Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 14:02:35 Player: LightKnight Result: Destroyed by WA-YNM(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (3576) 3576 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2442) 2442 TOTAL SCORE: 10713 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 2126 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -381 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Siege Articulator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Rocket Launcher Field Lobotomy Kit (4) Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Improved Targeting Computer Reactive Plating > --- WEAPON ----------- Precision Beam Rifle Phase Cannon Field Lobotomy Kit > --- INVENTORY -------- Cooled Ion Engine Medium Treads Large Battery Advanced Visual Processing Unit Core Analyzer Gatling Laser Phase Cannon Rocket Launcher Plasma Cutter CPS Tube [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . 2 . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 67 | . 1 3 12 1 . 1 21 7 2 7 . 12 Power 9 | . . 1 3 . . . 2 . 1 2 . . Engine 7 | . . 1 3 . . . 1 . . 2 . . Core 2 | . . . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 10 | . . 2 . 1 . . 5 . . 1 . 1 Treads 7 | . . . . . . . 5 . . 1 . 1 Leg 3 | . . 2 . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 17 | . 1 . 3 . . 1 7 2 . 2 . 1 Device 12 | . 1 . 2 . . . 5 2 . 1 . 1 Storage 2 | . . . . . . . 2 . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 31 | . . . 6 . . . 7 5 1 2 . 10 Energy Gun 15 | . . . 3 . . . 5 2 . 1 . 4 Energy Cannon 9 | . . . 2 . . . 1 2 1 1 . 2 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . . Special Weapon 4 | . . . . . . . . . . . . 4 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 2 . . Parts Lost 7 | . . . 2 . . . . . . 2 . 3 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . 1 Utility 4 | . . . 2 . . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . 2 . . . . . . 1 . 3 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 98 | . 95 100 87 88 88 93 98 100 100 99 100 98 Engine 7 | . 14 14 11 11 11 11 3 . . 8 9 8 Core 2 | . . . . . . . 5 9 9 . . . Treads 13 | . . . . . . . 17 18 18 18 18 17 Leg 5 | . 28 28 22 22 22 22 . . . . . . Device 19 | . 9 14 11 11 11 11 21 27 27 21 18 17 Storage 10 | . 14 14 11 11 11 11 12 9 9 9 9 8 Processor 7 | . . . . . . 5 9 9 9 9 9 8 Protection 4 | . . . 10 11 11 11 2 . . 5 9 8 Energy Gun 17 | . 14 14 10 11 11 11 18 23 18 20 18 14 Energy Cannon 7 | . . . 11 11 11 11 7 2 9 6 9 11 Ballistic Gun 1 | . 14 14 . . . . . . . . . . Peak Build Rating 44 | 6 7 10 17 17 18 20 36 41 41 39 39 44 Average Rating 30 | 6 6 7 14 17 17 18 25 38 39 38 38 37 On Entrance 22 | 6 6 7 10 17 17 18 20 36 41 39 39 38 Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 50 | 10 11 11 25 25 25 25 37 40 40 44 44 50 Greatest Support 56 | 20 20 25 25 25 25 25 48 48 48 48 48 56 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 8 8 8 8 9 10 10 10 10 9 Most Carried 10 | 6 7 8 8 8 8 8 10 10 10 10 10 10 Average Carried 9 | 6 6 7 6 7 7 8 8 9 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 6 7 8 8 8 8 8 10 10 10 10 10 5 Class Distribution -------------------- 39% | Skirmisher 16% | Commander-Gunner 15% | Mutant 13% | Commander-Skirmisher 10% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Gunner | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Matter Collected 900 | 167 . 86 132 10 . 10 210 71 30 70 . 114 Remotely . | . . . . . . . . . . . . . Salvage Created 3922 | . . 119 110 69 . 71 787 546 251 686 . 1283 Parts 232 | . . 10 9 3 . 5 50 31 14 37 . 73 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Combat Hostiles Destroyed 100 | . . 6 5 2 . 3 23 17 5 18 . 21 Guns 67 | . . 6 1 1 . 2 22 16 2 14 . 3 Cannons 26 | . . . . 1 . 1 1 1 3 3 . 16 AOE 4 | . . . 4 . . . . . . . . . Classes Destroyed 18 | . . 2 1 . . . 6 . . 1 . 8 Worker 4 | . . . . . . . 2 . 2 . . . Builder 1 | . . . . . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . Watcher 7 | . . . . . . . 4 . 1 2 . . Swarmer 40 | . . 5 4 . . 2 13 6 2 8 . . Grunt 21 | . . 1 1 2 . 1 5 7 1 3 . . Brawler 2 | . . . . . . . 1 . 1 . . . Duelist 3 | . . . . . . . 2 1 . . . . Sentry 14 | . . . . . . . 3 3 1 7 . . Bolteater 1 | . . . . . . . . . . . . 1 Federalist 1 | . . . . . . . . . . . . 1 Explorer 4 | . . . . . . . . . . . . 4 Ranger 1 | . . . . . . . . . . . . 1 Guru 1 | . . . . . . . . . . . . 1 Scientist 1 | . . . . . . . . . . . . 1 Scrapper 8 | . . . . . . . . . . . . 8 Elite 4 | . . . . . . . . . . . . 4 Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . . 3 4 4 . 2 7 6 3 7 . 7 Combat Bots Only 7 | . . 3 4 3 . 2 6 6 2 6 . 7 Max Kills in Single Turn 2 | . . 1 2 1 . 1 2 2 2 2 . 2 Gunslinging 1 | . . . . . . . 1 1 . . . . Exploded 2 | . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Hostile Shots Fired 401 | . 6 33 19 2 . . 71 54 17 64 4 131 Missed 124 | . 1 12 4 1 . . 22 25 7 16 2 34 Damage Taken 3150 | . 38 169 178 11 . . 628 400 116 513 25 1072 Core 630 | . 16 37 14 . . . 124 55 7 69 . 308 Absorbed by Shields 383 | . . . . . . . 52 50 8 23 . 250 Ignored by Resistances 90 | . . . . . . . . . . 45 3 42 Regen/Repaired (Parts) 30 | . . . . . . . 30 . . . . . Core Remaining (%) 91 | 100 . 78 . . . 96 . . . . . . Volleys Fired 188 | . . 13 5 4 . 4 46 31 7 33 . 45 Largest 3 | . . 2 2 2 . 2 3 3 3 3 . 3 Hottest 250 | . . 60 121 121 . 121 223 245 223 226 . 250 Shots Fired 486 | . . 26 10 8 . 8 128 83 21 76 . 126 Gun 317 | . . 26 3 4 . 4 100 74 14 51 . 41 Cannon 160 | . . . 5 4 . 4 28 8 7 25 . 79 Launcher 3 | . . . 2 . . . . 1 . . . . Special 6 | . . . . . . . . . . . . 6 Kinetic 13 | . . 13 . . . . . . . . . . Thermal 404 | . . 13 3 4 . 4 100 82 14 59 . 125 Explosive 3 | . . . 2 . . . . 1 . . . . Electromagnetic 65 | . . . 5 4 . 4 28 . 7 17 . . Robot Hit Streak 16 | . . 3 7 4 . 9 14 11 9 15 . 16 Robot Miss Streak 8 | . . 6 2 4 . 5 8 4 4 5 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . . . . . . . 4 5 . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 . . Shots Hit Robots 330 | . . 9 6 7 . 6 88 56 15 50 . 93 Core Hits 253 | . . 10 7 10 . 7 95 46 12 32 . 34 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . 1 1 1 1 . 3 Burn 5 | . . . . . . . 1 1 . 1 . 2 Meltdown 1 | . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . 1 . . . Melee Attacks 3 | . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7512 | . . 115 343 138 . 72 1669 1328 346 1160 . 2341 Guns 4518 | . . 109 54 65 . 29 1295 1267 278 846 . 575 Cannons 2663 | . . . 75 73 . 43 292 61 68 313 . 1738 Explosions 296 | . . . 214 . . . 82 . . . . . Melee . | . . . . . . . . . . . . . Ramming 7 | . . 6 . . . . . . . 1 . . Kinetic 54 | . . 54 . . . . . . . . . . Thermal 6351 | . . 55 54 65 . 29 1295 1328 278 906 . 2341 Explosive 296 | . . . 214 . . . 82 . . . . . Electromagnetic 804 | . . . 75 73 . 43 292 . 68 253 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 105 | . . . 36 . . . 6 . . . . 63 Projectiles 69 | . . . . . . . 6 . . . . 63 Explosions 36 | . . . 36 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . 16 . . . . . Shots 1 | . . . . . . . 1 . . . . . Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 2 | . . 1 . . . . . . . 1 . . Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 264 | . . 40 81 72 . 72 257 245 132 101 . 264 Average Temperature 73 | . . 21 30 39 . 30 88 78 51 35 . 94 Received Heat Transfer 1066 | . . . 54 6 . . 206 191 9 163 9 428 Effects 4 | . . . . . . . 3 1 . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . Interference 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . . 1 . 2 Parts Melted 30 | . . . . . . . 7 2 . 5 . 16 Heat Transferred 11386 | . . 125 70 80 . 35 2298 2967 625 2096 . 3090 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Peak Influence 1059 | . 22 167 191 160 . 95 412 1059 579 385 234 . Initial 516 | . . 8 . 74 . . . 267 516 228 150 . Average 262 | . 4 52 123 155 . 26 122 678 544 221 128 . Maximum Alert Level 3 | . . . . . . . 2 3 2 1 1 . Low Security (%) 59 | 100 100 100 100 100 . 100 84 . . 31 88 . Level 1 17 | . . . . . . . 14 20 2 68 11 . Level 2 13 | . . . . . . . 1 33 97 . . . Level 3 9 | . . . . . . . . 45 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . . 3 . 1 3 . . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . 1 . 1 1 . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . 2 . . 2 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Distress Signals 5 | . 1 . . . . . 1 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 172 | . 2 7 7 3 . 1 33 24 8 24 2 61 Peak Tracking Total 10 | . 6 3 5 3 . . 4 3 3 6 1 10 Tactical Retreats 5 | . . . . . . . 4 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Traps Triggered 3 | . . . . . . . . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Machines Disabled 15 | . . . . 1 . . 3 1 . 4 . 6 Max in Single Turn 1 | . . . . . . . 1 1 . 1 . 1 Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Machines Accessed 32 | . 3 1 1 . 1 . 7 2 3 9 5 . Terminals 29 | . 3 1 1 . . . 5 2 3 9 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 66 | . 5 1 2 . 1 . 11 2 6 22 16 . Successful 30 | . 2 1 . . 1 . 5 1 1 9 10 . Failed 35 | . 3 . 2 . . . 6 1 5 13 5 . Catastrophic 12 | . . . 1 . . . 4 1 1 3 2 . Database Lockouts 1 | . . . . . . . . . . . 1 . Manual 34 | . 4 1 2 . 1 . 5 . 6 7 8 . Terminals 61 | . 5 1 2 . . . 7 2 6 22 16 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 20 | . 1 1 . . 1 . 1 1 . 8 7 . Part Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . . . 1 . Prototype ID Bank 6 | . . . . . . . 1 . . 1 4 . Open Door 3 | . . . . . . . . 1 . 2 . . Branch Access Points 3 | . 1 1 . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . 1 1 . Unreport Threat 2 | . . . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 1 . . . . . 1 . 1 1 2 . Terminals 6 | . 1 . . . . . 1 . 1 1 2 . Botnet 6 | . 1 . . . . . 1 . 1 1 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 1 . . . 4 1 3 5 5 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 50 | . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 3 . . 9 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Total Allies 26 | . . 3 . . . . . 3 . 10 9 1 Largest Group 19 | . . 3 2 2 1 1 1 3 3 10 18 19 Highest-Rated Group 496 | . . 40 32 32 16 16 16 76 76 173 305 496 Highest-Rated Ally 191 | . . 16 16 16 16 16 16 31 31 29 27 191 Total Orders . | . . . . . . . . . . . . . Ally Attacks 396 | . . 8 13 11 . 5 2 37 16 18 32 254 Total Damage 9721 | . . 82 142 115 . 47 15 932 228 166 391 7603 Kills 82 | . . 1 2 1 . 1 . 8 2 3 5 59 Allies Corrupted 2 | . . . . . . . . . . 1 . 1 Allies Melted 1 | . . . . . . . . . . . . 1 Field Lobotomies 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Robot Analysis Total 1 | . . . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Turns Passed 9843 | 5 129 1006 153 164 292 587 1435 1553 511 971 944 2093 Spaces Moved 5636 | 5 106 756 96 122 243 449 672 808 284 481 497 1117 Core 41 | . . . . . . . . . . . . 41 Treads 3818 | . . . . . . . 672 808 284 481 497 1076 Legs 1777 | 5 106 756 96 122 243 449 . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 160 165 165 165 165 50 Average Speed 150 | 120 120 120 120 120 120 120 164 165 165 165 165 161 Slowest Speed 250 | 120 120 120 120 120 120 120 250 165 165 165 165 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 29 98 9 36 60 77 48 67 30 72 96 60 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . 1 . 1 . Scrap Searched 9 | . . 1 . 1 . 1 . . . . . 6 Spaces Dug 2 | . . . . . . . 1 . . 1 . . Terrain Destroyed 64 | . . . 27 . . . 24 2 . 3 . 8 Melee 1 | . . . . . . . 1 . . . . . Projectile 11 | . . . . . . . . . . 3 . 8 AOE 52 | . . . 27 . . . 23 2 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Total 6524 | 4 107 834 123 132 244 488 897 956 310 586 622 1221 Wait 365 | . . 52 . 3 . 35 129 38 13 58 36 1 Move 5624 | 4 105 755 95 121 242 448 671 807 283 480 496 1117 Hop . | . . . . . . . . . . . . . Pick Up 30 | . 1 4 3 1 1 . 10 2 1 3 2 2 Fast Attach 22 | . 1 . 5 . . 1 7 2 1 2 . 3 Attach 11 | . . . 2 . . . 5 . . 2 . 2 Detach 6 | . . . 2 . . . 2 . 1 1 . . Swap 34 | . . 3 5 1 . . 9 5 1 3 . 7 Drop 52 | . . 6 6 2 1 . 15 7 3 3 2 7 Fire 188 | . . 13 5 4 . 4 46 31 7 33 . 45 Melee 3 | . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 150 | . . . . . . . . 64 . . 86 . Trap . | . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . . 37 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 135 | -10/Materials | Entered Mines 141 | -10/Mines | Learned Materials trap positions 212 | -10/Mines | Met a Derelict bent on vengeance 252 | -10/Mines | Learned location of Storage (-8) 304 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 316 | -10/Mines | Build established: Mutant 377 | -10/Mines | Discovered new exit (range 9) 614 | -10/Mines | Discovered new exit (range 14) 675 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1141 | -10/Mines | Entered Materials 1141 | -9/Materials | Accompanied by 2 allies 1141 | -9/Materials | Evolved 2 slots: Utility x2 1142 | -9/Materials | Loaded intel: 13 trap records 1175 | -9/Materials | Discovered new exit (range 12) 1294 | -9/Materials | Entered Mines 1294 | -9/Mines | Accompanied by 2 allies 1396 | -9/Mines | Assembled infested the area 1450 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1450 | -9/Mines | Discovered new exit (range 5) 1458 | -9/Mines | Entered Exiles 1458 | -9/Exiles | Accompanied by 1 ally 1488 | -9/Exiles | Met 8R-AWN 1508 | -9/Exiles | Met EX-HEX 1541 | -9/Exiles | Met EX-BIN 1556 | -9/Exiles | Aligned with FarCom system 1557 | -9/Exiles | Given EX-Vault access code 1592 | -9/Exiles | Opened EX-Vault 1598 | -9/Exiles | Found Field Lobotomy Kit 1616 | -9/Exiles | Build established: Scavenger-Mutant 1624 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1662 | -9/Exiles | Met EX-DEC 1741 | -9/Exiles | Discovered new exit (range 10) 1750 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1750 | -9/Exiles | Entered Mines 1750 | -8/Mines | Accompanied by 1 ally 1776 | -8/Mines | Discovered new exit (range 13) 2337 | -8/Mines | Entered Materials 2337 | -8/Materials | Accompanied by 1 ally 2337 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2486 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3019 | -8/Materials | Build established: Skirmisher 3376 | -8/Materials | Discovered new exit (range 11) 3638 | -8/Materials | Garrison activated, responded to threat 3771 | -8/Materials | Identified exit to Garrison 3772 | -8/Materials | Entered Garrison 3809 | -8/Garrison | Garrison Relay disabled 3886 | -8/Garrison | Triggered checkpoint 3988 | -8/Garrison | Triggered checkpoint 4054 | -8/Garrison | Discovered new exit (range 10) 4088 | -8/Garrison | Triggered checkpoint 4220 | -8/Garrison | Triggered checkpoint 4351 | -8/Garrison | Discovered new exit (range 12) 4492 | -8/Garrison | Triggered checkpoint 4608 | -8/Garrison | Triggered checkpoint 4654 | -8/Garrison | Triggered checkpoint 4738 | -8/Garrison | Spotted B-75 Beast 4750 | -8/Garrison | Allies destroyed B-75 Beast 4970 | -8/Garrison | Discovered new exit (range 8) 5032 | -8/Garrison | Triggered checkpoint 5325 | -8/Garrison | Entered Materials 5325 | -8/Materials | Accompanied by 3 allies 5817 | -8/Materials | Discovered new exit (range 10) 5836 | -8/Materials | Entered Storage 5836 | -8/Storage | Accompanied by 1 ally 6401 | -8/Storage | Discovered new exit (range 4) 6469 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6700 | -8/Storage | Garrison activated, responded to threat 6731 | -8/Storage | Identified exit to Recycling 6777 | -8/Storage | Build established: Commander-Skirmisher 6789 | -8/Storage | Used back door to open Recycling access 6807 | -8/Storage | Entered Recycling 6807 | -8/Recycling | Accompanied by 9 allies 7359 | -8/Recycling | Discovered new exit (range 14) 7674 | -8/Recycling | Scanned before Scraplab entrance 7697 | -8/Recycling | Entered Scraplab 7710 | -8/Recycling | Discovered new exit (range 3) 7751 | -8/Recycling | Entered Scraptown 7751 | -8/Scraptown | Accompanied by 18 allies 8057 | -8/Scraptown | Build established: Commander-Gunner 8121 | -8/Scraptown | Discovered new exit (range 11) 8297 | -8/Scraptown | Visited Bundlers 8423 | -8/Scraptown | Visited Comm Corps 8471 | -8/Scraptown | Visited Symbiants 8564 | -8/Scraptown | Visited Red Mages 8684 | -8/Scraptown | Visited Shadow of the Wyrm 8709 | -8/Scraptown | Turned away by UFD registrar 9247 | -8/Scraptown | Assimilated Triborg with FLK Orb 9248 | -8/Scraptown | Attacked by Scraptown defenders 9312 | -8/Scraptown | Lost 4 allies 9387 | -8/Scraptown | Lost 10 allies 9656 | -8/Scraptown | Core integrity fell below 50% 9690 | -8/Scraptown | Lost 3 parts (1n1u1w) 9725 | -8/Scraptown | Build established: Gunner 9815 | -8/Scraptown | Destroyed 7 combat bots 9823 | -8/Scraptown | Released all parts (8) 9827 | -8/Scraptown | Core integrity fell below 20% 9827 | -8/Scraptown | Found Siege Articulator 9844 | -8/Scraptown | Destroyed by WA-YNM(j) with Overtuned Pulse Rifle Last Messages --------------- 09823_ Med. Storage Unit crushed and broken. 09823_ Released Imp. Targeting Computer. 09823_ Released Cld. Ion Engine. 09823_ Cld. Ion Engine crushed and broken. 09823_ Released Med. Treads. 09823_ Med. Treads crushed and broken. 09823_ Released Med. Treads. 09823_ Med. Treads crushed and broken. 09823_ Released Prc. Beam Rifle. 09823_ Prc. Beam Rifle crushed and broken. 09823_ Released Phase Cannon. 09823_ Phase Cannon crushed and broken. 09823_ 4D-46F(r) overheating. 09824_ 4D-46F(r) heat damages core (-7). 09824_ 4D-46F(r) overheating. 09827_ 4D-46F(r) heat damages Wheel. 09827_ Acquired Siege Articulator. 09827_ 4D-46F(r) overheating. 09832_ 4D-46F(r) heat short circuits Wheel. 09837_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ###""" """######## ##"""""" ""#"" """"""#??? | | #??? | | #??? | | #??? | | ###### ########### ##########"" """"#####??? | | #????# #?????????## ##????????#" ]%"#??????? | | #????" 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""#?#########??????? | | "#???## ##???#" "!!!""""""""#????????????????? | | "#????? ?????#" =%[%##"""###?????????????????? | | ""#????? ?????#" "" "![!#?####???????####????????? | | ###????? ?????#" "=*%#????######### ??????#?? | | ??????? ?????#""""""*!!#????# # # ## ???? #?? | | #??????? ?????#######[%=#??### " " ## """"" #?? | | ???????? ?????????# #!!=#??# "# """"" #?? | | ########?##########;# =!#???# # """"" #?? | | !& #???# # #?? | | [%% #???# # #?? | | ########?############= !#???? % # #?? | | ??????????????????## !%##### #?? | | ###################;;=[[#;##;####; ##;# % # ##### | | ""##"" "" """" " # %=%*j!=[ % [ | | "##" "%|" ; %=!!@% %!! % !%!! | | "## = # **%[ %=! %== j !%= | | "##""] # %%=[ !=!% = % [![=! | | "##"%[ # *==%* %[= ! %%[*% | | "##""! # !%!=;######;#####;=%!| | | "#### ## # !%! ##????###???##%==! | | "## ![[# # ;#########?????# %[ % | | "## # ! # ; """"""""#????##*%%!% | | ""##[[[ # =* *= ; "#?????#!%!=%% | | ####] ! #" " "%" #!%%% # " """ "#?????# *%%%=! | | #### #""" """ #c![= # ##### "#?????#[%=[%=* | | ""################;%! # # "# "#?????# =%!=%%!= | | "#?????????#######!%! # #" "# "#?????# %!=[! *% | | "#??????"""""""" # = # #" / "#?????# = % =! | | "#??????""""""" # # #" # "#?????# | | "#?????#"" # # ##### "#?????# | | ""#?????#"" # "" "#?????# | | ""#?????#""" # # "#?????# | | ""#?????#"X # """"""""#?????# | | "???????#"" # ###########?????# =! | | #???????#""" # ################# *%**% | | ###?????#"" # = **% !!!!! | | ""#?????#"" [%! %! !!%!= | | "#?????#""""""" #=%= =!%! *%**! = | | "#???????""""""" #%[= % % ! !!!] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Matter Compressor | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Game ------ Seed TrapEnhancedBoomstick Manual? 0 Play Time 01:21:49 Cumulative 203.9 hours Start 2025.03.15 @ 21:31:12 End 2025.03.16 @ 14:02:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e5e29c9-d6b3-48b2-b1b9-bbb5c7d1e425