Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 20:21:11 Player: Selene Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1573) 1573 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 4615 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 84/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Trap Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Power Amplifier Medium Storage Unit Reaction Control System Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Power Amplifier Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Makeshift Sword Makeshift Spear > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Advanced Weight Redist. System Trap Scanner Improved Sensor Array Reaction Control System Beam Rifle Gatling Laser Ion Cannon Rocket Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . . . 3 . Weapon 1 | . . . . . 1 . Parts Attached 102 | 8 5 12 6 3 13 55 Power 16 | 1 . 3 . 1 3 8 Engine 14 | 1 . 3 . 1 3 6 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 28 | 2 . 4 2 . 2 18 Treads 3 | . . 2 . . . 1 Leg 15 | 2 . 2 2 . . 9 Wheel . | . . . . . . . Hover 6 | . . . . . 2 4 Flight 4 | . . . . . . 4 Utility 26 | 2 1 . 1 . 6 16 Device 15 | 1 . . . . 3 11 Storage 2 | 1 . . 1 . . . Processor 6 | . 1 . . . 3 2 Hackware 1 | . . . . . . 1 Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 32 | 3 4 5 3 2 2 13 Energy Gun 16 | 2 1 5 1 . 1 6 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | 1 3 . . . 1 2 Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 31 | . 2 3 . . . 26 Power 4 | . . 1 . . . 3 Propulsion 11 | . 1 . . . . 10 Utility 3 | . . . . . . 3 Weapon 13 | . 1 2 . . . 10 Highest Loss Streak 10 | . 1 1 . . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 98 99 100 97 85 Engine 11 | . 14 14 14 14 9 6 Treads 3 | . . 11 3 . . 2 Leg 18 | . 28 16 24 28 9 6 Hover 4 | . . . . . 9 13 Device 4 | . 3 . . . 13 13 Storage 11 | . 14 14 14 14 9 7 Processor 12 | . 10 14 14 14 22 5 Hackware 1 | . . . . . . 6 Energy Gun 11 | . 11 14 20 . 2 6 Ballistic Gun 4 | . 16 12 . . 4 2 Slashing Weapon 4 | . . . 3 13 9 2 Piercing Weapon 4 | . . . 3 14 9 2 Naked Turns 2 | . . . . . . 2 Heaviest Build 50 | 15 15 13 19 21 27 50 Greatest Support 55 | 20 20 40 40 25 25 55 Greatest Overweight (x) 7 | 1 1 . . . 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 9 Most Carried 10 | 7 8 8 10 10 10 10 Average Carried 8 | 4 7 7 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 7 8 8 10 10 10 5 Class Distribution -------------------- 69% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1384 | 250 173 137 109 87 139 489 Remotely . | . . . . . . . Salvage Created 2373 | 16 355 517 362 81 167 875 Parts 141 | 4 26 26 12 9 8 56 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 43 | . 10 9 . 3 3 18 Melee 4 | . . . . . 3 1 Guns 26 | . 9 9 . . . 8 Cannons 2 | . . . . . . 2 AOE 11 | . 1 . . 3 . 7 Classes Destroyed 10 | 1 4 . . . 1 4 Worker 3 | . . . . . . 3 Builder 6 | . 2 . . . . 4 Tunneler 1 | 1 . . . . . . Recycler 5 | . 1 2 . . . 2 Operator 1 | . . . . . . 1 Swarmer 15 | . 6 1 . 3 . 5 Grunt 19 | . 4 8 . . . 7 Sentry 6 | . . . . . 3 3 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 7 | 1 4 4 . 3 2 7 Combat Bots Only 6 | . 3 3 . 3 2 6 Max Kills in Single Turn 3 | 1 3 2 . 3 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 . . 3 . 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 603 | . 71 61 . 5 16 450 Missed 192 | . 21 21 . 2 2 146 Damage Taken 4225 | . 509 435 . 30 213 3038 Core 935 | . 81 64 . . 75 715 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 18 | . . . . . . 18 Core Remaining (%) 76 | 100 . . . 42 86 . Volleys Fired 181 | 8 34 39 30 2 3 65 Largest 3 | 1 2 2 2 1 1 3 Hottest 133 | 20 80 80 80 33 33 133 Shots Fired 306 | 8 64 63 60 2 3 106 Gun 272 | 8 64 63 60 . 3 74 Cannon 21 | . . . . . . 21 Launcher 13 | . . . . 2 . 11 Special . | . . . . . . . Kinetic 130 | 8 45 39 . . 3 35 Thermal 114 | . . 20 60 . . 34 Explosive 13 | . . . . 2 . 11 Electromagnetic 49 | . 19 4 . . . 26 Robot Hit Streak 17 | 3 6 10 11 . . 17 Robot Miss Streak 7 | 2 7 3 2 . 3 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 200 | 5 29 38 41 2 4 81 Core Hits 122 | 1 17 20 21 3 3 57 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 . . . . 6 Burn 4 | . . . . . . 4 Destroy 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Melee Attacks 17 | . . . . 3 6 8 Impact . | . . . . . . . Slashing 9 | . . . . 2 6 1 Piercing 8 | . . . . 1 . 7 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4630 | 72 546 484 497 325 136 2570 Guns 2422 | 72 374 428 497 . . 1051 Cannons 382 | . . . . . . 382 Explosions 1318 | . 172 56 . 173 . 917 Melee 508 | . . . . 152 136 220 Ramming . | . . . . . . . Kinetic 1198 | 72 202 222 . . . 702 Thermal 1440 | . 172 210 497 . . 561 Explosive 1090 | . . . . 173 . 917 Electromagnetic 394 | . 172 52 . . . 170 Impact . | . . . . . . . Slashing 336 | . . . . 152 136 48 Piercing 172 | . . . . . . 172 Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots 1 | . . . . . . 1 Overflow Damage 109 | . 4 . . 71 . 34 Projectiles 11 | . . . . . . 11 Explosions 21 | . 4 . . 8 . 9 Melee 77 | . . . . 63 . 14 Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 58 | . 39 . . 8 . 11 Shots 4 | . 1 . . 1 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 516 | . 96 132 162 . . 516 Average Temperature 93 | . 41 35 54 . . 156 Received Heat Transfer 1353 | . 114 222 . . 63 954 Effects 7 | . . . . . . 7 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . . . . 3 Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 3095 | . 150 450 1125 . . 1370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 372 | 5 329 216 . 102 142 372 Initial 124 | . 3 124 . . . 64 Average 101 | . 174 134 . 47 69 115 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 84 | 100 62 76 . 100 100 80 Level 1 15 | . 37 23 . . . 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 . . . 4 8 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 8 | . 2 . . . 2 4 Assault 1 | . . . . . 1 . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 16 10 . 4 5 31 Peak Tracking Total 7 | . 4 4 . 4 2 7 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . 1 2 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 16 | . 2 . 4 . 4 6 Terminals 6 | . 1 . . . 4 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 78 | . 5 . 49 . 10 14 Successful 63 | . 2 . 49 . 3 9 Failed 15 | . 3 . . . 7 5 Catastrophic 5 | . . . . . 3 2 Database Lockouts . | . . . . . . . Manual 10 | . 4 . . . 4 2 Terminals 15 | . 3 . . . 10 2 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . . . 2 Recycling Units 4 | . 2 . . . . 2 Scanalyzers 5 | . . . . . . 5 Garrison Access 1 | . . . . . . 1 Terminal Hacks 52 | . . . 49 . 3 . Record 50 | . . . 49 . 1 . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Scanalyzer 5 | . . . . . . 5 Insert Component 1 | . . . . . . 1 Analyze 4 | . . . . . . 4 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 10 | . 1 . . . 4 5 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 19 | . . . . . . 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . 1 . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . 1 . . 1 Largest Group 1 | . . . 1 1 . 1 Highest-Rated Group 29 | . . . 8 8 . 29 Highest-Rated Ally 29 | . . . 8 8 . 29 Total Orders 2 | . . . . 1 . 1 ROAM 1 | . . . . . . 1 AID 1 | . . . . 1 . . Ally Attacks 11 | . . . . 4 . 7 Total Damage 154 | . . . . 22 . 132 Kills 2 | . . . . 1 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4508 | 152 369 571 1363 592 398 1063 Spaces Moved 3317 | 101 185 330 995 478 345 883 Core 13 | 10 . . . . . 3 Treads 227 | . . 117 101 . . 9 Legs 2201 | 91 185 213 894 478 129 211 Wheels . | . . . . . . . Hover 858 | . . . . . 216 642 Flight 18 | . . . . . . 18 Fastest Speed 39 | 50 120 120 120 120 56 39 Average Speed 108 | 116 120 134 124 120 94 76 Slowest Speed 400 | 120 190 160 160 120 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 5 25 67 93 86 27 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 24 | . . . . 13 . 11 Terrain Destroyed 79 | . 6 2 . 27 1 43 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE 77 | . 6 2 . 27 . 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3926 | 123 274 406 1067 493 410 1153 Wait 163 | . 42 11 . . 20 90 Move 3311 | 100 184 329 994 477 344 883 Hop . | . . . . . . . Pick Up 65 | 7 5 6 7 4 11 25 Fast Attach 31 | 7 . 2 2 1 3 16 Attach 25 | . 1 3 . . 4 17 Detach 9 | . . . . . 3 6 Swap 46 | 1 4 7 4 2 6 22 Drop 56 | . 4 9 9 5 10 19 Fire 181 | 8 34 39 30 2 3 65 Melee 16 | . . . . 2 6 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 23 | . . . 21 . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 14) 521 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Entered Mines 557 | -10/Mines | Met a Derelict bent on vengeance 611 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 613 | -10/Mines | Found Prototype Device 638 | -10/Mines | Excavation squad dispatched 638 | -10/Mines | A large section of the Mines collapsed 786 | -10/Mines | Core integrity fell below 50% 865 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 888 | -10/Mines | Excavation squad dispatched 1050 | -10/Mines | Discovered new exit (range 11) 1061 | -10/Mines | Learned Materials garrison access intel 1083 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1085 | -10/Mines | Discovered new exit (range 5) 1091 | -10/Mines | Identified exit to Exiles 1093 | -10/Mines | Entered Exiles 1093 | -10/Exiles | Found Exiles lab destroyed 1119 | -10/Exiles | Discovered new exit (range 15) 1149 | -10/Exiles | Identified exit to Mines 1580 | -10/Exiles | Build established: Scavenger-Mutant 1779 | -10/Exiles | Learned location of Zion (-6) 2292 | -10/Exiles | Discovered exit to Mines (range 14) 2456 | -10/Exiles | Entered Mines 2456 | -9/Mines | Accompanied by 1 ally 2778 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2843 | -9/Mines | Learned Materials stockpile data 2944 | -9/Mines | Learned location of Storage (-9) 2995 | -9/Mines | Discovered new exit (range 12) 3008 | -9/Mines | Identified exit to Materials 3048 | -9/Mines | Entered Materials 3048 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3050 | -8/Materials | Loaded intel: 1 garrison access location 3176 | -8/Materials | Garrison activated, responded to threat 3365 | -8/Materials | Discovered new exit (range 6) 3367 | -8/Materials | Identified exit to Factory 3411 | -8/Materials | Met 7R-MNS 3446 | -8/Materials | Entered Factory 3446 | -7/Factory | Evolved 2 slots: Propulsion x2 3608 | -7/Factory | Identified Exp. Sensor Array 3714 | -7/Factory | Repaired Adv. Weight Redist. System 3881 | -7/Factory | Lost 9 parts (4n1u4w) 4190 | -7/Factory | Garrison activated, responded to threat 4240 | -7/Factory | Lost 3 parts (1u2w) 4452 | -7/Factory | Core integrity fell below 50% 4503 | -7/Factory | Core integrity fell below 20% 4506 | -7/Factory | Released all parts (4) 4509 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04494_ Slug penetrates Wall. 04496_ Adv. Weight Redist. System destroyed. 04498_ G-47 Trooper knocked back. 04499_ Imp. Deuterium Engine destroyed. 04500_ Slug penetrates Wall. 04500_ Destroyed Lgt. Nuclear Core. 04500_ G-47 Trooper knocked back. 04505_ Assault Cannon destroyed. 04505_ Critical hit (Burn: +37). 04506_ Cesium-ion Thruster destroyed. 04506_ Slug penetrates Wall. 04506_ Released Targeting Computer. 04506_ Released Target Analyzer. 04506_ Released Hacking Suite. 04506_ Released Med. Storage Unit. 04506_ Dropped Adv. Terrain Scan Processor. 04506_ Acquired Med. Storage Unit. 04508_ EOQYFQ3R1KUUB&IAJPRMMAF% 04508_ Acquired Trap Scanner. 04509_ Penetrated by Slug. 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Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstGodCharge Manual? 0 Play Time 01:08:51 Cumulative 36.4 hours Start 2024.04.16 @ 18:06:05 End 2024.04.16 @ 20:21:11 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 25 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e33c6da8-3854-4c37-95f9-b93f50455fef