Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.20 @ 06:06:33 Player: Advanced AI Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2860) 2860 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 7053 Bonus ------- High Alert Combat Kills 48 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (103) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Coolant Injector Medium Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Carbon-fiber Leg System Restoration Module Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Transmission Jammer Improved Power Shielding Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Coolant Injector Compact Battery Structural Scanner Transport Network Coupler Matter Filter Reflective Plating System Restoration Module Enhanced Autogun Enhanced Autogun Improved Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . . . . 1 2 . Weapon . | . . . . . . . . . Parts Attached 102 | . 10 5 1 . 8 34 13 31 Power 17 | . 2 1 1 . 1 6 3 3 Engine 9 | . 2 1 1 . 1 2 2 . Core 8 | . . . . . . 4 1 3 Reactor . | . . . . . . . . . Propulsion 35 | . 4 . . . 6 14 . 11 Treads 4 | . . . . . . 4 . . Leg 9 | . . . . . 2 4 . 3 Wheel 4 | . 4 . . . . . . . Hover . | . . . . . . . . . Flight 18 | . . . . . 4 6 . 8 Utility 19 | . 2 1 . . . 3 6 7 Device 10 | . 2 . . . . . 3 5 Storage 2 | . . . . . . 1 . 1 Processor 1 | . . . . . . . . 1 Hackware 2 | . . 1 . . . . 1 . Protection 4 | . . . . . . 2 2 . Artifact . | . . . . . . . . . Weapon 31 | . 2 3 . . 1 11 4 10 Energy Gun 11 | . 1 . . . . 6 1 3 Energy Cannon 3 | . . 3 . . . . . . Ballistic Gun 11 | . . . . . 1 2 2 6 Ballistic Cannon 2 | . . . . . . 2 . . Launcher . | . . . . . . . . . Special Weapon 2 | . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . Unidentified Prototypes 4 | . . . . . . 3 1 . Parts Lost 44 | . 3 . 1 . 3 6 5 26 Power 12 | . 1 . 1 . 1 3 1 5 Propulsion 10 | . 2 . . . 1 2 . 5 Utility 10 | . . . . . . . 2 8 Weapon 12 | . . . . . 1 1 2 8 Highest Loss Streak 13 | . 2 . 1 . 2 2 3 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 44 75 74 77 88 93 99 81 Engine 6 | . 4 10 8 11 10 3 1 2 Core 4 | . . . . . . 10 12 8 Treads 1 | . . . . . . 7 . . Leg 1 | . . . . . 4 2 . 1 Wheel 9 | . 20 22 22 22 4 . . . Flight 15 | . . . . . 25 24 30 20 Device 11 | . 12 11 11 11 11 7 13 20 Storage 2 | . . . . . . 1 7 7 Hackware 7 | . . 10 11 11 11 9 8 . Protection 2 | . . . . . . 9 6 1 Energy Gun 2 | . 5 2 . . . 3 8 1 Energy Cannon 8 | . . 17 22 22 14 1 . . Ballistic Gun 5 | . . . . . 7 7 5 12 Ballistic Cannon 1 | . . . . . . 6 . . Naked Turns 57 | . 57 . . . . . . . Heaviest Build 48 | . 10 16 18 18 20 30 45 48 Greatest Support 88 | 3 32 32 32 32 32 88 20 40 Greatest Overweight (x) 9 | . . . . . 4 9 2 9 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 10 10 Most Carried 10 | . 5 5 5 5 5 10 10 10 Average Carried 5 | . 2 4 5 5 4 5 9 5 Final Capacity 10 | 5 5 5 5 5 5 10 10 10 Final Carried 9 | . 5 5 5 5 5 9 9 4 Class Distribution -------------------- 59% | Hacker-Mutant 27% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Matter Collected 2041 | . 132 149 10 . 91 823 269 567 Remotely . | . . . . . . . . . Salvage Created 3135 | . 60 525 153 . 292 924 495 686 Parts 183 | . 1 38 10 . 15 61 28 30 Haulers Intercepted 3 | . . . . . . 3 . . Recyclers Shooed 3 | . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 75 | . 1 12 3 . 8 22 9 20 Melee 1 | . 1 . . . . . . . Guns 39 | . . 1 . . 2 11 6 19 Cannons 30 | . . 11 3 . 5 11 . . AOE 1 | . . . . . . . 1 . Classes Destroyed 12 | . 1 7 1 . 1 1 1 . Worker 2 | . . . 1 . . 1 . . Builder 2 | . . 1 . . . 1 . . Hauler 3 | . . . . . . 3 . . Recycler 2 | . . 2 . . . . . . Operator 2 | . . 1 . . . 1 . . Watcher 7 | . . 2 . . . 3 2 . Swarmer 32 | . . 3 . . 3 9 4 13 Grunt 26 | . 1 6 3 . 3 8 1 4 Brawler 2 | . . 1 . . . . 1 . Sentry 11 | . . 2 . . . 5 2 2 Hunter 3 | . . . . . 2 . . 1 Programmer 1 | . . . . . . . 1 . Best Kill Streak 7 | . 1 4 4 . 3 4 4 7 Combat Bots Only 7 | . 1 3 3 . 3 3 2 7 Max Kills in Single Turn 2 | . 1 1 2 . 2 2 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded 1 | . . . . . . . 1 . Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 765 | . 48 14 14 . 66 76 116 431 Missed 258 | . 19 2 5 . 18 29 42 143 Damage Taken 5059 | . 341 101 89 . 609 729 830 2360 Core 1409 | . 216 35 34 . 180 233 127 584 Absorbed by Shields 45 | . . . . . . . . 45 Redirected to Shielding 149 | . . . . . . . 149 . Ignored by Resistances 1480 | . 96 31 27 . 172 162 246 746 Regen/Repaired (Parts) 19 | . . . . . . 10 9 . Core Remaining (%) 51 | 100 13 . . . 37 57 . . Volleys Fired 234 | . . 28 4 . 22 64 31 85 Largest 2 | . . 2 2 . 2 2 2 2 Hottest 165 | . . 165 150 . 150 103 100 134 Shots Fired 425 | . . 49 8 . 41 125 58 144 Gun 284 | . . 12 . . 4 67 58 143 Cannon 134 | . . 31 8 . 37 58 . . Launcher . | . . . . . . . . . Special 7 | . . 6 . . . . . 1 Kinetic 266 | . . . . . 4 115 31 116 Thermal 114 | . . 49 8 . 37 4 . 16 Explosive . | . . . . . . . . . Electromagnetic 44 | . . . . . . 6 27 11 Robot Hit Streak 39 | . . 9 6 . 7 27 31 39 Robot Miss Streak 8 | . . 1 1 . 2 8 3 3 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 6 | . . . . . . . 2 4 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 315 | . . 35 5 . 26 81 48 120 Core Hits 198 | . 10 19 5 . 12 54 26 72 Critical Kills 3 | . . . . . 1 1 . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 7 | . . . . . 1 1 1 4 Burn 2 | . . . . . . . . 2 Meltdown 1 | . . . . . 1 . . . Destroy 3 | . . . . . . 1 1 1 Corrupt 1 | . . . . . . . . 1 Melee Attacks 3 | . . . . . . 2 1 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6303 | . 49 772 150 . 693 1743 984 1912 Guns 3988 | . . 151 . . 92 883 954 1908 Cannons 2135 | . . 525 150 . 600 860 . . Explosions 30 | . . . . . . . 30 . Melee . | . . . . . . . . . Ramming 54 | . 49 . . . 1 . . 4 Kinetic 3561 | . . . . . 92 1588 400 1481 Thermal 1848 | . . 772 150 . 600 50 30 246 Explosive . | . . . . . . . . . Electromagnetic 840 | . . . . . . 105 554 181 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 . . . . . 1 2 Average Corruption 1 | . 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . 5 . . . . . 1 13 Message Errors 2 | . 1 . . . . . . 1 Matter Fused 7 | . 2 . . . . . . 5 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 3 | . 2 . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 30 | . . 1 . . 5 24 . . Projectiles 30 | . . 1 . . 5 24 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . . . 8 . . Impact . | . . . . . . . . . Kinetic 8 | . . . . . . 8 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 49 | . 20 . . . . . 27 2 Shots 1 | . . . . . . . 1 . Rammed 24 | . 19 . . . 1 1 . 3 Targets Rammed 24 | . 19 . . . 1 1 . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 704 | . 7 324 231 . 406 704 83 472 Average Temperature 129 | . 4 82 101 . 153 147 33 145 Received Heat Transfer 1515 | . 279 33 63 . 315 243 129 453 Effects 37 | . . 1 . . . 31 . 5 Shutdowns 5 | . . . . . . 5 . . Energy Bleed 5 | . . . . . . 4 . 1 Interference 2 | . . . . . . 2 . . Short Circuit 5 | . . 1 . . . 4 . . Damage (minor) 2 | . . . . . . 2 . . Damage (major) 16 | . . . . . . 12 . 4 Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 4 | . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Melted 13 | . . 5 . . 3 . 1 4 Heat Transferred 3247 | . . 1347 222 . 888 74 50 666 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Peak Influence 503 | . 36 319 88 . 206 433 285 503 Initial 158 | . . . 13 . . . 90 158 Average 161 | . 22 163 80 . 29 192 177 371 Maximum Alert Level 2 | . . 1 . . 1 2 1 2 Low Security (%) 62 | 100 100 69 100 . 97 51 51 5 Level 1 30 | . . 30 . . 2 42 48 60 Level 2 7 | . . . . . . 6 . 34 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 3 . . . 3 2 . Investigation 4 | . . 1 . . . 1 2 . Extermination . | . . . . . . . . . Reinforcement 4 | . . 2 . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Distress Signals 1 | . . 1 . . . . . . Communications Jammed 6 | . . . . . . . 6 . Distress Signals 2 | . . . . . . . 2 . Times Spotted 108 | . 9 15 3 . 8 29 17 27 Peak Tracking Total 6 | . 6 5 3 . 6 3 4 6 Tactical Retreats 5 | . . . . . . . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 9 | . 1 . . . . 5 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed 1 | . . . . . . . 1 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 6 | . . 1 1 . 2 2 . . Max in Single Turn 1 | . . 1 1 . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 27 | . 6 3 . 4 . 6 7 1 Terminals 13 | . 4 1 . . . 4 3 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 4 | . 2 1 . . . 1 . . Scanalyzers 3 | . . 1 . . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 59 | . 10 7 . 4 . 16 21 1 Successful 45 | . 7 5 . 4 . 12 16 1 Failed 14 | . 3 2 . . . 4 5 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . 2 1 . Terminals 30 | . 8 3 . . . 11 7 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . 3 2 . Recycling Units 5 | . 2 1 . . . 2 . . Scanalyzers 11 | . . 3 . . . . 8 . Garrison Access 4 | . . . . . . . 4 . Terminal Hacks 25 | . 5 2 . 4 . 9 4 1 Record 4 | . . . . 4 . . . . Prototype ID Bank 8 | . 2 . . . . 5 1 . Open DSF 2 | . . . . . . . 2 . Emergency Access Points 3 | . 1 . . . . 1 . 1 Terminal Index 1 | . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 2 | . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . . . 3 2 . Scan Component 3 | . . . . . . 2 1 . Repair 2 | . . . . . . 1 1 . Recycling Unit Hacks 3 | . 2 1 . . . . . . Report Inventory 3 | . 2 1 . . . . . . Scanalyzer 10 | . . 2 . . . . 8 . Insert Component 5 | . . 1 . . . . 4 . Analyze 5 | . . 1 . . . . 4 . Garrison Access Hacks 2 | . . . . . . . 2 . Unlock Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 5 3 . . . 6 6 1 Full Trace Events 5 | . . 2 . . . 1 2 . Feedback Events 2 | . . . . . . . 2 . Corruption 1 | . . . . . . . 1 . Hackware Fried 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . 4 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . Time 69 | . . . . . . 61 8 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . 1 . . . . 4 . Part Schematics Acquired 5 | . . 1 . . . . 4 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Turns Passed 6173 | 10 512 604 202 1006 1041 1226 731 841 Spaces Moved 4770 | 21 556 499 182 1007 839 751 529 386 Core 228 | 21 176 . . . . 4 . 27 Treads 136 | . . . . . . 136 . . Legs 97 | . . . . . 20 49 . 28 Wheels 2356 | . 380 499 182 1007 288 . . . Hover . | . . . . . . . . . Flight 1953 | . . . . . 531 562 529 331 Fastest Speed 26 | 50 50 100 100 100 100 26 96 103 Average Speed 107 | 50 84 100 100 100 114 116 108 140 Slowest Speed 755 | 50 100 100 100 100 360 500 166 755 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 56 29 39 93 94 49 14 30 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 32 | . . 6 1 . 9 10 6 . Melee . | . . . . . . . . . Projectile 26 | . . 6 1 . 9 10 . . AOE 6 | . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total 5438 | 20 599 544 193 1006 883 983 643 567 Wait 167 | . . . 7 . . 83 55 22 Move 4762 | 20 555 498 181 1006 838 750 528 386 Hop . | . . . . . . . . . Pick Up 82 | . 14 5 . . 9 20 10 24 Fast Attach 31 | . 2 5 1 . 1 20 2 . Attach 70 | . 8 . . . 7 14 11 30 Detach 8 | . . . . . . 4 2 2 Swap 1 | . . . . . . . . 1 Drop 47 | . 1 8 . . 5 25 3 5 Fire 234 | . . 28 4 . 22 64 31 85 Melee 3 | . . . . . . 2 1 . Ram 24 | . 19 . . . 1 1 . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 13) 252 | -10/Materials | Core integrity fell below 50% 278 | -10/Materials | Core integrity fell below 20% 309 | -10/Materials | Build established: Mutant 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x2 769 | -9/Materials | Discovered new exit (range 14) 838 | -9/Materials | Build established: Hacker-Mutant 1068 | -9/Materials | Discovered new exit (range 13) 1127 | -9/Materials | Entered Mines 1136 | -9/Mines | Discovered new exit (range 9) 1322 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1322 | -9/Mines | Discovered new exit (range 6) 1329 | -9/Mines | Entered Exiles 1329 | -9/Exiles | Found Exiles lab abandoned 1357 | -9/Exiles | Discovered new exit (range 15) 2027 | -9/Exiles | Discovered new exit (range 15) 2335 | -9/Exiles | Entered Mines 2683 | -8/Mines | Core integrity fell below 50% 2823 | -8/Mines | Discovered new exit (range 6) 2839 | -8/Mines | Discovered new exit (range 9) 3040 | -8/Mines | Build established: Scavenger-Mutant 3376 | -8/Mines | Entered Materials 3376 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3764 | -8/Materials | Repaired Corrupted System Restoration Module 4163 | -8/Materials | Discovered new exit (range 16) 4251 | -8/Materials | Build established: Hacker-Mutant 4602 | -8/Materials | Entered Factory 4602 | -7/Factory | Evolved 2 slots: Utility x2 4623 | -7/Factory | Repaired Structural Scanner 4660 | -7/Factory | Identified exit to DSF 4758 | -7/Factory | Hacking Suite fried by hacking feedback 5030 | -7/Factory | Discovered new exit (range 5) 5173 | -7/Factory | Lost 3 parts (1p1u1w) 5191 | -7/Factory | Identified exit to Garrison 5333 | -7/Factory | Entered Garrison 5537 | -7/Garrison | Destroyed 7 combat bots 5538 | -7/Garrison | Lost 5 parts (1p2u2w) 5613 | -7/Garrison | Core integrity fell below 50% 5629 | -7/Garrison | Core integrity fell below 20% 5670 | -7/Garrison | Lost 13 parts (2p3n4u4w) 5779 | -7/Garrison | Triggered checkpoint 5859 | -7/Garrison | Discovered new exit (range 10) 5887 | -7/Garrison | Triggered checkpoint 5975 | -7/Garrison | Triggered checkpoint 6037 | -7/Garrison | Build established: Scavenger-Mutant 6101 | -7/Garrison | Triggered checkpoint 6142 | -7/Garrison | Triggered checkpoint 6174 | -7/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Drone sends a signal. H-55 Commando retrieves Drone. Penetrated by Slug. 2 TM|X H-55 Commando destroyed. Acquired 39 matter. Penetrated by Slug. Beams of light sweep through the air. An alarm sounds. Penetrated by Slug. Imp. Heat Sink destroyed. Lgt. Nuclear Core destroyed. Slug penetrates Wall. Flak Gun destroyed. Penetrated by Slug. Acquired Carbon-fiber Leg. Slug penetrates Wall. Penetrated by Slug. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????###+ | | ##############????????????????????????????????# | | #????????????????????????????????# | | #????????????????????????????????# | | < ######### #????????????????????????????????# # | | #???????# #????????????????????????????????# # | | ###???????# #????????????????????????????????+ # | | ??????????# #???????? ??????????????????????# # | | ??????????# #???????? ??????????????????????# # | | ??????????# #???????? ??????????????????????# # | | ??????????# #???????# ??????????????????????#==# | | ??????????# #???????" #??????########+####### # | | ??????????# #???????" #??????# %! # | | ??????????# #???????" #??????# % = = = + | | ??????????# #???????# #??????# =#####+##### #### | | ??????????# #???????# #??????#= #?????????# #??? | | ??????????# #???????# #??????# =#?????????# #??? | | ??????????# #???????# #??????#! #?????????# #??? | | ??????????# #???????# #??????# +?????????+ #??? | | ??????????# #???????# ########!=#?????????# #??? | | ??????????# #???????# ## ## #?????????# #??? | | ??????????# #??????## ## ##%%##????????# ??? | | ??????????# ######## !** #?????????##??? | | ??????????+ = #?????????????? | | ??????????+ h@ +?????????????? | | ??????????########### ## ## #?????????????? | | ??????????????????### ## ## ###???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# +???????????? | | ??????????????????### ## ## ###??###??????? | | ????????????????????# ## ## ####+#T#####??? | | ??????????????????? ^^ #??? | | ?????????????????? ^^ #??? | | ????????????????+#### ^^ #??? | | ????????????????????## ## ##++#####+### #??? | | ?????????????????????# #? #???????????# #??? | | ?????????????????????# #?#####???????????# #??? | | ?????????????????????# ??????????????????# #??? | | ?????????????????????+ ??????????????????# #??? | | ?????????????????????# ??????????????????# #??? | | ???????????????+?????? ??????????????????# #??+ | | ??????????????????????????????????????????+ +??? | | ??????????????????????????????????????????+ +??? | | ???????????????+??????+???????????????????? #??+ | | ??????????????????????????????????????????? #??? | | ??????????????????????????????????????????? #??? | | ??????????????????????????????????????????? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 30 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Transport Network Coupler | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed GhostElectronScreen Manual? 0 Play Time 01:18:48 Cumulative 9.5 hours Start 2024.04.20 @ 04:50:45 End 2024.04.20 @ 06:06:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6b8bcc7-c97b-42ce-8a23-b89674afc0af