Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 15:04:18 Player: GayPredator Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (82) 410 Value Destroyed (1555) 1555 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (4649) 4649 TOTAL SCORE: 15554 Bonus ------- Follower Combat Kills 49 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Win 3000 Cogmind --------- Core Integrity 1552/1600 Matter 102/300 Energy 389/390 System Corruption 0% Temperature Cool (3) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Advanced Weight Redist. System Trap Scanner Machine Analyzer Advanced Transmission Jammer Advanced ECM Suite Reaction Control System Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (10) --- Quantum Reactor Machine Analyzer Authchip [Device] Advanced Field Recycling Unit (4) PSU Rigger Heavy Gauss Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Trap Scanner Machine Analyzer Improved Terrain Scanner Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Gauss Cannon Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Machine Analyzer Improved Reaction Control System Authchip [Device] Advanced Field Recycling Unit PSU Rigger Heavy Gauss Cannon [Rating: 136] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Array Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Impulse Thruster Array Utility Advanced Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 2 . . . . . . 1 . . . 1 . Utility 11 | . . . 1 . . . . 2 . 2 . . . . 2 . 1 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Attached 114 | 7 7 2 5 2 . 7 30 6 . 3 . 3 2 10 1 4 18 6 1 Power 19 | 1 . 1 1 1 . . 3 2 . . . 1 1 1 . 1 4 2 . Engine 11 | 1 . 1 1 1 . . 3 1 . . . 1 . . . . 2 . . Core 4 | . . . . . . . . 1 . . . . 1 1 . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 2 . Propulsion 28 | 2 . . 2 1 . 3 13 . . . . 1 . 3 . 3 . . . Treads 10 | 2 . . 1 1 . . 6 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 1 . . 3 1 . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . Flight 12 | . . . . . . . 5 . . . . 1 . 3 . 3 . . . Utility 40 | 2 2 . 1 . . 2 5 3 . 3 . . 1 4 1 . 11 4 1 Device 17 | 1 1 . . . . 1 1 2 . 1 . . . 1 . . 7 1 1 Storage 3 | 1 1 . . . . . 1 . . . . . . . . . . . . Processor 8 | . . . 1 . . . 1 . . 2 . . . . . . 3 1 . Hackware 8 | . . . . . . . . 1 . . . . . 3 1 . 1 2 . Protection 4 | . . . . . . 1 2 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 5 1 1 . . 2 9 1 . . . 1 . 2 . . 3 . . Energy Gun 5 | . 1 . . . . . 2 . . . . . . 2 . . . . . Energy Cannon 6 | . 4 . . . . . 2 . . . . . . . . . . . . Ballistic Gun 5 | 2 . . 1 . . . 2 . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 2 2 . . . . . . . . . 2 . . Launcher 2 | . . 1 . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 2 . . . . . 1 . . 1 . . Parts Lost 18 | . . . 1 . . 1 2 . . . . . 4 . . 5 1 1 3 Power 5 | . . . 1 . . . . . . . . . . . . 2 1 . 1 Propulsion 3 | . . . . . . . . . . . . . 2 . . 1 . . . Utility 5 | . . . . . . . . . . . . . 1 . . 1 . 1 2 Weapon 5 | . . . . . . 1 2 . . . . . 1 . . 1 . . . Highest Loss Streak 4 | . . . 1 . . 1 1 . . . . . 4 . . 4 1 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 3 7 10 12 14 15 14 13 9 10 8 7 9 9 9 7 7 9 8 7 Power . | . 1 . 1 . 1 1 . 1 . . . . . . . . 1 . . Propulsion . | . 1 1 . 1 1 . . . . . . . . . . . . . . Utility 7 | . 3 3 6 8 8 9 9 6 8 6 5 6 6 8 7 7 7 6 5 Weapon 2 | 1 2 4 4 4 4 3 3 2 2 2 2 2 2 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . 1 2 1 . 9 3 . . . . 2 2 . . 3 . 3 Power 7 | . . . . 1 . . 2 . . . . . 2 1 . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . 1 . . 6 3 . . . . . 1 . . 3 . 2 Weapon 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 98 100 100 99 98 99 100 94 97 100 94 86 98 74 77 75 74 Engine 6 | . 14 14 10 11 11 11 9 7 7 6 6 6 . . . . 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 7 8 Treads 14 | . 28 28 30 33 33 22 28 . . . . . . . . . . . . Wheel 1 | . . . 1 . . 10 3 . . . . . . . . . . . . Flight 11 | . . . . . . . 6 38 38 33 33 33 30 26 31 20 13 13 11 Device 11 | . 14 14 14 11 11 6 1 12 15 17 17 20 13 10 13 15 14 12 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 5 5 5 4 4 4 Processor 7 | . . . 7 11 11 11 9 7 7 10 13 13 13 5 5 5 8 8 6 Hackware 7 | . . . . . . . . 4 7 6 6 6 4 9 15 15 18 20 20 Protection 2 | . . . . . . 4 7 4 . . . . 5 5 5 1 . . . Energy Gun 1 | . 1 . . . . . 2 . . . . . . 3 5 5 . . . Energy Cannon 8 | . 22 25 22 22 22 11 7 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 10 4 . . . . . . . . . 2 2 2 Piercing Weapon 2 | . . . . . . . 1 5 7 6 6 6 6 5 5 . 3 4 4 Peak Build Rating 136 | 7 10 11 16 17 18 26 44 51 44 53 50 54 60 83 90 92 119 129 136 Average Rating 57 | 6 9 10 13 16 17 19 36 41 44 49 50 53 54 65 86 84 112 125 128 On Entrance 45 | . 7 10 11 16 17 18 20 35 44 44 53 50 54 42 82 86 86 114 129 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 32 32 36 36 36 42 59 30 30 31 31 32 35 35 36 36 56 70 57 Greatest Support 132 | 40 40 40 60 63 63 63 132 37 37 37 37 41 41 50 50 57 57 57 57 Greatest Overweight (x) 2 | . . . 2 . . 1 2 . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 12 15 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 10 11 15 15 15 15 15 10 10 10 8 10 10 10 8 8 10 10 8 Average Carried 10 | 3 7 10 12 14 14 14 13 9 10 8 7 9 9 9 7 7 9 8 7 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 10 11 15 15 15 15 10 10 10 8 7 10 9 9 7 8 10 8 7 Class Distribution -------------------- 45% | Mutant 15% | Hacker-Ninja 11% | Hacker-Scout 7% | Wizard-Ninja 7% | Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Zion Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/DSF Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Matter Collected 2683 | 336 97 130 127 25 . 148 517 31 . 176 . 93 126 228 . . 371 128 150 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2934 | 157 191 95 338 116 . 188 955 35 . 176 . . 37 153 . . 365 128 . Parts 182 | 11 16 4 26 6 . 23 57 5 . 3 . . 1 9 . . 17 4 . Haulers Intercepted 3 | . . . 1 . . . 2 . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 . . . . . . 1 . . . . . . 2 . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . 4 . Retrieved Matter 76 | . . . . . . . . . . . . . . . . . . 76 . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 41 | . 5 7 8 3 . 2 13 . . . . . 3 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . Guns 7 | . 3 . . . . . 4 . . . . . . . . . . . . Cannons 20 | . 2 1 6 2 . 2 7 . . . . . . . . . . . . AOE 11 | . . 6 2 . . . . . . . . . 3 . . . . . . Classes Destroyed 13 | 2 4 2 2 . . . 2 . . . . . 1 . . . . . . Worker 14 | . . . . . . . 1 2 . 2 . . . 6 . . 2 1 . Builder 4 | . . 1 . . . 2 . . . . . . . . . . 1 . . Tunneler 10 | 4 . . . . . 4 1 . . . . . . . . . 1 . . Hauler 3 | . . . 1 . . . 2 . . . . . . . . . . . . Recycler 8 | 1 . 1 . . . . 2 . . 1 . . . . . . 2 1 . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . Watcher 8 | . 1 . . . . . 4 1 . . . . . 2 . . . . . Swarmer 10 | . 3 . 3 . . . 3 . . . . . 1 . . . . . . Grunt 14 | . 2 . 2 3 . 2 4 . . . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 8 | . . . 3 . . . 5 . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 8 3 4 . 3 6 1 . 3 . . 1 6 . . 3 1 . Combat Bots Only 7 | . 3 7 3 4 . 2 5 . . . . . 1 . . . . . . Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 1 1 . 1 . . 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Hostile Shots Fired 403 | . 29 15 26 15 . 13 117 . 3 . . . 31 1 . 79 15 21 38 Missed 155 | . 9 3 6 3 . 1 28 . 3 . . . 14 . . 45 9 11 23 Hits 248 | . 20 12 20 12 . 12 89 . . . . . 17 1 . 34 6 10 15 Melee 6 | . . 3 . . . . 1 . . . . . . . . 2 . . . Projectile 242 | . 20 9 20 12 . 12 88 . . . . . 17 1 . 32 6 10 15 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 11 | . 1 . 3 . . . 2 . . . . . . . . 3 1 1 . Damage Taken 4184 | . 166 229 248 173 . 256 1249 . . . . . 449 14 . 744 96 228 332 Core 641 | . 24 20 . 47 . 31 140 . . . . . 122 14 . 167 . 28 48 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . 21 . . . Ignored by Resistances 37 | . . . . . . . 37 . . . . . . . . . . . . Regen/Repaired (Parts) 379 | . . . 157 . . . . . . . . 52 . . . . 121 . 49 Core Remaining (%) 90 | 100 . 82 . . . 80 74 . 100 . . . 85 98 . 85 100 98 97 Volleys Fired 163 | 11 12 8 18 7 . 12 52 4 . . . . 8 2 . . 16 7 6 Largest 2 | 2 2 2 2 2 . 2 2 2 . . . . 1 1 . . 1 1 1 Hottest 136 | 40 136 136 136 136 . 136 123 50 . . . . 36 80 . . 80 51 51 Shots Fired 259 | 22 24 11 32 14 . 24 86 7 . . . . 8 2 . . 16 7 6 Gun 84 | 22 14 . . . . . 35 6 . . . . . 2 . . 5 . . Cannon 159 | . 10 6 30 14 . 24 51 . . . . . . . . . 11 7 6 Launcher 16 | . . 5 2 . . . . 1 . . . . 8 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 96 | 22 7 . . . . 10 27 6 . . . . . . . . 11 7 6 Thermal 70 | . 2 6 30 14 . 8 3 . . . . . . 2 . . 5 . . Explosive 16 | . . 5 2 . . . . 1 . . . . 8 . . . . . . Electromagnetic 77 | . 15 . . . . 6 56 . . . . . . . . . . . . Robot Hit Streak 29 | 6 5 4 8 10 . 13 29 2 . . . . 4 5 . . 3 . . Robot Miss Streak 5 | 4 5 3 3 1 . 5 4 4 . . . . . 2 . . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 191 | 11 11 4 20 11 . 19 74 8 . 4 . . 4 10 . . 11 4 . Core Hits 123 | 6 7 16 10 3 . 15 37 5 . 3 . . 6 3 . . 11 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 127 | . . . . . . . 21 17 . 4 . . 2 22 . . 31 15 15 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 127 | . . . . . . . 21 17 . 4 . . 2 22 . . 31 15 15 Sneak Attacks 17 | . . . . . . . 1 2 . 3 . . . 7 . . 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5987 | 135 212 442 486 250 . 364 1803 272 . 196 . . 375 583 . . 516 353 . Guns 915 | 135 50 . . . . . 527 61 . . . . . 35 . . 107 . . Cannons 2262 | . 160 62 429 248 . 364 963 . . . . . . . . . 36 . . Explosions 888 | . . 380 53 . . . 59 21 . . . . 375 . . . . . . Melee 1891 | . . . . . . . 231 190 . 196 . . . 548 . . 373 353 . Ramming 31 | . 2 . 4 2 . . 23 . . . . . . . . . . . . Kinetic 857 | 135 28 . . . . 127 470 61 . . . . . . . . 36 . . Thermal 1148 | . 40 62 429 248 . 123 104 . . . . . . 35 . . 107 . . Explosive 829 | . . 380 53 . . . . 21 . . . . 375 . . . . . . Electromagnetic 1231 | . 142 . . . . 114 975 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1891 | . . . . . . . 231 190 . 196 . . . 548 . . 373 353 . Highest Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 585 | . . 18 . 17 . . 28 . . 22 . . 32 252 . . 64 152 . Projectiles 63 | . . 18 . 17 . . 28 . . . . . . . . . . . . Explosions 32 | . . . . . . . . . . . . . 32 . . . . . . Melee 490 | . . . . . . . . . . 22 . . . 252 . . 64 152 . Knockbacks 14 | . . . 1 . . 3 9 . . . . . . . . . 1 . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . 3 8 . . . . . . . . . 1 . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 37 | . . 37 . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . Rammed 10 | . 2 . 1 2 . . 5 . . . . . . . . . . . . Targets Rammed 11 | . 2 . 1 2 . . 6 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 339 | . 68 55 265 238 . 252 319 76 . . . . 107 339 302 . 46 206 3 Average Temperature 80 | . 31 28 79 140 . 85 88 20 . . . . 40 132 152 . 13 58 3 Received Heat Transfer 1042 | . 6 40 135 93 . 108 495 . . . . . 99 . . 48 . 9 9 Effects 5 | . . . 2 . . . 1 . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 1 . 1 . . . . . . . . . . 1 . . Heat Transferred 2077 | . 74 111 777 444 . 222 124 . . . . . . 75 . . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 . . . . . Low Security (%) 92 | 100 100 100 100 100 . 100 100 100 100 100 . . . . 100 100 100 100 100 Level 1 4 | . . . . . . . . . . . . . . 61 . . . . . Level 2 2 | . . . . . . . . . . . . . . 38 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 450 | 10 73 31 82 84 . 81 150 16 24 19 . . . 450 142 92 40 10 40 Initial 450 | . 3 . . 24 . . . 2 9 12 . . . 450 142 92 31 . . Average 43 | 1 33 2 24 30 . 19 41 1 13 14 . . . 326 137 63 7 1 7 Influence Increases 2664 | 25 188 36 254 151 . 183 478 44 15 21 . . 60 712 . 15 288 53 141 Destroy 0b10 Robot/C 800 | . 100 . 160 120 . 120 260 . . . . . 40 . . . . . . Destroy 0b10 Robot/NC 245 | 25 10 10 5 . . 30 50 15 . 15 . . 5 40 . . 30 10 . Destroy Leader 192 | . 22 . 42 20 . 20 82 2 . . . . . 4 . . . . . Allied During Kill 24 | . . . . 11 . 13 . . . . . . . . . . . . . Successful Hack 289 | . 11 . 16 . . . . . . 6 . . . 87 . . 87 10 72 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . Disable Machine 75 | . 15 . . . . . 45 15 . . . . . . . . . . . Destroy Structure 244 | . . 26 16 . . . 11 12 . . . . . 26 . . 66 33 54 Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . . Partial Spotted 90 | . . . . . . . . . . . . . . . . . 75 . 15 Lose Combat Pursuer 225 | . . . 15 . . . 30 . 15 . . . 15 105 . 15 30 . . Influence Decreases 2645 | 20 193 36 191 207 7 183 471 37 5 32 13 . 60 420 160 90 345 53 122 Entered New Map 291 | . 2 . . 39 7 . . 5 5 12 5 . . . 150 40 26 . . Time Decay 1936 | 20 191 36 181 168 . 158 336 32 . 20 8 . 25 270 10 . 309 53 119 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . 150 . . . . . Lost Part 118 | . . . 10 . . . 20 . . . . . 35 . . 50 . . 3 Lost Ally 35 | . . . . . . 25 . . . . . . . . . . 10 . . Purge Threat 115 | . . . . . . . 115 . . . . . . . . . . . . Squads Dispatched 27 | . 6 . 1 . . . . 2 . . . . . 2 . 1 7 4 4 Investigation 9 | . 4 . . . . . . 1 . . . . . 1 . . 1 1 1 Extermination 11 | . . . . . . . . 1 . . . . . . . . 6 1 3 Reinforcement 7 | . 2 . 1 . . . . . . . . . . 1 . 1 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Distress Signals 9 | . 2 . . . . . 2 . . . . . . 1 . . 1 2 1 Communications Jammed 26 | . . . . . . . . . . . . . . . . . 12 10 4 Distress Signals 15 | . . . . . . . . . . . . . . . . . 11 . 4 Times Spotted 152 | . 10 7 10 5 . 7 29 1 2 . . . 13 9 . 8 27 14 10 Peak Tracking Total 7 | . 5 6 4 3 . 4 7 1 1 . . . 6 5 . 7 6 7 5 Tactical Retreats 19 | . . . 1 . . . 2 . 1 . . . 1 2 . 1 3 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Traps Triggered 6 | . 1 . . . . . . . 1 . . . . 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Objects Rigged 19 | . . . . . . 6 4 2 . . . . 3 4 . . . . . Exploded 10 | . . . . . . 2 3 . . . . . 3 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Machines Disabled 6 | . 1 . 1 . . . 3 1 . . . . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Machines Accessed 70 | . 4 . 6 . 1 . 4 6 . 3 . . . 14 3 . 16 4 9 Terminals 46 | . 3 . 4 . . . 3 4 . 1 . . . 9 3 . 10 3 6 Fabricators 2 | . . . . . . . . . . . . . . 1 . . 1 . . Repair Stations 5 | . . . 1 . . . . 1 . . . . . . . . 2 . 1 Recycling Units 5 | . 1 . . . . . . . . 1 . . . 2 . . 1 . . Scanalyzers 5 | . . . 1 . . . . . . 1 . . . 1 . . 1 . 1 Garrison Access 6 | . . . . . . . 1 1 . . . . . 1 . . 1 1 1 Total Hacks 181 | . 9 . 20 . 1 . 12 11 . 7 . . . 31 10 . 42 12 26 Successful 90 | . 4 . 13 . 1 . 3 1 . 6 . . . 12 6 . 23 7 14 Failed 91 | . 5 . 7 . . . 9 10 . 1 . . . 19 4 . 19 5 12 Catastrophic 13 | . . . 1 . . . 1 1 . . . . . 5 . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 65 | . 7 . 11 . 1 . 4 5 . . . . . 12 5 . 13 2 5 Terminals 122 | . 8 . 12 . . . 7 8 . 1 . . . 21 10 . 25 11 19 Fabricators 6 | . . . . . . . . . . . . . . 2 . . 4 . . Repair Stations 12 | . . . 4 . . . . 1 . . . . . . . . 5 . 2 Recycling Units 8 | . 1 . . . . . . . . 1 . . . 4 . . 2 . . Scanalyzers 17 | . . . 4 . . . . . . 5 . . . 2 . . 4 . 2 Garrison Access 15 | . . . . . . . 5 2 . . . . . 2 . . 2 1 3 Terminal Hacks 44 | . 2 . 1 . 1 . 1 1 . 1 . . . 5 6 . 10 6 10 Part Schematic 4 | . . . . . . . . . . . . . . 2 1 . 1 . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . Level Access Points 4 | . . . . . . . . . . . . . . . 1 . 1 1 1 Branch Access Points 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . 1 1 . Garrison Index 2 | . . . . . . . . . . . . . . . . . 1 . 1 Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 9 | . 1 . . . . . . . . . . . . 2 1 . 1 2 2 Recall Investigation 4 | . 1 . . . . . . . . . . . . . . . 1 . 2 Recall Extermination 3 | . . . . . . . . . . . . . . . . . 1 2 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 2 . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . . . . . . . 1 . . 1 . . Repair Station Hacks 10 | . . . 4 . . . . . . . . . . . . . 4 . 2 Scan Component 5 | . . . 2 . . . . . . . . . . . . . 2 . 1 Repair 5 | . . . 2 . . . . . . . . . . . . . 2 . 1 Recycling Unit Hacks 6 | . . . . . . . . . . 1 . . . 3 . . 2 . . Report Inventory 4 | . . . . . . . . . . 1 . . . 2 . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . . . 1 . . 1 . . Scanalyzer 12 | . . . 4 . . . . . . 4 . . . 1 . . 1 . 2 Insert Component 7 | . . . 2 . . . . . . 2 . . . 1 . . 1 . 1 Analyze 5 | . . . 2 . . . . . . 2 . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . 1 . . 1 1 . Seal Access 4 | . . . . . . . 1 . . . . . . 1 . . 1 1 . Unauthorized Hacks 9 | . 2 . 4 . . . 1 . . . . . . . . . 2 . . Terminals 8 | . 1 . 4 . . . 1 . . . . . . . . . 2 . . Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . . Botnet 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . Skim 2 | . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 3 . 6 . . . 4 5 . 1 . . . 10 2 . 13 3 7 Full Trace Events 7 | . 1 . 1 . . . . 1 . . . . . 1 . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . . . . . 2 . . . 2 1 . 1 . 1 Parts Built 2 | . . . . . . . . . . . . . . 1 . . 1 . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . Time 103 | . . . . . . . . . . . . . . 36 . . 67 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 3 . . 4 . . Parts Repaired 5 | . . . 2 . . . . . . . . . . . . . 2 . 1 Time 161 | . . . 52 . . . . . . . . . . . . . 87 . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . 1 . . 3 . . Parts Scanalyzed 7 | . . . 2 . . . . . . 2 . . . 1 . . 1 . 1 Part Schematics Acquired 4 | . . . 1 . . . . . . 2 . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Total Allies 4 | . . . . 3 . . . . . . . . . . . . 1 . . Largest Group 3 | . . . . 3 3 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . 4 . 16 . . . . . . . . . . . . . Total Damage 182 | . . . . 44 . 138 . . . . . . . . . . . . . Kills 7 | . . . . 3 . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Active Infowar (turns) 4411 | 119 258 154 165 . . . 4 260 32 50 23 22 176 484 34 30 1796 335 469 Optics 1821 | . . . . . . . . . . . . . . . . . 1796 25 . Terrain 2912 | . . . . . . . . . . 38 23 22 176 484 33 27 1507 290 312 Structural 387 | . . . . . . . 4 259 32 48 22 22 . . . . . . . Traps 1300 | . . . . . . . . 86 . . . . . . 34 30 729 . 421 Seismic 696 | 119 258 154 165 . . . . . . . . . . . . . . . . Machine Analysis 800 | . . . . . . . . . . . . . . . . . . 331 469 Jamming 2031 | . . . . . . . . . . . . . . . . . 1422 220 389 ECM 430 | . . . . . . . . . . . . . . . . . 105 119 206 Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Turns Passed 8356 | 218 408 427 558 541 348 486 1261 269 32 50 23 281 177 580 35 62 1796 335 469 Spaces Moved 9496 | 102 201 229 256 320 217 264 711 622 71 140 79 844 408 983 103 85 2469 565 827 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 1801 | 100 201 229 189 320 217 155 390 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 278 | . . . 67 . . 109 102 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7415 | . . . . . . . 219 622 71 140 79 844 408 983 103 85 2469 565 827 Fastest Speed 27 | 50 160 160 130 160 160 98 27 27 27 27 27 27 31 30 30 30 39 39 39 Average Speed 61 | 157 160 160 154 160 160 134 108 27 27 27 27 30 32 35 30 40 39 40 39 Slowest Speed 240 | 160 160 160 240 160 160 160 234 27 27 27 27 31 39 39 30 125 119 119 122 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . . . 1 . . . 7 . . 32 3 6 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 8 41 61 28 83 59 48 61 17 73 5 19 84 69 30 4 87 58 22 27 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 4 | . 1 . . 1 . . . . . . . 2 . . . . . . . Known Exits Taken 7 | . . . . . . 1 . 1 . 1 . . . 1 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . . . 1 1 1 . . . . . . Scrap Searched 7 | . . 1 . 2 . 1 . . . . . 2 1 . . . . . . Spaces Dug 86 | . . . . . . . 4 3 . . . . . 13 . . 33 14 19 Terrain Destroyed 188 | . . 40 15 . . . 10 12 . . . . 32 13 . . 33 14 19 Melee 63 | . . . . . . . 4 3 . . . . . 13 . . 23 7 13 Projectile 23 | . . . . . . . . . . . . . . . . . 10 7 6 AOE 102 | . . 40 15 . . . 6 9 . . . . 32 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac DSF Res Res Acc Total 11487 | 134 262 276 384 336 218 367 1091 697 83 145 80 864 440 1156 105 112 3185 628 924 Wait 1294 | 9 29 27 83 . . 65 198 24 . . . 10 7 118 . . 633 23 68 Move 9382 | 101 200 228 255 319 216 263 710 621 70 137 78 843 407 968 102 84 2408 558 814 Hop 45 | . . . . . . . . . . 1 . . . 7 . . 28 3 6 Pick Up 77 | 6 5 3 9 2 1 2 13 8 . . . 3 3 6 . 1 11 2 2 Fast Attach 79 | 7 2 . 6 1 . 4 22 2 . . . 4 1 8 . 4 14 1 3 Attach 47 | . 1 1 2 . . 2 5 3 . 2 1 . 1 5 2 . 9 7 6 Detach 25 | . 2 . . . . . 5 . . . . . 1 3 . . 8 3 3 Swap 82 | . 5 7 4 1 . 8 19 8 . 1 . . 2 6 1 . 13 7 . Drop 105 | . 4 2 6 4 1 5 36 8 . . 1 4 5 7 . 5 14 2 1 Fire 163 | 11 12 8 18 7 . 12 52 4 . . . . 8 2 . . 16 7 6 Melee 127 | . . . . . . . 21 17 . 4 . . 2 22 . . 31 15 15 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 11 | . 2 . 1 2 . . 6 . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . 13 . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 19 | . . . . . . 6 4 2 . . . . 3 4 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: Res x4 / DSF) -4/DSF -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 219 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Met a group of wandering Federalists 286 | -10/Materials | Lost 3 allies 327 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Discovered new exit (range 14) 627 | -10/Materials | Entered Mines 672 | -10/Mines | Assembled infested the area 677 | -10/Mines | Assisted by a Guerilla fighting off Assembled 824 | -10/Mines | Destroyed 7 combat bots 904 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1007 | -10/Mines | Learned location of 1 exit from Materials 1044 | -10/Mines | Discovered new exit (range 4) 1054 | -10/Mines | Entered Materials 1054 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1055 | -9/Materials | Identified exit to Materials 1250 | -9/Materials | Repaired Grenade Launcher 1277 | -9/Materials | Repaired Lgt. Treads 1431 | -9/Materials | Discovered new exit (range 16) 1612 | -9/Materials | Entered Mines 1654 | -9/Mines | Learned Materials garrison access intel 1718 | -9/Mines | Found DCF Scrap (14 items) 1750 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1864 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1975 | -9/Mines | Discovered exit to Materials (range 9) 2116 | -9/Mines | Discovered exit to Materials (range 2) 2145 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2147 | -9/Mines | Discovered new exit (range 5) 2153 | -9/Mines | Entered Exiles 2153 | -9/Exiles | Accompanied by 3 allies 2192 | -9/Exiles | Met 8R-AWN 2221 | -9/Exiles | Met EX-HEX 2269 | -9/Exiles | Met EX-BIN 2286 | -9/Exiles | Aligned with FarCom system 2288 | -9/Exiles | Given EX-Vault access code 2325 | -9/Exiles | Opened EX-Vault 2341 | -9/Exiles | Found PSU Rigger 2376 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2391 | -9/Exiles | Exiles lab attacked by MAIN.C 2480 | -9/Exiles | Discovered new exit (range 14) 2501 | -9/Exiles | Left Exiles lab with PSU Rigger 2501 | -9/Exiles | Entered Mines 2501 | -8/Mines | Accompanied by 3 allies 2969 | -8/Mines | Discovered exit to Materials (range 13) 2987 | -8/Mines | Entered Materials 2987 | -8/Materials | Evolved 2 slots: Propulsion x2 2988 | -8/Materials | Loaded intel: 1 garrison access location 3390 | -8/Materials | Discovered new exit (range 10) 4109 | -8/Materials | Discovered new exit (range 16) 4248 | -8/Materials | Entered Factory 4248 | -7/Factory | Evolved 2 slots: Utility x2 4465 | -7/Factory | Identified exit to DSF 4517 | -7/Factory | Entered DSF 4534 | -7/DSF | Additional patrols routed to DSF 4543 | -7/DSF | Discovered new exit (range 11) 4549 | -7/DSF | Entered Factory 4549 | -6/Factory | Evolved 2 slots: Utility x2 4592 | -6/Factory | Discovered new exit (range 11) 4598 | -6/Factory | Identified exit to Lower Caves 4599 | -6/Factory | Entered Lower Caves 4606 | -6/Lower Caves | Learned location of 1 exit from Factory 4620 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4622 | -6/Lower Caves | Entered Zion 4660 | -6/Zion | Discovered new exit (range 13) 4660 | -6/Zion | Visited the Megawrench Repair Shop 4660 | -6/Zion | Megawrench repaired 4 parts 4685 | -6/Zion | Found CR-A16's Pointy Stick 4697 | -6/Zion | Learned location of Armory (-4) 4784 | -6/Zion | Learned Factory stockpile data 4791 | -6/Zion | Learned location of Quarantine (-3) 4855 | -6/Zion | Rebuked by Imprinter 4858 | -6/Zion | Build established: Scout 4903 | -6/Zion | Entered Proximity Caves 4962 | -5/Proximity Caves | Spotter reported a threat 4962 | -5/Proximity Caves | Spotter reported a threat 5013 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5031 | -5/Proximity Caves | Spotter reported a threat 5076 | -5/Proximity Caves | Discovered new exit (range 10) 5080 | -5/Proximity Caves | Entered Factory 5080 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5081 | -5/Factory | Identified exit to Upper Caves 5082 | -5/Factory | Identified exit to Factory 5087 | -5/Factory | Lost 4 parts (2n1u1w) 5189 | -5/Factory | Discovered exit to Factory (range 7) 5341 | -5/Factory | Discovered exit to Factory (range 6) 5372 | -5/Factory | Allied Derelicts emerged from ambush trap array 5380 | -5/Factory | Search patrols dispatched 5456 | -5/Factory | Fabricated Hacking Suite (x1) 5460 | -5/Factory | Build established: Hacker-Scout 5656 | -5/Factory | Discovered exit to Factory (range 15) 5660 | -5/Factory | Entered another Factory area 5660 | -4/Factory | Evolved 2 slots: Utility x2 5684 | -4/Factory | Identified exit to Research 5695 | -4/Factory | Identified exit to DSF 5695 | -4/Factory | Entered DSF 5719 | -4/DSF | Additional patrols routed to DSF 5744 | -4/DSF | Lost 4 parts (2p1n1w) 5751 | -4/DSF | Discovered exit to Research (range 14) 5757 | -4/DSF | Entered Research 5757 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5836 | -3/Research | Repaired Impulse Thruster Array 5947 | -3/Research | Spotted B-86 Titan 6485 | -3/Research | Build established: Hacker-Ninja 6517 | -3/Research | Found Prototype Processor 6517 | -3/Research | Identified Exp. Target Analyzer 6544 | -3/Research | Repaired Trap Scanner 6724 | -3/Research | Identified exit to Quarantine 6915 | -3/Research | Fabricated Cld. VTOL Module? 7398 | -3/Research | Spotted B-86 Titan 7449 | -3/Research | Spotted B-86 Titan 7544 | -3/Research | Discovered new exit (range 12) 7545 | -3/Research | Identified exit to Research 7553 | -3/Research | Entered another Research area 7553 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7568 | -2/Research | Spotted B-90 Cyclops 7816 | -2/Research | Identified exit to Access 7873 | -2/Research | Discovered new exit (range 13) 7888 | -2/Research | Entered Access 7888 | -1/Access | Evolved 2 slots: Utility x2 7921 | -1/Access | Repaired Impulse Thruster Array 7931 | -1/Access | Identified exit to Command 8241 | -1/Access | Build established: Wizard-Ninja 8287 | -1/Access | Identified exit to Surface 8357 | *** | Escaped! Last Messages --------------- 08309_ Terminal x2 08315_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... No tasked reinforcement squads found. >>Traps(Locate) Found 11 traps in 3 arrays: 1x Segregator Trap 4x Alarm Trap 6x Stasis Trap Map updated. 08340_ Acquired Quantum Reactor. 08346_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7W layout... Downloaded map data. 08354_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08355_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # """"""""#?????????????????????????????? | | ### # """"""""#?????????????????????????????? | | # # """"" #?????????????????????????????? | | # # #?????????????????????????????? | | + # #?????????????????????????????? | | # # #?????????????????????????????? | | # ##############?????????????????????????????? | | # #### #??????????????????????????????????? | | # "T #??????????????????????????????????? | | ### "" #??????????????????????????????????? | | ######+### #??????????????????????????????????? | | # ## ##??????????????????????????????????? | | # ## #???????????????????????????????????? | | # ## #???????????????????????????????????? | | + ## #???????????????????????????????????? | | # !!!## #???????????????????????????????????? | | # !! ## #???????????????????????????????????? | | # !! ## #???????????????????????????????????? | | # ## #?????###???????????????????????????? | | # ! ## ####### ##########??????????????????? | | ########### """T""" "??????????????????? | | ??# ## """ """ "????BB????????????? | | ??# ## "????BB????????????? | | ??# ## "??????????????????? | | ??????????# "" "??????????????????? | | ??????????#R @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????#k "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# H????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 40 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Evasion (%) 72 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 50 Defensive Hacking 25 Authchip Count 4 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Hacking Suite | -5/Factory | Hacked Adv. Reaction Control System | -5/Factory | Hacked Cld. Cesium-ion Thruster | -4/Factory | Hacked Cld. VTOL Module | -3/Research | Hacked Adv. Field Recycling Unit | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -3/Research Repaired ---------- Grenade Launcher | 3% | -9/Materials Lgt. Treads | 29% | -9/Materials Impulse Thruster Array | 22% | -3/Research Trap Scanner | 35% | -3/Research Impulse Thruster Array | 65% | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupNeutronRouter Manual? 0 Play Time 02:27:49 Cumulative 193.7 hours Start 2025.10.07 @ 12:28:40 End 2025.10.07 @ 15:04:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 135 Adventurer 32 Explorer 7 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22049fe0-a533-419e-8fbc-5499a7c4b0a9