Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.15 @ 15:23:34 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (448) 2240 Value Destroyed (11766) 11766 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (6914) 6914 TOTAL SCORE: 27800 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5212 Follower Combat Kills 336 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 170/170 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (10) ----- Advanced Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Rocket Launcher Makeshift Spear > --- INVENTORY (5) ---- Structural Scanner Seismic Detector Cooled Plasma Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Experimental Targeting Computer Improved Core Shielding Layered Medium Armor Plating Experimental Thermal Shield Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator Power Maul > --- INVENTORY -------- Light Angular Momentum Engine Advanced Energy Well Structural Scanner Seismic Detector Experimental Targeting Computer Energy Filter Energy Filter Weapon Cycler Weapon Cycler Hardened Light Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Sensor Drone Bay Heavy EM Pulse Gun Heavy EM Pulse Gun Cooled Plasma Cannon Neutron Cannon Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Heavy Rocket Launcher Power Maul Dirty Bomb Trap [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 602 | 7 26 9 121 10 6 14 97 132 23 20 28 3 19 53 1 11 9 3 6 4 Power 27 | 1 4 1 3 1 . 1 5 4 . 2 . . . 4 . . . . . 1 Engine 25 | 1 4 1 3 1 . . 5 4 . 2 . . . 4 . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 57 | 2 6 2 12 1 . . 6 10 3 . 2 . 2 7 . . . . 2 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . 1 . . . 1 . . . . . . 2 Wheel 47 | 2 6 2 11 1 . . 6 9 2 . 2 . 1 5 . . . . . . Hover 4 | . . . . . . . . . . . . . . 2 . . . . 2 . Flight 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Utility 317 | 2 8 3 74 8 1 7 54 59 16 11 14 1 10 31 . 8 7 1 2 . Device 192 | 1 2 2 40 6 . 4 34 41 10 8 8 . 5 21 . 4 3 1 2 . Storage 6 | 1 1 . 1 . . . . 1 . . . . 1 1 . . . . . . Processor 17 | . 2 . 4 . . . 1 2 . . . . . 2 . 3 3 . . . Hackware 10 | . . . . . . . . 1 4 . . . . 3 . 1 1 . . . Protection 92 | . 3 1 29 2 1 3 19 14 2 3 6 1 4 4 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 201 | 2 8 3 32 . 5 6 32 59 4 7 12 2 7 11 1 3 2 2 2 1 Energy Gun 12 | 1 . . 1 . . 2 2 4 . . . . . 2 . . . . . . Energy Cannon 4 | . . . . . . . . 2 . 1 . . 1 . . . . . . . Ballistic Gun 97 | 1 8 3 19 . 3 3 15 31 2 2 5 2 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 45 | . . . 6 . . 1 7 12 1 3 2 . 3 4 1 1 1 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 34 | . . . 3 . 1 . 8 10 1 1 2 . 1 4 . 2 . . 1 . Slashing Weapon 5 | . . . 2 . . . . . . . 3 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Special Melee Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 1 . . 4 3 . . . . 4 . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Lost 47 | . 4 . 1 . . . 3 12 2 1 3 . 2 10 2 5 1 . . 1 Power 6 | . 2 . . . . . 1 1 . . 1 . . 1 . . . . . . Propulsion 12 | . 2 . . . . . 2 5 1 . . . . 2 . . . . . . Utility 21 | . . . . . . . . 4 . 1 2 . 2 4 2 5 . . . 1 Weapon 8 | . . . 1 . . . . 2 1 . . . . 3 . . 1 . . . Highest Loss Streak 6 | . 2 . 1 . . . 1 6 1 1 2 . 2 3 2 2 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 100 99 91 88 99 91 87 76 82 87 80 52 60 68 67 73 Engine 7 | . 13 14 10 11 11 3 8 8 7 6 1 . . 5 4 . . . . . Wheel 15 | . 27 28 22 22 22 22 17 14 15 7 10 7 6 7 10 . . . . . Device 12 | . 2 10 9 9 11 10 15 12 15 14 14 15 19 16 12 5 5 1 6 6 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 4 . . . . . Processor 9 | . 3 . 11 11 11 11 9 9 7 7 7 7 7 7 13 15 33 40 34 26 Hackware 7 | . . . . . . . . 1 27 24 16 15 15 25 32 24 15 20 20 20 Protection 10 | . 8 3 12 12 11 11 13 15 1 5 13 15 9 3 . . . . . . Ballistic Gun 13 | . 26 28 18 22 6 20 13 14 14 7 11 . 7 2 . . . . . . Launcher 1 | . . . 2 . . . 1 1 . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . 7 . 2 1 . 5 2 7 1 3 . 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 53 58 62 73 73 73 77 124 110 120 115 108 117 127 101 10 6 3 4 15 Greatest Support 37 | 26 26 20 30 24 24 24 24 31 31 21 37 28 28 37 20 3 3 3 24 35 Greatest Overweight (x) 36 | . 4 2 5 3 3 3 5 9 5 5 9 3 36 30 5 3 1 . 1 . Average Overweight (x) 2 | . 1 2 1 2 2 2 2 4 3 4 3 3 3 3 2 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 5 17 20 20 20 20 20 20 22 25 25 25 25 25 25 20 5 5 5 5 5 Most Carried 25 | 7 20 20 20 20 20 20 20 25 25 25 25 25 25 25 24 5 5 5 5 5 Average Carried 20 | 2 16 19 19 19 19 19 19 21 24 24 24 25 24 23 19 4 4 4 4 4 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 7 19 20 20 20 20 20 20 23 25 24 25 25 25 23 5 5 5 5 5 4 Class Distribution -------------------- 46% | Mutant 29% | Hacker-Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Matter Collected 13164 | 294 508 235 3470 228 . 429 2102 3356 413 270 357 . 370 624 . 184 158 38 23 105 Remotely 2904 | . . . 501 . . . 512 1325 322 123 73 . 48 . . . . . . . Salvage Created 15877 | 218 923 191 4379 186 . 523 2443 4329 346 282 135 . 349 1166 . 186 148 43 . 30 Parts 965 | 11 63 12 343 10 . 35 142 234 15 11 7 . 12 58 . 3 6 3 . . Haulers Intercepted 21 | . 2 . 6 . . . 6 6 . . . . . 1 . . . . . . Recyclers Shooed 9 | . . . 2 . . . 2 4 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 8 4 . 9 . . . 3 1 . 3 Prevented 15 | . . . . . . . . . . 1 4 . 9 . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 283 | . 21 5 62 2 . 6 47 89 4 7 3 . 11 18 . . 3 4 . 1 Melee 3 | . . . . . . . . . . . . . . 3 . . . . . . Guns 117 | . 21 5 30 2 . 3 20 28 2 . 1 . 3 2 . . . . . . AOE 157 | . . . 32 . . 3 27 61 2 7 2 . 8 7 . . 3 4 . 1 Classes Destroyed 19 | 3 6 1 5 1 . 1 . . . . . . . 1 . . 1 . . . Worker 93 | 1 . . 53 . . 4 6 21 2 . . . . 6 . . . . . . Builder 64 | . 1 . 32 . . 1 10 17 . . . . . 2 . 1 . . . . Tunneler 17 | 5 . 2 3 2 . 3 1 . . . . . . . . 1 . . . . Hauler 21 | . 2 . 6 . . . 6 6 . . . . . 1 . . . . . . Recycler 26 | 1 . . 9 1 . 2 1 7 2 . . . . 2 . 1 . . . . Mechanic 12 | . . . 2 . . . 1 8 1 . . . . . . . . . . . Operator 8 | . 2 . 3 . . . 1 2 . . . . . . . . . . . . Watcher 10 | . 2 . 2 . . . 3 2 . . . . . 1 . . . . . . Swarmer 37 | . 6 . 5 . . 2 3 . . 7 2 . 4 1 . . 3 4 . . Grunt 159 | . 15 3 40 1 . 3 24 56 2 . . . 4 10 . . . . . 1 Brawler 17 | . . . 4 . . . 4 7 1 . . . . 1 . . . . . . Duelist 17 | . . . 3 . . . 5 6 1 . . . 1 1 . . . . . . Protector 8 | . . . 3 . . . 2 3 . . . . . . . . . . . . Sentry 28 | . . . 7 . . . 7 12 . . 1 . . 1 . . . . . . Demolisher 3 | . . . . 1 . . . 2 . . . . . . . . . . . . Hunter 11 | . . . . . . 1 2 3 . . . . 2 3 . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . Packrat 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 24 | 5 3 3 19 1 . 6 8 24 3 4 2 . 4 8 . 1 3 4 . 1 Combat Bots Only 19 | . 3 2 14 1 . 3 6 19 3 4 2 . 4 5 . . 3 4 . 1 Max Kills in Single Turn 8 | 1 1 1 3 1 . 2 5 8 2 3 2 . 4 5 . 1 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 3 . . 2 5 8 2 3 2 . 4 2 . . 2 3 . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Damage Taken 10209 | . 872 232 1255 318 . 134 1038 2715 360 207 396 . 508 1280 103 489 146 101 . 55 Core 1917 | . 181 66 164 38 . 15 125 285 51 15 40 . 72 262 103 299 99 65 . 37 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 207 | . . . 35 8 . 3 17 46 . . 47 . 44 7 . . . . . . Regen/Repaired (Parts) 1068 | . 89 . 159 . . . 375 376 17 . . . . 52 . . . . . . Core Remaining (%) 49 | 100 . 1 . . . 45 . 25 . . . . 74 . . . . . . . Volleys Fired 1167 | 24 111 25 405 18 . 32 169 259 25 13 18 . 17 45 . . 2 3 . 1 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 2 . 2 2 . . 1 1 . 1 Hottest 123 | 70 70 46 53 46 . 90 62 90 48 39 61 . 123 90 . . 39 39 . 39 Shots Fired 1852 | 48 222 50 606 35 . 61 257 404 48 13 24 . 30 48 . . 2 3 . 1 Gun 1653 | 48 222 50 551 35 . 55 231 354 46 . 19 . 22 20 . . . . . . Cannon 18 | . . . . . . . . . . 8 . . 1 9 . . . . . . Launcher 181 | . . . 55 . . 6 26 50 2 5 5 . 7 19 . . 2 3 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1598 | 24 215 50 551 35 . 49 231 342 46 . 19 . 22 14 . . . . . . Thermal 49 | 24 7 . . . . . . . . 8 . . 1 9 . . . . . . Explosive 157 | . . . 55 . . 6 26 40 2 5 1 . 5 11 . . 2 3 . 1 Electromagnetic 48 | . . . . . . 6 . 22 . . 4 . 2 14 . . . . . . Robot Hit Streak 26 | 5 26 11 23 9 . 12 17 25 20 3 9 . 11 14 . . 3 . . . Robot Miss Streak 6 | 3 4 3 5 2 . 2 6 6 1 . 1 . 1 2 . . 1 . . 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . . . Secondary Targets 11 | . 3 1 . . . 1 3 1 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 1 . . . 1 . . . . . . . Shots Hit Robots 1226 | 29 158 33 352 25 4 43 163 275 42 5 18 . 23 48 . 4 3 . . 1 Core Hits 851 | 10 54 9 235 10 . 24 125 267 19 9 7 . 25 41 . 1 6 4 . 5 Critical Kills 9 | . 1 2 1 . . 1 1 1 . . . . . 2 . . . . . . Critical Parts Destroyed 18 | . 2 1 4 . . . 1 5 1 1 . . . 3 . . . . . . Critical Strikes 29 | 2 3 3 5 . . 1 2 6 1 1 . . . 5 . . . . . . Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . Destroy 19 | . 3 3 5 . . 1 1 4 1 . . . . 1 . . . . . . Smash 8 | . . . . . . . 1 2 . 1 . . . 4 . . . . . . Melee Attacks 160 | . . . 6 . 4 . 26 19 4 12 1 . 1 47 . 29 5 . 5 1 Impact 143 | . . . 4 . . . 26 19 4 12 1 . 1 47 . 29 . . . . Slashing 2 | . . . 2 . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . 5 . 5 1 Sneak Attacks 19 | . . . . . 4 . 2 5 . 1 . . . 2 . 3 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42601 | 322 1411 516 9282 388 . 882 6431 15046 1088 921 430 . 1310 3509 . 339 344 296 . 86 Guns 17242 | 322 1411 516 5535 388 . 611 2450 4312 693 . 225 . 354 425 . . . . . . Cannons 117 | . . . . . . . . . . . . . . 117 . . . . . . Explosions 22150 | . . . 3746 . . 271 3274 10224 395 513 205 . 956 1986 . . 229 296 . 55 Melee 3091 | . . . . . . . 707 510 . 408 . . . 981 . 339 115 . . 31 Ramming 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic 16696 | 112 1386 516 5535 388 . 545 2450 4161 693 . 225 . 354 331 . . . . . . Thermal 1506 | 210 25 . . . . . . 149 . . . . . 1122 . . . . . . Explosive 20009 | . . . 3714 . . 271 3274 9656 395 513 109 . 801 696 . . 229 296 . 55 Electromagnetic 1298 | . . . 32 . . 66 . 570 . . 96 . 155 379 . . . . . . Impact 2945 | . . . . . . . 707 510 . 408 . . . 981 . 339 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 146 | . . . . . . . . . . . . . . . . . 115 . . 31 Highest Corruption 13 | . . . 1 1 1 1 4 4 . . 1 1 2 1 7 13 13 13 13 . Average Corruption 2 | . . . 1 1 1 1 4 4 . . 1 1 1 1 6 7 13 13 13 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 231 | . . . 31 10 3 8 56 82 . . 1 1 5 3 1 16 9 4 1 . Message Errors 61 | . . . 9 4 1 . 16 16 . . 1 . 1 1 . 7 2 3 . . Matter Fused 52 | . . . 5 3 1 2 13 24 . . . . . . . 1 2 . 1 . Heat Flow Errors 26 | . . . 3 1 1 1 6 8 . . . 1 1 . . 3 . 1 . . Energy Discharges 28 | . . . 1 . . 2 6 13 . . . . 1 . 1 2 2 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 30 | . . . 7 1 . 1 9 7 . . . . 1 2 . . 2 . . . Data Loss (major) 14 | . . . 3 . . . 4 5 . . . . . . . 2 . . . . Misfires 7 | . . . . . . 2 1 3 . . . . 1 . . . . . . . Alerts 6 | . . . 2 . . . 1 1 . . . . . . . 1 1 . . . Weapon Failures 6 | . . . 1 1 . . . 4 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1915 | . . . 52 . . . 437 607 . 197 . . . 461 . 152 . 9 . . Projectiles 10 | . . . . . . . . . . . . . . 10 . . . . . . Explosions 479 | . . . 52 . . . 18 287 . 5 . . . 108 . . . 9 . . Melee 1426 | . . . . . . . 419 320 . 192 . . . 343 . 152 . . . . Knockbacks 12 | . . . . . . . . 2 . 2 . . . 7 . 1 . . . . Impact 9 | . . . . . . . . 2 . 2 . . . 4 . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . 3 . . . . . . Self-Inflicted Damage 102 | . . . . . . . . 25 29 . 23 . 6 . . . . 19 . . Shots 5 | . . . . . . . . 1 1 . 1 . 1 . . . . 1 . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 278 | 180 110 120 224 187 141 146 278 254 12 . 18 80 96 40 . 186 . 211 . . Average Temperature 46 | 64 33 45 23 97 78 30 35 64 6 . 9 51 22 21 . 81 . 118 . . Received Heat Transfer 3395 | . 417 78 561 . . 36 369 1008 135 12 78 . 129 374 . 180 . . . 18 Effects 2 | . . . . . . . . 2 . . . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 21 | . . . . . . . . 9 . . . . 1 6 . 5 . . . . Impact Corruptions 50 | . . . . . . . 15 10 . 10 . . . 10 . 5 . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1751 | 777 74 . . . . . . 200 . . . . . 700 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 5 . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Peak Influence 2733 | 35 390 144 2733 1115 . 123 1372 2644 1232 . . . . 558 195 457 . . . . Initial 1202 | . 22 144 27 1065 . . 3 573 1202 . . . . . 180 122 . . . . Average 694 | 15 230 95 918 983 . 47 670 1058 1099 . . . . 139 180 243 . . . . Maximum Alert Level 5 | . 1 . 5 4 . . 4 5 4 . . . . 2 . 2 . . . . Low Security (%) 28 | 100 33 100 22 . . 100 13 . . . . . . 82 100 50 . . . . Level 1 8 | . 66 . 10 . . . 4 . . . . . . 2 . 38 . . . . Level 2 21 | . . . 28 . . . 53 9 . . . . . 15 . 11 . . . . Level 3 22 | . . . 6 86 . . 11 69 36 . . . . . . . . . . . Level 4 11 | . . . 9 13 . . 17 9 63 . . . . . . . . . . . Level 5 6 | . . . 23 . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . 10 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . Squads Dispatched 77 | . 7 . 20 1 . . 12 21 4 . . . . 7 . 5 . . . . Investigation 21 | . 5 . 7 1 . . 3 2 . . . . . 1 . 2 . . . . Extermination 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . Reinforcement 23 | . 2 . 7 . . . 3 6 . . . . . 3 . 2 . . . . Assault 25 | . . . 6 . . . 3 12 3 . . . . 1 . . . . . . Garrison 5 | . . . . . . . 3 1 . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 2 . 1 . . . . Construction Impeded 14 | . . . 6 . . . 3 4 . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Distress Signals 20 | . 2 . 4 . . . 4 6 . . . . . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 440 | . 36 6 89 2 . 7 64 124 15 5 5 . 12 27 6 28 3 4 . 7 Peak Tracking Total 18 | . 5 2 7 2 . 3 7 18 7 4 3 . 4 5 6 8 3 4 . 4 Tactical Retreats 31 | . 1 . 13 . . . . 6 . 2 1 . . 1 . 7 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Traps Triggered 16 | . 3 . 1 . . . . 5 2 . 1 . . 3 . 1 . . . . Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts 80 | . . . 80 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . 3 . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . 4 . . . . . . 1 Most Traps Carried 3 | . . . 3 3 3 3 3 . . . . . 1 1 1 . . . . . Exploded 3 | . . . . . . 1 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Machines Disabled 44 | . . . 17 . . . 7 9 1 . . . . 10 . . . . . . Max in Single Turn 5 | . . . 1 . . . 2 1 1 . . . . 5 . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Machines Accessed 84 | . 9 . 15 2 1 . 16 13 7 . 2 4 . 7 . 8 . . . . Terminals 48 | . 6 . 10 . . . 11 9 2 . . . . 3 . 7 . . . . Fabricators 3 | . . . . . . . . . 1 . . . . 2 . . . . . . Repair Stations 8 | . 1 . 2 . . . 2 1 1 . . . . 1 . . . . . . Recycling Units 9 | . 2 . 1 . . . 1 2 3 . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . 1 . . . . Total Hacks 329 | . 34 . 61 2 1 . 61 41 29 . 14 32 . 25 . 29 . . . . Successful 232 | . 19 . 38 2 1 . 48 23 21 . 14 32 . 16 . 18 . . . . Failed 95 | . 14 . 23 . . . 13 18 8 . . . . 8 . 11 . . . . Catastrophic 4 | . 1 . 2 . . . . . . . . . . 1 . . . . . . Database Lockouts 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Manual 166 | . 22 . 35 . . . 34 18 17 . . . . 17 . 23 . . . . Terminals 176 | . 22 . 42 . . . 34 26 11 . . . . 14 . 27 . . . . Fabricators 10 | . . . . . . . . . 2 . . . . 8 . . . . . . Repair Stations 44 | . 4 . 8 . . . 17 7 6 . . . . 2 . . . . . . Recycling Units 31 | . 8 . 3 . . . 5 5 10 . . . . . . . . . . . Scanalyzers 12 | . . . 8 . . . 3 . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 2 3 . . . . . . . 2 . . . . Terminal Hacks 107 | . 6 . 13 2 1 . 10 8 5 . 14 32 . 8 . 8 . . . . Record 25 | . . . . . 1 . . . . . 13 11 . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 6 . 1 . . . . . . Robot Analysis 19 | . 2 . 9 . . . 4 . . . . . . 1 . 3 . . . . Prototype ID Bank 8 | . 2 . 1 . . . 2 . . . . 3 . . . . . . . . Open Door 6 | . . . . 2 . . . 3 . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 7 | . 1 . 1 . . . 1 1 1 . . . . 1 . 1 . . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . Locate Traps 6 | . 1 . 2 . . . 1 1 . . . . . 1 . . . . . . Hauler Manifests 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . Zone Layout 4 | . . . . . . . . 2 . . . . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 37 | . 4 . 8 . . . 14 6 3 . . . . 2 . . . . . . Scan Component 19 | . 2 . 4 . . . 7 3 2 . . . . 1 . . . . . . Repair 18 | . 2 . 4 . . . 7 3 1 . . . . 1 . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . 1 1 3 . . . . . . . . . . . Retrieve Components 6 | . 1 . . . . . 1 1 3 . . . . . . . . . . . Scanalyzer 11 | . . . 8 . . . 3 . . . . . . . . . . . . . Insert Component 6 | . . . 4 . . . 2 . . . . . . . . . . . . . Analyze 5 | . . . 4 . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 69 | . 8 . 9 . . . 20 7 10 . . . . 5 . 10 . . . . Terminals 49 | . 6 . 9 . . . 14 6 3 . . . . 3 . 8 . . . . Track 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . Botnet 37 | . 4 . 6 . . . 11 5 2 . . . . 3 . 6 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . Operators 6 | . 1 . 1 . . . 1 1 1 . . . . . . 1 . . . . Fabricators 4 | . . . . . . . . . 2 . . . . 2 . . . . . . Fabnet 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Mechanics 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . 3 1 4 . . . . . . . . . . . Reject 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Mask 4 | . . . . . . . 1 1 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . 2 . . . . Redirect 1 | . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . Watchers 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 66 | . 9 . 14 . . . 14 11 6 . . . . 5 . 7 . . . . Full Trace Events 22 | . 3 . 12 . . . 2 2 . . . . . 1 . 2 . . . . Feedback Events 4 | . . . 1 . . . . . . . . . . . . 3 . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 6 . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 4 . . . 1 . . . . 12 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . 95 . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . Parts Repaired 18 | . 2 . 4 . . . 7 3 1 . . . . 1 . . . . . . Time 624 | . 52 . 122 . . . 251 130 19 . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 10 . . . . . 9 10 2 . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . 1 . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . . . . . . 3 . . . . . . Machine Destruction 4 | . . . . . . . 1 . . . . . . 3 . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . 3 3 3 3 3 3 3 4 Autooverrided 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Total Allies 26 | . . . 1 3 . . 1 10 . . . . 2 . . . . . 9 . Largest Group 10 | . . . . 3 3 3 1 10 . . . . 1 . . . . . 9 4 Highest-Rated Group 265 | . . . . 40 40 40 16 173 . . . . 96 . . . . . 265 92 Highest-Rated Ally 96 | . . . . 16 16 16 16 29 . . . . 96 . . . . . 41 28 Total Orders 71 | . . . . . 1 3 4 8 3 19 11 1 11 10 . . . . . . STAY 3 | . . . . . . . . . . 1 . . 2 . . . . . . . FOLLOW 12 | . . . . . . . 1 1 . 4 3 . 3 . . . . . . . EXPLORE 19 | . . . . . . . 1 . . 6 5 . 4 3 . . . . . . RETURN 37 | . . . . . 1 3 2 7 3 8 3 1 2 7 . . . . . . Ally Attacks 101 | . . . . . . 7 36 25 . . . . 9 . . . . . . 24 Total Damage 1901 | . . . . . . 115 350 327 . . . . 617 . . . . . . 492 Kills 11 | . . . . . . . 5 2 . . . . 1 . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Robot Analysis Total 19 | . 2 . 9 . . . 4 . . . . . . 1 . 3 . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . 2 3 . . . . . 3 . 1 . Drone Launches 44 | . . . . 1 . 4 . 8 3 7 5 . 7 9 . . . . . . Drone Recoveries 43 | . . . . . 1 3 1 8 3 7 3 1 7 9 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Turns Passed 25388 | 140 1112 679 5126 900 450 956 4098 3593 912 1629 1258 125 878 1884 95 559 235 88 605 66 Spaces Moved 14643 | 61 610 486 2777 608 341 612 2111 1563 570 775 675 81 390 829 89 678 265 151 927 44 Core 2066 | 1 . . . . . . . . . . . . 1 3 33 678 265 151 924 10 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 34 | . . . . . . . . . . . . . . . . . . . . 34 Wheels 12486 | 60 610 486 2777 608 341 612 2111 1563 570 775 675 81 389 772 56 . . . . . Hover 57 | . . . . . . . . . . . . . . 54 . . . . 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 100 120 120 120 115 130 130 150 130 145 145 130 50 50 50 50 50 50 Average Speed 122 | 89 105 110 116 131 123 134 127 152 132 163 151 145 159 164 104 65 56 50 50 104 Slowest Speed 1850 | 90 140 110 155 135 135 135 165 225 165 165 225 145 1850 1550 155 200 100 50 100 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 2 . 1 . . . . Exploration Rate (%) 65 | 5 94 95 98 86 63 97 98 98 18 93 88 69 77 29 75 24 41 34 90 7 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 12 | . 2 1 . . 1 . . . . 1 3 1 . . . . 1 . 2 . Known Exits Taken 16 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 3 . 1 . . . 2 4 . 1 . . . 8 1 1 . Spaces Dug 137 | . . . 30 . . . 22 7 4 15 1 . 3 29 . 23 3 . . . Terrain Destroyed 1224 | . . . 263 . . 38 204 292 19 70 17 . 54 168 . 23 35 31 . 10 Melee 88 | . . . 5 . . . 12 7 4 8 1 . 1 24 . 23 3 . . . Projectile 20 | . . . . . . . . 5 . 8 . . 2 5 . . . . . . AOE 1116 | . . . 258 . . 38 192 280 15 54 16 . 51 139 . . 32 31 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Total 20085 | 101 895 581 4049 675 372 682 3281 2448 672 1095 886 88 617 1196 91 733 340 160 1062 61 Wait 3006 | . 116 52 558 31 12 16 819 404 31 274 139 4 174 188 . 5 56 . 116 11 Move 14624 | 60 609 485 2776 607 340 611 2110 1562 569 774 674 80 389 829 88 677 264 150 926 44 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 9 21 3 42 1 5 4 19 26 6 . 6 . 6 7 . 3 . 1 1 . Fast Attach 142 | 6 8 . 9 5 . 1 24 20 4 2 13 1 6 15 1 9 8 1 6 3 Attach 71 | 1 9 . 14 1 3 . 5 12 3 1 3 . 1 12 . 2 1 2 . 1 Detach 41 | . 3 . 6 1 . . 5 3 1 . 3 . 1 10 1 3 1 2 1 . Swap 389 | . 9 9 98 4 3 13 68 100 16 17 12 2 12 26 . . . . . . Drop 211 | 1 9 7 54 7 5 5 36 27 5 2 16 1 10 9 1 5 3 1 7 . Fire 1167 | 24 111 25 405 18 . 32 169 259 25 13 18 . 17 45 . . 2 3 . 1 Melee 160 | . . . 6 . 4 . 26 19 4 12 1 . 1 47 . 29 5 . 5 1 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 16 8 . . . . 8 . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . Trap 80 | . . . 80 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 494 | -10/Materials | Repaired Lgt. Assault Rifle 524 | -10/Materials | Repaired Lgt. Assault Rifle 568 | -10/Materials | Central database locked down 597 | -10/Materials | Discovered exit to Materials (range 13) 713 | -10/Materials | Discovered new exit (range 11) 766 | -10/Materials | Discovered exit to Materials (range 16) 832 | -10/Materials | Core integrity fell below 50% 1111 | -10/Materials | Build established: Scavenger-Mutant 1250 | -10/Materials | Identified exit to Mines 1253 | -10/Materials | Entered Mines 1481 | -10/Mines | Learned Materials garrison access intel 1482 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1529 | -10/Mines | Discovered exit to Materials (range 14) 1647 | -10/Mines | Discovered exit to Materials (range 3) 1748 | -10/Mines | Excavation squad dispatched 1748 | -10/Mines | A large section of the Mines collapsed 1759 | -10/Mines | Core integrity fell below 20% 1932 | -10/Mines | Entered Materials 1932 | -9/Materials | Evolved 2 slots: Utility x2 2060 | -9/Materials | Repaired Hvy. Assault Rifle 2093 | -9/Materials | Repaired Imp. Ion Engine 2130 | -9/Materials | Repaired Hrd. Light Armor Plating 2157 | -9/Materials | Met 8R-AWN 2171 | -9/Materials | Discovered new exit (range 9) 2217 | -9/Materials | Identified exit to Mines 2256 | -9/Materials | Discovered exit to Mines (range 15) 2465 | -9/Materials | Discovered new exit (range 5) 3206 | -9/Materials | Discovered new exit (range 3) 3224 | -9/Materials | Identified exit to Materials 3616 | -9/Materials | Discovered exit to Materials (range 15) 4416 | -9/Materials | Repaired Core Shielding 4514 | -9/Materials | Build established: Mutant 5532 | -9/Materials | First assault squad dispatched 6785 | -9/Materials | Sterilization system engaged 6785 | -9/Materials | Non-combat units ordered to evacuate 6838 | -9/Materials | Destroyed 14 combat bots 6885 | -9/Materials | Combat units ordered to evacuate 7058 | -9/Materials | Entered Mines 7059 | -9/Mines | Assembled infested the area 7059 | -9/Mines | Followed 8R-AWN into the Mines 7084 | -9/Mines | Core integrity fell below 50% 7167 | -9/Mines | Discovered new exit (range 5) 7194 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7231 | -9/Mines | Met a Derelict shopkeep closing up shop 7264 | -9/Mines | Learned Materials garrison access intel 7286 | -9/Mines | Found the Drone Emporium 7292 | -9/Mines | Found Prototype Device 7292 | -9/Mines | Identified Sensor Drone Bay 7541 | -9/Mines | Discovered exit to Materials (range 12) 7653 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7875 | -9/Mines | Discovered exit to Materials (range 6) 7958 | -9/Mines | Entered Exiles 7958 | -9/Exiles | Accompanied by 4 allies 7977 | -9/Exiles | Discovered new exit (range 15) 8012 | -9/Exiles | Identified exit to Mines 8041 | -9/Exiles | Welcomed by 8R-AWN 8065 | -9/Exiles | Met EX-HEX 8126 | -9/Exiles | Met EX-DEC 8161 | -9/Exiles | Learned location of Zion (-6) 8183 | -9/Exiles | Met EX-BIN 8338 | -9/Exiles | Learned about 8R-AWN's background 8408 | -9/Exiles | Entered Mines 8408 | -8/Mines | Accompanied by 3 allies 8495 | -8/Mines | Discovered exit to Materials (range 15) 8582 | -8/Mines | Discovered exit to Materials (range 8) 9364 | -8/Mines | Entered Materials 9364 | -8/Materials | Accompanied by 1 ally 9364 | -8/Materials | Evolved 2 slots: Utility x2 9365 | -8/Materials | Identified exit to Factory 9365 | -8/Materials | Identified exit to Storage 9366 | -8/Materials | Loaded intel: 1 garrison access location 9904 | -8/Materials | Garrison activated, responded to threat 10290 | -8/Materials | Discovered exit to Factory (range 16) 10612 | -8/Materials | Discovered exit to Factory (range 13) 10678 | -8/Materials | Build established: Scavenger-Mutant 11326 | -8/Materials | Repaired Arm. Wheel 11372 | -8/Materials | Repaired Weapon Cycler 11393 | -8/Materials | Build established: Mutant 11433 | -8/Materials | Repaired Enh. Autogun 11467 | -8/Materials | Repaired Hvy. Assault Rifle 11513 | -8/Materials | Repaired Hvy. Armor Plating 11600 | -8/Materials | Repaired Core Shielding 11718 | -8/Materials | Repaired Hvy. EM Pulse Gun 12564 | -8/Materials | First assault squad dispatched 13219 | -8/Materials | Sterilization system engaged 13219 | -8/Materials | Non-combat units ordered to evacuate 13319 | -8/Materials | Combat units ordered to evacuate 13462 | -8/Materials | Entered Storage 14159 | -8/Storage | Found Exp. Targeting Computer 14262 | -8/Storage | First assault squad dispatched 14284 | -8/Storage | Garrison activated, responded to threat 15281 | -8/Storage | Repaired Hvy. Armor Plating? 15499 | -8/Storage | Found Exp. Targeting Computer 15711 | -8/Storage | Discovered exit to Factory (range 16) 15813 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 15938 | -8/Storage | Destroyed 11 combat bots 16259 | -8/Storage | Repaired Arm. Wheel 16320 | -8/Storage | Repaired Adv. EMP Blaster 16668 | -8/Storage | High security lockdown imminent 16748 | -8/Storage | High security lockdown engaged 16813 | -8/Storage | Destroyed 19 combat bots 16877 | -8/Storage | Core integrity fell below 50% 16896 | -8/Storage | Sterilization system engaged 16896 | -8/Storage | Non-combat units ordered to evacuate 16938 | -8/Storage | Lost 6 parts (1p2n2u1w) 16944 | -8/Storage | Destroyed 17 combat bots 16996 | -8/Storage | Combat units ordered to evacuate 17055 | -8/Storage | Entered Factory 17055 | -7/Factory | Evolved 2 slots: Utility x2 17143 | -7/Factory | Repaired Adv. Weight Redist. System 17428 | -7/Factory | Build established: Hacker-Mutant 17455 | -7/Factory | First assault squad dispatched 17791 | -7/Factory | Identified exit to Lower Caves 17967 | -7/Factory | Entered Lower Caves 18241 | -7/Lower Caves | Learned location of Extension (-6) 18271 | -7/Lower Caves | Spotted B-75 Beast 19361 | -7/Lower Caves | Discovered new exit (range 9) 19386 | -7/Lower Caves | Identified exit to Lower Caves 19596 | -7/Lower Caves | Entered another Lower Caves area 19712 | -7/Lower Caves | Learned Factory security intel 19793 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20141 | -7/Lower Caves | Identified exit to Factory 20394 | -7/Lower Caves | Learned location of Armory (-4) 20394 | -7/Lower Caves | Learned location of 1 exit from Factory 20394 | -7/Lower Caves | Learned Extension terminal intel 20394 | -7/Lower Caves | Learned Extension garrison access intel 20433 | -7/Lower Caves | Discovered new exit (range 74) 20525 | -7/Lower Caves | Encountered a Warlord checkpoint 20854 | -7/Lower Caves | Identified exit to Data Miner 20854 | -7/Lower Caves | Entered Data Miner 20854 | -7/Data Miner | Accompanied by 1 ally 20854 | -7/Data Miner | Discovered new exit (range 6) 20866 | -7/Data Miner | Identified exit to Proximity Caves 20889 | -7/Data Miner | Met Data Miner 20917 | -7/Data Miner | Learned location of Section 7 (-3) 20917 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20940 | -7/Data Miner | Received God Mode back door access code from Data Miner 20979 | -7/Data Miner | Entered Proximity Caves 21114 | -6/Proximity Caves | Escorted by Enhanced Grunt 21232 | -6/Proximity Caves | Found Prototype Device 21232 | -6/Proximity Caves | Identified Exp. Thermal Shield 21536 | -6/Proximity Caves | Build established: Scavenger-Mutant 21857 | -6/Proximity Caves | Entered Factory 21857 | -6/Factory | Evolved 2 slots: Utility x2 21858 | -6/Factory | Identified exit to Factory 21859 | -6/Factory | Identified exit to Lower Caves 22326 | -6/Factory | Build established: Hacker-Mutant 22356 | -6/Factory | Discovered exit to Lower Caves (range 15) 22658 | -6/Factory | Central database locked down 22684 | -6/Factory | Incoming investigation squad redirected 22722 | -6/Factory | Crushed by falling debris 22769 | -6/Factory | Crushed by falling debris 22994 | -6/Factory | Fabricated Drone Bay (x1) 23201 | -6/Factory | Identified exit to Extension 23431 | -6/Factory | Garrison activated, responded to threat 23478 | -6/Factory | Lost 3 parts (1n1u1w) 23481 | -6/Factory | Incoming assault squad redirected 23630 | -6/Factory | Repaired Lgt. Angular Momentum Engine 23741 | -6/Factory | Sucked down chute 23741 | -6/Factory | Entered Waste 23756 | -6/Waste | EMP discharged 23805 | -6/Waste | Spotted C-40 Crusher 23808 | -6/Waste | Spotted C-40 Crusher 23815 | -6/Waste | Spotted C-40 Crusher 23816 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23820 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23820 | -6/Waste | Spotted C-40 Crusher 23829 | -6/Waste | Spotted C-40 Crusher 23829 | -6/Waste | Spotted C-40 Crusher 23832 | -6/Waste | Discovered new exit (range 10) 23836 | -6/Waste | Identified exit to Factory 23836 | -6/Waste | Entered Factory 24062 | -6/Factory | Core integrity fell below 50% 24109 | -6/Factory | Hacking Suite fried by hacking feedback 24209 | -6/Factory | Hacking Suite fried by hacking feedback 24239 | -6/Factory | Incoming investigation squad redirected 24365 | -6/Factory | Crushed by falling debris 24365 | -6/Factory | System corruption reached 10% 24395 | -6/Factory | Entered Lower Caves 24396 | -6/Lower Caves | Encountered a Warlord checkpoint 24520 | -6/Lower Caves | Identified exit to Lower Caves 24542 | -6/Lower Caves | Core integrity fell below 20% 24584 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 24630 | -6/Lower Caves | Entered another Lower Caves area 24710 | -6/Lower Caves | Encountered a Warlord checkpoint 24710 | -6/Lower Caves | Discovered new exit (range 13) 24717 | -6/Lower Caves | Identified exit to Zion 24718 | -6/Lower Caves | Entered Zion 24733 | -6/Zion | System corruption cleaned by Quarantine Array 24756 | -6/Zion | Discovered new exit (range 13) 24788 | -6/Zion | Identified exit to Proximity Caves 24900 | -6/Zion | Given A8's code to call for help 24913 | -6/Zion | Gained Derelict followers 24955 | -6/Zion | Learned Factory emergency access door positions 25120 | -6/Zion | Imprinted 25122 | -6/Zion | Declared Zion's savior 25323 | -6/Zion | Entered Proximity Caves 25323 | -5/Proximity Caves | Accompanied by 4 allies 25389 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 25241_ 53-571(z) emerges from the cave. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 25325_ Adv. Targeting Computer destroyed. 25326_ V3-B2F(s) destroyed. 25338_ DP-U9H(l) destroyed. 25339_ G-67 Veteran destroyed. 25339_ Acquired 66 matter. 25340_ Acquired 9 matter. 25342_ Acquired Flexi-carbon Leg. 25343_ Flexi-carbon Leg fries itself beyond repair. 25344_ Acquired Carbon-fiber Leg. 25345_ Carbon-fiber Leg fries itself beyond repair. 25348_ Acquired Lgt. Antimatter Reactor. 25350_ Adv. Heat Sink fries itself beyond repair. 25351_ Acquired 30 matter. 25381_ G-50 Soldier shuts down. 25387_ F0-NAM(i) system corrupted by crushing effect. 25387_ F0-NAM(i) destroyed. 25388_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????# ##???????????????????? | | ???????????????????? #???# ?????????????????? | | ???????????????????? ### ??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? #???????????????????? | | ????????????##???????? #???????????????????? | | ??????????? ???????# ##??????????????????? | | ??????????? ????## ##?????????????????? | | ????????????# ??## #?????????????????? | | ????????????? ## #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ?????????????????# @ #?????????????????? | | ?????????????????###### #?????????????????? | | ?????????????????????## ##?????????????????? | | ????????????????????## #####??????????????????? | | ????????????????##### #??????????????????????? | | ???????????????## ##??????????????????????? | | ??????????????## % ##??????????????????????? | | ?????????????## #### #??????????????????????? | | ?????????????# #??# ????????????????????? | | ?????????????##= ##?? ?????????????????? | | ??????????????# #??? ????????????????? | | ??????????????#%=#??# g ???????????????? | | ??????????????##%##?#!% ???????????????? | | ???????????????# %###g ???????????????? | | ???????????????# b% # ## ????????????????? | | ???????????????# #?###?## ????????????????? | | ???????????????#########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 25 Launcher Accuracy 20 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 40 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lance | -7/Data Miner | Free Hyp. Gauss Rifle | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Drone Bay | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileCompactCapacitor Manual? 0 Play Time 04:48:53 Cumulative 605.7 hours Start 2022.06.15 @ 08:39:54 End 2022.06.15 @ 15:23:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 480 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e816223-108b-4cde-b4a7-2f6b75a6c9b2