Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 01:37:52 Player: jumpy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (62) 310 Value Destroyed (1480) 1480 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 9630 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 220/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Improved System Guard > --- WEAPON ----------- Cooled Plasma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Particle Reactor Improved System Guard [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 1 1 1 . . . . . 1 . 1 Utility 8 | . . . 1 1 1 1 2 . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 95 | 7 3 2 5 18 14 3 1 1 4 2 . 4 10 21 Power 14 | 1 . 1 1 2 3 1 . . 1 . . . 1 3 Engine 4 | 1 . . . 1 1 . . . 1 . . . . . Core 7 | . . 1 1 1 2 1 . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 30 | 2 . . 2 7 5 . . . 2 . . 2 2 8 Treads 4 | 2 . . 2 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . Wheel 7 | . . . . 7 . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 1 2 Flight 15 | . . . . . 5 . . . 2 . . 1 1 6 Utility 28 | 2 1 1 . 4 4 1 1 1 . 2 . 1 3 7 Device 15 | 1 . 1 . 3 1 1 . 1 . 1 . 1 2 3 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 7 | . . . . 1 2 . . . . . . . 1 3 Hackware 4 | . . . . . 1 . 1 . . 1 . . . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 2 . 2 5 2 1 . . 1 . . 1 4 3 Energy Gun 10 | 2 . . . 2 2 . . . . . . . 1 3 Energy Cannon 4 | . 2 . 2 . . . . . . . . . . . Ballistic Gun 2 | . . . . 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 8 | . . . . 1 1 . . . . 2 . 1 1 2 Parts Lost 62 | . . 1 6 10 . 1 . . 2 . . 15 7 20 Power 7 | . . . 1 2 . . . . . . . 1 1 2 Propulsion 25 | . . . 3 4 . 1 . . 2 . . 4 2 9 Utility 17 | . . 1 . 1 . . . . . . . 7 1 7 Weapon 13 | . . . 2 3 . . . . . . . 3 3 2 Highest Loss Streak 11 | . . 1 2 7 . 1 . . 2 . . 9 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 4 7 7 6 4 5 5 5 5 4 5 5 4 4 2 Power 1 | . 1 1 1 . 1 2 2 2 2 1 1 1 . 1 Propulsion 1 | 1 2 2 2 1 1 . . . . . . . 1 . Utility . | . 2 1 1 . . . 1 1 1 1 1 1 . . Weapon 1 | 1 2 3 2 1 1 2 1 1 . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 10 | . 1 1 . 2 2 1 1 . . 1 . . 1 . Power 3 | . . 1 . 1 . . . . . 1 . . . . Propulsion 3 | . . . . 1 . 1 . . . . . . 1 . Utility 1 | . . . . . 1 . . . . . . . . . Weapon 3 | . 1 . . . 1 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 100 100 75 67 77 82 70 79 81 82 82 51 15 38 Engine 1 | . 14 2 . 1 . . . . . . . . . . Core 5 | . . 11 10 4 7 6 5 5 5 5 5 3 1 . Treads 7 | . 28 28 21 2 . . . . . . . . . . Wheel 2 | . . . . 21 1 . . . . . . . . . Flight 9 | . . . . . 23 27 23 23 22 23 23 13 2 6 Device 11 | . 14 14 11 9 13 10 11 14 17 17 17 13 2 4 Storage 4 | . 14 14 11 9 . . . . . . . . . . Processor 7 | . . . . 3 13 20 17 17 17 17 17 8 1 11 Hackware 3 | . . . . . 1 6 5 11 11 11 11 7 . 3 Energy Gun 1 | . 3 . . 1 10 8 . . . . . . 1 . Energy Cannon 8 | . 24 28 21 6 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 5 5 4 5 5 3 . 2 Peak Build Rating 96 | 7 8 10 10 24 43 45 51 58 57 66 61 68 43 96 Average Rating 30 | 6 7 9 8 12 33 43 45 55 56 58 61 45 26 67 On Entrance 31 | . 7 8 9 8 23 43 45 51 58 57 61 61 10 31 Naked Turns 45 | . . . . . . . . . . . . 45 . . Heaviest Build 41 | 13 32 32 32 33 17 17 14 17 17 19 17 18 11 41 Greatest Support 60 | 40 40 40 60 40 23 23 19 19 18 18 18 25 25 51 Greatest Overweight (x) 8 | . . . 1 8 4 1 . . 1 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 12 15 15 15 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 7 8 9 7 8 7 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 7 7 6 4 4 5 5 5 4 4 5 4 4 2 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 7 8 7 5 7 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 62% | Mutant 17% | Hacker-Scout 10% | Scout 6% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 1146 | 270 . 48 45 229 132 . . . 169 . . 51 . 202 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2106 | 203 . 255 497 477 221 . . . 313 . . 140 . . Parts 156 | 17 . 19 32 43 14 . . . 14 . . 17 . . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 43 | . . 10 13 10 1 . . . 5 . . 4 . . Melee 2 | . . . . . . . . . . . . 2 . . Guns 8 | . . . . 7 1 . . . . . . . . . Cannons 25 | . . 10 13 2 . . . . . . . . . . AOE 7 | . . . . . . . . . 5 . . 2 . . Classes Destroyed 12 | 3 . 2 1 2 2 . . . . . . 2 . . Worker 4 | 1 . 1 1 . 1 . . . . . . . . . Builder 3 | . . . . 3 . . . . . . . . . . Tunneler 7 | 6 . 1 . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Swarmer 21 | . . 6 6 4 . . . . 5 . . . . . Cutter 2 | . . . . . . . . . . . . 2 . . Grunt 10 | . . 4 3 3 . . . . . . . . . . Sentry 6 | . . . 4 1 1 . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 5 | 4 . 3 4 5 3 . . . 5 . . 2 . . Combat Bots Only 5 | . . 3 4 5 1 . . . 5 . . 2 . . Max Kills in Single Turn 5 | 1 . 1 1 1 1 . . . 5 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 5 . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 771 | . . 43 102 146 56 33 . 1 9 . 8 38 68 267 Missed 322 | . . 12 29 41 26 27 . 1 7 . 6 12 31 130 Hits 449 | . . 31 73 105 30 6 . . 2 . 2 26 37 137 Melee 6 | . . . . . . . . . . . . 6 . . Projectile 443 | . . 31 73 105 30 6 . . 2 . 2 20 37 137 AOE 2 | . . . . . . . . . . . . 2 . . Critical Strikes 12 | . . 1 1 . . . . . . . . 4 4 2 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 8030 | . . 361 761 1258 253 52 . . 67 . 40 1539 764 2935 Core 3272 | . . 85 105 493 33 6 . . 29 . 18 863 293 1347 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 53 | . . . . . . 53 . . . . . . . . Core Remaining (%) 71 | 100 . 66 73 10 95 99 . . . . 95 24 77 . Volleys Fired 141 | 16 . 27 38 40 11 2 . . 1 . . 2 3 1 Largest 2 | 2 . 2 2 2 2 2 . . 1 . . 1 1 1 Hottest 138 | 80 . 120 120 120 138 138 . . 39 . . 49 65 65 Shots Fired 250 | 32 . 54 76 55 22 4 . . 1 . . 2 3 1 Gun 82 | 32 . . . 20 22 4 . . . . . . 3 1 Cannon 165 | . . 54 76 35 . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 . . 2 . . Special . | . . . . . . . . . . . . . . . Kinetic 21 | . . . . 17 4 . . . . . . . . . Thermal 223 | 32 . 54 76 38 18 4 . . . . . . . 1 Explosive 3 | . . . . . . . . . 1 . . 2 . . Electromagnetic 3 | . . . . . . . . . . . . . 3 . Robot Hit Streak 8 | 6 . 8 5 8 6 . . . 1 . . 3 . . Robot Miss Streak 4 | 3 . 4 3 3 3 2 . . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 161 | 17 . 29 51 35 13 . . . 9 . . 5 1 1 Core Hits 81 | 9 . 13 19 19 8 . . . 8 . . 5 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . 3 1 . . . . . . . . . Burn 4 | . . . . 3 1 . . . . . . . . . Melee Attacks 39 | . . . . . . . . 4 12 . . 13 4 6 Impact . | . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . 4 12 . . 13 . 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4330 | 205 . 534 897 695 231 . . . 1232 . . 490 . 46 Guns 738 | 205 . . . 302 231 . . . . . . . . . Cannons 1797 | . . 509 895 393 . . . . . . . . . . Explosions 662 | . . . . . . . . . 370 . . 292 . . Melee 1106 | . . . . . . . . . 862 . . 198 . 46 Ramming 27 | . . 25 2 . . . . . . . . . . . Kinetic 174 | . . . . 145 29 . . . . . . . . . Thermal 2434 | 205 . 509 895 550 202 . . . . . . 73 . . Explosive 589 | . . . . . . . . . 370 . . 219 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1106 | . . . . . . . . . 862 . . 198 . 46 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 7 . 3 Average Corruption 5 | . . . . . . . . . . . . 6 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . 4 . 1 Message Errors 2 | . . . . . . . . . . . . 1 . 1 Matter Fused 1 | . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 504 | . . 5 . 8 . . . . 363 . . 128 . . Projectiles 13 | . . 5 . 8 . . . . . . . . . . Explosions 119 | . . . . . . . . . 7 . . 112 . . Melee 372 | . . . . . . . . . 356 . . 16 . . Knockbacks 4 | . . 1 . 3 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . Self-Inflicted Damage 363 | . . . . . . . . . 33 . . 330 . . Shots 5 | . . . . . . . . . 1 . . 4 . . Rammed 8 | . . 6 2 . . . . . . . . . . . Targets Rammed 9 | . . 7 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 430 | 106 . 430 320 163 309 76 . . . . . 335 16 . Average Temperature 107 | 36 . 151 123 64 83 32 . . . . . 148 13 . Received Heat Transfer 1231 | . . 132 150 135 90 12 . . . . . 441 163 108 Effects 1 | . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 10 | . . . 4 1 5 . . . . . . . . . Heat Transferred 5298 | 475 . 1073 1887 1332 481 . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 195 | 15 9 105 132 160 119 113 32 . . . . 176 153 195 Initial 78 | . . . 12 40 49 58 32 . . . . 44 78 72 Average 52 | 2 . 60 51 65 54 81 13 . . . . 46 80 65 Influence Increases 2768 | 40 12 265 371 316 190 150 . 120 120 . 90 344 240 510 Destroy 0b10 Robot/C 860 | . . 200 260 200 20 . . . 100 . . 80 . . Destroy 0b10 Robot/NC 105 | 40 . 10 5 20 20 . . . 10 . . . . . Destroy Leader 184 | . . 40 60 50 14 . . . 10 . . 10 . . Successful Hack 28 | . 12 . . . 16 . . . . . . . . . Disable Machine 90 | . . 15 . 15 . . . . . . . 45 15 . Destroy Structure 121 | . . . 1 1 . . . . . . . 104 . 15 Partial Spotted 180 | . . . . . 30 75 . . . . . . 30 45 Lose Combat Pursuer 1200 | . . . 45 30 90 75 . 120 . . 90 105 195 450 Influence Decreases 2576 | 40 12 232 307 303 181 201 68 10 181 49 20 264 262 446 Entered New Map 460 | . . . 21 57 61 61 36 . 21 49 . 26 72 56 Time Decay 1583 | 40 12 222 226 186 120 130 32 10 140 . 20 112 120 213 Lost Part 533 | . . 10 60 60 . 10 . . 20 . . 126 70 177 Squads Dispatched 17 | . . . . 1 1 4 1 . . . . 3 3 4 Investigation 2 | . . . . . . 2 . . . . . . . . Extermination 7 | . . . . . 1 1 . . . . . 1 1 3 Reinforcement 8 | . . . . 1 . 1 1 . . . . 2 2 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 8 | . . . . 1 . 1 . . . . . 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 193 | . . 9 18 13 11 8 1 10 7 . 6 18 27 65 Peak Tracking Total 22 | . . 3 4 6 6 7 . 10 5 . 6 11 11 22 Tactical Retreats 27 | . . . 2 1 2 2 . 1 . . 2 3 5 9 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 2 | . . . . . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 6 | . . 1 . 1 . . . . . . . 3 1 . Max in Single Turn 3 | . . 1 . 1 . . . . . . . 3 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 13 | . 3 . . . 1 4 . . . 5 . . . . Terminals 6 | . 3 . . . 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 35 | . 8 . . . 1 8 . . . 18 . . . . Successful 27 | . 4 . . . 1 4 . . . 18 . . . . Failed 8 | . 4 . . . . 4 . . . . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 8 . . . . 5 . . . . . . . . Terminals 12 | . 8 . . . 1 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 19 | . . . . . 1 . . . . 18 . . . . Record 6 | . . . . . . . . . . 6 . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . . 1 . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . . 2 . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Patch 2 | . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 1 2 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Active Infowar (turns) 3472 | 180 204 464 558 335 247 265 101 69 282 52 73 302 184 156 Optics 1202 | . . . . . 160 265 101 69 282 52 73 200 . . Sensors 1389 | . . . . . . 174 101 69 282 49 73 301 184 156 Terrain 1315 | . . . . 110 61 265 101 69 282 52 73 302 . . Seismic 1631 | 180 204 464 558 225 . . . . . . . . . . Jamming 296 | . . . . 100 191 . . . . . . . . 5 Robot Analysis Total 5 | . . . . . 1 . . . . 4 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 4292 | 282 204 468 558 495 247 265 101 69 282 52 73 430 258 508 Spaces Moved 5626 | 141 124 223 225 347 617 674 139 213 402 155 155 716 455 1040 Core 280 | 7 . . . 9 1 . . . . . . 98 6 159 Treads 710 | 134 124 223 225 4 . . . . . . . . . . Legs 71 | . . . . . . . . . . . . 55 16 . Wheels 334 | . . . . 334 . . . . . . . . . . Hover 96 | . . . . . . . . . . . . . 91 5 Flight 4135 | . . . . . 616 674 139 213 402 155 155 563 342 876 Fastest Speed 23 | 50 160 160 160 80 23 23 26 26 26 26 26 26 40 31 Average Speed 53 | 154 160 160 186 99 27 25 26 26 26 26 26 37 44 39 Slowest Speed 450 | 160 160 160 240 450 250 109 26 26 112 106 26 120 150 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . 7 11 . . 1 . . 4 18 25 Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 7 28 63 27 31 28 27 3 46 46 62 34 25 17 28 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . . . . . 3 . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . 1 . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . Spaces Dug 22 | . . . . . . . . 4 4 . . 10 . 4 Terrain Destroyed 90 | . . . . 1 . . . 4 26 . . 54 . 5 Melee 22 | . . . . . . . . 4 4 . . 10 . 4 Projectile 2 | . . . . 1 . . . . . . . . . 1 AOE 66 | . . . . . . . . . 22 . . 44 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Total 6466 | 170 130 276 285 438 663 754 203 217 550 164 186 844 486 1100 Wait 518 | . . 17 16 18 8 73 62 . 127 . 32 104 18 43 Move 5491 | 140 123 222 224 346 603 651 138 212 399 154 154 707 422 996 Hop 55 | . . . . . 6 11 . . 1 . . 4 14 19 Pick Up 39 | 7 2 . . 9 5 4 1 . 1 1 . 1 5 3 Fast Attach 72 | 7 . . 3 13 7 6 1 1 3 4 . 4 7 16 Attach 28 | . . 1 2 4 5 . . . 1 . . 1 5 9 Detach 5 | . . . . . . . . . . . . . 1 4 Swap 14 | . 3 1 . 2 4 1 . . 2 1 . . . . Drop 43 | . 2 1 . 6 13 6 1 . 3 4 . 1 3 3 Fire 141 | 16 . 27 38 40 11 2 . . 1 . . 2 3 1 Melee 39 | . . . . . . . . 4 12 . . 13 4 6 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 9 | . . 7 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 8 | . . . . . 1 . . . . . . 7 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 283 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Entered Mines 902 | -10/Mines | Learned location of Zion (-6) 942 | -10/Mines | Discovered new exit (range 8) 955 | -10/Mines | Entered Materials 955 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 965 | -9/Materials | Discovered new exit (range 16) 1471 | -9/Materials | Discovered new exit (range 11) 1513 | -9/Materials | Entered another Materials area 1513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1732 | -8/Materials | Lost 7 parts (2p3n2w) 1749 | -8/Materials | Core integrity fell below 50% 1762 | -8/Materials | Core integrity fell below 20% 1775 | -8/Materials | Lost 3 parts (1n1u1w) 1988 | -8/Materials | Discovered new exit (range 10) 2002 | -8/Materials | Identified exit to Factory 2008 | -8/Materials | Entered Factory 2008 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2245 | -7/Factory | Discovered new exit (range 12) 2254 | -7/Factory | Identified exit to Factory 2255 | -7/Factory | Entered another Factory area 2255 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2490 | -6/Factory | Build established: Scout 2493 | -6/Factory | Repaired VTOL Module 2515 | -6/Factory | Discovered new exit (range 20) 2520 | -6/Factory | Identified exit to Factory 2520 | -6/Factory | Entered another Factory area 2520 | -5/Factory | Evolved 2 slots: Utility x2 2539 | -5/Factory | Discovered new exit (range 13) 2621 | -5/Factory | Identified exit to Upper Caves 2621 | -5/Factory | Entered Upper Caves 2651 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2687 | -5/Upper Caves | Discovered new exit (range 12) 2690 | -5/Upper Caves | Identified exit to Upper Caves 2690 | -5/Upper Caves | Entered another Upper Caves area 2923 | -5/Upper Caves | Build established: Hacker-Scout 2948 | -5/Upper Caves | Discovered new exit (range 14) 2970 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2972 | -5/Upper Caves | Identified exit to Zhirov 2972 | -5/Upper Caves | Entered Zhirov 2972 | -5/Zhirov | Discovered new exit (range 3) 2977 | -5/Zhirov | Met Zhirov 2982 | -5/Zhirov | Learned location of Command (-1) 2982 | -5/Zhirov | Learned location of Testing (-3) 2982 | -5/Zhirov | Learned location of Quarantine (-2) 2987 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2993 | -5/Zhirov | Found Alien Artifact 2993 | -5/Zhirov | Identified Integrated Reactor 2993 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3000 | -5/Zhirov | Found Alien Artifact 3024 | -5/Zhirov | Identified exit to Proximity Caves 3024 | -5/Zhirov | Entered Proximity Caves 3094 | -4/Proximity Caves | Discovered new exit (range 9) 3096 | -4/Proximity Caves | Identified exit to Factory 3097 | -4/Proximity Caves | Entered Factory 3097 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3297 | -4/Factory | Crushed by falling debris 3386 | -4/Factory | Lost 4 parts (2n1u1w) 3395 | -4/Factory | Spotted B-86 Titan 3408 | -4/Factory | Core integrity fell below 50% 3451 | -4/Factory | Lost 9 parts (1p2n4u2w) 3520 | -4/Factory | Discovered new exit (range 6) 3527 | -4/Factory | Entered Research 3527 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3705 | -3/Research | Lost 3 parts (1p1u1w) 3748 | -3/Research | Build established: Mutant 3783 | -3/Research | Discovered new exit (range 5) 3785 | -3/Research | Identified exit to Research 3785 | -3/Research | Entered another Research area 3785 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3955 | -2/Research | Identified Transdimensional Reconstructor 3955 | -2/Research | Warped through subspace 4177 | -2/Research | Lost 6 parts (3n2u1w) 4246 | -2/Research | Core integrity fell below 50% 4281 | -2/Research | Core integrity fell below 20% 4293 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04230_ Acquired Xenon Bombardment Thruster. 04231_ Cld. Plasma Rifle destroyed. 04232_ Acquired Xenon Bombardment Thruster. 04233_ Xenon Bombardment Thruster destroyed. 04234_ Field Propulsion Array destroyed. 04235_ Xenon Bombardment Thruster destroyed. 04236_ Quantum Reactor destroyed. 04240_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7R. 04240_ Field Propulsion Array destroyed. 04258_ Imp. System Guard destroyed. 04264_ L6F|X:8 G#<,OGLT8A5BHWM=MK2/S,ER7/ZW|/P: 04267_ Drone sends a signal. 04274_ Slug penetrates Wall. 04275_ Dropped Enh. Quantum Rifle. 04277_ Slug penetrates K-01 Serf. 04277_ K-01 Serf destroyed. 04278_ K-01 Serf collects debris. 04278_ U-05 Engineer builds a Wall. 04279_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #?? #???????????????????? | | ???????????????# #?? #???????????????????? | | ???????????????# #? #???????????????????? | | ???????????????# #? #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????+ / #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# #?########???????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????+ #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# k ######+######+### ????????? | | ???????????????# s w ????????? | | ???????????????# @ ????????? | | ???????????????# ????????? | | ???????????????# ????????? | | ???????????????# ################# ?????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ?????????????? #????????????????????????????? | | ????????????? ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ??????????? ?????????????????????????????? | | ???????????#+#######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 55 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Corruption Containment 12 Evasion (%) 76 Recoil Reduction 3 Offensive Hacking 28 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 4% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireDeuteriumChainsword Manual? 0 Play Time 00:48:17 Cumulative 134.5 hours Start 2025.07.06 @ 00:50:04 End 2025.07.06 @ 01:37:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 355 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8addca-0e45-4f46-8206-f432776ec4c4