Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 12:16:37 Player: LaserPappa Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (20) 100 Value Destroyed (448) 448 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 4477 Bonus ------- Met Data Miner 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 93/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Core Analyzer > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Gatling Laser [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 2 | . . . 1 . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 1 | . . . . . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 27 | 4 2 . 1 5 . 3 5 4 . 3 Power 8 | 1 . . . 1 . 1 1 3 . 1 Engine 5 | 1 . . . 1 . . 1 1 . 1 Core 3 | . . . . . . 1 . 2 . . Reactor . | . . . . . . . . . . . Propulsion 6 | 2 . . . 3 . . 1 . . . Treads 3 | 2 . . . 1 . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . 2 . . 1 . . . Utility 4 | . 1 . 1 . . 1 1 . . . Device 2 | . 1 . . . . . 1 . . . Storage . | . . . . . . . . . . . Processor 2 | . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 9 | 1 1 . . 1 . 1 2 1 . 2 Energy Gun 4 | 1 . . . . . 1 . 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 18 | . . . 2 4 1 . 1 3 . 7 Power 4 | . . . 1 . . . . 1 . 2 Propulsion 5 | . . . 1 1 . . 1 1 . 1 Utility 4 | . . . . 1 . . . 1 . 2 Weapon 5 | . . . . 2 1 . . . . 2 Highest Loss Streak 7 | . . . 2 4 1 . 1 3 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 49 | . 76 85 67 31 39 31 47 39 30 28 Engine 7 | . 14 14 8 3 9 7 7 4 . . Treads 6 | . 28 28 18 5 . . . . . . Flight 9 | . . . . 3 18 15 16 11 7 5 Device 6 | . 12 14 11 2 . . 6 3 . . Processor 10 | . . . 7 11 9 7 15 15 15 13 Energy Gun 3 | . 14 14 11 1 . . . 1 . . Ballistic Cannon 2 | . 6 14 11 1 . . . . . . Peak Build Rating 19 | 4 6 6 8 9 8 10 19 19 14 17 Average Rating 10 | 3 5 6 6 4 6 6 15 14 14 13 On Entrance 8 | . 4 6 6 6 8 6 10 16 14 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 9 | 5 9 9 9 8 8 7 8 8 5 5 Greatest Support 40 | 40 40 40 40 20 8 8 13 9 5 5 Greatest Overweight (x) 2 | . . . . 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . 2 3 5 5 5 Average Carried 1 | . . . . . . . 1 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . 1 3 5 5 2 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 575 | 187 12 125 26 45 . . 150 30 . . Remotely . | . . . . . . . . . . . Salvage Created 380 | . 50 143 . 79 . . . 108 . . Parts 38 | . 4 13 . 16 . . . 5 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 5 4 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 17 | . 3 7 . 4 . . . 3 . . Melee 1 | . . . . 1 . . . . . . Guns 7 | . 2 2 . . . . . 3 . . Cannons 6 | . 1 5 . . . . . . . . AOE 3 | . . . . 3 . . . . . . Classes Destroyed 6 | . 1 1 . 3 . . . 1 . . Worker 2 | . . . . 2 . . . . . . Builder 1 | . . . . 1 . . . . . . Swarmer 9 | . 3 3 . 3 . . . . . . Grunt 6 | . . 4 . . . . . 2 . . Duelist 1 | . . . . . . . . 1 . . Sentry 1 | . . . . 1 . . . . . . Best Kill Streak 5 | . 2 3 . 5 . . . 3 . . Combat Bots Only 3 | . 2 3 . 2 . . . 3 . . Max Kills in Single Turn 3 | . 1 2 . 3 . . . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 269 | . 24 33 16 59 4 9 31 27 . 66 Missed 113 | . 9 14 2 24 2 6 19 10 . 27 Damage Taken 2206 | . 113 235 180 416 70 28 32 281 . 851 Core 1060 | . 23 12 63 220 30 16 . 171 . 525 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 . 86 . 29 94 . . . . . Volleys Fired 47 | . 10 17 . 6 1 . . 12 . 1 Largest 2 | . 2 2 . 1 1 . . 1 . 1 Hottest 85 | . 85 85 . 30 30 . . 80 . 80 Shots Fired 67 | . 13 34 . 6 1 . . 12 . 1 Gun 40 | . 10 17 . . . . . 12 . 1 Cannon 20 | . 3 17 . . . . . . . . Launcher 7 | . . . . 6 1 . . . . . Special . | . . . . . . . . . . . Kinetic 20 | . 3 17 . . . . . . . . Thermal 40 | . 10 17 . . . . . 12 . 1 Explosive 7 | . . . . 6 1 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | . 1 7 . 1 . . . 6 . 2 Robot Miss Streak 7 | . 7 2 . 3 . . . 2 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 43 | . 4 22 . 1 . . . 12 . 4 Core Hits 36 | . 3 10 . 13 . . . 10 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 3 | . . 2 . . . . . . . 1 Blast 2 | . . 2 . . . . . . . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . . 5 Impact 5 | . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1357 | . 54 358 . 520 9 . . 264 . 152 Guns 468 | . 37 136 . . . . . 264 . 31 Cannons 239 | . 17 222 . . . . . . . . Explosions 489 | . . . . 480 9 . . . . . Melee 121 | . . . . . . . . . . 121 Ramming 40 | . . . . 40 . . . . . . Kinetic 239 | . 17 222 . . . . . . . . Thermal 468 | . 37 136 . . . . . 264 . 31 Explosive 489 | . . . . 480 9 . . . . . Electromagnetic . | . . . . . . . . . . . Impact 121 | . . . . . . . . . . 121 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 87 | . . . . 40 14 . . . . 33 Projectiles . | . . . . . . . . . . . Explosions 54 | . . . . 40 14 . . . . . Melee 33 | . . . . . . . . . . 33 Knockbacks 4 | . . 3 . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 3 | . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . 59 44 . . . . . Shots 3 | . . . . 2 1 . . . . . Rammed 9 | . . . . 9 . . . . . . Targets Rammed 9 | . . . . 9 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 312 | . 72 240 . . . . . 312 . 69 Average Temperature 101 | . 37 102 . . . . . 155 . 31 Received Heat Transfer 651 | . . 114 105 114 . 12 . 144 . 162 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 1193 | . 111 407 . . . . . 600 . 75 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 268 | . 85 203 78 268 151 98 . . . . Initial 104 | . . 33 78 22 104 68 . . . . Average 79 | . 49 114 72 97 129 81 . . . . Maximum Alert Level 1 | . . 1 . 1 . . . . . . Low Security (%) 93 | 100 100 92 100 81 100 100 . . . . Level 1 6 | . . 7 . 18 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . . . 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 50 | . 5 7 2 13 3 1 6 3 . 10 Peak Tracking Total 14 | . 3 3 2 6 5 1 4 3 . 14 Tactical Retreats 6 | . 1 . . 2 . 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 6 | . . . . . . . 1 1 4 . Terminals 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 34 | . . . . . . . 1 1 32 . Successful 34 | . . . . . . . 1 1 32 . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . . . . . . . 1 1 32 . Record 12 | . . . . . . . 1 . 11 . Part Schematic 12 | . . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 Total Damage 100 | . . . . . . . . . . 100 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 2170 | 121 137 233 90 249 38 98 819 255 36 94 Spaces Moved 3176 | 80 70 113 54 314 93 249 1265 615 100 223 Core 223 | 12 . . . 205 . . . . . 6 Treads 355 | 68 70 113 54 50 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2598 | . . . . 59 93 249 1265 615 100 217 Fastest Speed 32 | 50 160 160 160 37 37 37 32 34 35 35 Average Speed 50 | 143 160 160 160 68 37 37 33 34 35 35 Slowest Speed 160 | 160 160 160 160 160 37 37 37 35 35 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . . . . . 5 3 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 6 18 29 12 80 15 7 96 78 77 24 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . . . . . 4 5 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 59 | . . . . 47 12 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 59 | . . . . 47 12 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 3661 | 84 81 131 57 339 94 249 1652 643 100 231 Wait 403 | 1 . 2 3 4 1 . 382 9 1 . Move 3148 | 79 69 112 53 313 92 240 1258 612 99 221 Hop 8 | . . . . . . 3 3 1 . 1 Pick Up 3 | . . . . . . . 1 2 . . Fast Attach 19 | 4 2 . 1 5 . 3 3 1 . . Attach 8 | . . . . . . . 2 3 . 3 Detach 9 | . . . . 1 . 2 3 3 . . Swap . | . . . . . . . . . . . Drop 2 | . . . . 1 . 1 . . . . Fire 47 | . 10 17 . 6 1 . . 12 . 1 Melee 5 | . . . . . . . . . . 5 Ram 9 | . . . . 9 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 7) 259 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 447 | -10/Mines | Discovered new exit (range 8) 492 | -10/Mines | Entered Materials 492 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 571 | -9/Materials | Discovered new exit (range 8) 582 | -9/Materials | Entered Mines 672 | -9/Mines | Lost 4 parts (1n1u2w) 691 | -9/Mines | Learned location of 1 exit from Lower Caves 727 | -9/Mines | Core integrity fell below 50% 738 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 829 | -9/Mines | Discovered new exit (range 7) 831 | -9/Mines | Entered Materials 831 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 863 | -8/Materials | Discovered new exit (range 15) 869 | -8/Materials | Entered Factory 869 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 941 | -7/Factory | Discovered new exit (range 8) 967 | -7/Factory | Entered Lower Caves 968 | -7/Lower Caves | Identified exit to Lower Caves 998 | -7/Lower Caves | Encountered a Warlord checkpoint 1003 | -7/Lower Caves | Learned Factory stockpile data 1020 | -7/Lower Caves | Spotted B-75 Beast 1206 | -7/Lower Caves | Learned Factory security intel 1786 | -7/Lower Caves | Entered another Lower Caves area 1852 | -7/Lower Caves | Learned Factory trap positions 1972 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2030 | -7/Lower Caves | Discovered new exit (range 7) 2041 | -7/Lower Caves | Entered Data Miner 2041 | -7/Data Miner | Discovered new exit (range 6) 2047 | -7/Data Miner | Met Data Miner 2057 | -7/Data Miner | Learned location of Section 7 (-2) 2057 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2065 | -7/Data Miner | Received God Mode back door access code from Data Miner 2077 | -7/Data Miner | Entered Proximity Caves 2144 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2162 | -6/Proximity Caves | Core integrity fell below 50% 2168 | -6/Proximity Caves | Escorted by Enhanced Grunt 2169 | -6/Proximity Caves | Core integrity fell below 20% 2171 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." Cesium-ion Thruster destroyed. Lgt. Nuclear Core destroyed. Penetrated by Slug. Critical hit (Burn: +37). Gatling Laser destroyed. L-41 Fighter knocked back. Core Analyzer destroyed. System corrupted by crushing effect (+2). Deuterium Engine destroyed. Visual Processing Unit destroyed. System corrupted by crushing effect (+2). System corrupted: Matter fused (-6). Enhanced Grunt: "Protecting LRC-V3." Penetrated by Slug. B-48 Gladiator suffers critical hit (Smash). Destroyed Lgt. Treads. B-48 Gladiator system corrupted by crushing effect. Mak. Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#########??????????#####????????? | | ??????????####???# ##????????## ##???????? | | ??????????# #??# ##???????# ######??? | | #?????????# #???# #???????# ##?? | | ##?????????# ###???# ###?????# # | | #?????????# ##?## ####### ##### | | #??????????# ### ##???????? | | #??????????# ## #???????? | | ##??????????# ##### #???????? | | ?????????????# #???### #???????? | | ?????????????## ####### ##???### #???????? | | ??????????????## ##?????## ####????# #???????? | | ??????????????## ##???#######??????# #???????? | | ???####???##### #??## ###????# ###???????? | | ???# ##### ##?## ##??## ##????????? | | #### ## #?## g #?## #????????? | | # ### g ### #????????? | | # g g ##???????? | | # ######## s## #???????? | | # #""""""# gY bl ## ## #???????? | | # # # g @ #### ##### #???????? | | # g/ ######??# ##???##???????? | | ###++### ###???????## ##???????????? | | ## # # #??????????# ##??????????? | | # ## # # #??????????# #??????????? | | # # ## ## #??????????# #??????????? | | # ### # #?????????## #??????????? | | #??### ####?????????# ##??????????? | | #????# #????????????# ##???????????? | | ##???# #????????????# #????????????? | | #??# ##????????????# ##????????????? | | ## #??## ###?????????????## ##?????????????? | | ## #???#####????????????????####??????????????? | | # ##??????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper The Oracle Challenges ------------ None Game ------ Seed KineticXenonShotgun Manual? 0 Play Time 00:47:14 Cumulative 7.4 hours Start 2024.11.19 @ 19:05:37 End 2025.02.15 @ 12:16:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 1 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 410eaa75-d3d5-475f-8e33-30ed01c8bd1e