Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 00:04:53 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (504) 504 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1759 Bonus ------- None Cogmind --------- Core Integrity 95/400 Matter 143/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Seismic Detector Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Seismic Detector Hacking Suite > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Plasma Cutter Heavy Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 28 | 5 11 6 6 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 3 | . 2 1 . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 1 7 2 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 12 | 1 5 2 4 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . 4 2 4 Power 1 | . . . 1 Propulsion 4 | . 1 2 1 Utility . | . . . . Weapon 5 | . 3 . 2 Highest Loss Streak 3 | . 2 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 88 85 Engine 13 | . 14 13 10 Treads 18 | . 23 17 10 Wheel 1 | . 4 . . Device 1 | . . . 11 Storage 13 | . 14 14 11 Processor 1 | . . . 11 Hackware 12 | . 12 14 11 Ballistic Gun 25 | . 24 28 21 Peak Build Rating 13 | 5 11 10 13 Average Rating 9 | 3 9 9 11 On Entrance 6 | . 5 10 9 Naked Turns . | . . . . Heaviest Build 90 | 11 15 87 90 Greatest Support 40 | 26 40 40 20 Greatest Overweight (x) 28 | . . 4 28 Average Overweight (x) . | . . 2 4 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 16 | 7 8 21 25 Most Carried 12 | 3 8 8 12 Average Carried 7 | 1 6 7 8 Final Capacity 25 | 8 8 25 25 Final Carried 10 | 3 7 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 731 | 177 358 196 . Remotely . | . . . . Salvage Created 535 | . 400 82 53 Parts 49 | . 36 9 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 19 5 1 Guns 20 | . 14 5 1 AOE 5 | . 5 . . Classes Destroyed 6 | . 5 . 1 Tunneler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 17 | . 12 5 . Grunt 4 | . 4 . . Sentry 1 | . . . 1 Subdweller 3 | . 3 . . Best Kill Streak 3 | . 3 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 193 | . 122 35 36 Missed 57 | . 38 9 10 Damage Taken 1638 | . 936 210 492 Core 544 | . 213 26 305 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 96 | . 68 16 12 Largest 2 | . 2 2 2 Hottest 50 | . 50 40 43 Shots Fired 178 | . 127 33 18 Gun 172 | . 121 33 18 Cannon . | . . . . Launcher 6 | . 6 . . Special . | . . . . Kinetic 172 | . 121 33 18 Thermal . | . . . . Explosive 6 | . 6 . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 4 6 Robot Miss Streak 8 | . 8 3 1 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 103 | . 71 19 13 Core Hits 50 | . 37 9 4 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks 1 | . 1 . . Impact 1 | . 1 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1436 | . 1143 158 135 Guns 962 | . 678 150 134 Cannons . | . . . . Explosions 465 | . 465 . . Melee . | . . . . Ramming 9 | . . 8 1 Kinetic 962 | . 678 150 134 Thermal . | . . . . Explosive 465 | . 465 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 6 . Average Corruption 4 | . 3 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 58 | . 19 39 . Message Errors 10 | . 2 8 . Matter Fused 12 | . 1 11 . Heat Flow Errors 5 | . 3 2 . Energy Discharges 6 | . 2 4 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 10 | . 5 5 . Data Loss (major) 6 | . 1 5 . Misfires 3 | . 2 1 . Alerts 2 | . 1 1 . Weapon Failures 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . 12 . . Shots 1 | . 1 . . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 230 | . 230 173 20 Average Temperature 77 | . 85 81 7 Received Heat Transfer 252 | . 117 . 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 223 | . 223 216 75 Initial 86 | . . 86 . Average 64 | . 100 48 12 Maximum Alert Level 1 | . 1 1 . Low Security (%) 93 | 100 91 94 100 Level 1 6 | . 8 5 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 6 . . Investigation 5 | . 5 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 31 7 4 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 6 | . 6 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 9 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 38 . 4 Successful 26 | . 24 . 2 Failed 16 | . 14 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 33 | . 33 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 5 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 12 . . Level Access Points 1 | . 1 . . Alert Level 3 | . 3 . . Dispatch Records 2 | . 2 . . Maintenance Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 4 . 2 Recycle Component 1 | . 1 . . Report Inventory 3 | . 2 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Botnet 7 | . 7 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 . 1 Full Trace Events 8 | . 8 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 10 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2924 | 43 1191 1323 367 Spaces Moved 1144 | 39 663 377 65 Core 7 | 6 . . 1 Treads 958 | . 517 377 64 Legs . | . . . . Wheels 179 | 33 146 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 160 480 Average Speed 226 | 85 144 337 494 Slowest Speed 1450 | 100 160 480 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 97 83 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug 1 | . 1 . . Terrain Destroyed 40 | . 40 . . Melee 1 | . 1 . . Projectile . | . . . . AOE 39 | . 39 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1316 | 46 779 401 90 Wait 24 | . 24 . . Move 1141 | 38 662 376 65 Hop . | . . . . Pick Up 17 | 3 10 1 3 Fast Attach 6 | 5 1 . . Attach 13 | . 6 2 5 Detach 3 | . 1 . 2 Swap 10 | . 4 4 2 Drop 3 | . 2 1 . Fire 96 | . 68 16 12 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 11) 554 | -10/Materials | Identified exit to Materials 944 | -10/Materials | Derelicts attacked the area 1069 | -10/Materials | Core integrity fell below 50% 1218 | -10/Materials | Core integrity fell below 20% 1235 | -10/Materials | Entered Mines 1247 | -10/Mines | Discovered exit to Materials (range 16) 1326 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1457 | -10/Mines | Found a hidden stash of uninstalled traps 1776 | -10/Mines | Identified exit to Subcaves 2558 | -10/Mines | Entered Materials 2558 | -9/Materials | Evolved 2 slots: Utility x2 2916 | -9/Materials | Core integrity fell below 50% 2925 | -9/Materials | Self-destructed Last Messages --------------- Prototype Ballistic Gun Hvy. Assault Rifle Prototype Energy Gun Acquired Hvy. Assault Rifle. Acquired Prototype Ballistic Gun. Identified Imp. Assault Rifle. Faulty integration triggers meltdown. Ion Engine damaged (-1). Lgt. Treads damaged (-11). Seismic Detector damaged (-9). U-05 Engineer builds a Wall. Slammed into K-01 Serf. Critical hit (Burn: +37). Atomic Centrifuge disabled. Ion Engine destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. Y-45 Defender destroyed. Hvy. Assault Rifle severed. Lgt. Assault Rifle destroyed. 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