Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.16 @ 12:49:22 Player: Ms. V3-11A Result: Destroyed by 1H-XCI(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2487) 2487 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4917 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 192/300 Energy 155/280 System Corruption 0% Temperature Cool (12) Movement Treading (480) Ox4 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Cooling System Huge Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (25) --- Improved Treads Scrap Suit High-capacity Storage Unit High-capacity Battery (250) Large Matter Pod (150) Machine Analyzer IFF Parser Surveybot 17 Chip Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Utility Shielding Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved System Shield Component Analysis Suite Coil Gun Mace Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Coil Gun > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Scrap Suit High-capacity Storage Unit High-capacity Battery Large Matter Pod Machine Analyzer IFF Parser Surveybot 17 Chip Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Utility Shielding Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved System Shield Component Analysis Suite Advanced Beam Cannon Coil Gun Mini Grenade Launcher Mace [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Salvage Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 40 | . 14 9 8 . 9 Power 6 | . 3 1 . . 2 Engine 5 | . 3 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | . 3 1 2 . . Treads 5 | . 2 1 2 . . Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 3 4 3 . 3 Device 4 | . 1 1 . . 2 Storage 2 | . 1 . 1 . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 5 | . . 2 2 . 1 Artifact . | . . . . . . Weapon 15 | . 5 3 3 . 4 Energy Gun 4 | . 3 1 . . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 8 | . 2 1 1 . 4 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 5 . . . 11 Power 1 | . . . . . 1 Propulsion 5 | . 1 . . . 4 Utility 5 | . 2 . . . 3 Weapon 5 | . 2 . . . 3 Highest Loss Streak 8 | . 3 . . . 8 To Critical Strikes . | . . . . . . Average Backups 18 | 5 10 14 21 23 23 Power 1 | 1 1 1 1 1 . Propulsion 3 | 3 2 3 4 5 3 Utility 8 | . 2 4 9 10 13 Weapon 5 | 1 4 4 6 7 5 Tool/Special . | . . . . . . Unused Backups 38 | . 1 10 3 1 23 Power 2 | . . 2 . . . Propulsion 7 | . . 3 1 . 3 Utility 22 | . 1 2 2 1 16 Weapon 7 | . . 3 . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 94 99 100 100 99 Engine 9 | . 13 11 11 11 2 Core 2 | . . . . . 8 Treads 30 | . 20 32 33 33 32 Device 1 | . 2 6 . . . Storage 11 | . 14 11 11 11 11 Processor 10 | . 9 10 11 11 10 Protection 7 | . . 4 11 11 11 Energy Gun 12 | . 22 12 9 11 10 Ballistic Gun 9 | . 4 6 10 11 11 Peak Build Rating 33 | 6 13 19 23 22 33 Average Rating 20 | 6 10 17 21 22 27 On Entrance 14 | 6 6 13 19 22 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 107 | 12 32 37 101 101 107 Greatest Support 69 | 20 46 69 69 69 69 Greatest Overweight (x) 3 | . 3 . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 20 | 8 12 15 23 25 25 Most Carried 25 | 5 15 15 24 23 25 Average Carried 18 | 3 10 14 21 23 23 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 23 | 2 15 15 23 23 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1316 | 200 215 293 338 49 221 Remotely . | . . . . . . Salvage Created 3483 | . 372 1116 969 169 857 Parts 235 | . 26 78 79 8 44 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 69 | . 11 23 21 3 11 Guns 61 | . 11 18 21 3 8 Cannons 5 | . . 5 . . . AOE 3 | . . . . . 3 Classes Destroyed 13 | . 4 6 . . 3 Worker 5 | . . 3 2 . . Hauler 4 | . 2 2 . . . Mechanic 1 | . . 1 . . . Operator 2 | . . 1 1 . . Watcher 1 | . 1 . . . . Swarmer 17 | . 9 5 3 . . Grunt 19 | . 2 9 8 . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 20 | . . 7 10 3 . Guru 1 | . . . . . 1 Scrapper 6 | . . . . . 6 Elite 4 | . . . . . 4 Best Kill Streak 5 | . 3 4 4 1 5 Combat Bots Only 5 | . 3 4 4 1 5 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 350 | . 59 84 79 12 116 Missed 99 | . 17 28 25 3 26 Hits 251 | . 42 56 54 9 90 Projectile 251 | . 42 56 54 9 90 Critical Strikes 22 | . 2 3 3 1 13 Damage Taken 3463 | . 360 513 522 108 1960 Core 486 | . 83 54 57 13 279 Absorbed by Shields 14 | . . . 4 . 10 Redirected to Shielding 22 | . . 22 . . . Ignored by Resistances 982 | . 113 154 154 29 532 Regen/Repaired (Parts) 504 | . . 45 459 . . Core Remaining (%) 83 | 100 66 . . . . Volleys Fired 221 | . 55 53 69 11 33 Largest 2 | . 2 2 2 2 2 Hottest 124 | . 95 124 79 79 91 Shots Fired 387 | . 86 99 120 22 60 Gun 346 | . 86 81 102 22 55 Cannon 36 | . . 18 16 . 2 Launcher 5 | . . . 2 . 3 Special . | . . . . . . Kinetic 178 | . 40 26 51 11 50 Thermal 176 | . 20 71 67 11 7 Explosive 5 | . . . 2 . 3 Electromagnetic 28 | . 26 2 . . . Robot Hit Streak 29 | . 29 19 20 15 16 Robot Miss Streak 2 | . 1 2 2 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 2 2 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 292 | . 73 81 76 15 47 Core Hits 135 | . 25 43 37 6 24 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 16 | . . 5 5 2 4 Burn 12 | . . 5 3 2 2 Destroy 4 | . . . 2 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4793 | . 805 1305 1148 225 1310 Guns 3973 | . 761 999 1056 225 932 Cannons 373 | . . 270 61 . 42 Explosions 411 | . 44 . 31 . 336 Melee . | . . . . . . Ramming 36 | . . 36 . . . Kinetic 2008 | . 287 333 426 104 858 Thermal 2017 | . 181 908 691 121 116 Explosive 367 | . . . 31 . 336 Electromagnetic 365 | . 337 28 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . 1 . . Projectiles 1 | . . . 1 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . 4 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 392 | . 108 241 234 90 392 Average Temperature 79 | . 28 83 74 41 181 Received Heat Transfer 1497 | . 210 270 296 63 658 Effects 6 | . . 1 . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 1 | . . 1 . . . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 15 | . . 4 5 . 6 Heat Transferred 5700 | . 481 2516 1924 444 335 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 164 | . 70 164 121 50 . Initial 7 | . . 3 7 . . Average 27 | . 8 61 40 5 . Influence Increases 1957 | . 314 673 687 278 5 Destroy 0b10 Robot/C 1160 | . 220 460 420 60 . Destroy 0b10 Robot/NC 70 | . 15 35 15 . 5 Destroy Leader 300 | . 46 124 130 . . Successful Hack 123 | . 30 21 34 38 . Select Force Hacks 180 | . . . . 180 . Disable Machine 27 | . . . 27 . . Destroy Structure 22 | . 3 3 16 . . Lose Combat Pursuer 75 | . . 30 45 . . Influence Decreases 1957 | . 304 660 710 278 5 Entered New Map 23 | . . 7 16 . . Time Decay 1874 | . 274 653 694 248 5 Lost Part 30 | . 30 . . . . Purge Threat 30 | . . . . 30 . Squads Dispatched 6 | . 1 3 2 . . Investigation 5 | . 1 2 2 . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 11 | . 4 4 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 24 32 30 3 15 Peak Tracking Total 10 | . 5 4 4 1 10 Tactical Retreats 4 | . . 2 2 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 10 | . 7 2 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 6 | . . . 3 . 3 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 37 | . 6 8 10 12 1 Terminals 26 | . 5 7 8 6 . Fabricators . | . . . . . . Repair Stations 4 | . 1 1 2 . . Recycling Units 6 | . . . . 6 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 106 | . 23 21 30 28 4 Successful 73 | . 13 14 22 20 4 Failed 33 | . 10 7 8 8 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 57 | . 11 13 11 22 . Terminals 84 | . 22 19 21 22 . Fabricators . | . . . . . . Repair Stations 12 | . 1 2 9 . . Recycling Units 6 | . . . . 6 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 5 4 10 6 4 Record 4 | . . . . . 4 Part Schematic 3 | . . . 3 . . Robot Schematic 1 | . . . 1 . . Robot Analysis 3 | . 1 . 1 1 . Prototype ID Bank 7 | . 3 1 1 2 . Open Door 2 | . . . 2 . . Branch Access Points 2 | . . 1 1 . . Terminal Index 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Hauler Manifests 3 | . 1 2 . . . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 1 2 8 . . Scan Component 5 | . . 1 4 . . Repair 5 | . . 1 4 . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 33 | . 7 8 4 14 . Terminals 26 | . 7 8 3 8 . Botnet 11 | . 2 3 3 3 . Skim 15 | . 5 5 . 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Patch 1 | . . . 1 . . Recycling Units 6 | . . . . 6 . Tunnel 6 | . . . . 6 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 5 5 7 5 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 5 | . . 1 4 . . Time 160 | . . 32 128 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 275 | . 275 . . . . Sensors 275 | . 275 . . . . Robot Analysis Total 3 | . 1 . 1 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 8723 | 3 1753 1387 1611 1551 2418 Spaces Moved 3508 | 1 699 677 553 621 957 Core 42 | . 42 . . . . Treads 3251 | . 443 677 553 621 957 Legs 156 | 1 155 . . . . Wheels . | . . . . . . Hover 59 | . 59 . . . . Flight . | . . . . . . Fastest Speed 76 | 120 76 160 160 240 240 Average Speed 203 | 120 149 160 221 240 240 Slowest Speed 240 | 120 200 160 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 2 94 62 75 99 79 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 10 | . . . 1 8 1 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 23 | . 3 . 13 . 7 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 19 | . 3 . 13 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 4728 | 4 1328 888 822 661 1025 Wait 830 | . 527 114 161 28 . Move 3503 | . 698 676 552 620 957 Hop . | . . . . . . Pick Up 54 | . 18 13 12 1 10 Fast Attach 15 | . 10 5 . . . Attach 14 | . 3 2 . . 9 Detach 3 | . 2 1 . . . Swap 32 | . 6 3 18 . 5 Drop 50 | 4 9 17 8 1 11 Fire 221 | . 55 53 69 11 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 4 . . . Escape Stasis 2 | . . . 2 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 6 exits: Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 340 | -10/Materials | Lost 3 parts (1u2w) 516 | -10/Materials | Discovered new exit (range 14) 670 | -10/Materials | Discovered new exit (range 8) 833 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Derelicts attacked the area 1127 | -10/Materials | Discovered new exit (range 16) 1389 | -10/Materials | Identified exit to Subcaves 1389 | -10/Materials | Learned location of 1 exit from Materials 1513 | -10/Materials | Learned Storage trap positions 1558 | -10/Materials | Learned location of 3 exits from Materials 1614 | -10/Materials | Learned 4 Subcaves zone layouts 1680 | -10/Materials | Learned Storage stockpile data 1757 | -10/Materials | Entered another Materials area 1757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -9/Materials | Identified exit to Mines 1758 | -9/Materials | Identified exit to Storage 1759 | -9/Materials | Identified exit to Materials 2740 | -9/Materials | Repaired Imp. Treads 2806 | -9/Materials | Loaded intel: 4 trap records 2826 | -9/Materials | Learned location of 2 exits from Materials 2854 | -9/Materials | Learned Materials stockpile data 3144 | -9/Materials | Entered Storage 3145 | -9/Storage | Loaded intel: 17 trap records 3268 | -9/Storage | Identified exit to Recycling 3699 | -9/Storage | Repaired Imp. Treads 3748 | -9/Storage | Used back door to open Recycling access 4209 | -9/Storage | Discovered exit to Materials (range 16) 4473 | -9/Storage | Repaired Imp. Treads 4506 | -9/Storage | Repaired Imp. Treads 4540 | -9/Storage | Repaired Med. Armor Plating 4581 | -9/Storage | Learned location of Armory (-3) 4755 | -9/Storage | Entered Recycling 5742 | -9/Recycling | Scanned before Scraplab entrance 5865 | -9/Recycling | Learned location of Zion (-7) 5908 | -9/Recycling | Learned Materials interactive machine intel 5949 | -9/Recycling | Discovered new exit (range 5) 5986 | -9/Recycling | Learned Materials emergency access door positions 5996 | -9/Recycling | Learned location of 1 exit from Storage 5998 | -9/Recycling | Learned Materials stockpile data 6010 | -9/Recycling | Learned Materials emergency access door positions 6032 | -9/Recycling | Learned location of 1 exit from Storage 6102 | -9/Recycling | Learned location of 1 exit from Storage 6270 | -9/Recycling | Entered Scraplab 6292 | -9/Recycling | Discovered new exit (range 3) 6306 | -9/Recycling | Entered Scraptown 6605 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6879 | -9/Scraptown | Visited Junk Repository 6961 | -9/Scraptown | Visited Cyclists 7059 | -9/Scraptown | Visited Comm Corps 7205 | -9/Scraptown | Visited The Evicted 7246 | -9/Scraptown | Visited Shadow of the Wyrm 7340 | -9/Scraptown | Discovered new exit (range 13) 7678 | -9/Scraptown | Visited UFD Registry 7678 | -9/Scraptown | Registered with UFD as "Novaslasher" 7717 | -9/Scraptown | Visited Symbiants 7870 | -9/Scraptown | Visited Scrap Suit Storage 7880 | -9/Scraptown | Found Scrap Suit 7962 | -9/Scraptown | Visited Curators Association 8056 | -9/Scraptown | Visited Research Penetration Think Tank 8116 | -9/Scraptown | Visited Chapter 10 8253 | -9/Scraptown | Visited Cartography Club 8299 | -9/Scraptown | Found Surveybot 17 Chip 8386 | -9/Scraptown | Visited Junk Repository 8444 | -9/Scraptown | Visited Supply Room 8528 | -9/Scraptown | Visited Science Testing Area 8535 | -9/Scraptown | Attacked by Scraptown defenders 8709 | -9/Scraptown | Core integrity fell below 50% 8723 | -9/Scraptown | Core integrity fell below 20% 8724 | -9/Scraptown | Destroyed by 1H-XCI(j) with Overtuned Pulse Rifle Last Messages --------------- 08713_ TX-P2W(j) destroyed. 08714_ Penetrated by Siege Slug. 08714_ Siege Slug penetrates Earth. 08714_ Critical hit (Burn: +50). 08715_ U7-DI2(j) destroyed. 08715_ GY-AHL(j) destroyed. 08716_ Penetrated by Siege Slug. 08717_ 1H-XCI(j): "I've dealt with worse than you! Then I woke up, so don't hurt me please." 08718_ 1H-XCI(j) heat spikes uncontrollably. 08718_ Penetrated by Siege Slug. 08718_ Imp. Treads destroyed. 08718_ Mni. Grenade Launcher destroyed. 08718_ Critical hit (Blast). 08718_ 1H-XCI(j) overheating. 08719_ Critical hit (Burn: +50). 08720_ Penetrated by Siege Slug. 08723_ Penetrated by Slug. 08724_ Penetrated by Siege Slug. 08724_ Mak. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #?????????????????????????????? | | ???????########## ###???????????????????????????? | | ???????"""""""""# # ####????????????????????????? | | ??????## " # # #! #????????????????????????? | | ####### ""# # # ##????????????????????????? | | """""## ""# # ###??????????????????????? | | "" ""## """"# # ####X#??????????????????????? | | "## " ""# # ## ###??????????????????????? | | "## """"# # #??????????????????????? | | ## ""# ###### #######????????????????? | | "### "# # #????????????????? | | # # # #????????????????? | | ########### ##### ## ###########????????????????? | | ########### ##### ## #########??????????????????? | | """"""""""" """"" "" "## =*#??????????????????? | | "## !]#??###?????????????? | | "## ####?# ??????????????? | | *!! "## !## #??????????????? | | !%= "## !]# #???????????????? | | [![ !; #????????????????? | | """""""""""""""""=%* "## ##;;#?????????????????? | | """"""""""""""""" [ "## ]#??????????????????? | | ###############"" "## [ #??????????????????? | | ??????????????#"" ###%;####?????????????????? | | ??????????????#"" ## "[[ #?????????????????? | | ??????????????#"" ##@%%[""#?????????????????? | | ????????????###"" ;;= %!!"#?????????????????? | | ???????###### #"" ;*%% !!"#?????????????????? | | ?????? E j! !#?????????????????? | | ?????? ;; ""!#?????????????????? | | ???????###### #" ;; ""!#?????????????????? | | ????????????###" ## " !#?????????????????? | | ??????????????# =% #########?????????????????? | | ??????????????#" [ ###########???????????????? | | ??????????????#" *=% "## #???????????????? | | ????????????###TT%E "## [ ##??????????????? | | "??????????""" TT= %## = "#??????????????? | | """"???" [ %![*= ##??????????????? | | ?? "[= !* % ##??????????????? | | ?? *##!=! "#??????????????? | | ?? "##[ # #?????????????? | | ??? ## #?#?????????????? | | ??? # #???????????????? | | " ""????""""" """""" ###########???????????????? | | ??????????### ###### #?????????????????????????? | | ???????????? ?????# #?????????????????????????? | | ??????????? ???????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Storage | Hacked Imp. Targeting Computer | -9/Storage | Hacked Imp. Light Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ W-16 Scout | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 70% | -9/Materials Imp. Treads | 1% | -9/Storage Imp. Treads | 18% | -9/Storage Imp. Treads | 34% | -9/Storage Med. Armor Plating | 35% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsArmorDiverter Manual? 0 Play Time 00:49:16 Cumulative 504.7 hours Start 2026.03.16 @ 11:59:48 End 2026.03.16 @ 12:49:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 359 Rogue 63 Adventurer 270 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 4c8cd875-b09f-462f-919b-3f12bd6c9e20