Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 16:04:22 Player: void Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (978) 978 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1948) 1948 TOTAL SCORE: 4721 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 370 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -46 Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 100/100 System Corruption 0% Temperature Critical (504) Movement Core (700) Ox13 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Zionite Laser-M Heavy Assault Rifle > --- INVENTORY (15) --- Experimental Heat Sink Cargo Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Authchip [R/Combat] Authchip [Weapon] Authchip [Weapon] Heavy Assault Rifle Grenade Launcher Mining Laser Plasma Cutter Plasma Flamer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Seismic Detector > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M > --- INVENTORY -------- Heat Sink Cargo Storage Unit Improved Terrain Scanner Zionite Light Carapace Hardened Medium Armor Plating Authchip [R/Combat] Authchip [Weapon] Authchip [Weapon] Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Plasma Cutter Plasma Flamer [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Zionite Light Carapace Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 52 | 7 . 35 1 2 7 Power 8 | 1 . 6 . . 1 Engine 7 | 1 . 6 . . . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 10 | 2 . 8 . . . Treads 10 | 2 . 8 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 7 1 . 3 Device 9 | 1 . 5 1 . 2 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 21 | 2 . 14 . 2 3 Energy Gun 11 | 2 . 7 . . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | . . 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 5 | . . 4 . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . . 5 Parts Lost 11 | . . 6 . . 5 Power 2 | . . 2 . . . Propulsion 3 | . . . . . 3 Utility 3 | . . 2 . . 1 Weapon 3 | . . 2 . . 1 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 93 100 100 99 Engine 10 | . 14 10 11 11 4 Reactor 1 | . . . . . 7 Treads 31 | . 28 28 33 33 32 Device 19 | . 14 19 22 22 15 Storage 11 | . 14 11 11 11 11 Protection 1 | . . 1 . . 6 Energy Gun 13 | . 28 15 11 10 13 Ballistic Gun 8 | . . 5 11 11 8 Naked Turns . | . . . . . . Heaviest Build 42 | 13 13 34 32 33 42 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 13 | . . . . . 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 Most Carried 15 | 4 7 15 15 15 15 Average Carried 12 | 2 5 11 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 7 15 15 15 13 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 747 | 270 . 342 78 12 45 Remotely . | . . . . . . Salvage Created 1279 | 198 34 1047 . . . Parts 78 | 13 4 61 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 27 | . 1 26 . . . Guns 21 | . 1 20 . . . Cannons 1 | . . 1 . . . AOE 4 | . . 4 . . . Classes Destroyed 9 | 3 1 5 . . . Worker 2 | 1 . 1 . . . Tunneler 5 | 5 . . . . . Recycler 1 | 1 . . . . . Watcher 4 | . . 4 . . . Swarmer 7 | . . 7 . . . Grunt 12 | . 1 11 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 6 | . . 6 . . . Best Kill Streak 7 | 2 1 7 . . . Combat Bots Only 6 | . 1 6 . . . Max Kills in Single Turn 4 | 1 1 4 . . . Gunslinging . | . . . . . . Exploded 4 | . . 4 . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 155 | . 3 141 . . 11 Missed 44 | . . 43 . . 1 Damage Taken 1883 | . 35 1259 . . 589 Core 441 | . 12 144 . . 285 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 131 | 19 5 95 . . 12 Largest 2 | 2 2 2 . . 2 Hottest 133 | 100 100 110 . . 133 Shots Fired 245 | 38 10 174 . . 23 Gun 226 | 38 10 155 . . 23 Cannon 8 | . . 8 . . . Launcher 1 | . . 1 . . . Special 10 | . . 10 . . . Kinetic 28 | . . 25 . . 3 Thermal 216 | 38 10 148 . . 20 Explosive 1 | . . 1 . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 5 8 10 . . 4 Robot Miss Streak 4 | 3 1 4 . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 141 | 21 5 105 . . 10 Core Hits 63 | 8 2 50 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | 2 1 8 . . . Burn 11 | 2 1 8 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2292 | 260 63 1617 . . 352 Guns 1985 | 260 63 1310 . . 352 Cannons 69 | . . 69 . . . Explosions 238 | . . 238 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 257 | . . 236 . . 21 Thermal 1856 | 260 63 1202 . . 331 Explosive 179 | . . 179 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 3 . . . . Matter Fused 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 74 | . . 74 . . . Projectiles . | . . . . . . Explosions 74 | . . 74 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . . 121 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 522 | 195 135 413 . . 522 Average Temperature 107 | 71 50 90 . . 195 Received Heat Transfer 474 | . 18 408 . . 48 Effects 11 | . . 6 . . 5 Shutdowns 2 | . . 2 . . . Energy Bleed 3 | . . 2 . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 11 | 3 1 7 . . . Heat Transferred 5458 | 925 259 3830 . . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 442 | 35 64 442 144 . . Initial 144 | . 22 26 144 . . Average 182 | 19 37 244 144 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 57 | 100 100 33 100 . . Level 1 38 | . . 60 . . . Level 2 4 | . . 6 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 2 40 . . 9 Peak Tracking Total 8 | . 1 8 . . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 5 | . 1 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 6 | . . 4 . . 2 Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 7 | . 3 4 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 10 . . . Successful 10 | . 4 6 . . . Failed 4 | . . 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . . . . 9 . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Report Inventory 2 | . . 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 7 | . . . . 6 1 Largest Group 6 | . . . . 6 3 Highest-Rated Group 349 | . . . . 349 311 Highest-Rated Ally 119 | . . . . 96 119 Total Orders . | . . . . . . Ally Attacks 84 | . . . . . 84 Total Damage 5256 | . . . . . 5256 Kills 19 | . . . . . 19 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 5148 | 257 342 1659 338 1789 763 Spaces Moved 2708 | 121 190 685 209 1058 445 Core 7 | 6 . . . . 1 Treads 2701 | 115 190 685 209 1058 444 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 154 160 160 160 160 161 Slowest Speed 700 | 160 160 160 160 160 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 8 38 71 41 86 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 2 3 . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 67 | . . 65 . . 2 Melee . | . . . . . . Projectile 12 | . . 10 . . 2 AOE 55 | . . 55 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3204 | 150 218 1048 213 1101 474 Wait 234 | . 21 204 . 9 . Move 2703 | 120 189 684 208 1057 445 Hop . | . . . . . . Pick Up 36 | 4 3 19 2 3 5 Fast Attach 14 | 7 . 7 . . . Attach 12 | . . 10 . . 2 Detach 2 | . . 2 . . . Swap 26 | . . 18 1 2 5 Drop 19 | . . 9 2 3 5 Fire 131 | 19 5 95 . . 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 27 | . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 258 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 369 | -10/Materials | Identified exit to Mines 584 | -10/Materials | Discovered new exit (range 11) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -9/Materials | Build established: Scavenger-Mutant 2088 | -9/Materials | Discovered new exit (range 13) 2259 | -9/Materials | Entered Mines 2286 | -9/Mines | Met a Derelict bent on vengeance 2416 | -9/Mines | Learned location of 1 exit from Materials 2432 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2556 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2597 | -9/Mines | Entered Zion 2741 | -7/Zion | Received a visual enhancement algorithm 2834 | -7/Zion | Learned 8 Factory zone layouts 3116 | -7/Zion | Given A8's code to call for help 3196 | -7/Zion | Learned Factory stockpile data 3433 | -7/Zion | Imprinted 3435 | -7/Zion | Declared Zion's savior 3701 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3705 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4377 | -7/Zion | Discovered new exit (range 5) 4380 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4386 | -7/Zion | Entered Deep Caves 4386 | -7/Deep Caves | Accompanied by 6 allies 4388 | -7/Deep Caves | Met 5H-AD0 4551 | -7/Deep Caves | Z-Facility disabled 4578 | -7/Deep Caves | Attacked by Z-Imprinter 5128 | -7/Deep Caves | Spotted AG-18230 5143 | -7/Deep Caves | Core integrity fell below 50% 5149 | -7/Deep Caves | Core integrity fell below 20% 5150 | -7/Deep Caves | Core destroyed Last Messages --------------- as-88499 destroyed. as-39204 destroyed. Acquired 9 matter. HV Slug penetrates AG-18230. 5H-AD0: "Argh..." 5H-AD0 suddenly disappears in plain sight. AG-18230: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" QM-MP1(h) destroyed. Lgt. Treads destroyed. Zio. Light Carapace destroyed. Lgt. Treads destroyed. Zio. Laser-S destroyed. Lgt. Treads destroyed. Destroyed Lgt. Angular Momentum Engine. Overheating: Matter decay (-28). Enhanced Grunt destroyed. Overheating: Core damaged (-40). Overheating: Core damaged (-80). DS-VM6(g) destroyed. Overheating: Core damaged (-68). Map ----- +----------------------------------------------------+ | ???????????????????????????????# #####????????? | | ??????????????????????????????## ##???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# #???????# | | ??????????????????????????????# ##?? #### | | ??????????????????????????????# ##??# | | ??????????????????????????????## #???# | | ???????????????????????????????# ##???# | | ???????????????????????????????# ##???? | | ?????????????????????? #????# ##????? | | ???????????????????? #???# ##?????? ## | | ????????????????? * ??## #?????????## | | ??????????????? #??# #??????##### | | ????????????? g * g ##?# #??????# | | ????????????? #?# #??????# | | ???????????? ! #?## ##??????# #?? | | ????????????= #?## #???????# #?? | | ??????????? = #?# #???????# #?? | | ??????????? = =! #?# #??????## #?? | | ??????????? = #?# ##????## #?? | | ?????????? = l #?## #???## #?? | | ?????????? ##?# #??## ##?? | | ?????????" = #?# #### #?? | | ????????? = h = #?# ""# " #?? | | ????????? = #?# """ #?? | | ????????? ! % = @ ### % "" #?? | | ?????????G = [ g == ##" ##? | | ??????????" =g #### ## | | ?????????? !%! #??# # | | ?????????? * ;;#####??# ## # | | ??????????? ###??????# ## # | | ??????????? ;#????????## #" # | | ??????????? # # ##?????????##### # | | ???????????? #### ## ## ##??????????????## ## | | ???????????? #????# ?# ?###????????????????####? | | ???????????????????#??# ????????????????????????? | | ???????????????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 40 Recoil Reduction 3 Authchip Count 3 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Matter Filter | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps The One Challenges ------------ None Game ------ Seed SwordGunMultitool Manual? 0 Play Time 00:56:23 Cumulative 15.2 hours Start 2024.05.01 @ 15:07:52 End 2024.05.01 @ 16:04:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 22 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 52% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9f50ee8b-e34b-4920-ab07-1a9e759f6bbb