Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 05:35:19 Player: dkudriavtsev Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (819) 819 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 1945 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/400 Matter 25/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Location -9/Materials Parts ------- Power (1) Propulsion (3) Aluminum Leg Aluminum Leg Aluminum Leg Utility (3) High-capacity Storage Unit Weapon (2) Autogun Inventory (12) Light Ion Engine Light Treads Light Treads Light Treads Medium Storage Unit Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Medium Storage Unit High-capacity Storage Unit Weapon Heavy EM Pulse Gun Improved Light Cannon Inventory Light Treads Light Treads EM Pulse Gun EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Beam Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 39 | 6 7 26 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 14 | 2 2 10 Treads 5 | 2 . 3 Leg 9 | . 2 7 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 5 | 1 3 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 18 | 2 2 14 Energy Gun 10 | 2 1 7 Energy Cannon 2 | . . 2 Ballistic Gun 3 | . . 3 Ballistic Cannon 3 | . 1 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . . 15 Power 2 | . . 2 Propulsion 6 | . . 6 Utility . | . . . Weapon 7 | . . 7 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 73 | . 95 58 Engine 9 | . 14 6 Treads 14 | . 21 10 Leg 9 | . 6 10 Storage 16 | . 24 11 Energy Gun 11 | . 17 8 Ballistic Gun 2 | . . 4 Ballistic Cannon 8 | . 10 6 Naked Turns . | . . . Heaviest Build 44 | 13 32 44 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 11 | . 1 11 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 14 16 Average Capacity 10 | 5 10 11 Most Carried 11 | 5 10 11 Average Carried 6 | 2 6 7 Final Capacity 12 | . . 12 Final Carried 5 | . . 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 573 | 177 9 387 Remotely . | . . . Salvage Created 1037 | . 30 1007 Parts 80 | . 10 70 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 3 19 Guns 12 | . . 12 Cannons 9 | . 2 7 AOE 1 | . 1 . Classes Destroyed 10 | . 2 8 Worker 1 | . . 1 Builder 3 | . . 3 Hauler 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 4 | . 1 3 Swarmer 6 | . 3 3 Grunt 10 | . . 10 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 6 | . 4 6 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1982 | . 77 1905 Core 406 | . 6 400 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 80 | . 6 74 Largest 2 | . 2 2 Hottest 99 | . 84 99 Shots Fired 140 | . 12 128 Gun 87 | . 6 81 Cannon 53 | . 6 47 Launcher . | . . . Special . | . . . Kinetic 82 | . 6 76 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic 50 | . 6 44 Robot Hit Streak 7 | . 4 7 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 83 | . 6 77 Core Hits 47 | . 5 42 Critical Hits 2 | . . 2 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1686 | . 197 1489 Guns 955 | . 49 906 Cannons 543 | . 60 483 Explosions 188 | . 88 100 Melee . | . . . Ramming . | . . . Kinetic 863 | . 60 803 Thermal 213 | . 88 125 Explosive 62 | . . 62 Electromagnetic 548 | . 49 499 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 54 | . 20 34 Projectiles 15 | . 1 14 Explosions 39 | . 19 20 Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 88 | . . 88 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 237 | . 96 237 Average Temperature 43 | . 37 44 Received Heat Transfer 672 | . . 672 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 385 | . 150 235 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 617 | . 107 617 Average Influence 198 | . 37 349 Maximum Alert Level 2 | . . 2 Low Security (%) 56 | . . . Level 1 16 | . . . Level 2 26 | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 1 7 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 1 4 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 5 48 Peak Tracking Total 11 | . 4 11 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 5 | . 5 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 4 | . 4 . Track 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 986 | 138 324 524 Spaces Moved 421 | 83 177 161 Core 12 | 7 . 5 Treads 256 | 76 118 62 Legs 153 | . 59 94 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 153 | 150 148 161 Slowest Speed 600 | 160 160 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 6 36 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . 3 29 Melee . | . . . Projectile 2 | . . 2 AOE 30 | . 3 27 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 620 | 93 227 300 Wait 48 | . 28 20 Move 419 | 82 176 161 Hop . | . . . Pick Up 22 | 5 5 12 Fast Attach 14 | 6 2 6 Attach 14 | . 2 12 Detach 3 | . 2 1 Swap 11 | . 3 8 Drop 9 | . 3 6 Fire 80 | . 6 74 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 567 | -9/Materials | Discovered new exit (range 15) 704 | -9/Materials | Lost 3 parts (2n1w) 863 | -9/Materials | First assault squad dispatched 901 | -9/Materials | Core integrity fell below 50% 923 | -9/Materials | Core integrity fell below 20% 960 | -9/Materials | Lost 10 parts (1p3n6w) 987 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00901_ Shotgun destroyed. 00903_ EM Pulse Gun severed. 00904_ R-06 Scavenger collects Flight Unit. 00908_ Aluminum Leg destroyed. 00909_ EM Pulse Gun destroyed. 00910_ Beam Cannon destroyed. 00917_ R-06 Scavenger collects EM Pulse Gun. 00922_ L-31 Rogue destroyed. 00922_ R-06 Scavenger collects Imp. Aluminum Leg. 00923_ Acquired 49 matter. 00923_ R-06 Scavenger collects Core Shielding. 00929_ Imp. Light Cannon destroyed. 00930_ G-34 Mercenary destroyed. 00932_ R-06 Scavenger collects Ion Engine. 00934_ G-34 Mercenary suffers critical hit. 00934_ G-34 Mercenary destroyed. 00935_ Acquired 47 matter. 00936_ R-06 Scavenger collects Aluminum Leg. 00960_ Acquired Aluminum Leg. 00978_ Destroyed Sml. Laser. 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[[???? | | ?????????# #???# [[#?????????????? ???? | | ????????## ##??# !#??????????????? ???? | | ????????# ####% ##########+###??????? | | ????????# *!% #??????? | | ????????# % % ????? | | ????????# % | %%! < ????? | | ????????# ###+########### ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantTransmissionBiocell Manual? 0 Play Time 00:20:03 Cumulative 2.9 hours Start 2019.10.22 @ 05:14:24 End 2019.10.22 @ 05:35:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c29fb8a-6834-49d2-aa1a-a542c2ce3d04