Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 13:01:51 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (394) 394 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1389 Bonus ------- None Cogmind --------- Core Integrity 326/400 Matter 282/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Improved Terrain Scanner Weapon Shielding > --- WEAPON (2) ------- Particle Gun High-powered Shotgun > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Particle Gun High-powered Shotgun Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Weapon Shielding Light Armor Plating > --- WEAPON ----------- Particle Gun Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg EM Pulse Gun Particle Gun Rocket Launcher Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 7 4 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 4 6 7 Power 2 | 1 2 2 Propulsion 1 | 2 1 . Utility . | . 1 . Weapon 2 | 1 2 4 Tool/Special . | . . . Unused Backups 12 | 1 2 9 Power 2 | . . 2 Propulsion 4 | . 2 2 Utility . | . . . Weapon 6 | 1 . 5 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 12 | . 14 11 Treads 2 | . 5 . Leg 22 | . 22 22 Device 12 | . 14 11 Storage 12 | . 14 11 Protection 11 | . . 19 Energy Gun 12 | . 14 11 Ballistic Gun 12 | . 14 11 Peak Build Rating 14 | 9 12 14 Average Rating 10 | 6 9 13 On Entrance 7 | . 9 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 15 17 21 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 6 | 4 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 527 | 297 68 162 Remotely . | . . . Salvage Created 526 | 133 76 317 Parts 34 | 10 7 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 4 9 Guns 13 | . 4 9 Classes Destroyed 6 | 2 2 2 Tunneler 3 | 3 . . Recycler 1 | 1 . . Watcher 2 | . . 2 Swarmer 6 | . 3 3 Grunt 6 | . 1 5 Sentry 1 | . . 1 Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 69 | . 28 41 Missed 15 | . 10 5 Hits 54 | . 18 36 Projectile 54 | . 18 36 Damage Taken 610 | . 174 436 Core 122 | . 48 74 Absorbed by Shields . | . . . Redirected to Shielding 37 | . . 37 Core Remaining (%) 90 | 100 80 . Volleys Fired 57 | 9 14 34 Largest 2 | 2 2 2 Hottest 88 | 70 70 88 Shots Fired 114 | 18 28 68 Gun 114 | 18 28 68 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | 9 14 34 Thermal 57 | 9 14 34 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 6 10 Robot Miss Streak 8 | 1 2 8 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | 11 16 47 Core Hits 30 | 5 5 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1045 | 142 206 697 Guns 1045 | 142 206 697 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 581 | 68 95 418 Thermal 464 | 74 111 279 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 422 | 27 120 422 Average Temperature 85 | 11 41 114 Received Heat Transfer 255 | . 54 201 Effects 2 | . . 2 Shutdowns 1 | . . 1 Damage (major) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 1295 | 222 333 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 86 | 5 86 70 Initial . | . . . Average 20 | 1 27 22 Influence Increases 419 | 20 153 246 Destroy 0b10 Robot/C 260 | . 80 180 Destroy 0b10 Robot/NC 30 | 20 . 10 Destroy Leader 74 | . 20 54 Successful Hack 6 | . 6 . Destroy Structure 4 | . 2 2 Lose Combat Pursuer 45 | . 45 . Influence Decreases 419 | 20 153 246 Time Decay 408 | 20 153 235 Lost Part 11 | . . 11 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 9 15 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful 2 | . 1 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1001 | 74 381 546 Terrain 1001 | 74 381 546 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1118 | 191 381 546 Spaces Moved 566 | 90 245 231 Core 2 | 1 1 . Treads 122 | 89 33 . Legs 442 | . 211 231 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 149 | 158 125 170 Slowest Speed 250 | 160 250 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 34 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 725 | 117 291 317 Wait 63 | 2 21 40 Move 564 | 89 244 231 Hop . | . . . Pick Up 18 | 9 4 5 Fast Attach 7 | 7 . . Attach 5 | . 2 3 Detach . | . . . Swap 3 | . 2 1 Drop 8 | 1 4 3 Fire 57 | 9 14 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 14) 192 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Utility x2 1119 | -9/Materials | Self-destructed Last Messages --------------- 00920_ Acquired 4 matter. 00924_ R-06 Scavenger collects Hover Unit. 01008_ Lgt. Armor Plating destroyed. 01009_ G-47 Trooper destroyed. 01024_ Ion Engine destroyed. 01027_ G-34 Mercenary destroyed. 01030_ Acquired 28 matter. 01035_ R-06 Scavenger collects Particle Gun. 01036_ Acquired Aluminum Leg. 01039_ R-06 Scavenger collects Imp. Heat Sink. 01040_ Destroyed Hover Unit. 01043_ W-16 Scout destroyed. 01043_ R-06 Scavenger collects Aluminum Leg. 01044_ U-05 Engineer builds a Door. 01048_ R-06 Scavenger collects Hover Unit. 01075_ Dropped Mining Laser. 01075_ Acquired Hammer. 01112_ Dropped Shotgun. 01114_ Dropped EM Pulse Gun. 01115_ Acquired Hpw. Shotgun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????#??? | | ?#??????????????#??????????? | | #??????????????????????????? | | ???????????????????????????? | | ????#??????????????????????? | | ???????????#"??????####????? | | ?????#?????# ?????# #####? | | ???????????# ????# !!#? | | ???????????# ? ?# !!#? | | ???????????# ???# [ #? | | ????????????# ??# [[[#? | | ?????????????# ### !@#? | | ????????###### !!#? | | ??? ? ??# #####? | | ????????# #????? | | ???"???# #????? | | ?????"??# ########+######? | | ????????# #????# #? | | ?? ?????+ #????# """ #? | | ???? ???# #?#??# "R" =#? | | #??#?#?## ##??## " " #? | | ###????# #???# #? | | #???#??# ##### """ #? | | #?????## + """ #? | | #??????# ! ##### = """ #? | | ##?????# #???# #? | | #??????###+################? | | ######## #??????????? | | + #??????????? | | ######## | #???????#??? | | ######## #??????#???? | | # #????????#?? | | # #??????????? | | !! # #??????????? | | =! # #??????????? | | !! # #???#?#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanIonicNeutralizer Manual? 0 Play Time 00:14:29 Cumulative 127.3 hours Start 2026.10.30 @ 12:48:56 End 2026.10.30 @ 13:01:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 36d559b2-f3c6-47b8-9f20-7e51967815b8