Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.16 @ 12:56:35 Player: Augustus XLII Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (840) 840 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-129) -129 TOTAL SCORE: 2041 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 28 Friendly Fire -170 Cogmind --------- Core Integrity 0/400 Matter 5/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Medium Armor Plating Medium Armor Plating Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Medium Armor Plating Medium Armor Plating Light Cannon Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | 2 6 7 15 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 4 1 2 Treads . | . . . . Leg 5 | . 2 1 2 Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 7 | 1 . 1 5 Device 3 | 1 . 1 1 Storage 1 | . . . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 1 1 4 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 1 3 Ballistic Cannon 2 | . . 1 1 Launcher 2 | . . 1 1 Special Weapon 4 | . 1 1 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . 5 . 7 Power 2 | . 1 . 1 Propulsion 3 | . 2 . 1 Utility 3 | . . . 3 Weapon 4 | . 2 . 2 Highest Loss Streak 4 | . 4 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 89 94 85 Engine 11 | . 13 14 7 Leg 24 | . 25 28 22 Device 11 | . 14 9 11 Storage 12 | . 14 14 11 Processor 2 | . . . 7 Protection 1 | . . . 4 Energy Gun 1 | . 3 . . Ballistic Gun 9 | . 10 7 10 Ballistic Cannon 3 | . . 6 5 Launcher 4 | . . 12 3 Special Weapon 2 | . 4 1 1 Naked Turns . | . . . . Heaviest Build 29 | 12 12 19 29 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 8 8 8 9 Most Carried 10 | 6 8 7 10 Average Carried 5 | 4 6 5 5 Final Capacity 10 | 8 8 8 10 Final Carried 7 | 4 5 5 7 Class Distribution -------------------- 75% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 505 | 200 43 88 174 Remotely . | . . . . Salvage Created 755 | 97 133 32 493 Parts 63 | 4 15 8 36 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 5 | 1 2 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 33 | . 9 5 19 Melee 1 | . 1 . . Guns 11 | . 5 3 3 Cannons 10 | . 3 . 7 AOE 11 | . . 2 9 Classes Destroyed 9 | 2 3 . 4 Worker 1 | . . . 1 Tunneler 2 | 1 . . 1 Hauler 1 | . 1 . . Recycler 2 | 1 . . 1 Watcher 2 | . . . 2 Swarmer 18 | . 6 5 7 Grunt 12 | . 3 . 9 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 7 | 2 3 3 7 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 159 | . 89 23 47 Missed 45 | . 23 4 18 Damage Taken 2030 | . 462 127 1441 Core 520 | . 93 17 410 Absorbed by Shields . | . . . . Ignored by Resistances 284 | . 149 41 94 Core Remaining (%) 78 | 100 . 56 . Volleys Fired 125 | 3 53 9 60 Largest 2 | 2 2 2 2 Hottest 120 | 100 120 120 100 Shots Fired 163 | 6 62 14 81 Gun 76 | 6 46 9 15 Cannon 39 | . . . 39 Launcher 14 | . . 1 13 Special 34 | . 16 4 14 Kinetic 102 | . 39 9 54 Thermal 47 | 6 23 4 14 Explosive 14 | . . 1 13 Electromagnetic . | . . . . Robot Hit Streak 15 | 4 9 10 15 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 108 | 4 40 11 53 Core Hits 73 | 3 29 8 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 . . 2 Burn 1 | 1 . . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2499 | 50 480 267 1702 Guns 637 | 50 312 76 199 Cannons 504 | . . . 504 Explosions 1072 | . . 81 991 Melee . | . . . . Ramming 118 | . 72 38 8 Kinetic 1040 | . 261 76 703 Thermal 269 | 50 147 72 . Explosive 1072 | . . 81 991 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 1 6 Average Corruption 2 | . 1 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 1 6 11 Message Errors 7 | . . 2 5 Matter Fused 4 | . . 2 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . 1 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 35 | . . 4 31 Projectiles 4 | . . 4 . Explosions 31 | . . . 31 Melee . | . . . . Knockbacks 4 | . . . 4 Impact 1 | . . . 1 Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 9 | . . 2 7 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 49 | . 37 9 3 Kicked 49 | . 37 9 3 Crushed . | . . . . Highest Temperature 268 | 117 136 100 268 Average Temperature 42 | 59 50 49 29 Received Heat Transfer 270 | . 120 . 150 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 720 | 222 348 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 454 | 10 169 157 454 Initial 22 | . 5 8 22 Average 90 | 9 42 37 184 Maximum Alert Level 2 | . . . 2 Low Security (%) 85 | 100 100 100 59 Level 1 11 | . . . 32 Level 2 2 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . . . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 17 7 27 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 16 . 4 Successful 9 | . 7 . 2 Failed 11 | . 9 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 5 . 4 Terminals 16 | . 12 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 . 2 Alert Level 1 | . 1 . . Unreport Threat 2 | . 1 . 1 Locate Traps 2 | . 2 . . Disarm Traps 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 4 | . . 4 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 16 Highest-Rated Ally 31 | . . 31 16 Total Orders . | . . . . Ally Attacks 23 | . . 17 6 Total Damage 166 | . . 126 40 Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3402 | 60 1136 998 1208 Spaces Moved 1822 | 37 739 754 292 Core . | . . . . Treads . | . . . . Legs 1789 | 37 706 754 292 Wheels . | . . . . Hover . | . . . . Flight 33 | . 33 . . Fastest Speed 117 | 120 117 120 120 Average Speed 127 | 120 119 120 163 Slowest Speed 200 | 120 200 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 4 | . . . 4 Exploration Rate (%) 60 | 3 96 99 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 20 | . 7 . 13 Terrain Destroyed 106 | . 9 9 88 Melee . | . . . . Projectile 25 | . 9 1 15 AOE 81 | . . 8 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2681 | 48 896 825 912 Wait 607 | . 48 38 521 Move 1818 | 36 738 753 291 Hop . | . . . . Pick Up 30 | 3 8 6 13 Fast Attach 2 | . 2 . . Attach 16 | 1 3 4 8 Detach 1 | . . . 1 Swap 12 | 1 1 3 7 Drop 20 | 4 6 3 7 Fire 125 | 3 53 9 60 Melee . | . . . . Ram . | . . . . Kick 49 | . 37 9 3 Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: [*Min] / Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 3) 510 | -10/Materials | Discovered new exit (range 12) 826 | -10/Materials | Lost 4 parts (1p2n1w) 946 | -10/Materials | Discovered new exit (range 7) 954 | -10/Materials | Discovered new exit (range 14) 1090 | -10/Materials | Build established: Scavenger-Mutant 1197 | -10/Materials | Entered Mines 1204 | -10/Mines | Received a Mining Laser from a helpful Derelict 1274 | -10/Mines | Discovered new exit (range 5) 1332 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1374 | -10/Mines | Learned location of Zion (-7) 1574 | -10/Mines | Learned location of 1 exit from Materials 1620 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1622 | -10/Mines | Found Prototype Device 1638 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1638 | -10/Mines | Discovered new exit (range 5) 1728 | -10/Mines | Discovered new exit (range 11) 1741 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1814 | -10/Mines | Build established: Mutant 1847 | -10/Mines | Learned Materials stockpile data 1883 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2195 | -10/Mines | Entered Materials 2195 | -9/Materials | Accompanied by 1 ally 2195 | -9/Materials | Evolved 2 slots: Utility x2 2196 | -9/Materials | Identified exit to Storage 2196 | -9/Materials | Identified Exp. Sensor Array 2790 | -9/Materials | Discovered new exit (range 6) 3004 | -9/Materials | Crushed by falling debris 3008 | -9/Materials | Crushed by falling debris 3039 | -9/Materials | Lost 4 parts (1p2u1w) 3087 | -9/Materials | Crushed by falling debris 3087 | -9/Materials | Core integrity fell below 50% 3404 | -9/Materials | Crushed by falling debris 3404 | -9/Materials | Smashed by cave-in Last Messages --------------- 03012_ System corrupted: FCS attempts to trigger Shotgun. 03012_ System corrupted: Shotgun misfires. 03052_ System corrupted: Matter fused (-5). 03074_ The unstable cave ceiling collapses. 03087_ UGGTV72VPAFJ>501PTWVL 03087_ The unstable cave ceiling collapses. 03087_ Crushed by falling debris. 03108_ System corrupted: Heat flow error (+293). 03136_ The unstable cave ceiling collapses. 03151_ System corrupted: Heat flow error (+197). 03179_ System corrupted: Energy discharge (-35). 03224_ C28PKWA6KO3NSS8NWA 9JNFRAA 03242_ System corrupted: Matter fused (-2). 03344_ 6# MHCXHADQ|R,V#DTMQ5IHMA=P,>IG D H 03394_ UYUCZUBAWP3NLA7YM|H=V 03404_ The unstable cave ceiling collapses. 03404_ Crushed by falling debris. 03404_ Aluminum Leg destroyed. 03404_ System corrupted by crushing effect (+1). 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Unlikely Earthworm Challenges ------------ None Game ------ Seed BottomlessFlyingCompressor Manual? 0 Play Time 00:42:42 Cumulative 7.8 hours Start 2024.04.15 @ 14:12:11 End 2024.04.16 @ 12:56:35 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 6 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75438591-b0cc-4ae1-85c3-b90165c2e2f5