Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 22:04:46 Player: wind0 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (2204) 2204 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4916 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 65/160 System Corruption 2% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Heavy Ion Cannon Great Maul > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Improved Heat Sink Large Storage Unit Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Laser Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Great Maul [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 72 | 6 14 14 16 22 Power 10 | 1 1 3 2 3 Engine 6 | 1 1 3 . 1 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 26 | 3 5 7 6 5 Treads 7 | 1 2 3 . 1 Leg 17 | 2 3 4 6 2 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | . 2 2 5 6 Device 2 | . . 1 . 1 Storage 4 | . 2 . 2 . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 6 | . . . 1 5 Artifact . | . . . . . Weapon 21 | 2 6 2 3 8 Energy Gun 8 | 1 5 2 . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 4 | . . . . 4 Launcher 2 | . . . . 2 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 23 | . 2 2 . 19 Power 3 | . . 1 . 2 Propulsion 9 | . 1 1 . 7 Utility 7 | . . . . 7 Weapon 4 | . 1 . . 3 Highest Loss Streak 6 | . 1 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 95 100 99 91 Engine 6 | . 14 11 1 3 Core 3 | . . . 7 3 Treads 7 | . 1 19 8 . Leg 22 | . 26 13 27 22 Device 4 | . . 9 . 4 Storage 14 | . 24 22 10 6 Processor 13 | . . 1 18 23 Protection 4 | . . . 7 8 Energy Gun 9 | . 20 22 2 . Ballistic Gun 4 | . 7 . 13 . Ballistic Cannon 4 | . . . . 12 Naked Turns . | . . . . . Heaviest Build 56 | 7 34 39 41 56 Greatest Support 45 | 20 40 40 45 45 Greatest Overweight (x) 16 | . 1 3 1 16 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 13 15 15 14 Most Carried 15 | 5 12 15 15 15 Average Carried 13 | 4 10 14 14 13 Final Capacity 15 | 5 15 15 15 5 Final Carried 15 | 5 12 15 15 3 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1416 | 205 156 141 310 604 Remotely . | . . . . . Salvage Created 2187 | . 271 700 541 675 Parts 140 | . 25 38 34 43 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 10 14 8 23 Guns 23 | . 6 12 5 . Cannons 19 | . . . 3 16 AOE 11 | . 4 . . 7 Classes Destroyed 10 | . 4 2 1 3 Worker 2 | . . . . 2 Builder 4 | . 1 . . 3 Tunneler 1 | . 1 . . . Recycler 4 | . . 2 1 1 Watcher 1 | . . . 1 . Swarmer 17 | . 6 4 . 7 Grunt 22 | . 4 5 4 9 Sentry 12 | . . 5 4 3 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 8 | . 7 4 3 8 Combat Bots Only 5 | . 5 3 3 5 Max Kills in Single Turn 5 | . 5 1 1 3 Gunslinging . | . . . . . Exploded 3 | . 3 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 588 | . 85 66 28 409 Missed 185 | . 20 19 14 132 Damage Taken 4904 | . 773 601 216 3314 Core 985 | . 119 123 36 707 Absorbed by Shields . | . . . . . Redirected to Shielding 106 | . . . . 106 Core Remaining (%) 78 | 100 52 69 93 . Volleys Fired 164 | . 28 39 25 72 Largest 2 | . 2 2 2 2 Hottest 119 | . 100 112 119 96 Shots Fired 286 | . 46 78 50 112 Gun 166 | . 43 78 45 . Cannon 104 | . . . 5 99 Launcher 13 | . . . . 13 Special 3 | . 3 . . . Kinetic 156 | . 17 . 40 99 Thermal 108 | . 25 78 5 . Explosive 13 | . . . . 13 Electromagnetic 9 | . 4 . 5 . Robot Hit Streak 15 | . 15 13 11 8 Robot Miss Streak 5 | . 5 3 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 190 | . 26 54 39 71 Core Hits 105 | . 18 18 21 48 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 13 | . 2 5 1 5 Burn 7 | . 2 5 . . Destroy 1 | . . . 1 . Blast 5 | . . . . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5333 | . 781 949 642 2961 Guns 1795 | . 324 949 522 . Cannons 2083 | . . . 120 1963 Explosions 1455 | . 457 . . 998 Melee . | . . . . . Ramming . | . . . . . Kinetic 2485 | . 70 . 452 1963 Thermal 1821 | . 675 949 70 127 Explosive 871 | . . . . 871 Electromagnetic 156 | . 36 . 120 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 1 . 2 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 287 | . 145 . . 142 Projectiles 46 | . . . . 46 Explosions 241 | . 145 . . 96 Melee . | . . . . . Knockbacks 18 | . . . . 18 Impact . | . . . . . Kinetic 16 | . . . . 16 Secondary 2 | . . . . 2 Self-Inflicted Damage 205 | . 137 . . 68 Shots 6 | . 2 . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 364 | . 364 48 222 304 Average Temperature 62 | . 114 12 83 66 Received Heat Transfer 1515 | . 204 144 126 1041 Effects 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 12 | . 4 8 . . Heat Transferred 3767 | . 1077 2442 148 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 529 | . 322 377 306 529 Initial 111 | . . 51 91 111 Average 184 | . 171 202 192 182 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 57 | 100 46 49 59 63 Level 1 42 | . 53 50 40 34 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 1 1 8 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 6 | . 1 1 1 3 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 1 6 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 13 29 22 39 Peak Tracking Total 7 | . 5 6 5 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 2 1 . 8 Max in Single Turn 4 | . 2 1 . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . . 3 1 5 Terminals 8 | . . 3 1 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . . 6 6 14 Successful 17 | . . 5 4 8 Failed 9 | . . 1 2 6 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . . 6 6 11 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . . 5 4 7 Record 4 | . . . 3 1 Part Schematic 2 | . . . . 2 Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . . 1 . Locate Traps 2 | . . 1 . 1 Zone Layout 4 | . . 2 . 2 Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 1 1 3 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3260 | 60 462 813 739 1186 Spaces Moved 1405 | 46 198 319 402 440 Core 33 | 15 . . . 18 Treads 407 | 4 7 269 125 2 Legs 924 | 27 191 50 277 379 Wheels 41 | . . . . 41 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 120 110 Average Speed 168 | 100 167 167 137 206 Slowest Speed 850 | 160 190 330 240 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 30 32 30 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 139 | . 52 . . 87 Melee . | . . . . . Projectile 18 | . . . . 18 AOE 121 | . 52 . . 69 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2008 | 56 282 522 544 604 Wait 290 | . 31 132 70 57 Move 1401 | 45 197 318 401 440 Hop . | . . . . . Pick Up 49 | 5 11 11 14 8 Fast Attach 8 | 5 1 . 1 1 Attach 25 | . 3 4 2 16 Detach . | . . . . . Swap 39 | 1 10 10 13 5 Drop 32 | . 1 8 18 5 Fire 164 | . 28 39 25 72 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 5) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1045 | -9/Materials | Discovered new exit (range 11) 1331 | -9/Materials | Discovered new exit (range 4) 1336 | -9/Materials | Entered another Materials area 1336 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1737 | -8/Materials | Build established: Scavenger-Mutant 2054 | -8/Materials | Discovered new exit (range 16) 2074 | -8/Materials | Identified exit to Factory 2075 | -8/Materials | Entered Factory 2075 | -7/Factory | Evolved 2 slots: Utility x2 2269 | -7/Factory | Discovered new exit (range 11) 2286 | -7/Factory | Identified exit to Storage 2873 | -7/Factory | Build established: Mutant 2891 | -7/Factory | Garrison activated, responded to threat 2950 | -7/Factory | Lost 4 parts (2n1u1w) 3004 | -7/Factory | Garrison activated, responded to threat 3103 | -7/Factory | Lost 3 parts (2n1u) 3241 | -7/Factory | Core integrity fell below 50% 3255 | -7/Factory | Core integrity fell below 20% 3261 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03241_ R-06 Scavenger destroyed. 03241_ S-27 Virus destroyed. 03241_ Imp. Medium Armor Plating destroyed. 03242_ U-05 Engineer lays Concrete. 03243_ K-01 Serf collects debris. 03245_ Power Conduit explodes. 03245_ Destroyed Lgt. Ion Engine. 03245_ U-05 Engineer destroyed. 03245_ Destroyed Welding Torch. 03245_ U-05 Engineer destroyed. 03245_ Power Conduit explodes. 03245_ G-47 Trooper destroyed. 03248_ K-01 Serf collects debris. 03249_ Matter Pump disabled. 03251_ Acquired 16 matter. 03251_ Imp. Weapon Shielding destroyed. 03257_ Lrg. Storage Unit destroyed. 03258_ Y-54 Guardian emerges from the garrison. 03258_ Mni. Grenade Launcher destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | [#??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" !#??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | % #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | +###########?????????????????????????????????????? | | ########??????###?????????????????????? | | ^^ # #?##### ##????????????????????? | | ^ # ### # #????????????????????? | | ^ # # ????????????????????? | | ^^ # #"" ###??????????????????? | | ###### # #"" ! # ???? ??????????????? | | ?????# # #GY ???? ???????????????? | | # # #"" #??? 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