Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 00:53:17 Player: ywiktor Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (91) 455 Value Destroyed (3314) 3314 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (1019) 1019 TOTAL SCORE: 14528 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 99 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 234/300 Energy 97/100 System Corruption 24% Temperature Cool (2) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Antigrav System Field Propulsion Array Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Triangulator Experimental Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Xenon Bombardment Thruster Field Propulsion Array Q-thruster Improved Q-thruster Advanced Trap Scanner Gamma Rifle Precision Phase Gun Compact HERF Cannon Phase Cannon Micro-nuke Launcher Fusion Bomb Launcher Phasing Sabre [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . 1 . . . . . 1 . . . . . 1 1 Utility 11 | . . . . . . . 2 1 1 . . . . 2 1 . . . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 6 6 2 21 4 8 . 11 6 17 6 2 4 4 11 20 1 . 3 3 2 14 32 Power 25 | 1 . 1 3 . . . 2 1 3 1 1 . . . . . . 2 . . 4 6 Engine 7 | 1 . 1 3 . . . . 1 1 . . . . . . . . . . . . . Core 11 | . . . . . . . 2 . 2 1 1 . . . . . . 1 . . 2 2 Reactor 7 | . . . . . . . . . . . . . . . . . . 1 . . 2 4 Propulsion 47 | 2 1 . 9 . 5 . 1 1 1 . . . . 3 7 . . . 1 . 5 11 Treads 12 | . . . 7 . 4 . 1 . . . . . . . . . . . . . . . Leg 6 | 2 1 . 2 . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Flight 19 | . . . . . 1 . . 1 1 . . . . 3 7 . . . 1 . 5 . Utility 46 | 1 3 . 3 2 . . 3 2 1 3 . 1 4 5 4 1 . 1 . 1 4 7 Device 26 | . 2 . 1 1 . . . 2 1 1 . 1 4 4 2 1 . 1 . 1 1 3 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 1 . . 1 . . . 1 . . . . . . 1 3 Hackware 9 | . . . 2 . . . 1 . . 1 . . . . 2 . . . . . 2 1 Protection 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 2 1 6 2 3 . 5 2 12 2 1 3 . 3 9 . . . 2 1 1 8 Energy Gun 17 | 1 1 . 2 . 1 . 2 1 4 1 . . . . 3 . . . . 1 . . Energy Cannon 7 | . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . 3 Ballistic Gun 7 | 1 1 1 1 1 . . . . . . . . . . 1 . . . . . . 1 Ballistic Cannon 10 | . . . 2 1 1 . 1 . 2 . . 1 . 2 . . . . . . . . Launcher 7 | . . . . . . . . . . . 1 . . 1 1 . . . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 2 1 5 1 . 2 . . 3 . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 1 2 . . 1 1 . . . . 1 . . . 2 . 1 2 . Parts Lost 51 | . 1 2 2 . . . 2 1 3 . 1 . . . 4 . . . 1 . 11 23 Power 10 | . . 1 . . . . 1 . 2 . 1 . . . . . . . . . 2 3 Propulsion 18 | . . . 1 . . . 1 . . . . . . . 3 . . . 1 . 2 10 Utility 16 | . . . . . . . . . . . . . . . 1 . . . . . 7 8 Weapon 7 | . 1 1 1 . . . . 1 1 . . . . . . . . . . . . 2 Highest Loss Streak 19 | . 1 2 1 . . . 2 1 1 . 1 . . . 2 . . . 1 . 6 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 97 98 97 100 96 100 98 72 74 80 79 79 80 81 79 89 89 89 89 81 76 69 Engine 4 | . 14 12 11 11 11 11 4 4 5 . . . . . . . . . . . . . Core 5 | . . . . . . . 4 7 6 13 12 13 13 11 10 10 10 10 10 9 6 2 Treads 10 | . . . 25 44 40 44 35 . . . . . . . . . . . . . . . Leg 3 | . 28 28 16 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 12 Flight 7 | . . . . . . . . 6 9 13 13 13 13 10 12 26 26 26 25 23 25 6 Device 8 | . 11 14 2 . . . . 6 11 6 6 6 6 16 15 15 15 15 15 15 13 13 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 6 | . . . . . . . 8 7 6 12 13 13 13 11 10 10 10 10 10 9 7 13 Hackware 11 | . . . 8 11 11 11 17 15 13 13 13 13 13 11 14 15 15 15 15 14 11 8 Energy Gun 5 | . 18 2 10 11 11 11 8 7 2 2 . . . . . . . . . . . . Ballistic Gun 1 | . 9 25 2 . . . . . . . . . . . 1 . . . . . . 1 Ballistic Cannon 3 | . . . 8 10 11 11 7 2 3 . . . . 4 3 . . . . . . . Slashing Weapon 2 | . . . . . . . 2 3 5 3 6 5 6 5 3 5 5 5 1 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 28 28 35 35 35 35 35 36 40 46 45 45 47 50 55 41 41 41 52 42 57 59 Greatest Support 80 | 20 20 20 80 80 80 80 80 60 56 56 56 56 56 56 65 43 43 43 43 43 53 78 Greatest Overweight (x) 11 | 2 1 1 1 . 11 . . . . . . . . 7 5 . . . 1 . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 11 11 15 15 15 15 15 15 15 13 14 15 15 15 15 15 15 15 14 14 15 15 Average Carried 13 | 3 8 10 14 14 14 15 14 14 14 12 13 14 14 14 14 15 14 14 13 13 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 11 10 15 15 15 15 15 15 13 13 14 15 15 15 15 15 15 15 14 14 9 5 Class Distribution -------------------- 29% | Scavenger-Mutant 27% | Hacker-Ninja 26% | Hacker-Scout 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3165 | 232 138 36 435 162 . . 284 64 365 70 88 30 30 35 260 244 30 . 160 11 . 491 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2761 | . 538 53 471 13 . . 277 . 126 . 39 . . 35 240 124 . . 191 38 25 591 Parts 174 | . 31 5 39 . . . 18 . . . 2 . . 3 12 4 . . 6 4 11 39 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 1 . . . . 1 . . 9 . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 79 | . 15 3 20 . . . 10 . 4 . 3 . . . 8 . . . 6 . . 10 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Guns 34 | . 15 3 11 . . . 1 . 2 . . . . . . . . . . . . 2 Cannons 28 | . . . 9 . . . 9 . 1 . . . . . 4 . . . . . . 5 AOE 15 | . . . . . . . . . . . 3 . . . 3 . . . 6 . . 3 Classes Destroyed 13 | . 4 . 1 1 . . 1 . 1 . . . . 1 . 1 . . 1 . 2 . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Swarmer 31 | . 6 3 10 . . . 4 . . . 3 . . . 3 . . . . . . 2 Grunt 20 | . 9 . 3 . . . 3 . . . . . . . . . . . 5 . . . Sentry 13 | . . . 7 . . . 3 . 2 . . . . . 1 . . . . . . . Programmer 14 | . . . . . . . . . 2 . . . . . 4 . . . . . . 8 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | . 3 3 4 1 . . 3 . 1 . 3 . . 1 5 . . . 6 1 4 4 Combat Bots Only 6 | . 3 3 4 . . . 3 . 1 . 3 . . . 5 . . . 6 . . 4 Max Kills in Single Turn 3 | . 1 1 1 1 . . 1 . 1 . 3 . . 1 2 1 . . 3 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . . . 2 . . . 3 . . 2 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 719 | . 61 18 81 . . . 49 6 110 . 9 . 3 3 50 . . . 19 . 14 296 Missed 262 | . 12 2 24 . . . 11 6 44 . 7 . 1 2 18 . . . 9 . 4 122 Damage Taken 8407 | . 491 118 734 . . . 405 42 704 . 65 . 35 19 695 . . . 211 . 824 4064 Core 2175 | . 135 27 195 . . . 34 . 23 . . . . . 20 . . . 22 . 114 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 35 . . . 51 93 100 . . . . 97 100 . . . . 96 100 84 . Volleys Fired 208 | . 46 6 48 . . . 21 . 21 . 3 . . . 25 . . . 4 . 3 31 Largest 2 | . 2 2 2 . . . 2 . 2 . 1 . . . 2 . . . 1 . 1 2 Hottest 165 | . 80 40 109 . . . 109 . 165 . 43 . . . 136 . . . 49 . 52 153 Shots Fired 376 | . 92 12 97 1 . . 42 . 37 . 4 . . . 43 . . . 4 . 3 41 Gun 239 | . 92 12 64 . . . 21 . 16 . . . . . 23 . . . . . . 11 Cannon 117 | . . . 33 1 . . 21 . 21 . . . . . 16 . . . . . . 25 Launcher 20 | . . . . . . . . . . . 4 . . . 4 . . . 4 . 3 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 159 | . 25 12 48 1 . . 21 . 17 . . . . . 24 . . . . . . 11 Thermal 167 | . 46 . 49 . . . 21 . 20 . . . . . 6 . . . . . . 25 Explosive 20 | . . . . . . . . . . . 4 . . . 4 . . . 4 . 3 5 Electromagnetic 30 | . 21 . . . . . . . . . . . . . 9 . . . . . . . Robot Hit Streak 18 | . 9 7 12 2 . . 18 . 9 . 1 . . . 15 . . . 17 . 1 13 Robot Miss Streak 7 | . 3 2 7 . . . 5 . 3 . 1 . . . 6 . . . 1 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 286 | . 61 8 76 1 . . 37 . 31 . 1 . . 3 27 4 . . 2 2 2 31 Core Hits 182 | . 25 3 65 1 . . 38 . 10 . . . . 1 9 1 . . 11 1 3 14 Critical Kills 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 19 | . 3 . 2 . . . 1 . . . . . . . 7 . . . . 1 . 5 Burn 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Destroy 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . 5 Blast 6 | . . . 1 . . . 1 . . . . . . . 4 . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 106 | . . . . . . . 7 2 5 2 4 . 11 13 11 4 7 . . 2 21 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . . 7 2 5 2 4 . 11 13 11 4 7 . . 2 21 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9514 | . 738 102 1303 23 . . 775 . 838 . 252 . . 158 1118 356 . . 1023 94 588 2146 Guns 2828 | . 734 102 753 . . . 260 . 352 . . . . . 318 . . . . . . 309 Cannons 2793 | . . . 550 23 . . 431 . 449 . . . . . 397 . . . . . . 943 Explosions 2995 | . . . . . . . . . . . 252 . . . 403 . . . 1023 . 508 809 Melee 890 | . . . . . . . 84 . 37 . . . . 158 . 356 . . . 94 80 81 Ramming 8 | . 4 . . . . . . . . . . . . . . . . . . . . 4 Kinetic 2596 | . 237 102 698 23 . . 431 . 356 . . . . . 440 . . . . . . 309 Thermal 2748 | . 316 . 605 . . . 260 . 445 . . . . . 179 . . . . . . 943 Explosive 2932 | . . . . . . . . . . . 252 . . . 340 . . . 1023 . 508 809 Electromagnetic 340 | . 181 . . . . . . . . . . . . . 159 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 890 | . . . . . . . 84 . 37 . . . . 158 . 356 . . . 94 80 81 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 2 2 5 5 5 5 . . 2 2 2 2 . . 9 9 9 9 9 . 28 24 Average Corruption 5 | . 2 2 5 5 5 5 . . 1 2 2 2 . . 8 9 9 9 9 . 17 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 199 | . 5 4 31 23 9 7 . . 11 4 9 . . . 35 5 3 4 8 . 7 34 Message Errors 42 | . 1 . 7 2 5 2 . . . 1 1 . . . 8 2 . 1 1 . 3 8 Matter Fused 40 | . 1 2 6 5 3 . . . 3 1 2 . . . 7 . . 2 2 . 1 5 Heat Flow Errors 23 | . . . 3 5 . 2 . . 2 1 1 . . . 4 1 1 . . . . 3 Energy Discharges 23 | . 1 1 2 2 1 . . . 1 1 1 . . . 4 1 1 . 1 . . 6 Parts Rejected 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . . . . . 1 . . 1 . . . . . 1 . . . 1 . . 1 Data Loss (minor) 29 | . 2 . 5 4 . . . . 3 . 1 . . . 3 1 1 1 1 . 2 5 Data Loss (major) 21 | . . 1 4 3 . 2 . . 1 . 2 . . . 5 . . . . . 1 2 Misfires 4 | . . . 1 1 . . . . . . 1 . . . . . . . 1 . . . Alerts 6 | . . . 2 1 . . . . . . . . . . 3 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 849 | . . . 13 . . . 20 . 40 . 71 . . 38 99 158 . . 45 . 109 256 Projectiles 269 | . . . 13 . . . 20 . 40 . . . . . 61 . . . . . . 135 Explosions 359 | . . . . . . . . . . . 71 . . . 38 . . . 45 . 84 121 Melee 221 | . . . . . . . . . . . . . . 38 . 158 . . . . 25 . Knockbacks 19 | . . . 3 . . . 7 . 6 . . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . 3 . . . 4 . 6 . . . . . 3 . . . . . . . Secondary 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . . . . . . 37 . . . 11 . . . . . . 94 Shots 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . . . . . . . . . . . . . . . . . . . 3 Kicked 4 | . 1 . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 496 | . 312 . 297 251 . 127 185 . 496 143 232 . 2 . 269 193 153 3 . . . 336 Average Temperature 100 | . 92 . 70 112 . 65 76 . 187 75 75 . 2 . 86 106 54 2 . . . 152 Received Heat Transfer 723 | . 210 . 141 . . . 99 . 114 . . . 18 9 45 . . . 60 . . 27 Effects 8 | . 1 . 1 1 . . . . 5 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . 4 . . . . . . . . . 1 . . 1 Heat Transferred 3804 | . 725 . 760 . . . 335 . 861 . . . . . 457 . . . . . . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 464 | . 283 118 334 130 . . 120 59 143 . . . . 95 275 . . . . 422 342 464 Initial 370 | . . 53 45 130 . . . 22 14 . . . . . . . . . . 370 237 83 Average 88 | . 128 105 187 75 . . 32 26 34 . . . . 27 105 . . . . 395 195 91 Maximum Alert Level 2 | . 1 . 1 . . . . . . . . . . . 1 . . . . 2 1 2 Low Security (%) 84 | 100 79 100 53 100 . 100 100 100 100 . . . . 100 75 . . . . . 39 91 Level 1 14 | . 20 . 46 . . . . . . . . . . . 24 . . . . 40 60 7 Level 2 1 | . . . . . . . . . . . . . . . . . . . . 59 . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . 2 1 . . 1 2 6 . . . . 1 2 . . . . . 3 4 Investigation 8 | . 1 . 1 . . . . 1 3 . . . . . . . . . . . 2 . Extermination 11 | . . . . . . . . 1 3 . . . . 1 2 . . . . . 1 3 Reinforcement 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . 1 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 17 | . 3 . 3 . . . 3 . . . . . . 1 2 . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 25 3 32 3 . . 21 4 12 . 4 . 4 14 23 . . . 7 2 5 36 Peak Tracking Total 11 | . 5 3 5 3 . . 5 2 2 . 3 . 4 4 7 . . . 7 1 3 11 Tactical Retreats 19 | . 1 1 5 . . . . 1 . . . . 1 2 3 . . . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . 2 . 1 . . . . 1 1 . . . . 1 . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 9 | . . . . . . . . . . . . . . . 7 . . . . . 1 1 Max in Single Turn 4 | . . . . . . . . . . . . . . . 4 . . . . . 1 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 66 | . 5 . 8 1 . . 8 8 8 . . . . 5 5 . . 7 . 2 5 4 Terminals 44 | . 4 . 6 . . . 7 6 5 . . . . 4 4 . . . . 1 4 3 Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers 5 | . . . 1 . . . . . 2 . . . . 1 1 . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . 1 1 Total Hacks 196 | . 11 . 28 1 . . 30 21 27 . . . . 11 19 . . 25 . 6 12 5 Successful 116 | . 6 . 19 1 . . 16 14 10 . . . . 6 13 . . 25 . 2 3 1 Failed 79 | . 5 . 9 . . . 13 7 17 . . . . 5 6 . . . . 4 9 4 Catastrophic 20 | . 1 . 3 . . . 1 1 3 . . . . 2 2 . . . . 2 3 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Manual 148 | . 12 . 23 . 1 . 29 18 20 . . . . 9 16 . . . . 6 10 4 Terminals 141 | . 10 . 20 . . . 29 17 21 . . . . 9 16 . . . . 5 10 4 Fabricators 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers 17 | . . . 7 . . . . . 5 . . . . 2 3 . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . . . . . 2 1 Terminal Hacks 56 | . 3 . 4 1 . . 6 5 3 . . . . . 6 . . 25 . . 2 1 Record 14 | . . . . . . . 1 . . . . . . . . . . 13 . . . . Part Schematic 6 | . 1 . . . . . . 1 . . . . . . . . . 4 . . . . Robot Analysis 10 | . 1 . 2 . . . 2 . 1 . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . 1 1 . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . 2 . . . . . 1 1 Fabricator Hacks 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 7 . . . . . 2 . . . . 2 3 . . . . . . . Insert Component 6 | . . . 3 . . . . . 1 . . . . 1 1 . . . . . . . Analyze 8 | . . . 4 . . . . . 1 . . . . 1 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 39 | . 3 . 8 . . . 9 5 4 . . . . 4 4 . . . . 2 . . Terminals 36 | . 2 . 7 . . . 9 5 4 . . . . 4 4 . . . . 1 . . Assimilate 8 | . . . 1 . . . 2 2 1 . . . . . 2 . . . . . . . Botnet 28 | . 2 . 6 . . . 7 3 3 . . . . 4 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Reject 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 4 . . . 6 7 7 . . . . 4 4 . . . . 2 4 4 Full Trace Events 7 | . 1 . . . . . . 1 3 . . . . . . . . . . . 2 . Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 3 . . . . 1 . . . . . 1 1 . . 4 . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . 1 . . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . . . . . . 1 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 4 | . . . . 1 . . . 1 . . . . . . 2 . . . . . . . Largest Group 1 | . . . . 1 1 1 1 . . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 31 31 31 . . . . . . . 26 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 31 . . . . . . . 26 . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . 3 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 21 | . . . . 13 . . 8 . . . . . . . . . . . . . . . Total Damage 376 | . . . . 210 . . 166 . . . . . . . . . . . . . . . Kills 6 | . . . . 3 . . 3 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 10 | . 1 . 2 . . . 2 . 1 . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . 2 1 2 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 15323 | 66 909 263 1585 925 375 256 1598 1188 1596 291 415 413 679 896 1143 164 142 108 197 196 664 1254 Spaces Moved 17979 | 49 560 115 760 539 221 134 773 2085 2133 519 679 953 911 1474 1667 461 366 281 236 467 925 1671 Core 84 | 12 . . . . 2 . . . . . . . . . . . . . . . . 70 Treads 2333 | . . . 653 539 214 134 773 20 . . . . . . . . . . . . . . Legs 843 | 37 560 115 107 . . . . . . . . . . . . . . . . . . 24 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1001 | . . . . . . . . . . . . . . . . . . . . . . 1001 Flight 13718 | . . . . . 5 . . 2065 2133 519 679 953 911 1474 1667 461 366 281 236 467 925 576 Fastest Speed 26 | 50 120 190 120 160 50 160 160 50 42 42 42 42 42 42 32 32 32 32 32 32 26 26 Average Speed 62 | 104 125 190 157 160 161 160 160 51 45 42 42 42 42 42 44 32 32 32 78 32 30 42 Slowest Speed 600 | 150 190 190 240 160 600 160 160 160 50 42 42 42 42 600 445 32 32 32 112 32 107 139 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 4 . . . . . . 1 . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 4 84 21 66 92 60 35 43 30 44 61 57 86 72 30 19 55 52 63 46 8 24 17 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . . . . . . 1 2 1 . . 1 . 3 . . . . Known Exits Taken 15 | . . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . . . 4 . . . . . 1 2 3 1 . . 1 1 . 1 . . . Spaces Dug 89 | . . . 1 . . . 6 2 3 2 4 . 11 6 11 . 7 . . . 20 16 Terrain Destroyed 484 | . . . 6 . . . 7 2 6 2 53 . 11 6 126 . 7 . 81 . 46 131 Melee 87 | . . . . . . . 6 2 3 2 4 . 11 6 11 . 7 . . . 20 15 Projectile 21 | . . . 6 . . . 1 . 3 . . . . . 4 . . . . . . 7 AOE 376 | . . . . . . . . . . . 49 . . . 111 . . . 81 . 26 109 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Total 21523 | 60 675 147 1058 603 240 176 1080 2205 2698 585 796 966 1188 1727 1993 470 380 299 244 510 1276 2147 Wait 2816 | . 46 25 190 41 . 43 261 94 498 58 108 . 261 208 265 3 6 7 . 35 303 364 Move 17947 | 48 559 114 759 538 220 133 772 2076 2132 518 678 952 910 1473 1664 460 365 280 235 466 924 1671 Hop 5 | . . . . . . . . 4 . . . . . . 1 . . . . . . . Pick Up 109 | 6 10 . 15 14 . . 4 12 5 1 1 4 1 10 2 1 1 3 . 2 4 13 Fast Attach 87 | 6 2 1 14 2 8 . 2 3 7 . 1 3 . 4 8 . . 3 . 1 4 18 Attach 43 | . 2 1 1 . . . 3 2 2 1 . 1 . 3 2 . . 1 3 1 10 10 Detach 15 | . . . 2 . 1 . . . 1 . . . . . 2 . . . 2 1 2 4 Swap 57 | . 2 . 7 2 . . 6 1 9 5 1 . 4 4 10 1 . . . . 1 4 Drop 118 | . 7 . 22 6 11 . 4 11 10 . . 6 1 12 3 1 1 5 . 2 4 12 Fire 208 | . 46 6 48 . . . 21 . 21 . 3 . . . 25 . . . 4 . 3 31 Melee 106 | . . . . . . . 7 2 5 2 4 . 11 13 11 4 7 . . 2 21 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 8) 479 | -10/Materials | Discovered new exit (range 8) 509 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 8) 820 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Discovered new exit (range 9) 976 | -10/Materials | Entered Mines 1106 | -10/Mines | Discovered new exit (range 8) 1186 | -10/Mines | Learned Materials emergency access door positions 1239 | -10/Mines | Entered Materials 1239 | -9/Materials | Evolved 2 slots: Propulsion x2 1782 | -9/Materials | Build established: Scavenger-Mutant 2184 | -9/Materials | Discovered new exit (range 11) 2448 | -9/Materials | Identified exit to Mines 2462 | -9/Materials | Discovered new exit (range 4) 2824 | -9/Materials | Entered Mines 2847 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2851 | -9/Mines | Found Prototype Device 2851 | -9/Mines | Identified Exp. Sensor Array 2945 | -9/Mines | Found the Drone Emporium 2995 | -9/Mines | Discovered new exit (range 13) 3006 | -9/Mines | Learned 2 Materials zone layouts 3007 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3150 | -9/Mines | Met a Derelict testing a Signal Generator 3743 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3743 | -9/Mines | Discovered new exit (range 5) 3749 | -9/Mines | Entered Exiles 3749 | -9/Exiles | Accompanied by 1 ally 3789 | -9/Exiles | Met 8R-AWN 3815 | -9/Exiles | Met EX-HEX 3861 | -9/Exiles | Met EX-BIN 3881 | -9/Exiles | Aligned with FarCom system 3882 | -9/Exiles | Given EX-Vault access code 3919 | -9/Exiles | Opened EX-Vault 3928 | -9/Exiles | Found Prototype Flight Unit 3928 | -9/Exiles | Identified Flying Fortress v7 3931 | -9/Exiles | Found Prototype Energy Cannon 3931 | -9/Exiles | Identified YOLO Cannon 4004 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4006 | -9/Exiles | Exiles lab attacked by MAIN.C 4104 | -9/Exiles | Discovered new exit (range 14) 4124 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4124 | -9/Exiles | Entered Mines 4124 | -8/Mines | Accompanied by 1 ally 4367 | -8/Mines | Discovered new exit (range 8) 4380 | -8/Mines | Entered Materials 4380 | -8/Materials | Accompanied by 1 ally 4380 | -8/Materials | Evolved 2 slots: Utility x2 4513 | -8/Materials | Central database locked down 4763 | -8/Materials | Identified exit to Factory 5978 | -8/Materials | Entered Factory 5978 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6176 | -7/Factory | Identified exit to Lower Caves 6294 | -7/Factory | Discovered new exit (range 17) 6410 | -7/Factory | Build established: Hacker-Scout 6464 | -7/Factory | Discovered new exit (range 8) 7064 | -7/Factory | Fabricated Imp. Signal Interpreter? 7166 | -7/Factory | Entered another Factory area 7166 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7893 | -6/Factory | Identified exit to Lower Caves 7896 | -6/Factory | Build established: Hacker-Ninja 8762 | -6/Factory | Entered Lower Caves 8808 | -6/Lower Caves | P-60 Hacker assimilated allied UP-X4U(k) 9049 | -6/Lower Caves | Discovered new exit (range 9) 9053 | -6/Lower Caves | Identified exit to Lower Caves 9053 | -6/Lower Caves | Entered another Lower Caves area 9067 | -6/Lower Caves | Build established: Hacker-Scout 9073 | -6/Lower Caves | Discovered new exit (range 13) 9078 | -6/Lower Caves | Identified exit to Factory 9098 | -6/Lower Caves | Learned location of 1 exit from Factory 9334 | -6/Lower Caves | Learned location of Zion (-6) 9337 | -6/Lower Caves | Encountered a Warlord checkpoint 9415 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9465 | -6/Lower Caves | Discovered new exit (range 6) 9467 | -6/Lower Caves | Identified exit to Zion 9468 | -6/Lower Caves | Entered Zion 9500 | -6/Zion | System corruption cleaned by Quarantine Array 9541 | -6/Zion | Learned location of Warlord (-5) 9576 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9614 | -6/Zion | Rebuked by Imprinter 9737 | -6/Zion | Learned Factory interactive machine intel 9854 | -6/Zion | Discovered new exit (range 11) 9880 | -6/Zion | Identified exit to Proximity Caves 9881 | -6/Zion | Entered Proximity Caves 10308 | -5/Proximity Caves | Learned location of Armory (-3) 10560 | -5/Proximity Caves | Entered Factory 10560 | -5/Factory | Evolved 2 slots: Utility x2 10561 | -5/Factory | Identified exit to Upper Caves 10562 | -5/Factory | Loaded intel: 52 interactive machine locations 10689 | -5/Factory | Discovered new exit (range 3) 10690 | -5/Factory | Identified exit to Factory 10897 | -5/Factory | Build established: Hacker-Ninja 11163 | -5/Factory | Discovered exit to Factory (range 8) 11456 | -5/Factory | Entered another Factory area 11456 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11501 | -4/Factory | Discovered new exit (range 20) 11523 | -4/Factory | Identified exit to Upper Caves 12599 | -4/Factory | Entered Upper Caves 12735 | -4/Upper Caves | Learned location of Quarantine (-3) 12751 | -4/Upper Caves | Discovered new exit (range 4) 12751 | -4/Upper Caves | Identified exit to Upper Caves 12763 | -4/Upper Caves | Entered another Upper Caves area 12765 | -4/Upper Caves | Discovered new exit (range 17) 12775 | -4/Upper Caves | Identified exit to Research 12788 | -4/Upper Caves | Learned Research stockpile data 12819 | -4/Upper Caves | Spotted B-86 Titan 12898 | -4/Upper Caves | Encountered a Warlord checkpoint 12901 | -4/Upper Caves | Discovered new exit (range 13) 12905 | -4/Upper Caves | Identified exit to Zhirov 12905 | -4/Upper Caves | Entered Zhirov 12905 | -4/Zhirov | Discovered new exit (range 3) 12908 | -4/Zhirov | Identified exit to Proximity Caves 12913 | -4/Zhirov | Met Zhirov 12919 | -4/Zhirov | Learned location of Testing (-2) 12919 | -4/Zhirov | Learned location of Command (-1) 12926 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12933 | -4/Zhirov | Found Alien Artifact 12935 | -4/Zhirov | Identified Integrated Dissipator 12935 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12985 | -4/Zhirov | Found Alien Artifact 13013 | -4/Zhirov | Entered Proximity Caves 13015 | -3/Proximity Caves | Spotter reported a threat 13016 | -3/Proximity Caves | Spotter reported a threat 13205 | -3/Proximity Caves | Discovered exit to Research (range 14) 13210 | -3/Proximity Caves | Entered Research 13210 | -3/Research | Evolved 2 slots: Utility x2 13214 | -3/Research | Discovered new exit (range 10) 13217 | -3/Research | Identified exit to Armory 13222 | -3/Research | Discovered new exit (range 17) 13227 | -3/Research | Identified exit to Research 13386 | -3/Research | Found Fusion Bomb Launcher 13406 | -3/Research | Entered another Research area 13406 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13807 | -2/Research | Identified Transdimensional Reconstructor 13807 | -2/Research | Warped through subspace 13836 | -2/Research | Lost 4 parts (2p2u) 13892 | -2/Research | Crushed by falling debris 13892 | -2/Research | System corruption reached 10% 13922 | -2/Research | Crushed by falling debris 13953 | -2/Research | Lost 6 parts (2n4u) 14009 | -2/Research | Adv. Hacking Suite fried by hacking feedback 14052 | -2/Research | Discovered new exit (range 13) 14070 | -2/Research | Identified exit to Access 14070 | -2/Research | Entered Access 14070 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15140 | -1/Access | System corruption reached 10% 15274 | -1/Access | Core integrity fell below 50% 15318 | -1/Access | Core integrity fell below 20% 15324 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 15307_ P-80 Master resets S-43 Plague, system corruption cleaned. 15309_ P-80 Master resets P-80 Master, system corruption cleaned. 15311_ Critical hit (Destroy). 15311_ Adv. Target Analyzer destroyed. 15313_ S-43 Plague destroyed. 15313_ Slug penetrates Longscan Aggregator. 15319_ W-44 Eye sends out distress signal. 15320_ System corrupted: Matter fused (-10). 15320_ Slug penetrates Longscan Aggregator. 15323_ Slug penetrates Wall. 15323_ Slug penetrates H-88 Terminator. 15323_ Slug penetrates Longscan Aggregator. 15324_ Slug penetrates A-15 Conveyor. 15324_ A-15 Conveyor suffers critical hit (Destroy). 15324_ A-15 Conveyor destroyed. 15324_ Penetrated by Slug. 15324_ Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | #??????????????????? #?????????????????? | | #+#################### #?????????????????? | | # #?????????????????? | | # #################### #?????????????????? | | # #?????# #?????? #?????????????????? | | # #?????# #???? #?????????????????? | | # # #?????# " #?? ?????????????????? | | ### ####### """" # ?????????????????? | | ### + """"" # ?????????????????? | | ########### """"" + ?????????????????? | | ### #?????# """" # ????????????????? | | ## ##?????# " # ??????????????? | | #####?????# # ?????????????? | | ##?????# # h#????????????? | | #??????# # w #????????????# | | #??????# # #????????????# | | #??################## +????????????# | | #??# # #?????????????? | | #??# # #??????????????? | | #??# # #??????????????? | | #??# # #?????????????????# | | #??# """""" # =!! #?????????????????# | | #??# """""" # !%g #?????????????????# | | #??# ! """""" # !!! #?????????????????# | | #??# """""" # #?????????????????# | | #??# """""" # @ #?????????????????# | | #################+### #?????????????????# | | #?????????????????# | | #?????????????????# | | #?????????????????# | | "" #?????????????????# | | h " #?????????????????# | | h """ R#?????????????????# | | """ #?????????????????# | | ################# " #?????????????????# | | # # "" #?????????????????# | | # # ^ #?????????????????# | | #" + pp##############????# | | #"" # *%+ #????# | | #"" # "" =# #?##?# | | #"" # " # ## #?# | | #"" # """"" ppp# # #??# | | #"T # """""" # ###### | | = #"" # "" # %# # | | ! #"" # "" + " # # | | #"" # # """ # # | | #"" # =%# """ # # | | #######" # =+ " # + | | ??????# ################ # ! # | | ??????# #??????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 38 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 24 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Denied? Rockin' Loadout The Science Guy Challenges ------------ None Game ------ Seed EncryptedParticlePick Manual? 0 Play Time 03:21:14 Cumulative 40.2 hours Start 2024.07.15 @ 23:19:12 End 2024.07.18 @ 00:53:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 257db6a6-fecb-4ac7-81a4-290ba365060e