Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.10 @ 16:52:44 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (254) 1270 Value Destroyed (13565) 13565 Prototype IDs (40) 800 Alien Tech Used (14) 2800 Bonus (11337) 11337 TOTAL SCORE: 40072 Bonus ------- High Alert Combat Kills 1538 Follower Combat Kills 549 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Friendly Fire -750 Cogmind --------- Core Integrity 1190/1850 Matter 224/300 Energy 469/490 System Corruption 0% Temperature Cool (14) Movement Walking (117) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY (12) ----- Experimental Cooling System Huge Storage Unit Improved Targeting Computer Experimental Core Analyzer SHELL Armor Graphene Brace Microwarp Drive > --- WEAPON (4) ------- Core Cannon Sigix Broadsword > --- INVENTORY (25) --- Micro Antimatter Reactor Myomer Leg Myomer Leg Quantum Capacitor Heavy Armor Plating Phase Redirector Antimissile System High-powered Transdimensional Reconstructor Core Regenerator Core Reset Matrix Core Reset Matrix Subatomic Replicator Phase Cannon Helical Railgun Multirail Omega Cannon Neutron Missile Launcher Guided Micro-nuke Launcher Portable AFG (88) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Huge Storage Unit Improved Targeting Computer Experimental Core Analyzer SHELL Armor Graphene Brace AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Omega Cannon Sigix Broadsword > --- INVENTORY -------- Myomer Leg Myomer Leg Quantum Capacitor Heavy Armor Plating Phase Redirector Antimissile System High-powered Transdimensional Reconstructor Core Regenerator Core Reset Matrix Core Reset Matrix Subatomic Replicator Phase Cannon Core Cannon Helical Railgun Multirail Neutron Missile Launcher Guided Micro-nuke Launcher Portable AFG [Rating: 249] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Ghost Barrier Device Experimental Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Ghost Barrier Protection Medium Armor Plating Artifact Microwarp Drive Weapon Autogun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Omega Cannon Launcher Rocket Launcher Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . 2 . . . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 Utility 10 | . . . 2 . . . 1 . . 1 . . . . 2 . 2 . . . . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 286 | 7 5 1 20 1 3 3 12 28 13 8 2 2 . 3 8 3 10 5 6 1 5 4 . 11 29 20 20 41 15 Power 33 | 1 . . 3 . . 1 2 1 1 1 . . . 1 . . 2 1 . . 4 . . 2 1 2 . 8 2 Engine 12 | 1 . . 1 . . . 1 1 . 1 . . . 1 . . 2 1 . . 2 . . 1 . . . . . Core 6 | . . . 2 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Reactor 15 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 2 . 8 1 Propulsion 57 | 2 2 . . . 1 1 2 2 3 1 . 1 . . 2 . 1 . 2 . 1 . . 5 4 7 3 12 5 Treads 28 | 2 2 . . . 1 1 2 2 2 . . . . . . . . . . . . . . . . 7 3 5 1 Leg 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . 1 . 1 . . 2 . 1 . 2 . 1 . . 5 4 . . . . Utility 84 | 1 2 . 9 . . . 6 9 2 4 2 1 . 2 4 . 7 . 4 . . 1 . 3 8 4 7 6 2 Device 27 | . . . 2 . . . 1 3 . 1 1 . . 1 1 . 2 . 2 . . . . . 5 . 4 3 1 Storage 6 | 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 Processor 10 | . . . 1 . . . . 1 1 . . . . . . . . . 1 . . . . 1 3 1 1 . . Hackware 8 | . . . . . . . . . . 2 . . . . 1 . 4 . . . . . . 1 . . . . . Protection 30 | . 1 . 6 . . . 5 5 1 . 1 1 . 1 2 . 1 . 1 . . 1 . 1 . 2 1 . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Weapon 112 | 3 1 1 8 1 2 1 2 16 7 2 . . . . 2 3 . 4 . 1 . 3 . 1 16 7 10 15 6 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 15 | . . . . . . . . . . . . . . . . 1 . 2 . . . 2 . 1 5 2 1 . 1 Ballistic Gun 26 | 2 . . 5 . 1 1 2 8 3 . . . . . . . . . . . . . . . 1 2 . 1 . Ballistic Cannon 18 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . . 1 1 2 6 3 Launcher 16 | . . . . 1 . . . 2 4 . . . . . . . . . . . . 1 . . 3 2 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 33 | . . . . . 1 . . 6 . 2 . . . . 1 2 . 2 . 1 . . . . 4 . 7 7 . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . . . . 1 . 2 . . 1 . 2 . 4 . 1 . . 1 11 2 4 3 . Parts Lost 56 | . . . 1 . . . 6 12 8 1 . . 1 . . 1 1 . . . . 1 . 2 . 3 2 14 3 Power 12 | . . . 1 . . . 1 . 2 . . . 1 . . . 1 . . . . . . . . . . 5 1 Propulsion 12 | . . . . . . . 1 2 2 . . . . . . . . . . . . . . 1 . . 1 4 1 Utility 24 | . . . . . . . 2 8 1 1 . . . . . 1 . . . . . 1 . 1 . 3 1 4 1 Weapon 8 | . . . . . . . 2 2 3 . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 7 | . . . 1 . . . 3 2 7 1 . . 1 . . 1 1 . . . . 1 . 1 . 3 1 5 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 98 100 100 100 99 84 75 55 70 76 73 78 80 79 77 83 83 83 80 78 80 72 78 75 74 62 71 Engine 3 | . 14 14 3 . . . . 9 2 2 7 7 6 7 6 6 4 5 5 5 2 . . 1 . . . . . Core 2 | . . . 7 11 11 11 8 . 3 . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 2 4 7 8 6 6 Treads 14 | . 28 28 22 22 22 22 26 16 15 . . . . . . . . . . . . . . . . 15 15 10 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 28 Flight 2 | . . . . . . . . . . 6 7 10 14 14 12 12 11 11 11 11 15 15 15 18 19 . . . . Device 6 | . . . 4 . . . 6 8 7 2 6 7 3 7 12 12 10 11 11 11 10 10 10 9 11 4 8 9 8 Storage 7 | . 16 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 6 | . . . 1 11 11 11 4 8 17 15 7 7 7 7 . . . . . . . . . . 9 7 10 8 7 Hackware 7 | . . . . . . . . . . 8 15 14 14 14 18 16 24 27 27 27 25 25 25 22 22 16 12 5 . Protection 12 | . 9 14 25 22 22 22 24 16 5 . 1 6 7 7 11 12 9 11 10 11 10 8 10 5 . 7 4 4 3 Ballistic Gun 7 | . 21 8 17 11 9 14 18 13 11 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 6 19 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Launcher 1 | . . . . 10 11 7 . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 4 2 8 15 14 14 14 12 12 11 11 11 11 10 6 5 4 3 3 7 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 14 55 56 67 66 66 66 79 79 61 41 38 38 38 49 53 54 54 54 54 54 57 61 61 61 45 189 189 189 195 Greatest Support 253 | 40 46 46 46 46 46 46 66 98 98 50 50 55 55 55 55 55 56 56 57 57 64 64 64 64 46 253 253 253 219 Greatest Overweight (x) 17 | 2 1 1 1 1 1 1 1 1 4 4 . . . . 17 . . . . . . . . 4 1 . . 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Most Carried 25 | 2 12 13 20 20 20 20 20 20 18 18 8 9 12 12 15 14 14 13 15 15 15 15 15 15 15 15 25 25 25 Average Carried 16 | 1 8 12 15 20 19 19 19 18 16 8 7 7 9 10 11 13 12 13 13 15 14 14 14 13 14 12 19 23 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Final Carried 24 | 2 12 13 20 20 20 20 19 16 15 6 8 7 12 12 12 14 13 13 15 15 15 14 15 14 15 14 24 24 23 Class Distribution -------------------- 46% | Mutant 25% | Wizard-Mutant 8% | Hacker-Mutant 8% | Alien-Mutant 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Mutant | -3/Research Wizard-Sprinter | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Matter Collected 8132 | 199 179 46 617 16 125 126 822 905 289 81 275 . . 55 70 . 136 35 . 37 98 53 . 69 207 836 656 1346 854 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11610 | . 220 23 1071 13 45 176 1014 1501 633 76 231 . 22 62 . . 363 120 . . 120 138 . 282 349 441 1281 2101 1328 Parts 603 | . 14 2 75 2 1 3 52 77 30 10 5 . 4 2 . . 19 1 . . 4 . . 9 15 18 99 90 71 Haulers Intercepted 6 | . . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Recyclers Shooed 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 3 10 . 2 . . . . . . . 2 . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 200 | . 2 3 21 5 . 3 19 31 15 . 1 . . 1 . . 3 . . . . . . 2 3 16 21 30 24 Melee 57 | . . . . . . . . 2 . . 1 . . 1 . . 3 . . . . . . 2 . 4 17 17 10 Guns 70 | . 2 . 19 . . 3 19 22 4 . . . . . . . . . . . . . . . . . . 1 . Cannons 43 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . 10 4 12 12 AOE 30 | . . . . 5 . . . 7 11 . . . . . . . . . . . . . . . 3 2 . . 2 Classes Destroyed 18 | . 5 1 3 . . . 2 3 1 . . . . . . . . . . . . . . . 1 . . 2 . Worker 13 | . 1 . 2 . . . . . 3 3 . . . . . . . . . . . . . 1 . . 1 . 2 Builder 15 | . 1 . 1 . . . 2 . 5 . . . . . . . . . . . . . . . . . 2 1 3 Hauler 6 | . . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Recycler 6 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 . . . 1 Operator 5 | . . . . . . . 1 . 1 1 . . . . . . 2 . . . . . . . . . . . . Watcher 7 | . 1 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . Swarmer 28 | . . 3 5 5 . . . 3 . . . . . . . . . . . . . . . 1 . 8 . . 3 Grunt 61 | . 2 . 9 . . 3 12 11 9 . . . . 1 . . . . . . . . . . . . 2 6 6 Brawler 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 23 | . . . 6 . . . 5 6 2 . . . . . . . 1 . . . . . . . . . . 2 1 Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 28 | . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . 3 5 3 7 6 Programmer 41 | . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . 16 10 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wizard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Best Kill Streak 16 | . 2 3 4 3 . 3 4 5 16 2 1 . 1 1 . . 2 . . . 1 . . 3 4 8 4 6 8 Combat Bots Only 8 | . 2 3 4 3 . 3 4 5 8 . 1 . . 1 . . 1 . . . . . . 2 3 8 3 6 6 Max Kills in Single Turn 3 | . 1 1 2 2 . 1 1 2 3 1 1 . 1 1 . . 1 . . . 1 . . 1 1 1 1 3 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . 2 3 . . . . . . . . . . . . . . . 1 1 . . 1 Melee 1 | . . . . . . . . 1 . . 1 . . 1 . . 1 . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Damage Taken 24565 | . 34 64 999 141 . 125 1105 2076 1595 143 45 . 330 114 . 191 507 28 . . 42 50 . 467 207 1433 2864 8104 3901 Core 2003 | . . 10 74 . . . 48 187 177 . 15 . 95 . . . 17 . . . . . . 83 61 105 101 389 641 Absorbed by Shields 7098 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1815 4143 1140 Reduced by Siege Mode 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Redirected to Shielding 27 | . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 8253 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . 299 1635 4259 2053 Core Remaining (%) 80 | 100 . 96 . . . 81 . . 25 . . . . 84 . 100 . . . 98 . . 100 . 88 . . 52 64 Volleys Fired 487 | . 9 5 72 6 . 12 92 88 38 . . . . . . . . 2 . . . 4 13 3 23 25 16 37 42 Largest 2 | . 2 2 2 2 . 2 2 2 2 . . . . . . . . 1 . . . 1 1 1 1 1 1 2 1 Hottest 300 | . 55 70 74 46 . 46 46 58 58 . . . . . . . . 85 . . . 85 85 85 85 100 100 145 300 Shots Fired 752 | . 18 10 142 7 . 24 184 149 51 . . . . . . . . 2 . . . 4 13 3 23 25 15 40 42 Gun 524 | . 14 . 120 2 . 24 184 142 35 . . . . . . . . . . . . . . . . . . 3 . Cannon 181 | . 4 10 22 . . . . . . . . . . . . . . 2 . . . 1 13 3 19 22 15 35 35 Launcher 47 | . . . . 5 . . . 7 16 . . . . . . . . . . . . 3 . . 4 3 . 2 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 666 | . 18 10 142 2 . 24 184 142 35 . . . . . . . . . . . . . . . . 22 15 38 34 Thermal 39 | . . . . . . . . . . . . . . . . . . 2 . . . 1 13 3 19 . . . 1 Explosive 44 | . . . . 5 . . . 7 16 . . . . . . . . . . . . . . . 4 3 . 2 7 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hit Streak 24 | . 7 5 12 4 . 9 22 24 10 . . . . . . . . . . . . . . 11 3 7 9 15 15 Robot Miss Streak 5 | . 1 2 5 1 . 3 4 2 2 . . . . . . . . . . . . . . 2 . 3 1 3 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 755 | . 12 5 93 5 2 18 138 125 37 5 6 . 1 1 . . 13 2 . . 4 3 . 17 15 39 55 104 55 Core Hits 394 | . 6 2 45 3 1 7 49 58 43 3 4 . 1 1 . . 7 2 . . 1 3 . 7 11 19 27 54 40 Critical Kills 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 40 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . 1 3 6 5 14 7 Destroy 5 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . Blast 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 5 4 Sever 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 8 3 Melee Attacks 554 | . . . . . 2 . . 42 . 19 12 31 7 4 16 2 36 15 . . 20 6 5 20 31 29 84 125 48 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 554 | . . . . . 2 . . 42 . 19 12 31 7 4 16 2 36 15 . . 20 6 5 20 31 29 84 125 48 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . . . 4 . . 1 . . . 1 . . . 1 . . 3 . 9 2 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 28 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 11 14 . Damage Inflicted 37909 | . 171 96 1469 346 164 261 2092 3464 3060 366 387 . 72 51 . . 652 104 . . 239 232 . 769 1941 3552 4134 8558 5729 Guns 6043 | . 102 . 1197 31 . 261 2092 1792 513 . . . . . . . . . . . . . . . . . . 55 . Cannons 8227 | . 69 96 256 . . . . . . . . . . . . . . . . . . . . 29 . 1613 1065 2722 2377 Explosions 7306 | . . . . 315 . . . 1052 2540 . . . . . . . . . . . . 37 . . 927 587 . 603 1245 Melee 16310 | . . . . . 164 . . 620 . 366 387 . 72 51 . . 652 104 . . 239 195 . 740 1014 1352 3069 5178 2107 Ramming 23 | . . . 16 . . . . . 7 . . . . . . . . . . . . . . . . . . . . Kinetic 14241 | . 171 96 1453 31 . 261 2092 1792 513 . . . . . . . . . . . . . . . . 1613 1065 2777 2377 Thermal 61 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . 32 . . . Explosive 7229 | . . . . 315 . . . 1052 2540 . . . . . . . . . . . . . . . 927 547 . 603 1245 Electromagnetic 45 | . . . . . . . . . . . . . . . . . . . . . . 37 . . . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16310 | . . . . . 164 . . 620 . 366 387 . 72 51 . . 652 104 . . 239 195 . 740 1014 1352 3069 5178 2107 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . 2 2 . . . . 1 11 11 . . . . . . 1 1 1 1 . . . . . . 2 37 14 . Average Corruption 8 | . 1 2 . . . . 1 5 11 . . . . . . 1 1 1 1 . . . . . . 1 20 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . Effects 194 | . 1 3 . . . . 6 42 24 . . . . . . . 1 3 1 . . . . . . 1 72 40 . Message Errors 34 | . 1 1 . . . . 1 10 4 . . . . . . . . . . . . . . . . . 9 8 . Matter Fused 39 | . . 1 . . . . 1 9 3 . . . . . . . 1 . . . . . . . . . 15 9 . Heat Flow Errors 24 | . . . . . . . 2 4 2 . . . . . . . . . 1 . . . . . . . 10 5 . Energy Discharges 28 | . . . . . . . . 4 7 . . . . . . . . . . . . . . . . 1 11 5 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Data Loss (minor) 32 | . . 1 . . . . . 9 . . . . . . . . . 1 . . . . . . . . 12 9 . Data Loss (major) 12 | . . . . . . . . 3 3 . . . . . . . . 1 . . . . . . . . 5 . . Misfires 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 . Misdirections 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 2 . Weapon Failures 7 | . . . . . . . 1 3 2 . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2691 | . . 17 15 36 49 . . 42 134 34 . . . . . . 39 . . . 15 39 . 107 . 397 581 557 629 Projectiles 1238 | . . 17 15 . . . . . . . . . . . . . . . . . . . . . . 354 256 294 302 Explosions 348 | . . . . 36 . . . 42 134 . . . . . . . . . . . . . . . . 14 . 81 41 Melee 1105 | . . . . . 49 . . . . 34 . . . . . . 39 . . . 15 39 . 107 . 29 325 182 286 Knockbacks 31 | . . 2 5 . . . . . . . . . . . . . . . . . . . . . . 6 8 6 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . 5 6 6 4 Secondary 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Self-Inflicted Damage 559 | . . . . 48 . . . . 326 . . . . . . . . . . . . . . . . 171 . . 14 Shots 13 | . . . . 1 . . . . 9 . . . . . . . . . . . . . . . . 2 . . 1 Rammed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 9 120 380 6 . 140 209 329 235 . . . . . . . . 84 104 . . 52 200 96 190 . 191 297 172 Average Temperature 88 | . 5 61 98 3 . 70 61 157 99 . . . . . . . . 43 59 . . 22 98 50 56 . 101 101 92 Received Heat Transfer 3011 | . 18 . 366 . . 63 567 513 702 . . . . 30 . . 18 . . . . . . . . . 40 429 265 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Impact Corruptions 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 87 | . . . . . . . . . . . . . . . . . . . . . . . . 37 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Peak Influence 1371 | . 62 79 363 274 . 91 233 1300 943 537 . . . . 14 25 114 . . . 142 . . 122 271 210 322 541 1371 Initial 633 | . . 9 30 123 . . 35 151 633 422 . . . . . 9 7 . . . . . . 61 . 8 45 156 295 Average 259 | . 29 19 168 222 . 31 68 698 836 489 . . . . 6 14 46 . . . 45 . . 80 122 41 193 273 791 Maximum Alert Level 4 | . . . 1 1 . . 1 4 3 2 . . . . . . . . . . . . . . 1 1 1 2 4 Low Security (%) 59 | 100 100 100 63 33 . 100 95 8 . . . . . . 100 100 100 . . . 100 . . 100 85 92 59 44 . Level 1 19 | . . . 36 66 . . 4 14 . . . . . . . . . . . . . . . . 14 7 40 31 19 Level 2 10 | . . . . . . . . 33 20 100 . . . . . . . . . . . . . . . . . 23 23 Level 3 7 | . . . . . . . . 24 79 . . . . . . . . . . . . . . . . . . . 30 Level 4 3 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 2 . . . 2 . 4 1 . . . . . 1 1 . . . 2 . . 1 1 1 5 8 5 Investigation 6 | . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 Extermination 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 2 Reinforcement 16 | . 1 . 1 . . . 1 . 2 1 . . . . . 1 . . . . 1 . . . 1 1 1 4 1 Assault 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Distress Signals 34 | . 1 . 5 . . . 4 . 4 . . . . . . . 1 . . . . . . . 1 9 1 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 394 | . 3 3 40 6 . 4 32 38 34 3 1 . 4 6 . 3 15 1 . . 8 3 . 4 11 25 35 65 50 Peak Tracking Total 15 | . 2 2 6 3 . 3 5 5 10 2 1 . 4 4 . 3 4 1 . . 5 5 . 2 8 8 5 11 15 Tactical Retreats 37 | . 1 . 1 1 . 1 3 1 . . . . . 3 . 1 2 1 . . 1 3 . . 1 1 2 3 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Traps Triggered 9 | . 3 . 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Machines Disabled 28 | . . . 1 . . . . 5 2 1 . . 1 . . . . . . . . . . . 4 1 5 5 3 Max in Single Turn 3 | . . . 1 . . . . 1 1 1 . . 1 . . . . . . . . . . . 1 1 1 1 3 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Machines Accessed 69 | . 2 . 3 1 1 . 2 3 . 5 . . 3 . 3 . 6 . 7 . 5 . . 3 13 1 6 4 1 Terminals 47 | . 2 . 3 . . . 1 3 . 4 . . . . 3 . 5 . . . 3 . . 2 11 . 5 4 1 Fabricators 5 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . 1 1 . . Total Hacks 211 | . 3 . 5 1 1 . 3 4 . 10 . . 24 . 7 . 27 . 17 . 9 . . 11 46 1 27 12 3 Successful 127 | . 1 . 2 1 1 . 2 3 . 3 . . 24 . 4 . 20 . 17 . 8 . . 7 25 1 3 5 . Failed 83 | . 1 . 3 . . . 1 1 . 7 . . . . 3 . 7 . . . 1 . . 4 21 . 24 7 3 Catastrophic 11 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 7 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 4 . 5 . 1 . . . . 5 . . . . 3 . 16 . 1 . 6 . . 6 30 . 20 6 . Terminals 152 | . 3 . 5 . . . 2 4 . 9 . . . . 7 . 24 . . . 7 . . 10 43 . 23 12 3 Fabricators 8 | . . . . . . . . . . . . . . . . . 3 . . . 2 . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . 1 4 . . Terminal Hacks 106 | . 1 . 2 1 1 . 1 3 . 2 . . 24 . 4 . 16 . 17 . 5 . . 4 19 . 2 4 . Record 32 | . . . . . 1 . . . . . . . 6 . . . 1 . 16 . 1 . . . 6 . 1 . . Part Schematic 16 | . . . . . . . . . . . . . 10 . . . 3 . . . 1 . . . 2 . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 5 | . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . 1 . . . . Unreport Threat 10 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . 2 2 . . 2 . Patrol Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Hauler Manifests 4 | . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 9 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . 1 1 . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 15 | . . . . . . . . . . . . . . . . . 2 . . . 3 . . 2 6 . 1 1 . Terminals 10 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 4 . 1 1 . Track 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Fabricators 5 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 2 . . . . Fabnet 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 37 | . 2 . 3 . . . . 1 . 4 . . . . 2 . 4 . . . 1 . . 1 9 . 6 3 1 Full Trace Events 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 10 . . . 2 . . . 1 . . . 2 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 21 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . . . . . 3 3 3 3 4 4 7 7 7 2 Autooverrided 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . Robots Rewired 8 | . . . . . 4 . . . . . . . . . . . . . 2 . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Total Allies 27 | . . . . . 4 . . 2 . . . . . . . . . . 2 . . . . . 3 15 . 1 . Largest Group 5 | . . . . . 4 4 . 2 . . . . . . . . . . 2 . . . . . 2 5 . 1 . Highest-Rated Group 448 | . . . . . 45 45 . 40 . . . . . . . . . . 133 . . . . . 158 448 . 82 . Highest-Rated Ally 96 | . . . . . 21 21 . 20 . . . . . . . . . . 68 . . . . . 79 96 . 82 . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . . 26 . 2 . . . . . . . . . . . . . . . . 11 82 . 4 . Total Damage 5463 | . . . . . . 351 . 88 . . . . . . . . . . . . . . . . 1017 3858 . 149 . Kills 14 | . . . . . . 3 . 2 . . . . . . . . . . . . . . . . 2 6 . 1 . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 1 . . 1 . . . 1 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Turns Passed 18894 | 87 840 231 2469 554 1078 375 1489 1719 580 316 259 320 65 444 297 38 396 244 279 90 220 143 190 280 430 1399 1589 1666 807 Spaces Moved 14397 | 51 355 90 891 224 441 140 504 835 291 450 435 554 119 848 374 76 545 482 593 238 523 386 479 440 783 840 861 906 643 Core 7 | 6 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Treads 6076 | 45 355 90 891 224 441 140 504 835 271 . . . . . . . . . . . . . . . . 835 861 584 . Legs 624 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 410 Wheels 33 | . . . . . . . . . 20 13 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7316 | . . . . . . . . . . 437 435 554 119 848 373 76 545 482 593 238 523 386 479 440 783 5 . . . Fastest Speed 23 | 50 160 240 240 240 240 240 240 160 140 50 50 39 39 39 39 39 39 42 37 37 30 30 30 25 23 27 145 115 115 Average Speed 107 | 149 225 240 240 240 240 240 240 162 158 52 50 43 39 39 41 39 39 42 38 37 30 30 30 34 25 146 147 140 124 Slowest Speed 900 | 160 240 240 240 240 240 240 240 240 160 140 50 50 39 39 900 39 42 42 39 37 30 30 30 307 98 150 148 225 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 10 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Microwarps 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 15 Exploration Rate (%) 51 | 5 69 31 80 37 87 28 50 87 39 17 65 63 77 89 8 71 16 71 78 43 16 63 64 11 86 24 86 48 21 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 4 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . . 1 1 . . . 1 . 1 . . . 1 . . 1 1 1 . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . . 1 . . 1 1 1 . . . 1 1 1 . 1 1 . . . 1 1 . Scrap Searched 14 | . . 1 . 1 . . . . . . 3 1 . 2 . . . 2 . 2 . 1 1 . . . . . . Spaces Dug 165 | . . . . . . . . . . 8 4 26 . 3 14 1 12 8 . . 13 3 18 2 17 . 5 19 12 Terrain Destroyed 734 | . . . 1 56 . . . 63 152 8 4 26 . 3 14 1 12 10 . . 13 3 18 3 120 44 6 66 111 Melee 149 | . . . . . . . . . . 8 4 26 . 3 14 1 12 8 . . 13 2 5 2 15 . 5 19 12 Projectile 48 | . . . 1 . . . . 1 13 . . . . . . . . 2 . . . 1 13 1 2 4 1 4 5 AOE 537 | . . . . 56 . . . 62 139 . . . . . . . . . . . . . . . 103 40 . 43 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Acc Total 16286 | 59 378 96 1087 235 462 161 638 1015 351 508 456 585 128 954 493 81 674 499 643 239 558 398 504 538 939 935 1029 1080 563 Wait 600 | . . . 60 3 . 4 16 8 7 27 6 2 . 96 67 . 89 1 19 . 10 . 6 42 31 . 42 44 20 Move 14029 | 50 354 89 890 223 440 139 504 833 290 449 434 553 118 847 373 75 544 481 590 237 520 385 478 439 764 839 860 807 424 Hop 10 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 8 . . . . Pick Up 102 | 2 7 . 18 1 3 1 7 4 2 . 2 . 4 2 6 . . . 3 . . . 1 7 12 3 9 6 2 Fast Attach 125 | 6 3 1 8 . . . 3 5 5 3 1 1 . 1 3 2 2 1 4 . 1 . . 4 18 9 10 29 5 Attach 98 | . . . 3 . 1 1 7 6 2 4 1 2 . 2 2 . 6 . 1 . 4 1 . 5 5 8 10 19 8 Detach 92 | . 2 1 5 . . . 2 3 . 3 1 1 1 1 3 2 4 . 3 . 4 . . 7 5 8 13 15 8 Swap 77 | 1 2 . 9 1 2 2 2 17 6 1 . . . . 3 1 2 4 1 1 . 3 . 2 6 3 1 5 2 Drop 133 | . 1 . 21 1 6 2 5 9 . 4 . . . 1 7 . . . 5 1 . . 1 9 29 11 3 13 4 Fire 487 | . 9 5 72 6 . 12 92 88 38 . . . . . . . . 2 . . . 4 13 3 23 25 16 37 42 Melee 485 | . . . . . 2 . . 42 . 17 11 26 5 4 14 1 27 10 . . 18 5 5 20 31 29 65 105 48 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Rewire 31 | . . . . . 8 . . . . . . . . . . . . . 16 . . . . . 7 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Discovered new exit (range 9) 761 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Discovered new exit (range 10) 928 | -10/Materials | Entered Mines 1113 | -10/Mines | Discovered new exit (range 10) 1159 | -10/Mines | Entered Materials 1159 | -9/Materials | Evolved 2 slots: Utility x2 1220 | -9/Materials | Discovered new exit (range 15) 1443 | -9/Materials | Discovered new exit (range 9) 2010 | -9/Materials | Discovered new exit (range 5) 3080 | -9/Materials | Discovered new exit (range 16) 3087 | -9/Materials | Discovered new exit (range 9) 3410 | -9/Materials | Discovered new exit (range 11) 3628 | -9/Materials | Entered Mines 3805 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4170 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4172 | -9/Mines | Discovered new exit (range 5) 4182 | -9/Mines | Entered Exiles 4182 | -9/Exiles | Found Exiles lab destroyed 4473 | -9/Exiles | Learned location of Zion (-6) 4597 | -9/Exiles | Opened EX-Vault 4612 | -9/Exiles | Found Prototype Flight Unit 5239 | -9/Exiles | Discovered new exit (range 11) 5260 | -9/Exiles | Entered Mines 5260 | -8/Mines | Accompanied by 4 allies 5329 | -8/Mines | Discovered new exit (range 9) 5459 | -8/Mines | Discovered new exit (range 9) 5635 | -8/Mines | Entered Materials 5635 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7045 | -8/Materials | Garrison activated, responded to threat 7093 | -8/Materials | Lost 3 parts (1p1n1w) 7124 | -8/Materials | Identified exit to Garrison 7124 | -8/Materials | Entered Garrison 7259 | -8/Garrison | Triggered checkpoint 7259 | -8/Garrison | Triggered checkpoint 7366 | -8/Garrison | Triggered checkpoint 7445 | -8/Garrison | Garrison Relay disabled 7504 | -8/Garrison | Discovered new exit (range 15) 7692 | -8/Garrison | Discovered new exit (range 4) 7722 | -8/Garrison | Triggered checkpoint 7772 | -8/Garrison | Garrison Relay disabled 8024 | -8/Garrison | Discovered new exit (range 10) 8084 | -8/Garrison | Rescued a captive Derelict 8084 | -8/Garrison | Rescued a captive Derelict 8185 | -8/Garrison | System corruption reached 10% 8198 | -8/Garrison | Triggered checkpoint 8244 | -8/Garrison | Garrison Relay disabled 8330 | -8/Garrison | Triggered checkpoint 8366 | -8/Garrison | Triggered checkpoint 8413 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8480 | -8/Garrison | Build established: Scavenger-Mutant 8502 | -8/Garrison | Triggered checkpoint 8584 | -8/Garrison | Learned Materials security intel 8598 | -8/Garrison | Triggered checkpoint 8635 | -8/Garrison | Garrison Relay disabled 8843 | -8/Garrison | Entered Materials 8901 | -8/Materials | Build established: Mutant 8976 | -8/Materials | Core integrity fell below 50% 9243 | -8/Materials | First assault squad dispatched 9331 | -8/Materials | Destroyed 8 combat bots 9355 | -8/Materials | Lost 7 parts (1p2n1u3w) 9397 | -8/Materials | Discovered new exit (range 20) 9423 | -8/Materials | Entered Factory 9423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9443 | -7/Factory | Identified Flying Fortress v7 9585 | -7/Factory | Identified exit to Lower Caves 9739 | -7/Factory | Entered Lower Caves 9755 | -7/Lower Caves | Met a Warlord Commander 9756 | -7/Lower Caves | Learned location of Warlord (-5) 9758 | -7/Lower Caves | Found Encrypted Comm Array 9842 | -7/Lower Caves | Build established: Hacker-Mutant 9905 | -7/Lower Caves | Identified exit to Lower Caves 9998 | -7/Lower Caves | Entered another Lower Caves area 10131 | -7/Lower Caves | Found Alien Artifact 10131 | -7/Lower Caves | Identified Core Expander 10131 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 10279 | -7/Lower Caves | Discovered new exit (range 15) 10318 | -7/Lower Caves | Entered Data Miner 10318 | -7/Data Miner | Discovered new exit (range 6) 10326 | -7/Data Miner | Met Data Miner 10333 | -7/Data Miner | Learned location of Section 7 (-2) 10333 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10340 | -7/Data Miner | Received God Mode back door access code from Data Miner 10353 | -7/Data Miner | Destroyed Data Miner 10356 | -7/Data Miner | Found Prototype Hackware 10357 | -7/Data Miner | Found Prototype Hackware 10359 | -7/Data Miner | Found Prototype Hackware 10364 | -7/Data Miner | Data Conduit disabled 10383 | -7/Data Miner | Entered Proximity Caves 10669 | -6/Proximity Caves | Encountered a Derelict sapper outpost 10788 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10825 | -6/Proximity Caves | Discovered new exit (range 8) 10827 | -6/Proximity Caves | Entered Factory 10827 | -6/Factory | Evolved 2 slots: Utility x2 10829 | -6/Factory | Identified System Mapper 10966 | -6/Factory | Identified exit to DSF 11113 | -6/Factory | Joined by Warlord Dakka squad 11124 | -6/Factory | Entered DSF 11143 | -6/DSF | Additional patrols routed to DSF 11151 | -6/DSF | Discovered new exit (range 15) 11162 | -6/DSF | Entered Factory 11162 | -5/Factory | Evolved 2 slots: Utility x2 11162 | -5/Factory | Identified Deep Network Scanner 11163 | -5/Factory | Identified exit to Extension 11163 | -5/Factory | Identified Ghost Barrier 11178 | -5/Factory | Joined by Warlord Ranger squad 11316 | -5/Factory | Discovered new exit (range 19) 11316 | -5/Factory | Discovered new exit (range 17) 11335 | -5/Factory | Joined by Warlord Dakka squad 11355 | -5/Factory | Identified exit to Upper Caves 11425 | -5/Factory | Build established: Wizard-Mutant 11475 | -5/Factory | Fabricated Biomechanical Wings? 11558 | -5/Factory | Entered Upper Caves 11617 | -5/Upper Caves | Spotted B-75 Beast 11771 | -5/Upper Caves | Discovered new exit (range 5) 11785 | -5/Upper Caves | Learned Factory garrison access intel 11801 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11802 | -5/Upper Caves | Entered Warlord 11823 | -5/Warlord | System corruption cleaned by Quarantine Array 11870 | -5/Warlord | Learned Quarantine security intel 11870 | -5/Warlord | Learned 4 Access zone layouts 11870 | -5/Warlord | Learned 4 Command zone layouts 11871 | -5/Warlord | Learned Armory emergency access door positions 11990 | -5/Warlord | Met Warlord 11994 | -5/Warlord | Opened Warlord's prototype stash 12003 | -5/Warlord | Found Prototype Reactor 12008 | -5/Warlord | Found Prototype Device 12008 | -5/Warlord | Identified System Purifier 12011 | -5/Warlord | Found Prototype Processor 12011 | -5/Warlord | Identified Exp. Core Analyzer 12015 | -5/Warlord | Warlord's base attacked by MAIN.C 12015 | -5/Warlord | Found Ghost Barrier 12071 | -5/Warlord | Opened side exit 12079 | -5/Warlord | Discovered new exit (range 9) 12081 | -5/Warlord | Entered Proximity Caves 12163 | -4/Proximity Caves | Discovered new exit (range 4) 12171 | -4/Proximity Caves | Entered Factory 12171 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12172 | -4/Factory | Loaded intel: 4 garrison access locations 12173 | -4/Factory | Identified Vortex Chain Reactor 12353 | -4/Factory | Identified exit to Upper Caves 12353 | -4/Factory | Identified exit to Armory 12391 | -4/Factory | Entered Upper Caves 12480 | -4/Upper Caves | Build established: Wizard-Sprinter 12521 | -4/Upper Caves | Discovered new exit (range 7) 12534 | -4/Upper Caves | Entered another Upper Caves area 12534 | -4/Upper Caves | Discovered new exit (range 3) 12687 | -4/Upper Caves | Discovered new exit (range 7) 12724 | -4/Upper Caves | Entered Research 12724 | -3/Research | Evolved 2 slots: Utility x2 12917 | -3/Research | Found Antimissile System 12925 | -3/Research | Identified exit to Testing 12925 | -3/Research | Deep Network Scanner fried by hacking feedback 12981 | -3/Research | Found Prototype Processor 12981 | -3/Research | Identified Exp. Targeting Computer 13004 | -3/Research | Entered Testing 13071 | -3/Testing | Found Lgt. Regenerative Plating 13074 | -3/Testing | Found Prototype Protection 13098 | -3/Testing | Identified exit to Research 13105 | -3/Testing | Found Prototype Device 13105 | -3/Testing | Identified AEGIS Remote Shield 13129 | -3/Testing | Spotted 9J-PPO(K) 13129 | -3/Testing | Spotted IC-T9X(K) 13129 | -3/Testing | Spotted 7D-COX(K) 13130 | -3/Testing | Spotted Alpha 7 13133 | -3/Testing | Rewired 9J-PPO(K) 13134 | -3/Testing | Rewired IC-T9X(K) 13142 | -3/Testing | Allies destroyed 7D-COX(K) 13149 | -3/Testing | Allies destroyed Alpha 7 13149 | -3/Testing | Found Exp. Targeting Computer 13166 | -3/Testing | Found Prototype Processor 13166 | -3/Testing | Identified Exp. Signal Interpreter 13256 | -3/Testing | Found Prototype Ballistic Cannon 13256 | -3/Testing | Identified Omega Cannon 13400 | -3/Testing | Found Prototype Device 13400 | -3/Testing | Identified Exp. Weapon Cycler 13414 | -3/Testing | Found Portable AFG 13434 | -3/Testing | Entered Research 13434 | -2/Research | Warlord forces began assault on 0b10 13434 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13459 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 13544 | -2/Research | Research machine network offline 13601 | -2/Research | Lost 3 parts (3u) 13601 | -2/Research | Identified SHELL Armor 13663 | -2/Research | Found Prototype Launcher 13663 | -2/Research | Identified Gui. Micro-nuke Launcher 13725 | -2/Research | Build established: Wizard-Mutant 13761 | -2/Research | Met up with Warlord 13786 | -2/Research | Found Quantum Capacitor 13891 | -2/Research | Borebot progress halted 14150 | -2/Research | Destroyed 8 combat bots 14188 | -2/Research | Borebot progress halted 14208 | -2/Research | Attacked by Warlord forces 14241 | -2/Research | Borebot progress halted 14330 | -2/Research | Spotted R4-1UT(H) 14469 | -2/Research | Spotted B-90 Cyclops 14811 | -2/Research | Discovered new exit (range 16) 14832 | -2/Research | Identified exit to Quarantine 14833 | -2/Research | Entered Quarantine 14872 | -2/Quarantine | Found Alien Slashing Weapon 14926 | -2/Quarantine | Identified Sigix Broadsword 15077 | -2/Quarantine | Found Exp. Core Analyzer 15262 | -2/Quarantine | System corruption reached 10% 15362 | -2/Quarantine | Found Antimissile System 15525 | -2/Quarantine | Found Alien Artifact 15529 | -2/Quarantine | Found Alien Artifact 15532 | -2/Quarantine | Found Alien Artifact 15534 | -2/Quarantine | Found Alien Artifact 15648 | -2/Quarantine | Discovered new exit (range 8) 15677 | -2/Quarantine | Found Alien Artifact 15677 | -2/Quarantine | Identified Phase Redirector 15868 | -2/Quarantine | System corruption reached 30% 15910 | -2/Quarantine | Found Alien Energy Cannon 15910 | -2/Quarantine | Identified Core Cannon 16069 | -2/Quarantine | Found Alien Artifact 16138 | -2/Quarantine | Found Alien Artifact 16311 | -2/Quarantine | Spotted Fortress 16414 | -2/Quarantine | Discovered new exit (range 5) 16420 | -2/Quarantine | Identified Core Reset Matrix 16420 | -2/Quarantine | Identified Transdimensional Reconstructor 16420 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 16420 | -2/Quarantine | Identified Subatomic Replicator 16420 | -2/Quarantine | Used Core Reset Matrix 16422 | -2/Quarantine | Entered Section 7 16424 | -2/Section 7 | Sensed 24 artifacts in vicinity 16486 | -2/Section 7 | Found Core Reset Matrix 16538 | -2/Section 7 | Spotted S7 Guard 16567 | -2/Section 7 | Destroyed S7 Guard 16580 | -2/Section 7 | Found Core Regenerator 17013 | -2/Section 7 | Spotted Alpha 7 17013 | -2/Section 7 | Spotted Alpha 7 17069 | -2/Section 7 | Warped through subspace 17157 | -2/Section 7 | Warped through subspace 17163 | -2/Section 7 | Spotted S7 Guard 17164 | -2/Section 7 | Warped through subspace 17260 | -2/Section 7 | Found Microwarp Drive 17272 | -2/Section 7 | Spotted B-99 Colossus 17299 | -2/Section 7 | Found Integrated Reactor 17299 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17302 | -2/Section 7 | Found Integrated Reactor 17302 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17315 | -2/Section 7 | Found Integrated Reactor 17315 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17329 | -2/Section 7 | Destroyed B-99 Colossus 17355 | -2/Section 7 | Destroyed Alpha 7 17394 | -2/Section 7 | Destroyed Alpha 7 17401 | -2/Section 7 | Lost 5 parts (2p2n1u) 17415 | -2/Section 7 | Found Prototype Ballistic Gun 17415 | -2/Section 7 | Identified Multirail 17477 | -2/Section 7 | Found LRC Boosters 17477 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 17486 | -2/Section 7 | Found LRC Energy Well 17486 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 17489 | -2/Section 7 | Found LRC Armor 17489 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17546 | -2/Section 7 | Found Core Reset Matrix 17631 | -2/Section 7 | Spotted S7 Guard 17641 | -2/Section 7 | Found Core Membrane 17641 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 17649 | -2/Section 7 | Destroyed S7 Guard 17771 | -2/Section 7 | Lost 3 parts (1p2n) 17850 | -2/Section 7 | Build established: Alien-Mutant 18038 | -2/Section 7 | Found Integrated Mediator 18038 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 18049 | -2/Section 7 | Discovered new exit (range 15) 18088 | -2/Section 7 | Entered Access 18088 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 18380 | -1/Access | First assault squad dispatched 18873 | -1/Access | Discovered new exit (range 10) 18895 | *** | Heading to fleet! Last Messages --------------- 18843_ Terminal disabled. 18846_ K-01 Serf collects debris. 18853_ Destroyed Unknown Hover Unit. 18857_ K-01 Serf collects debris. 18857_ P-80 Master destroyed. 18860_ K-01 Serf collects debris. 18860_ Acquired 60 matter. 18863_ R-10 Processor collects Unknown Processor. 18863_ K-01 Serf collects debris. 18867_ R-10 Processor collects Sml. Battery. 18867_ K-01 Serf collects debris. 18868_ Beam penetrates Sealed Barrier. 18868_ Sealed Barrier breached. 18868_ Beam penetrates Main Access Shell. 18868_ Main Access Shell breached. 18870_ R-10 Processor collects Sml. Battery. 18872_ R-10 Processor collects Unknown Hover Unit. 18873_ EXIT=FOUND 18874_ R-10 Processor collects Mic. Antimatter Reactor. 18875_ R-10 Processor collects Unknown Device. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????#####"####### #????????? | | ?????????????????????????? " #????????? | | ??????????????????????????? " #????????? | | ??????????????????????"""""" " #????????? | | ??????????????????????" " " #????????? | | ?????????????????"""" " "@ " " #????????? | | ?????????? "" #????????? | | ????????????? """" " " " #????????? | | ??????????????????????"""""" " #????????? | | ?????????????????????????? """ "" #????????? | | ????????????????????????? """"T "" #????????? | | ????????????????????????######"####### #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????#################### #????????? | | ??????????????????# #????????? | | ??????????????????# #??###???? | | ??????????????????# ##?= ???? | | ??????????????????# #? =!??? | | ??????????????????+ #? =!??? | | ??????????????????# + ?? | | ??????????????????# # ?? | | ??????????????????############ ########## !?? | | ?????????????????????????????# #?????????? ! ? | | ?????????????????????????????# #??????????? ? | | ????????????????############## ################/# | | ????????????????# | | ????????????????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 79 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 210 Armor Coverage 1800 Resistance: KI 20 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 7 Offensive Hacking 65 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Sigix Broadsword Phase Redirector Core Cannon Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Microwarp Drive Integrated Reactor LRC Boosters LRC Energy Well LRC Armor Core Membrane Integrated Mediator Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed BiocellHybridSpoofer Manual? 0 Play Time 03:08:01 Cumulative 259.4 hours Start 2022.07.10 @ 13:26:16 End 2022.07.10 @ 16:52:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 270 Adventurer 87 Explorer 0 Win Type 2 Total 8 Types 4/0/3/1/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6b25983-7cba-4d57-a6a9-e19f376970f2