Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.12 @ 19:46:57 Player: Gilgameshx13 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2162) 2162 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5997 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 41/850 Matter 263/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (180) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Maneuvering Thrusters Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Light Antimatter Reactor Terrain Scan Processor Advanced Terrain Scan Processor Targeting Computer Heavy Laser Axe [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . 2 . . Weapon 1 | . . . . . . 1 Parts Attached 107 | 5 1 15 10 23 6 47 Power 14 | 1 . 2 1 2 2 6 Engine 8 | 1 . 2 . 1 1 3 Core 5 | . . . 1 1 1 2 Reactor 1 | . . . . . . 1 Propulsion 28 | 2 . 2 3 10 1 10 Treads . | . . . . . . . Leg 27 | 2 . 1 3 10 1 10 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 36 | 1 1 6 3 8 2 15 Device 16 | . . 4 2 3 2 5 Storage 3 | 1 . 1 . . . 1 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 15 | . . 1 1 5 . 8 Artifact . | . . . . . . . Weapon 29 | 1 . 5 3 3 1 16 Energy Gun 8 | 1 . . . 1 . 6 Energy Cannon 9 | . . 3 1 . . 5 Ballistic Gun 4 | . . 2 . 1 . 1 Ballistic Cannon 3 | . . . 1 1 1 . Launcher 3 | . . . 1 . . 2 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 1 2 . . Parts Lost 51 | . . 1 8 2 4 36 Power 8 | . . . 1 1 1 5 Propulsion 14 | . . . 3 1 . 10 Utility 15 | . . . 2 . 2 11 Weapon 14 | . . 1 2 . 1 10 Highest Loss Streak 12 | . . 1 7 1 3 12 Average Slot Usage (%) 90 | . 79 86 87 95 98 89 Engine 7 | . 14 11 5 4 5 7 Core 2 | . . . 3 2 . 3 Leg 24 | . 28 21 27 25 30 22 Device 13 | . . 9 19 18 15 12 Storage 7 | . 14 11 9 7 7 6 Processor 3 | . 8 8 . . . 5 Protection 12 | . . 4 5 19 22 10 Energy Gun 2 | . 14 . . . . 3 Energy Cannon 4 | . . 13 10 . . 4 Ballistic Gun 3 | . . 6 . 5 6 2 Ballistic Cannon 3 | . . . 4 5 7 1 Launcher 1 | . . . 2 1 . 1 Naked Turns . | . . . . . . . Heaviest Build 88 | 10 10 37 37 46 46 88 Greatest Support 71 | 20 20 20 40 66 71 71 Greatest Overweight (x) 3 | . . 1 1 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 6 8 8 8 8 12 Average Capacity 8 | 5 6 7 8 8 8 11 Most Carried 12 | 4 6 8 8 8 8 12 Average Carried 7 | 2 4 6 7 7 7 8 Final Capacity 12 | 6 6 8 8 8 8 12 Final Carried 8 | 3 5 8 8 8 7 4 Class Distribution -------------------- 70% | Scavenger-Mutant 19% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Matter Collected 2139 | 145 . 341 220 460 342 631 Remotely . | . . . . . . . Salvage Created 2986 | . . 376 488 735 190 1197 Parts 168 | . . 23 33 48 9 55 Haulers Intercepted 4 | . . 1 1 2 . . Recyclers Shooed 4 | . . . . 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 46 | . . 10 7 15 3 11 Melee 2 | . . . . . . 2 Guns 16 | . . 5 . 6 1 4 Cannons 27 | . . 5 7 9 2 4 Classes Destroyed 11 | . . 4 3 2 . 2 Worker 9 | . . . 2 3 2 2 Builder 4 | . . . 3 . . 1 Hauler 4 | . . 1 1 2 . . Recycler 3 | . . . . . . 3 Operator 1 | . . . 1 . . . Swarmer 7 | . . 4 . 3 . . Grunt 29 | . . 5 6 9 2 7 Brawler 1 | . . . . . . 1 Sentry 3 | . . 1 1 . 1 . Hunter 2 | . . . . 1 . 1 Programmer 4 | . . . . 2 . 2 Best Kill Streak 8 | . . 4 8 4 2 3 Combat Bots Only 4 | . . 4 3 4 2 3 Max Kills in Single Turn 2 | . . 1 2 2 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Damage Taken 7736 | . . 641 897 1180 704 4314 Core 1337 | . . 126 151 180 71 809 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 100 68 72 . 64 . Volleys Fired 252 | . . 49 40 55 21 87 Largest 3 | . . 2 2 2 2 3 Hottest 199 | . . 150 150 88 69 199 Shots Fired 427 | . . 71 64 109 42 141 Gun 203 | . . 48 . 68 21 66 Cannon 216 | . . 23 64 41 21 67 Launcher 2 | . . . . . . 2 Special 6 | . . . . . . 6 Kinetic 225 | . . 42 16 96 42 29 Thermal 167 | . . 29 48 13 . 77 Explosive . | . . . . . . . Electromagnetic 35 | . . . . . . 35 Robot Hit Streak 10 | . . 6 9 10 5 10 Robot Miss Streak 5 | . . 4 2 4 4 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 281 | . . 41 41 72 23 104 Core Hits 122 | . . 15 20 35 10 42 Critical Hits 5 | . . 1 1 1 . 2 Critical Kills 3 | . . . 1 . . 2 Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks 22 | . . . . . . 22 Impact . | . . . . . . . Slashing 22 | . . . . . . 22 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6859 | . . 742 1153 1399 618 2947 Guns 2266 | . . 342 . 781 206 937 Cannons 3663 | . . 400 1153 618 412 1080 Explosions 192 | . . . . . . 192 Melee 731 | . . . . . . 731 Ramming . | . . . . . . . Kinetic 2880 | . . 278 278 1248 618 458 Thermal 2626 | . . 464 875 151 . 1136 Explosive . | . . . . . . . Electromagnetic 622 | . . . . . . 622 Impact . | . . . . . . . Slashing 731 | . . . . . . 731 Piercing . | . . . . . . . Highest Corruption 7 | . . . . 2 2 7 Average Corruption 3 | . . . . 1 2 6 Corruption Purged . | . . . . . . . Effects 50 | . . . . 8 2 40 Message Errors 11 | . . . . 3 . 8 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . . . . . . 5 Data Loss (minor) 7 | . . . . 2 1 4 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Targeting Errors 12 | . . . . 2 1 9 Weapon Failures 3 | . . . . 1 . 2 Overload Shots . | . . . . . . . Overflow Damage 180 | . . 20 9 . 16 135 Projectiles 68 | . . 20 9 . 16 23 Explosions 17 | . . . . . . 17 Melee 95 | . . . . . . 95 Knockbacks 18 | . . . 5 9 3 1 Impact . | . . . . . . . Kinetic 18 | . . . 5 9 3 1 Secondary . | . . . . . . . Self-Inflicted Damage 27 | . . . . . . 27 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 597 | . . 597 332 222 24 591 Average Temperature 178 | . . 275 136 57 8 263 Received Heat Transfer 2565 | . . 171 486 465 300 1143 Effects 66 | . . 12 5 . . 49 Shutdowns 16 | . . 2 . . . 14 Energy Bleed 8 | . . 3 1 . . 4 Interference 14 | . . . 4 . . 10 Matter Decay 6 | . . 1 . . . 5 Short Circuit 5 | . . 3 . . . 2 Damage (minor) 3 | . . . . . . 3 Damage (major) 9 | . . 2 . . . 7 Damage (core) 5 | . . 1 . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 . . . 2 Heat Transferred 4264 | . . 742 1295 333 . 1894 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Peak Influence 327 | . 15 292 318 327 318 204 Initial 148 | . . 5 57 144 148 130 Average 159 | . 12 118 197 239 232 113 Maximum Alert Level 1 | . . 1 1 1 1 1 Low Security (%) 68 | 100 100 89 44 27 32 99 Level 1 31 | . . 10 55 72 67 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 1 2 3 3 4 Investigation 2 | . . 1 . 1 . . Extermination 5 | . . . . 1 1 3 Reinforcement 6 | . 1 . 2 1 2 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Distress Signals 6 | . . . 2 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 3 16 17 26 9 31 Peak Tracking Total 9 | . 2 5 6 6 5 9 Tactical Retreats 18 | . . 3 3 1 2 9 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Traps Triggered 4 | . . 1 . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Disabled 5 | . . . 1 . 1 3 Max in Single Turn 1 | . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Accessed 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . . 3 . Successful 2 | . . . . . 2 . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . . 2 . Record 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Turns Passed 3417 | 65 156 469 321 952 252 1202 Spaces Moved 1814 | 55 127 209 147 545 151 580 Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 1795 | 36 127 209 147 545 151 580 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 133 | 95 120 140 135 134 120 138 Slowest Speed 210 | 120 120 150 150 150 122 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 30 15 17 15 36 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . 7 9 . 1 8 Melee . | . . . . . . . Projectile 21 | . . 7 9 . 1 4 AOE 4 | . . . . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Total 2401 | 67 130 323 204 683 187 807 Wait 25 | . . 10 . 4 1 10 Move 1808 | 54 126 208 146 544 150 580 Hop . | . . . . . . . Pick Up 125 | 8 3 24 8 31 5 46 Fast Attach . | . . . . . . . Attach 71 | 5 1 10 8 9 2 36 Detach . | . . . . . . . Swap 37 | . . 5 2 15 4 11 Drop 61 | . . 17 . 25 4 15 Fire 252 | . . 49 40 55 21 87 Melee 22 | . . . . . . 22 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 219 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Utility x2 343 | -9/Materials | Build established: Mutant 676 | -9/Materials | Discovered new exit (range 10) 691 | -9/Materials | Entered another Materials area 691 | -8/Materials | Evolved 2 slots: Propulsion x2 915 | -8/Materials | Lost 7 parts (1p3n1u2w) 977 | -8/Materials | Build established: Scavenger-Mutant 995 | -8/Materials | Discovered new exit (range 11) 1012 | -8/Materials | Entered Factory 1012 | -7/Factory | Evolved 2 slots: Utility x2 1525 | -7/Factory | Found Powered Armor 1922 | -7/Factory | Discovered new exit (range 16) 1964 | -7/Factory | Entered Storage 2188 | -7/Storage | Discovered new exit (range 15) 2216 | -7/Storage | Entered Factory 2216 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2239 | -6/Factory | Lost 3 parts (2u1w) 2574 | -6/Factory | Core integrity fell below 50% 2581 | -6/Factory | Lost 9 parts (1p3n3u2w) 2634 | -6/Factory | Lost 3 parts (1n2w) 2784 | -6/Factory | Lost 4 parts (1n2u1w) 3180 | -6/Factory | Garrison activated, responded to threat 3285 | -6/Factory | Core integrity fell below 20% 3340 | -6/Factory | Lost 12 parts (3p2n4u3w) 3418 | -6/Factory | Self-destructed Last Messages --------------- Flexi-carbon Leg destroyed. K-01 Serf collects debris. System corrupted: Energy discharge (-57). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. Titanium Leg destroyed. Hvy. Laser destroyed. U-05 Engineer lays Concrete. Imp. Proton Missile Launcher destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Fission Core destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????# """ # # ## # #??????# | | ??????# # # ############ ?????# | | ??????########!! #??????????# #???# | | ?????????????# # #????????? #???# | | ?????????????#|# #???????? #???# | | ?????????????# #? #??????? #???# | | ?????????????# #?? #?????? #???# | | ?????????????# #???##??? ?? #???## | | ????????######+#######? ???"""" """"""" #????? | | ????????# #? ??????" 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