Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 12:42:51 Player: APerTAS Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (191) 191 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1176 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | 7 1 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 100 88 Engine 11 | . 14 9 Treads 24 | . 28 19 Device 2 | . 4 . Storage 12 | . 14 9 Processor 9 | . . 19 Protection 9 | . 9 9 Energy Gun 24 | . 28 19 Peak Build Rating 12 | 9 9 12 Average Rating 9 | 6 8 10 On Entrance 6 | . 9 9 Naked Turns 17 | . . 17 Heaviest Build 17 | 13 17 17 Greatest Support 43 | 40 40 43 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 8 | 4 8 7 Average Carried 5 | 1 6 6 Final Capacity 8 | 8 8 5 Final Carried 8 | 4 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 277 | 225 52 . Remotely . | . . . Salvage Created 279 | . 204 75 Parts 15 | 2 7 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Guns 5 | . 3 2 AOE 2 | . 1 1 Classes Destroyed 4 | 1 1 2 Builder 1 | . . 1 Tunneler 1 | 1 . . Swarmer 3 | . . 3 Grunt 4 | . 4 . Best Kill Streak 4 | 1 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 96 | . 23 73 Missed 28 | . 6 22 Damage Taken 779 | . 205 574 Core 449 | . 47 402 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 21 | . 12 9 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 40 | . 24 16 Gun 40 | . 24 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 40 | . 24 16 Robot Hit Streak 4 | . 4 3 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 21 | . 15 6 Core Hits 11 | . 7 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 435 | 1 236 198 Guns 278 | . 200 78 Cannons . | . . . Explosions 66 | . 36 30 Melee . | . . . Ramming 91 | 1 . 90 Kinetic . | . . . Thermal 66 | . 36 30 Explosive . | . . . Electromagnetic 278 | . 200 78 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 90 | . . 90 Shots . | . . . Rammed 1 | 1 . . Targets Rammed 2 | 2 . . Kicked . | . . . Crushed 1 | 1 . . Highest Temperature 324 | . 324 128 Average Temperature 119 | . 140 71 Received Heat Transfer 114 | . 114 . Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 140 | 5 140 136 Initial 59 | . 3 59 Average 50 | 3 42 83 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 5 8 Peak Tracking Total 7 | . 2 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 9 9 Successful 8 | . 3 5 Failed 10 | . 6 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 8 9 Terminals 18 | . 9 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 485 | 92 215 178 Spaces Moved 247 | 52 107 88 Core 13 | 7 . 6 Treads 234 | 45 107 82 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 154 | 145 160 152 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 4 24 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 9 2 Melee . | . . . Projectile . | . . . AOE 11 | . 9 2 Terrain Rammed 15 | . . 15 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 308 | 64 128 116 Wait . | . . . Move 245 | 51 106 88 Hop . | . . . Pick Up 10 | 4 6 . Fast Attach 8 | 7 1 . Attach 3 | . . 3 Detach . | . . . Swap 1 | . . 1 Drop 3 | . 3 . Fire 21 | . 12 9 Melee . | . . . Ram 15 | . . 15 Kick . | . . . Crush 2 | 2 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Utility x2 469 | -9/Materials | Released all parts (8) 478 | -9/Materials | Core integrity fell below 50% 484 | -9/Materials | Core integrity fell below 20% 485 | -9/Materials | System corruption reached 10% 486 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00481_ Destabilizing: System corrupted (+1). 00481_ R-06 Scavenger collects Lgt. Assault Rifle. 00482_ K-01 Serf collects debris. 00482_ U-05 Engineer lays Concrete. 00482_ Slammed into Earth. 00482_ Destabilizing: Core damaged (-16). 00483_ U-05 Engineer lays Concrete. 00483_ Slammed into Earth. 00483_ Destabilizing: Core damaged (-12). 00484_ Slammed into Earth. 00484_ Destabilizing: System corrupted (+2). 00485_ U-05 Engineer lays Concrete. 00485_ Slammed into Earth. 00485_ Destabilizing: System corrupted (+1). 00485_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 00486_ System corrupted: Matter fused (-8). 00486_ U-05 Engineer lays Concrete. 00486_ Slammed into Earth. 00486_ Destabilizing: Core damaged (-4). 00486_ Destabilizing: Core damaged (-8). 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