3/Section 7 | First assault squad dispatched 25998 | -3/Section 7 | Found Alien Artifact 26031 | -3/Section 7 | Found Alien Artifact 26222 | -3/Section 7 | Identified Integrity Redistributor 26222 | -3/Section 7 | Identified Spacefold Activator 26372 | -3/Section 7 | Spotted S7 Guard 26455 | -3/Section 7 | Warped through subspace 26530 | -3/Section 7 | Destroyed S7 Guard 26540 | -3/Section 7 | Found Alien Artifact 26543 | -3/Section 7 | Found Corrupted Prototype Protection 26543 | -3/Section 7 | Identified Hvy. Regenerative Plating 26617 | -3/Section 7 | Identified Core Membrane 26642 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 26842 | -3/Section 7 | Entered Research 26842 | -2/Research | Warlord forces began assault on 0b10 26842 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 26907 | -2/Research | Identified exit to Testing 26952 | -2/Research | Research machine network offline 26969 | -2/Research | Spotted B-90 Cyclops 26986 | -2/Research | Found Imp. Powered Armor 26988 | -2/Research | Found Imp. Powered Armor 26992 | -2/Research | Found Imp. Powered Armor 27344 | -2/Research | Borebot progress halted 27396 | -2/Research | Borebot progress halted 27396 | -2/Research | Spotted Executioner 27399 | -2/Research | Spotted Executioner 27399 | -2/Research | Spotted Striker 27404 | -2/Research | Spotted Executioner 27434 | -2/Research | Spotted Executioner 27435 | -2/Research | Spotted Executioner 27437 | -2/Research | Destroyed Striker 27696 | -2/Research | Destroyed Executioner 27700 | -2/Research | Destroyed Executioner 27861 | -2/Research | Spotted Executioner 27865 | -2/Research | Spotted Striker 27906 | -2/Research | Build established: Hacker-Mutant 27990 | -2/Research | Found Prototype Processor 27990 | -2/Research | Identified Exp. Target Analyzer 28085 | -2/Research | Met up with Warlord 28087 | -2/Research | Warlord invited to help at Command 28289 | -2/Research | Found Fusion Bomb Launcher 28394 | -2/Research | Build established: Generator-Gunner 28408 | -2/Research | Spotted Striker 28412 | -2/Research | Destroyed Striker 28460 | -2/Research | Spotted Striker 28460 | -2/Research | Spotted Executioner 28468 | -2/Research | Destroyed Executioner 28471 | -2/Research | Destroyed Striker 28500 | -2/Research | Spotted Executioner 28503 | -2/Research | Destroyed Executioner 28511 | -2/Research | Spotted Striker 28512 | -2/Research | Spotted Executioner 28529 | -2/Research | Destroyed Executioner 28545 | -2/Research | Found Prototype Device 28545 | -2/Research | Identified Adv. Kinecellerator 28595 | -2/Research | Entered Testing 28638 | -2/Testing | Found Prototype Ballistic Cannon 28638 | -2/Testing | Identified Perforator 28756 | -2/Testing | Found Prototype Launcher 29042 | -2/Testing | Destroyed 7 combat bots 29088 | -2/Testing | Spotted PP-OEC1SWVYVG 29099 | -2/Testing | Destroyed PP-OEC1SWVYVG 29130 | -2/Testing | Found Prototype Special Weapon 29130 | -2/Testing | Identified Gui. Remote Datajack 29288 | -2/Testing | Found Prototype Device 29334 | -2/Testing | Repaired Imp. Utility Shielding 29344 | -2/Testing | Found Prototype Device 29352 | -2/Testing | Repaired Imp. Weapon Cycler 29397 | -2/Testing | Identified Exp. Force Field 29397 | -2/Testing | Identified Thermal Barrier 29397 | -2/Testing | Identified Tactical Quantum Warhead 29420 | -2/Testing | Found Exp. Force Field 29574 | -2/Testing | Found Prototype Device 29584 | -2/Testing | Identified Exp. Cloaking Device 29658 | -2/Testing | Build established: Generator-Mutant 29793 | -2/Testing | Identified exit to Access 29793 | -2/Testing | Central database locked down 29861 | -2/Testing | Found Prototype Ballistic Cannon 29893 | -2/Testing | Entered Access 29893 | -1/Access | Evolved 2 slots: Weapon x2 29893 | -1/Access | Identified Omega Cannon 30161 | -1/Access | Identified exit to Command 30468 | -1/Access | Repaired Helical Railgun 30504 | -1/Access | Repaired Helical Railgun 30583 | -1/Access | Spotted B-99 Colossus 30678 | -1/Access | Central database locked down 30688 | -1/Access | Entered Command 30771 | -1/Command | Destroyed 7 combat bots 30837 | -1/Command | Spotted Combat Programmer 30837 | -1/Command | Spotted Combat Programmer 30916 | -1/Command | Used Subatomic Replicator to replicate BFG-9k Vortex Edition 30932 | -1/Command | Met MAIN.C 30932 | -1/Command | Destroyed MAIN.C Shell 30933 | -1/Command | MAIN.C activated Command garrisons 30938 | -1/Command | 0b10 Conduit disabled 30945 | -1/Command | Destroyed MAIN.C 30945 | -1/Command | Spotted M Guard 30949 | -1/Command | Destroyed M Guard 31040 | -1/Command | Phase Generator disabled 31042 | -1/Command | All MAIN.C guards destroyed 38940 | -1/Command | Spotted Alpha 7 38941 | -1/Command | Destroyed Alpha 7 39039 | -1/Command | Discovered new exit (range 10) 39224 | -1/Command | Build established: Generator-Gunner 39503 | -1/Command | Found Prototype Energy Cannon 39503 | -1/Command | Identified Imp. Potential Cannon 39523 | -1/Command | Found Prototype Reactor 39523 | -1/Command | Identified Vortex Chain Reactor 39526 | -1/Command | Found Prototype Reactor 39526 | -1/Command | Identified Zero-point Reactor 39535 | -1/Command | Found Prototype Device 39535 | -1/Command | Identified Adv. Particle Accelerator 39539 | -1/Command | Found Prototype Device 39539 | -1/Command | Identified Exp. Hardlight Generator 39542 | -1/Command | Found Prototype Device 39542 | -1/Command | Identified Femtoactuators 39630 | -1/Command | Build established: Generator-Mutant 41969 | -1/Command | Build established: Generator-Gunner 42047 | -1/Command | Found Exp. Force Field 42311 | -1/Command | Build established: Generator-Mutant 43017 | -1/Command | Warped through subspace to slip node 43017 | -1/Command | Discovered new exit (range 4) 43024 | -1/Command | Entered Access_0 43026 | -1/Access_0 | Met Architect 43030 | -1/Access_0 | Architect warped through subspace 43039 | -1/Access_0 | Destroyed A8 43081 | -1/Access_0 | Architect warped through subspace 43117 | -1/Access_0 | Architect warped through subspace 43157 | -1/Access_0 | Architect warped through subspace 43214 | -1/Access_0 | Subspace Access Node disabled 43221 | -1/Access_0 | A6 warped into view 43255 | -1/Access_0 | Architect warped through subspace 43268 | -1/Access_0 | Destroyed A6 43275 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-346) 43276 | -1/Access_0 | Core integrity fell below 50% 43386 | -1/Access_0 | Architect warped through subspace 43458 | -1/Access_0 | Architect warped through subspace 43555 | -1/Access_0 | Destroyed Architect 43556 | -1/Access_0 | Architect triggered a singularity event 43557 | -1/Access_0 | Released all parts (19) 43559 | -1/Access_0 | Found Alien Artifact 43559 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 43559 | -1/Access_0 | Warped through subspace to slip node 43559 | -1/Access_0 | Discovered new exit (range 8) 43560 | -1/Access_0 | Core integrity fell below 20% 43563 | *** | Escaped singularity! Last Messages --------------- 43557_ Released Hdn. Centrium Leg. 43557_ Released Adv. Terrain Scan Processor. 43557_ Released Hdn. Centrium Leg. 43557_ Released Exp. Force Field. 43557_ Released Spacefold Activator. 43557_ Released Adv. Kinecellerator. 43557_ Penetrated by HV Slug. 43557_ HV Slug penetrates Wall. 43557_ Penetrated by HV Slug. 43558_ A0_COM: 9. 43558_ Acquired 146 matter. 43559_ A0_COM: 8. 43559_ Acquired Alien Artifact. 43559_ Identified Hpw. Transdimensional Reconstructor. 43559_ Warped through subspace, drawn to slip node. 43559_ EXIT=FOUND 43560_ A0_COM: 7. 43561_ A0_COM: 6. 43562_ A0_COM: 5. 43563_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 103 Energy Capacity 1450 Matter Stores 776 Matter Capacity 800 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Resistance: EM 75 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 24 Target Analysis 14 Armor Integrity Analysis 40 Recoil Reduction 7 Energy Filtering 50 Particle Charging 25 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 39 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Scanalyzed Tactical Coordination Suite | -7/Zion | Free Phasing Sabre | -7/Zion | Free Ripper | -7/Zion | Free Enh. Flamer | -7/Zion | Free Flamer | -7/Zion | Free Battle Cannon | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free HERF Cannon | -6/Factory | Hacked Imp. Weapon Shielding | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Gyrokinetic Inverter | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Proton Cannon | x1 | -6/Factory | Preloaded HERF Cannon | x1 | -6/Factory Imp. Weapon Shielding | x2 | -4/Factory | Authchip G-67 Veteran | x3 | -4/Factory | Preloaded P-70 Sage | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Phase Redirector Subatomic Replicator Integrated Dissipator Integrated Thermoelectric Network Transdimensional Reconstructor Core Membrane Spacefold Activator Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PointyImpactDerivative Manual? 0 Play Time 14:35:46 Cumulative 565.0 hours Start 2022.01.12 @ 14:27:57 End 2022.01.22 @ 22:17:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type 6 Total 29 Types 13/4/1/0/2/1/8/0/0 Lore% 88 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f7382f9-5597-4725-adb8-02c5be53d8ad