Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.09 @ 22:18:23 Player: Amy! Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (100) 500 Value Destroyed (3462) 3462 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 10416 Bonus ------- High Alert Combat Kills 55 Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/1150 Matter 95/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Neutrino Core Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Myomer Leg Compact Matter Pod Improved Phase Shifter Improved Light Armor Plating Pulse Rifle Advanced Beam Cannon Ion Cannon Light Antimatter Cannon Rocket Launcher Heavy Hammer [Rating: 104] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 1 1 1 1 . . Utility 6 | . . . 1 . . . 1 1 1 1 1 . . Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 96 | 6 6 11 12 3 . 4 6 4 8 9 16 11 . Power 11 | 1 . 3 2 . . 1 . 1 . . 2 1 . Engine 6 | 1 . 3 2 . . . . . . . . . . Core 4 | . . . . . . 1 . 1 . . 1 1 . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 29 | 2 2 1 2 1 . . 2 1 5 5 6 2 . Treads 2 | . . . . . . . . . . 1 . 1 . Leg 27 | 2 2 1 2 1 . . 2 1 5 4 6 1 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 1 3 2 2 . . 2 3 2 3 4 7 1 . Device 9 | . 2 . 1 . . 1 1 . 1 1 2 . . Storage 3 | 1 1 . . . . . 1 . . . . . . Processor 6 | . . . 1 . . 1 1 . 1 . 2 . . Hackware . | . . . . . . . . . . . . . . Protection 12 | . . 2 . . . . . 2 1 3 3 1 . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 1 5 6 2 . 1 1 . . . 1 7 . Energy Gun 11 | 1 . 2 5 1 . . . . . . . 2 . Energy Cannon 4 | . . . 1 . . 1 . . . . 1 1 . Ballistic Gun 5 | 1 1 1 . . . . 1 . . . . 1 . Ballistic Cannon 3 | . . . . 1 . . . . . . . 2 . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . 1 . 1 . Parts Lost 29 | . 1 4 1 3 . . . . . 1 13 6 . Power 2 | . . 1 . . . . . . . . 1 . . Propulsion 9 | . . 1 1 1 . . . . . 1 4 1 . Utility 10 | . 1 1 . . . . . . . . 7 1 . Weapon 8 | . . 1 . 2 . . . . . . 1 4 . Highest Loss Streak 9 | . 1 4 1 3 . . . . . 1 9 5 . Average Slot Usage (%) 81 | . 97 93 100 100 100 100 72 76 72 78 77 18 . Engine 5 | . 14 13 11 11 11 8 . . . . . . . Core 3 | . . . . . . 2 9 7 6 5 3 1 . Leg 21 | . 28 28 22 22 22 22 18 23 22 24 28 2 . Device 10 | . 11 2 11 11 11 11 18 15 13 11 6 . . Storage 8 | . 14 14 11 11 11 11 9 7 6 5 4 . . Processor 7 | . . . 11 11 11 11 9 7 6 11 13 2 . Protection 4 | . . 5 . . . . . 7 8 10 12 2 . Energy Gun 8 | . 14 15 30 19 11 11 . . . . . 4 . Energy Cannon 2 | . . . 2 11 11 11 . . . . . . . Ballistic Gun 4 | . 14 6 . . . . 9 7 6 5 4 . . Ballistic Cannon 2 | . . . . 2 11 11 . . . . . 3 . Naked Turns 305 | . . . . . . . . . . . 18 238 49 Heaviest Build 52 | 13 19 24 29 30 30 30 34 42 50 50 52 32 . Greatest Support 146 | 20 26 26 26 26 26 26 30 40 55 101 146 20 3 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 1 1 1 . . 1 . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 4 2 Average Carried 8 | 2 5 9 9 9 8 9 9 9 9 9 8 2 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 9 9 10 8 10 10 10 10 10 10 5 2 2 Class Distribution -------------------- 33% | Mutant 26% | Skirmisher 20% | Gunner 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Matter Collected 3347 | 201 129 125 120 32 . 36 368 135 725 329 814 333 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3929 | . 249 113 263 26 . 135 405 288 748 360 1140 202 . Parts 207 | . 19 2 21 1 . 5 19 18 45 12 53 12 . Haulers Intercepted 3 | . . . 1 . . . . 1 . 1 . . . Recyclers Shooed 4 | . . . . . . . . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 11 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 75 | . 9 3 9 3 . 3 6 4 12 4 11 11 . Melee 1 | . . 1 . . . . . . . . . . . Guns 61 | . 9 1 9 1 . . 6 4 12 4 11 4 . Cannons 9 | . . . . 2 . 2 . . . . . 5 . AOE 2 | . . . . . . . . . . . . 2 . Classes Destroyed 13 | . 4 2 2 . . . 1 2 1 . 1 . . Worker 7 | . . . 1 . . . . . 2 . 4 . . Builder 7 | . . . . . . . . 1 3 . 3 . . Hauler 3 | . . . 1 . . . . 1 . 1 . . . Recycler 2 | . . . . . . . . . . . 2 . . Operator 2 | . 1 . . . . . . . 1 . . . . Watcher 4 | . 1 . 1 . . . 2 . . . . . . Swarmer 27 | . 6 . 6 3 . . . . 2 . . 10 . Grunt 21 | . 3 . 1 . . 3 4 . 6 2 2 . . Duelist 2 | . . . . . . . . . 2 . . . . Sentry 11 | . . 2 2 . . . 1 2 1 2 . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 7 | . . . . . . . 1 . . . 6 . . Programmer 6 | . . . . . . . . 2 1 . 3 . . Best Kill Streak 10 | . 5 2 4 3 . 3 4 3 10 4 5 6 . Combat Bots Only 6 | . 4 2 3 3 . 3 4 1 6 3 2 5 . Max Kills in Single Turn 5 | . 1 1 2 1 . 2 1 1 2 1 5 2 . Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Damage Taken 7166 | . 230 494 482 375 . 242 78 114 638 207 2860 1304 142 Core 1655 | . 66 74 74 74 . 37 . 30 87 54 630 387 142 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 44 . . . 53 100 95 89 94 . . . Volleys Fired 259 | . 41 7 25 10 . 4 20 9 31 15 73 24 . Largest 4 | . 2 2 3 3 . 3 1 1 1 1 1 4 . Hottest 255 | . 70 100 194 170 . 170 60 60 60 60 60 255 . Shots Fired 395 | . 81 13 64 23 . 12 20 9 31 15 73 54 . Gun 342 | . 81 13 62 17 . 4 20 9 31 15 65 25 . Cannon 52 | . . . 2 6 . 8 . . . . 8 28 . Launcher 1 | . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . Kinetic 224 | . 41 4 . 3 . 4 20 9 31 15 65 32 . Thermal 170 | . 40 9 64 20 . 8 . . . . 8 21 . Explosive 1 | . . . . . . . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | . 11 10 10 3 . 11 21 6 19 15 10 12 . Robot Miss Streak 8 | . 5 3 5 3 . 1 5 7 4 3 8 5 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 272 | . 44 17 36 9 . 9 18 8 31 13 56 31 . Core Hits 183 | . 19 2 15 3 . 5 14 9 34 13 52 17 . Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 11 | . 3 2 1 1 . 1 . . . . . 3 . Burn 8 | . 3 1 1 1 . . . . . . . 2 . Meltdown 1 | . . . . . . 1 . . . . . . . Blast 1 | . . . . . . . . . . . . 1 . Smash 1 | . . 1 . . . . . . . . . . . Melee Attacks 7 | . . 7 . . . . . . . . . . . Impact 7 | . . 7 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . . . . . Damage Inflicted 11487 | . 511 248 737 155 . 200 918 499 2151 937 3958 1173 . Guns 9141 | . 511 103 596 97 . 51 915 499 2151 937 3074 207 . Cannons 999 | . . . 20 58 . 149 . . . . 45 727 . Explosions 1184 | . . . 121 . . . . . . . 824 239 . Melee 145 | . . 145 . . . . . . . . . . . Ramming 18 | . . . . . . . 3 . . . 15 . . Kinetic 8588 | . 196 28 . 38 . 65 915 499 2151 937 3074 685 . Thermal 2376 | . 315 75 616 117 . 135 . . . . 869 249 . Explosive 239 | . . . . . . . . . . . . 239 . Electromagnetic 121 | . . . 121 . . . . . . . . . . Impact 145 | . . 145 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 . . 2 2 2 Average Corruption 1 | . . . . . . . . 1 . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . 1 8 1 Message Errors 4 | . . . . . . . . . . . . 3 1 Heat Flow Errors 5 | . . . . . . . . . . . 1 4 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 303 | . . 31 . . . . . . . . 238 34 . Projectiles 24 | . . . . . . . . . . . . 24 . Explosions 248 | . . . . . . . . . . . 238 10 . Melee 31 | . . 31 . . . . . . . . . . . Knockbacks 4 | . . . . . . 3 . . . . . 1 . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . 2 . . . . . 1 . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 109 | . . . 20 . . . . . . . 44 45 . Shots 3 | . . . 1 . . . . . . . 1 1 . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . 1 . . . 1 . . Kicked 1 | . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 420 | . 98 78 333 352 . 324 97 96 274 77 420 352 . Average Temperature 107 | . 35 26 140 128 . 143 35 40 112 27 124 151 . Received Heat Transfer 846 | . 48 81 60 . . 126 27 12 237 27 84 144 . Effects 8 | . . . 3 1 . 1 . . . . 3 . . Shutdowns 2 | . . . 1 . . . . . . . 1 . . Energy Bleed 2 | . . . . 1 . . . . . . 1 . . Interference 3 | . . . 2 . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . 6 . . . . . . 1 . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 6 | . 2 . 1 1 . 1 . . . . . 1 . Heat Transferred 4757 | . 1147 296 1406 333 . 259 . . . . 674 642 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Peak Influence 424 | . 262 120 304 118 . 70 214 103 239 228 424 . . Initial 118 | . . 35 11 118 . . . 18 50 93 111 . . Average 95 | . 87 60 114 87 . 34 85 31 96 130 274 . . Maximum Alert Level 2 | . 1 . 1 . . . 1 . 1 1 2 . . Low Security (%) 83 | 100 90 100 76 100 . 100 81 100 94 90 8 . . Level 1 14 | . 9 . 23 . . . 18 . 5 9 80 . . Level 2 1 | . . . . . . . . . . . 10 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . 1 . . . . 3 1 1 5 . . Investigation 1 | . . . . . . . . 1 . . . . . Extermination 4 | . . . . . . . . 2 1 . 1 . . Reinforcement 9 | . 3 . 1 . . . . . . 1 4 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Distress Signals 1 | . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 152 | . 20 18 21 5 . 3 8 8 13 4 29 18 5 Peak Tracking Total 18 | . 3 18 4 4 . 3 3 6 6 3 5 9 5 Tactical Retreats 8 | . 1 1 2 2 . . . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Traps Triggered 4 | . . . . . . . . 1 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Machines Disabled 14 | . . . 5 . . . 2 . . . 7 . . Max in Single Turn 4 | . . . 2 . . . 1 . . . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Machines Accessed 9 | . 3 . 3 . 1 . . 1 . . 1 . . Terminals 8 | . 3 . 3 . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 20 | . 8 . 6 . 1 . . 2 . . 3 . . Successful 9 | . 1 . 4 . 1 . . 1 . . 2 . . Failed 11 | . 7 . 2 . . . . 1 . . 1 . . Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 4 . 5 . 1 . . 2 . . 3 . . Terminals 19 | . 8 . 6 . . . . 2 . . 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 4 | . . . 2 . 1 . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 2 . . . . 1 . . 1 . . Terminals 5 | . 1 . 2 . . . . 1 . . 1 . . Assimilate 2 | . . . 1 . . . . 1 . . . . . Botnet 3 | . 1 . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 3 . 2 . . . . 1 . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Total Allies 2 | . . . 1 . . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . 1 1 . . . . Highest-Rated Group 10 | . . . 10 10 . . . 10 10 . . . . Highest-Rated Ally 10 | . . . 10 10 . . . 10 10 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Turns Passed 7871 | 75 538 637 747 645 442 758 622 1092 602 361 755 548 49 Spaces Moved 4773 | 46 319 473 351 291 206 367 264 531 343 269 530 686 97 Core 785 | 2 . . . . . . . . . . 97 589 97 Treads . | . . . . . . . . . . . . . . Legs 3988 | 44 319 473 351 291 206 367 264 531 343 269 433 97 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 200 200 200 200 120 120 120 50 50 50 Average Speed 144 | 136 120 120 178 200 200 200 200 196 161 120 107 67 50 Slowest Speed 200 | 200 120 120 200 200 200 200 200 200 200 120 120 200 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 56 75 34 75 60 73 26 17 12 9 18 88 11 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . . . 2 . . . . . . . 2 . Known Exits Taken 3 | . . . 1 . . . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . 3 . 1 . 1 . . . . . 4 . Spaces Dug 3 | . . . . . . . 2 . . 1 . . . Terrain Destroyed 76 | . . . . . . . 18 3 4 3 35 13 . Melee . | . . . . . . . . . . . . . . Projectile 41 | . . . . . . . 18 3 4 3 7 6 . AOE 35 | . . . . . . . . . . . 28 7 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Total 5527 | 55 400 517 426 334 238 383 361 581 394 308 707 726 97 Wait 311 | . 26 13 22 28 30 6 57 34 5 8 80 2 . Move 4760 | 45 318 472 350 290 205 366 263 530 342 268 529 685 97 Hop . | . . . . . . . . . . . . . . Pick Up 39 | 4 5 3 7 2 1 . 6 2 1 2 3 3 . Fast Attach 28 | 6 2 1 2 . . 2 . . 2 3 5 5 . Attach 32 | . . 4 3 3 . 1 2 2 1 2 8 6 . Detach 6 | . . 2 . . . 1 1 . 1 . 1 . . Swap 36 | . 4 6 7 . . 1 4 2 5 4 3 . . Drop 47 | . 4 3 10 1 2 2 7 2 6 6 4 . . Fire 259 | . 41 7 25 10 . 4 20 9 31 15 73 24 . Melee 6 | . . 6 . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 4) 602 | -10/Materials | Discovered new exit (range 11) 614 | -10/Materials | Entered Mines 635 | -10/Mines | Learned Materials garrison access intel 863 | -10/Mines | Assembled infested the area 868 | -10/Mines | Assisted by a Guerilla fighting off Assembled 871 | -10/Mines | Core integrity fell below 50% 1064 | -10/Mines | Lost 4 parts (1p1n1u1w) 1189 | -10/Mines | Discovered new exit (range 8) 1251 | -10/Mines | Entered Materials 1251 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1547 | -9/Materials | Build established: Gunner 1599 | -9/Materials | Identified exit to Mines 1998 | -9/Materials | Entered Mines 1998 | -9/Mines | Accompanied by 1 ally 1998 | -9/Mines | Discovered new exit (range 13) 2329 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2517 | -9/Mines | Lost 3 parts (1n2w) 2561 | -9/Mines | Learned location of Zion (-6) 2595 | -9/Mines | Learned location of Recycling (-8) 2633 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2633 | -9/Mines | Discovered new exit (range 6) 2643 | -9/Mines | Entered Exiles 2693 | -9/Exiles | Met 8R-AWN 2725 | -9/Exiles | Met EX-HEX 2783 | -9/Exiles | Met EX-BIN 2807 | -9/Exiles | Aligned with FarCom system 2809 | -9/Exiles | Given EX-Vault access code 2855 | -9/Exiles | Opened EX-Vault 2868 | -9/Exiles | Found XL Autogun Array 2909 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2938 | -9/Exiles | Exiles lab attacked by MAIN.C 3039 | -9/Exiles | Discovered new exit (range 10) 3085 | -9/Exiles | Left Exiles lab with XL Autogun Array 3085 | -9/Exiles | Entered Mines 3423 | -8/Mines | Build established: Mutant 3825 | -8/Mines | Discovered new exit (range 11) 3843 | -8/Mines | Entered Materials 3843 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3844 | -8/Materials | Loaded intel: 1 garrison access location 4074 | -8/Materials | Discovered new exit (range 16) 4129 | -8/Materials | Build established: Skirmisher 4296 | -8/Materials | Discovered new exit (range 10) 4465 | -8/Materials | Entered Factory 4465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4632 | -7/Factory | Discovered new exit (range 15) 5468 | -7/Factory | Discovered new exit (range 7) 5557 | -7/Factory | Entered another Factory area 5557 | -6/Factory | Accompanied by 1 ally 5557 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5884 | -6/Factory | Discovered new exit (range 5) 5996 | -6/Factory | Discovered new exit (range 16) 6127 | -6/Factory | Identified exit to Lower Caves 6156 | -6/Factory | Identified exit to Factory 6159 | -6/Factory | Entered another Factory area 6159 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -5/Factory | Build established: Scavenger-Tank 6474 | -5/Factory | Discovered new exit (range 2) 6498 | -5/Factory | Identified exit to Factory 6520 | -5/Factory | Entered another Factory area 6520 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6869 | -4/Factory | Lost 3 parts (1p1n1u) 7223 | -4/Factory | Released all parts (11) 7250 | -4/Factory | Lost 9 parts (3n5u1w) 7257 | -4/Factory | Core integrity fell below 50% 7259 | -4/Factory | Discovered new exit (range 13) 7275 | -4/Factory | Entered Upper Caves 7536 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7585 | -4/Upper Caves | Released all parts (6) 7590 | -4/Upper Caves | Core integrity fell below 20% 7615 | -4/Upper Caves | Lost 5 parts (1n1u3w) 7635 | -4/Upper Caves | Learned location of Quarantine (-3) 7756 | -4/Upper Caves | Learned location of Testing (-2) 7818 | -4/Upper Caves | Discovered new exit (range 10) 7823 | -4/Upper Caves | Entered another Upper Caves area 7872 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07585_ Released Autogun. 07592_ Critical hit (Burn: +37). 07631_ Searching scrap... 07631_ Found Mak. Power Source. 07631_ Found Point Defense System. 07631_ Found 14 Matter. 07632_ Acquired 14 matter. 07635_ Acquired derelict log, extracted data. World map updated: -3/Quarantine. 07636_ AUB24X4K94F4T0T Q||#KXCU0: 07818_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07844_ Y3DX%:CX5U6UQSQWYLROEBD8U/YBQ [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????####??????????????? | | ??????????????????????????????## #########??????? | | ?????????????????????????????## ##?????? | | ?????????????????????????????# ##????? | | ?????????????????????????????# #????? | | ?????????????????????????????# #????? | | ?????????????????????????????# ##???? | | ??????????????##???????####??# ##??? | | ??????????????# ???## #### ##?? | | ??????????????# ## s## ##? | | ???????????????# ss ## ## | | ???????????????# @ s ## # | | ???????????????#$ ## s ## ## # | | ???????????????# ## ?####### #### # | | ???????????????????## ????????####??# # | | ????????????????????####?????????????## | | ????????????????????????????????????## # | | ???????????????????????????????????## ### ## | | ????????????????????????#####?###### ##?? ##? | | ???????????????????????## ### ##???##?? | | ???????????????????????# ##??????? | | ???????????????????????# ## ## ##?????? | | ???????????????????????# ##### ## ###???? | | ???????????????????????##????#### ## ##??? | | ????????????????????????????????# ## #??? | | ????????????????????????????????# ## ##??? | | ???????????????????????????????# ### ###???? | | ??????????????????????????????# ### #?????? | | ??????????????????????????????# ##?# #?????? | | ??????????????????????????????###???# #?????? | | ????????????????????????????????????## #????? | | ?????????????????????????????????????# ##????? | | ?????????????????????????????????????## ##?????? | | ??????????????????????????????????????## ##??????? | | ????????????????????????????????????????##???????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed BiomechanicalGrenadeScanner Manual? 0 Play Time 01:03:28 Cumulative 82.4 hours Start 2021.07.09 @ 21:12:17 End 2021.07.09 @ 22:18:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5202b8e3-6951-4b8b-a213-a29d36d5d84b