Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 20:55:31 Player: beans Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (117) 585 Value Destroyed (2700) 2700 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 5622 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 211/700 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod High-capacity Matter Pod > --- WEAPON (6) ------- Flak Gun Flak Gun > --- INVENTORY (5) ---- Autogun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Recoil Stabilizer > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Actuator Array Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Light Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 4 | . . 2 2 . Parts Attached 40 | 4 2 12 7 15 Power 3 | 1 . . 1 1 Engine 1 | 1 . . . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 9 | 2 . 3 2 2 Treads 6 | 2 . . 2 2 Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 8 | . 1 2 . 5 Device 2 | . . 1 . 1 Storage 3 | . . 1 . 2 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 20 | 1 1 7 4 7 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 17 | 1 1 7 3 5 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . 9 1 18 Power 2 | . . 1 . 1 Propulsion 6 | . . 2 1 3 Utility 5 | . . 1 . 4 Weapon 15 | . . 5 . 10 Highest Loss Streak 9 | . . 6 1 9 To Critical Strikes . | . . . . . Average Backups 9 | . . 10 14 9 Power . | . . 1 1 1 Propulsion 2 | . . 2 3 1 Utility 4 | . . 4 7 5 Weapon 1 | . . 2 2 1 Tool/Special . | . . . . . Unused Backups 8 | . . . 2 6 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 5 | . . . 2 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 72 91 91 60 Engine 3 | . 14 4 . . Core 1 | . . . 2 5 Treads 12 | . 28 9 15 8 Leg 5 | . . 11 1 . Device 7 | . . 7 9 8 Storage 7 | . . 10 9 6 Protection 3 | . 13 3 . 2 Ballistic Gun 37 | . 16 43 53 23 Ballistic Cannon 1 | . . . . 4 Peak Build Rating 26 | 4 6 13 20 26 Average Rating 12 | 2 5 11 17 16 On Entrance 8 | . 4 6 13 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 39 | . . . . 39 Heaviest Build 46 | 6 10 32 40 46 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 10 | . . 8 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 Average Capacity 12 | 5 5 14 15 12 Most Carried 15 | 4 5 15 15 14 Average Carried 9 | . . 10 14 9 Final Capacity 15 | 5 5 15 15 5 Final Carried 15 | . 5 15 15 1 Class Distribution -------------------- 31% | Scavenger-Executioner 28% | Scavenger-Gunner 18% | Mutant 17% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2411 | 240 49 529 826 767 Remotely . | . . . . . Salvage Created 4432 | . 92 1762 1274 1304 Parts 250 | . 14 106 69 61 Haulers Intercepted 9 | . . 3 4 2 Recyclers Shooed 7 | . . . 5 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 6 30 11 19 Guns 59 | . 6 30 11 12 Cannons 7 | . . . . 7 Classes Destroyed 14 | . 1 11 1 1 Worker 14 | . . 5 4 5 Builder 4 | . . 1 2 1 Tunneler 3 | . . 3 . . Hauler 9 | . . 3 4 2 Recycler 13 | . . 1 6 6 Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 6 | . . 4 1 1 Swarmer 18 | . 6 6 3 3 Grunt 30 | . . 14 6 10 Duelist 1 | . . 1 . . Sentry 10 | . . 9 1 . Hunter 3 | . . . 1 2 Programmer 4 | . . . . 4 Best Kill Streak 20 | . 3 9 7 20 Combat Bots Only 6 | . 3 6 3 5 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 465 | . 36 118 44 267 Missed 141 | . 6 39 13 83 Hits 324 | . 30 79 31 184 Melee 3 | . . 3 . . Projectile 321 | . 30 76 31 184 AOE 2 | . . . . 2 Critical Strikes 11 | . . 2 . 9 Damage Taken 4426 | . 238 1030 460 2698 Core 955 | . 27 191 35 702 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 89 52 93 . Volleys Fired 280 | . 21 118 48 93 Largest 6 | . 2 4 6 6 Hottest 163 | . 40 80 129 163 Shots Fired 1067 | . 29 457 288 293 Gun 976 | . 29 457 288 202 Cannon 91 | . . . . 91 Launcher . | . . . . . Special . | . . . . . Kinetic 1059 | . 29 457 288 285 Thermal 8 | . . . . 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 5 15 14 16 Robot Miss Streak 10 | . 4 7 4 10 Penetration Max . | . . . . . Secondary Targets 17 | . . 10 6 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 616 | . 14 278 144 180 Core Hits 280 | . 11 121 57 91 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 6 | . . 1 1 4 Destroy 2 | . . 1 1 . Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7352 | . 112 2347 1790 3103 Guns 5906 | . 112 2347 1790 1657 Cannons 1437 | . . . . 1437 Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 7257 | . 112 2347 1790 3008 Thermal 86 | . . . . 86 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles 19 | . . . . 19 Explosions . | . . . . . Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 16 | . . . . 16 Secondary . | . . . . . Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 333 | . 12 264 134 333 Average Temperature 69 | . 5 76 51 74 Received Heat Transfer 1353 | . . 345 171 837 Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 58 | 100 100 28 52 95 Level 1 26 | . . 36 47 4 Level 2 14 | . . 34 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 461 | . 130 461 269 214 Initial 175 | . . 46 175 85 Average 192 | . 26 298 199 89 Influence Increases 2109 | . 170 971 366 602 Destroy 0b10 Robot/C 1320 | . 120 600 220 380 Destroy 0b10 Robot/NC 255 | . . 95 85 75 Destroy Leader 310 | . 20 174 60 56 Successful Hack 12 | . . 12 . . Destroy Structure 2 | . . . 1 1 Lose Combat Pursuer 210 | . 30 90 . 90 Influence Decreases 1919 | . 58 667 593 601 Entered New Map 411 | . . 66 241 104 Time Decay 1228 | . 58 511 342 317 Lost Part 280 | . . 90 10 180 Squads Dispatched 11 | . . 3 1 7 Investigation 1 | . . . 1 . Extermination 2 | . . . . 2 Reinforcement 8 | . . 3 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . . 5 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 8 50 17 39 Peak Tracking Total 9 | . 3 5 4 9 Tactical Retreats 9 | . 1 4 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 1 | . . 1 . . Failed 1 | . . 1 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3432 | 58 415 1432 763 764 Spaces Moved 1426 | 44 139 590 347 306 Core 209 | 18 . 3 . 188 Treads 834 | 26 139 237 314 118 Legs 383 | . . 350 33 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 160 50 Average Speed 165 | 115 160 178 167 146 Slowest Speed 550 | 160 160 450 240 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 23 60 29 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1987 | 52 309 770 416 440 Wait 180 | 1 141 28 1 9 Move 1422 | 43 138 589 346 306 Hop . | . . . . . Pick Up 44 | 4 7 22 8 3 Fast Attach 6 | . . . 1 5 Attach 33 | 4 2 12 2 13 Detach 2 | . . . . 2 Swap 5 | . . . 4 1 Drop 13 | . . 1 6 6 Fire 280 | . 21 118 48 93 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Weapon x2 762 | -9/Materials | Build established: Tank 785 | -9/Materials | Discovered new exit (range 7) 902 | -9/Materials | Discovered new exit (range 15) 1139 | -9/Materials | Lost 6 parts (1p2n3w) 1402 | -9/Materials | Build established: Scavenger-Gunner 1863 | -9/Materials | Discovered new exit (range 15) 1906 | -9/Materials | Entered another Materials area 1906 | -8/Materials | Evolved 2 slots: Weapon x2 2124 | -8/Materials | Discovered new exit (range 12) 2211 | -8/Materials | Build established: Scavenger-Executioner 2669 | -8/Materials | Entered Factory 2669 | -7/Factory | Evolved 2 slots: Utility x2 3056 | -7/Factory | Lost 5 parts (1n1u3w) 3263 | -7/Factory | Lost 9 parts (1p2n2u4w) 3317 | -7/Factory | Core integrity fell below 50% 3320 | -7/Factory | Cargo convoy interrupted 3366 | -7/Factory | Core integrity fell below 20% 3433 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Pressure Siphon disabled. Slug penetrates Wall. Acquired Flak Gun. Slug penetrates Wall. P-60 Hacker destroyed. Slug penetrates Wall. System corrupted: Matter fused (-10). P-60 Hacker destroyed. Slug penetrates Wall. P-60 Hacker destroyed. Slug penetrates Wall. Critical hit (Destroy). Hrd. Light Armor Plating destroyed. System corrupted: Component data lost. Penetrated by Slug. H-55 Commando destroyed. U-05 Engineer builds a Door. Acquired 67 matter. Flak Gun destroyed. K-01 Serf collects debris. 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Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlHardcellExpander Manual? 0 Play Time 00:18:41 Cumulative 352.3 hours Start 2026.06.24 @ 20:39:16 End 2026.06.24 @ 20:55:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 872 Rogue 870 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6031f36f-a27b-4c9b-81ee-63b985f053c5